[ARCHIVE] Custom Jutsu Submission - II

Status
Not open for further replies.

Serpent

Active member
Legendary
Joined
Aug 25, 2010
Messages
15,650
Kin
6,188💸
Kumi
39,603💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

(Kchuysei: Hitsutsuin Unagi - Yin ken Yang) - Summoning Technique: Twin headed Eel - Yin and Yang
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage points: N/A (Lightning: +60 | Oil: +60 | Fire: +80)
Description: The user will slam his hands after making the appropriate handseals for the summoning, calling forth in short range Yin and Yang. Yin and Yang are two parts of the same being, One cannot exists without the other. This Eel is unique as it was born with two heads and is the Size of a basic Kyodaija. The left head is white and refers to himself as Yin, and the other head is black and refers to himself as Yang. Yin, is able to use chakra in order to create a bright and vibrant Lightning, in which he can use to create a powerful and focused beam of lightning which equal A-rank. Yang on the other hand uses his chakra to create a dark thick Oil using Water Release in which he uses to create a powerful Jet-steam that equal A-rank. Together, the twins can combined there attacks by Yin creating an electric spark which ignites Yangs Oil setting it a blaze. This will create a Flame Thrower styled attack which will leave an area burning until the Oil burns out. This combination equals S-rank and is classified as a Fire attack which reaches up to long range. Note:
-Can only be Summoned once per Battle
-Summon last 4 turns
-Lightning counts as a move
-Water counts as a move
-Fire Combonation counts as a move
-Must sign Eel Contract
-Requires a Water Source.

Link to Contract Approval:


 Approved  Edited. I couldn't allow you to have a summon with oil as it collides with the Toads and with CEs and etc. So I made it the flammable oily substance of a weird Water Technique that we have called, if memory serves me right, Black Clouds. This way it makes sense and its much more feasible.​


(Hijutsu Katon: Kanyari) Hidden Fire Art: Ultimate Spear
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage points: 80
Description: The user will make 3 handseals focusing his katon chakra into his hand. This will form a focused and dense spear of Katon the same size of an average spear. The user can use this spear for close combat for a short duration of time and is able to handle it by focusing chakra to his hands. This Spear is able to pierce through all elements up to A-rank except water based elements. (And/or any element that is strong against Katon Jutsu) The user is able to make a single handseal causing the spear to dispearse and explode outwards in a dome blaze that reaches out from the spears location in a Mid-ranged area. If the user is caught in this blaze, they will take the same damage an opponent would.
Note:
-Can only be used twice per battle
-Requires a two turn cool down
-No Katon Jutsu above S-rank next turn
-Can only be taught by Serpent


 Declined  Problem for me: how can a flame, with no physical body, be used to wield and fight? You need to explain where it gains its solidity from. Also, if you can keep this active, it comes with 2 drawbacks: you need to spend chakra to sustain it and you cannot mold any other elemental techniques other than fire while you're sustaining it.​

================
The Fallowing is an re-submission from the "[ARCHIVE] ♦ Custom Jutsu Submission ♦" found here:
================

(Kyojin Senei Ta Jashu) - Giant Hidden Shadow Snake Hands
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user will focus chakra into his summoning tattoo and fling his arm forward, this will manifests a torrent of three Kyodaija (Giant Snakes), which extend from the sleeve. The ninja can extend these snakes to attack a target or can use then to wrap around himself to defend against an oncoming attack Less then, or equal to S-rank[/B. Once extended the snake can be used to crush, bind or eat the targets. These Snakes cannot be used like a normal summon and vanish in a cloud of smoke after the initial attack or defense (Meaning, after they block the attack they poof and/or when they attack and opponent, and hit or miss there target, they poof making the user unable to continue to use them during battle). If needed, the Snakes can be sent in different directions, attacking multiple enemies, however, in this case each snake is equal to a B-rank. attack.
Note:
-Can only be used twice per battle
-Requires a 3 turn cool down
-Must be able to summon snakes
-Kyodaija only last the same turn
-Can only be taught by Serpent


 Declined  Sorry but I won't approve bigger and stronger versions of cannon techniques.​
 
Last edited by a moderator:

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
Re: ±±Custom Jutsu Submission±±

(Earth Style Drip: Doton Tekika)
Type: Offense
Rank: Forbidden
Range: Short-Mid
Chakra: 50 (-15 chakra per turn to keep active)
Damage: 90
Description: First, the user makes a string of 5 handseals. The user then focuses earth chakra all over himself, and around himself and causes a giant swamp to form, composed of the same swampy substance found in Earth Style Swamp of the Underworld. Out of this, a giant monster appears about the size of an elephant. It has a skull for a head, with giant horns. It doesen't have legs, with the bottom part just being a large mass of swampy material. It has small wings on it's back which are only there for cosmic affect and don't actually allow it to fly. It is completely fashioned out of the swampy material, and can be freely manipulated by the user. It has great strength, being able to punch through A rank earthen defenses. The user can also freely manipulate the creature's swampy body, fashioning parts of it's body such as arms or legs into anything the user desires (within reason). The user can also have the creature drip chunks of itself onto the ground, and these "chunks" become miniature creatures with the same abilities as the first, except much smaller being about the size of a common garden gnome. However, when the creature does this it becomes weakened being reduced in size and rank. The creature can make only 5 miniature creatures before becoming a mini creature as well. Each miniature creature having a rank of d rank. When one of them is destroyed, it explodes with a D rank explosion sending the sticky swamp material in every direction.

Restrictions:

Can only be used once per battle
Must be taught by Vex
No earth for two turns after this jutsu is used
The mini swamp creatures are D rank and only 5 of them can be made before the creature itself turns into a miniature swamp creature.
It is very vulnerable to lightning, and can be dispelled with S rank lightning.


 Declined  The minion feature has to go. You also don't quite explain how long this lasts. And the last restriction is a filler. I don't also get why you need to say you channel chakra through your whole body and what not as you describe you form a swamp around you. There is a mishap in the description there. Also, forbidden ranks do damage to yourself.​

Fire Release: Temperature Shift (Katon: Netsu Shifuto)
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: Using this jutsu, the user is able to increase the temperature of anything found on the battle field, to the point where it will catch on fire. Of course, this excludes metallic materials such as swords or kunai. For those, it would simply heat them up until they become extremely hot so they become pretty much impossible to hold under normal circumstance. They don't cause any damage, just the pain equivalent of touching your skin to a hot surface.

Restrictions:

Can only be used 3 times a battle
Cannot be used on actual jutsu (like if there was wood coming at me, I couldn't ignite the wood)


 Declined  Sorry but it collides with existing techniques. DNR.​

Summoning Animal: Puffer-fish (Tetraodontidae)

Scroll Owner: Vex

Other Users who have signed contract: N/A

Summoning Boss if existing: Will Make

Other Summoning Animals tied to contract: Will Make

Description and Background:

Background:

The Pufferifish are a race of estuarian fish found all over oceans. They are mostly however found in the Oceans of Blood (Enkai no Chi). Contrary to the name, it is actually a giant lake and acts as the home of the pufferfish. They are a proud, and arrogant race. They are however also very loyal, and will fight for their summoners until called back. There are many Pufferfish, with some being more powerful than others, but like the toad have an elder who advises all Pufferfish, and generally makes all the big decisions that affect them all. A signer of the contract will be able to summon all 120 species of Pufferfish, and indivual pufferfish in varying degrees of maturity.

General Description and Abilities

Unlike many other fish, the Pufferfish can combining several fins and using them to swim with extremely high maneuverability. Some of them have shown the ability to float in the air, and fly for short periods of time. Many of them have been taught to breathe on land for short periods of time, making them also suited for land based combat. They are a very useful summon, and like chameleons can change color. However, their most distinguishing ability is their ability to expand it's size. This is done, by filling it's large and elastic stomach with either water or air. All puffers have pointy spines around their bodies, which are almost invisible until they are inflated, making them appear as pointy balls. Each of the spines is highly toxic to humans and other animals. Puffers are able to launch these spines at will, and use them in combat.

Please note that the underlined is found on wiki within the average pufferfish.


 Pending  I removed all the things you simply can't have but there is one you need to explain in the next submission. Off course you won't have a fish that has a venom so potent. So you need to define what that toxin does in real, reasonable, narutoverse logic. It can't be deadly and not so powerful obviously.​
 
Last edited by a moderator:

Never

Active member
Supreme
Joined
Jun 22, 2012
Messages
32,560
Kin
2,719💸
Kumi
44,736💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

Resubmitting :

Summoning Technique : Itaku the Swift
Type: Summoning
Rank: A
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description:
Itaku is a lot bigger than most Fishers, though he isn't the biggest. He is about the size of the average human, but a lot faster and spends most of his time standing up. Like Buck, Itaku carries a weapon with him a Katana that is strapped to his back, he also has a Bamboo Baton strapped to his back. Itaku has light brown fur and long spiked back grey hair, he wears clothing unlike other Fishers and he also wears a traditional attire which consists of a standard grey martial arts like uniform, consisting of a Jibei Top and Hakama Pants. Over this he wears a dark blue sleeveless Haori which is tied to a fitting with a black obi sash. On his arms, he wears armguards which protect his forearms in battle, as well as a purplish bandanna on his left arm, similar to the one tied around his head. He can communicate clearly with his master and is very respectful.

Itaku is a master of Kenjutsu and Ninjutsu, though he knows no Elemental Ninjutsu.
-Can only be summoned once per battle
-Can only be on the battlefield for 4 turns

You must be registered for see images

X-Declined-X He cant use all ninjutsu, specify the type of ninjutsu it could use. Like Clone techniques, hair techniques etc

(Kage no monsutā) - Shadow Monster
Type: Offense/Defense
Rank: S
Range: Short
Chakra Cost: 40 (+10 each turn active)
Damage Points: 80
Description:
The user focuses their shadow and manipulates it into the shape of a huge monster (usually an animal or creature that suits themselves) behind them that is about three times bigger than the user. The shadow can move and make attacks at their enemy by reaching over the user by stretching the shadow and making simple physical attacks that are more powerful than a human, the monster can punch the ground and is able to make small craters in the ground, it is able to perform simple jabs and hook attacks at the enemy or other objects, the huge monster is able to do this because instead of it having the arms of an animal they have the arms of a human and so have fists.
The shadow does not have legs but only connects with the users shadow so can only move wherever the user moves. It can defend the user by using it's own body as a shield, of course damaging its self.

-No Shadow techniques can be used whilst this is active
-Can only be used twice a battle
-The Shadow Monster lasts three turns
-Can only be taught by LonelyAssassin
You must be registered for see images

X-Declined-X This wont work mate...
New Submission :

(Doton : Asashinsupaiku) - Earth Release : Assassin's Spikes
Type: Attack
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description:
The user channels his doton chakra into the ground and creates long thin sharp spikes behind the opponent, though they rise from the ground at a slow rate, making no kind of noise or change in the earth. Three spikes are created, the main spike is aimed at the opponents back of neck and when it reaches a couple of centimetres away from it, the spike shoots forward with a quick burst of speed, skewering the neck and killing the opponent. The other two spikes do the same but aimed at the back of the knee and skewer straight through immobilizing the target; the bottom two spikes skewer the opponent first to immobilise them.

-Can only be used twice per battle.

X-Declined -X Existing technique
Re-submission

Summoning Technique : Itaku the Swift
Type: Summoning
Rank: A
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description:
Itaku is a lot bigger than most Fishers, though he isn't the biggest. He is about the size of the average human, but a lot faster and spends most of his time standing up. Like Buck, Itaku carries a weapon with him a Katana that is strapped to his back, he also has a Bamboo Baton strapped to his back. Itaku has light brown fur and long spiked back grey hair, he wears clothing unlike other Fishers and he also wears a traditional attire which consists of a standard grey martial arts like uniform, consisting of a Jibei Top and Hakama Pants. Over this he wears a dark blue sleeveless Haori which is tied to a fitting with a black obi sash. On his arms, he wears armguards which protect his forearms in battle, as well as a purplish bandanna on his left arm, similar to the one tied around his head. He can communicate clearly with his master and is very respectful.

Itaku is a master of Kenjutsu (non-samurai) and prefers this fighting style more than any, thought he has great knowledge of ninjutsu and can use hair, clone techniques and just Rasengan (none other). Itaku only knows A-Rank water and can perform hand seals.
-Can only be summoned once per battle
-Can only be on the battlefield for 4 turns

You must be registered for see images


 Declined  Your summon cannot use so many abilities. Summons can only use one elemental ninjutsu field or a set of unique abilities they may possess. I won't approve any summon that can use Clones, Hair ninjutsu (how the hell does he even use that?) and specially not the Rasengan and then even water and Kenjutsu. Besides, how can he make handseals? Read a few approved custom summons to know what can or can't be submitted.​

New :

(Futōmei) - Opacity
Type: Weapon
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: 60
Description:
Opacity is a sword created by a skilled blacksmith of the land of wind, the sword was his prized creation and if he ever travelled the sword would be close by, it is unknown what type of materials the blacksmith used to craft the sword and how it got its power; only that the hilt carries all the power and is indestructible because of this. When nature took the blacksmith, the sword was passed to a close friend.

Opacity is not an indestructible sword, it has been broken many times by stronger swords or powerful ninjutsu; though this sword could regenerate it's blade and how it does this is that the sword leaves a ghost of it's blade when destroyed and this 'ghost' slowly becomes more opaque until it is fully reformed to it's original shape. Though the sword's main power is the 'Onion skin' effect it has, when this sword is swung it leaves an after trail of the image of the sword in different stages of it's swing, kinda like creating clones of it in the air (these images are slightly faded). Once this after trail of swords is created by the sword they will travel forward after each one is created OR when all are created from that slash they will shoot forward at once up to 5 metres where they will fade completely, though these after images look faded and 'ghost like' they are actually quite deadly and can pierce the opponent with great force. This sword may have a short range though it has one upside the after images are intangible and can travel through ninjutsu or solid objects. This blade can be used with Kenjutsu or ninjutsu, combining it's after images with some of the techniques available to a sword, to give the attack more killing intent.

-Can only be used by LonelyAssassin
-The maximum amount of after images that can be created are six
-The blade has the durability of an ordinary steel sword and so can be destroyed, but the hilt is indestructible.
-If the blade is destroyed it will regenerate into it's original form after two turns have passed.

You must be registered for see images


 Declined  First the whole "are intangible and can travel trhough ninjutsu and solid objects" thing cannot eb approved. IT basically means it can't be defended from in any way. Thats a complete no. Also, i don't like the last sentence... Take it out. And its not killing intent-...killing intent is the intention to kill, not the lethality of something. I also need you to rank this afterimages effects and put a limit in their use.​
 
Last edited by a moderator:

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

(Fūton: Aato Osumitsuki Daburu Janpu) Wind Style: Art of the Double Jump
Type: Supplementary
Rank: C-rank
Range: Short
Chakra: 15
Damage: N/A
Description:
After weaving the needed hand signals; Ram → Bird, the user jumps as high as they can into the air and channels chakra into the air around their feet. Quickly manipulating air currents, the user creates an instant invisible platform beneath one of their feet that they can use to jump a second time, going further than the first jump due to the wind propelling them. The more chakra used, the higher the platform propels the user.
This technique is usually overlooked, due to the fact that shinobi can jump high enough on their own. However, this technique has added benefits. The user can propel themselves forward during battle to increase their speed. Also, the wind platform can be used to make a hasty dodge. It is also a good training technique to increase speed, accuracy, and reflexes.
Notes:
- Can only be taught by Nathan.


 Declined  Sorry but this was made before in many ways. DNR​


----------

(Fūton: Bakyuumu Torappu) Wind Release: Vacuum Trap
Type: Offensive
Rank: B-rank
Range: Short - Mid
Chakra: 20
Damage: 40
Description:
After forming the needed hand signs;Serpent → Dog → Tiger → Monkey, the user generates a small, but powerful sphere of wind in their hand and throws it towards their target. However, instead of blowing the opponent away, this sphere releases the winds and then drives its targets towards it with the same powerful tornado-force winds, capable of tearing bushes, small trees, and small rock formations out of the ground as well, even sapping water from bodies of it nearby. Once the target is sent flying into the sphere, the sphere becomes a tornado that traps the target and leaves them vulnerable to attack, especially by a Fire Release technique.
Notes:
- Can only be taught by Nathan.


 Declined  The effects are way too much for a B-Rank. I also don't get how it releasing the winds and then driving its target towards it the same....heck that whole part doesn't make sense. Reword it.​

----------

(Shiikuretto Doton: Aasu Ikizukuri Nichougama) Secret Earth Release: Earth Slicing Sickles
Type: Offensive
Rank: B-rank
Range: Shot - Long
Chakra: 20
Damage: 40
Description:
The user coats the blade of whatever weapon their using with chakra-infused earth, making it resemble an oversized broadsword at the end. The user then slashes towards a target, sharp splinters of earth resembling sickles fly off the blade and towards the target. The sickles are extremely sharp, capable of severing off limbs and piercing trees. If the attack is at close range, the damage from the sickles increase exponentially.
Though sickles are the common practice, the user is able able to make the earth projectiles take the form of small kunai or shuriken. However, this is just a visual change and the damage will remain the same.
Notes:
- Can only be taught by Nathan.


 Approved  Edited​
 
Last edited by a moderator:

Omega

Active member
Legendary
Joined
Apr 24, 2013
Messages
10,018
Kin
49💸
Kumi
16💴
Trait Points
0⚔️
Awards
Re: ±±Custom Jutsu Submission±±

Hachinoji-Figure Eight
Type: Weapon
Rank: S
Range: Short
Chakra: N/a
Damage: N/a
Description: This is a special type of weapon as it is made up of eight different swords that are collectively known as the figure eight. The containerof these swords is shaped like a circle and each sword goes in around it. Thebottom handle of each sword is pointed and sharp at the end so the containeritself can be used as a eight pointed shuriken or large shield while its keyfeature is that it contains the eight blades. The blades themselves are made upof some of the finest steel and add +10 to kenjutsu techniques. The FigureEight when used as a shield can collectively block oncoming C rank techniques and below

Can be broken by A rank jutsu and above
Can only be used by Omega5


 Declined  Sorry but the abilities you describe in this weapon are things done before and its too generic. Its also actually 8 swords... And its not nearly well explained enough to be approvable. DNR​

Summoning Animal: Aoao Re-suhane | Green Lacewing
Scroll Owner:
omega5
Other Users who have signed contract: N/A
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: N/A
Description and Background: The green lacewing is a new discovered species of insect and is well known for its delicate superthin transparent wings. They have gold eyes and a light green body. The wings themselves are about the size of their own body. They typically have green veins going throughout the wings. Lacewings are capable of fast agile movements allowing them to dodge most attacks or pursuers though their physical defense and strength is lacking. They have excellent hearing capabilities capable of picking up a bat's sonar signal; this allows them to be better at defending/evading sneak attacks, or even locating an enemy. Of course they are all capable of flight. The lacewings reside in mirage mountain. Lacewings can either have water, wind or lightning affinites


You must be registered for see images


 Approved 
 
Last edited by a moderator:

Better

Active member
Legendary
Joined
Oct 26, 2011
Messages
15,213
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Jutsu Submission±±

(Raiton: Okasen) - Lightning Release: Yellow Fire Flash
Type: Offensive
Rank: A rank
Range: Short to Mid (with sword as a median it can extend to Long )
Chakra: 30
Damage: 50
Description: The user takes their sword and hold across their chest. The hilt should be in their dominate hand while the goes across the body in front of them, other hand on the back of the blade. The user focuses his raiton chakra and generates a yellow orb which widens itself along the length of their sword. The lightning is gathered and controlled than released in a concentrated burst of lightning that viciously travels towards the opponent just as fast as chidori spear. The user can use this without a sword with the users hand but the length in which it will go is shortened.

Note: Can only be used 4 times per battle
Note: Can only be taught by Better.

You must be registered for see images

________________________________________________
 Declined 
Incorrect damage info.

(Karen Ago Ongaku)- Sweet Chin Music
Type: Offensive
Rank: B rank
Range: Short
Chakra: N/A
Damage: 40
Description: The user will stand next to his opponent and extend his dominate leg up at the targets chin. He will kick the target right under the chin targeting the jaw. The force of hitting the target there will cause vibrations to go throughout his head. (try biting your teeth together really fast, you'll feel a little vibration, now imagine with a kick) When done correctly, the vibration would be so great that one kick would knock out the target and break their jaw.

Note: Can only be taught by Better
Note: unconsciousness last one turn
You must be registered for see images

________________________________________________
 Declined 
Yeah but no...you cannot knockout an opponent just because of that with taijutsu in Narutoverse. May I suggest a bit of stagger and "dizziness" and additional hindering effects?


(Hebi Taisan) - Snake Dismemberment
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: A signer of the snake contract can disperse themselves into a 100 white snakes to avoid on coming techniques. The snakes all go in different directions and the user can pick a single snake to be and reform from that snake.

Note: Can only be used 2 times
Note: there is no telling which snake is the user and which snake isn't even with a dojutsu
Note: Must have signed the Snake Contract
Note: Can only be taught by Better.


 Declined [/I][/COLOR][/FONT] DNR.
(Raiton: Okasen) - Lightning Release: Yellow Fire Flash
Type: Offensive
Rank: A rank
Range: Short to Mid (with sword as a median it can extend to Long )
Chakra: 30
Damage: 60
Description: The user takes their sword and hold across their chest. The hilt should be in their dominate hand while the goes across the body in front of them, other hand on the back of the blade. The user focuses his raiton chakra and generates a yellow orb which widens itself along the length of their sword. The lightning is gathered and controlled than released in a concentrated burst of lightning that viciously travels towards the opponent just as fast as chidori spear. The user can use this without a sword with the users hand but the length in which it will go is shortened.

Note: Can only be used 4 times per battle
Note: Can only be taught by Better.

You must be registered for see images


 Declined  Sorry, similar to existing techniques. DNR​



new submission:

(Raiton/Doton: Zen'nō no Zeusu no kōka) Lightning/Earth Release: The descent of almighty Zeus.
Rank: Forbidden
Type: Offence
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: This technique is a combination technique, the user begins by slamming both his hands to the ground pushing his pure lightning chakra underground, where it resides for two turns, during these two turns the sky noticeably darkens, as a thunderstorm seemingly begins, in actuality the underground raiton chakra is being used as a lightning rod drawing the thunderclouds above the battleground, and at the end of these two turns the underground lightning launches skywards in a two pronged attack, at first rising as a bolt of lightning from below cracking the earth causing several large pillars of earth to raise from the ground trapping the enemy inside the large pillar walls, and capable of causing extreme damage to the enemy, before reaching the clouds and firing back in to the earth with the power of natural lightning, shattering the ground below.
-Note- Usable once per battle
-Note- The user can not use water or wind in the same turn
-Note- The user can not use anything above A rank for 1 turn after this technique is completed.


 Declined  I don't get why its Doton/Raiton when you don't manipulate the earth. The earth simply cracks open and what not because the lightning shot up from within it. Also, the pillars rising around the enemy and etc. No. Remove it. Also, as you keep this active for 2 turns before its triggered, it needs you to fuel chakra into it which means what you aolready know it means. Its a Forbidden rank that does no damage to you which also is not right. I also want to make this clear: while tihs is being set up, you can't use the thunderclouds for kirin...Just throwing it out there in case it crossed your mind.​

(Hebi Kuchiyose No Jutsu: Kobe) - Snake Summoning: The Black Mamba
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: N/a
Description: Kobe is one of the 5 Guardian Elemental Snakes. These Snakes each specialize in one of the 5 basic elements and are the Manda special minions. Kobe specializes in use of the Lightning element. The user takes blood and wipes on his tattoo performing then the needed handseals and slam his hand, summon this lightning beast. Kobe can use all Lightning Jutsus up to S rank and the Guardian Snakes all have this unique ability. They can disperse into whatever element they are specialized in. This replacement ability is an A rank ability. Kobe can replace into a current of lightning to avoid techniques if he so wishes. Kobe is 1/3 the size of the Manda. Kobe is able to feel the vibrations through the ground to pinpoint and enemy, however he cannot use this method underwater.

- Must have snake contract signed
- Can only replace once and that doesn't serve to move anywhere, only to change the structure of the body to avoid damage.
- All his moves and techniques count towards the normal 3 limit per turn of the user
- Can only be summoned once
- Last 4 turns
- Can use S rank and Below Lightning that the user knows.
- Can only be taught by Better

You must be registered for see images


 Approved  Edited​
 
Last edited by a moderator:

Zatanna

Active member
Elite
Joined
Mar 2, 2012
Messages
8,683
Kin
4,926💸
Kumi
18,043💴
Trait Points
40⚔️
Re: ±±Custom Jutsu Submission±±

Ay Tee Fieldo | AT Field
Type: Defensive
Rank: S
Range: Short
Chakra: 40 ( -10 for larger attacks) ( -10 for every turn active)
Damage: -
Description:
The user begins by gathering up chakra and then compressed the chakra infront of their body, manifesting the chakra into a physical form. The chakra shows into a octagonal barrier, and then the user layers on more chakra to the barrier field. The larger the attack, the more chakra required for the field. Each attack pierces through one layer of Chakra field. The AT field starts with three layers. The user can gather more chakra to repair and add on more layers however cannot move while doing so or perform any other actions.
Notes:
-Require two hands to project the Field.
-Can grow to the size needed. Small attacks cover twice the size of the user, and larger is any bigger.
-Can be held for multiple turns, but at a chakra cost
(looks like this)
You must be registered for see images

and
You must be registered for see images

(link to appoved summoning )


 Declined  Sorry but this is similar to existing techniques. DNR​

(link to appoved summoning )

(Kuchiyose: Te-ra) Summoning: Terra
Type: Summoning
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description: The user taps their tattoo sending a pulse of chakra into it, summoning Terra. Terra is the King of the Firefly's, being a large male, that is 4 meters long head to tail. He is big enough to carry two people on his thorax with a large Yellow Tail glow. He can use any Raiton techniques the summoner knows up to A-rank. He communicates through wing vibrations, although those that can summon firefly's have been taught the language.

______________
±± Declined ±±
restrictions?

(Kuchiyose: Robin) Summoning: Robin
Type: Summoning
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A
Description: By putting a finger onto the users tattoo and pulsing some chakra, the user can summon forth Robin, a medium sized Firefly. Robin has a white tail, having an affinity for wind. Robin can use any wind techniques the user has up to B rank.
Robin is a 2 meter long firefly able to carry one person. Having a wind affinity, Robin is agile, and can fly quickly. Can also talk through wing vibrations

______________
±± Declined ±±
restrictions?
(Kuchiyose: Te-ra) Summoning: Terra
Type: Summoning
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description: The user taps their tattoo sending a pulse of chakra into it, summoning Terra. Terra is the King of the Firefly's, being a large male, that is 4 meters long head to tail. He is big enough to carry two people on his thorax with a large Yellow Tail glow. He can use any Raiton techniques the summoner knows up to S-rank. He communicates through wing vibrations, although those that can summon firefly's have been taught the language.
Notes:
-Can only be summoned by those that signed the firefly contract
-Last on the field only 4 turns and can only be summoned once
-Lightning attacks counts as a move



 Approved 

(Kuchiyose: Robin) Summoning: Robin
Type: Summoning
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A
Description: By putting a finger onto the users tattoo and pulsing some chakra, the user can summon forth Robin, a medium sized Firefly. Robin has a white tail, having an affinity for wind. Robin can use any wind techniques the user has up to B rank.
Robin is a 2 meter long firefly able to carry one person. Having a wind affinity, Robin is agile, and can fly quickly. Can also talk through wing vibrations.
Notes:
-Can only be summoned by those that signed the firefly contract
-Last on the field only 4 turns and can onle be summoned once.
-Wind attack counts as a move



 Approved 
 
Last edited by a moderator:

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

Genjutsu: Sore Sanyu - Illusion Style: Incoming
Type: Sup
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: A flu curse yet a simple illusion cast on the opponent where he feels tingling sensation in his/her nasal passageway causing him/her high tendency of sneezing.
Since sneezing is an involuntary action that takes place due to funny sensation in the nose which can not be stopped but instead delayed, thus sneezing in real life may be inevitable.
† Must be taught by Priest


 Declined  Problem here: while sneezing itself is a reflexive action its not a reflexive action towards tingling sensation on your nose. Most people do sneeze in that situation but not all. You need to change this up if you want to make someone sneeze without their will. They can always say they aren't sensitive in their noses to that point. Its like tickles or other reactions. May be involuntary, yes but not for everyone.​

Fuinjutsu: Fuka Fuka Buki - Sealing Art: Bad Bad Weapon
Type: Sup
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: The user transfers his chakra into a weapon, be it his or opponent's, he then creats a seal on the weapon which in Kanji would say "feed". The user can simply transfer the chakra through clashing of his and the opponent's weapom having initially charge his chakra into his weapon. Example is "The user can throw a chakra charged kunai and when it is deflected by the opponent's weapon, the user's chakra is simply attached to the opponent's weapon then the seal would form on the weapon".
The seal being transparent and unseen to the naked eyes would draw/suck the opponent's vitality/chakra so far the victim his making body contact with such weapon, which would get stronger with passing of each turn. The seal is a glutonous one and initially would suck -20 chakra in the first turn of creation however this would not have notable effect on the victim yet, then the seal collect a chunk of the opponent's chakra (-60) in the second turn and this time the victim is drained a little of their vitality and can not make jutsu above A-Rank. At the third and the following turns, the seal would suck -100 chakra from the victim leaving them heavily drained and can not mold chakra for A-rank jutsu and above and their base speed and reaction time are greatly reduced to half of their initial self.
†Note†
† The seal disperses after 4 turns or when the opponent removes it.
† Usage Limit: 3 times per match
† No S-rank Fuinjutsu next turn
† Must be taught by Priest



 Declined  I cannot approve an invisible seal that can suck up your opponents chakra and can be place indirectly by a simply weapon clash.​


Pitohui Kuchyose: Kullio - Pitohui Summoning: Kullio
Rank: B
Type: Sup
Range: N/A
Chakra: 20
Damage: N/A
Description: The user smears blood on their palm, makes the neccesary handseals then presses their palm on the ground or clap both hands together to summon Kullio in a cloud of white smoke.
Kullio is a small messenger Hooded Pitohui with the size of a dog. He wears a blue armor on its back and a Kirigakure headband tied around it neck showing their loyalty to the village. However he is but with very large and light feathers even he as a whole is a very rare one among his species being enourmously lightwieghted which naturally grants him immense speed twice that of its summoner. He can communicate with his summoner through Pitohuian Language.
Abilities:
♦Kullio is also known as the store keeper being very skilled with sealing art using its body(stomach) and can store very large amount of items in his body by swallowing them though this does not in anyway increase his weight albeit his prowess in fuinjutsu . Anything he swallows is frozen in time and can only escape using space time or if he releases them himself through regorgitation. The summoner can aswell hide inside Kullio and while inside, his chakra signature is completely hidden from the outside world.
♦Has immense flying speed and mid-air manouvrability.
♦Can use A-rank and below Pitohui arts
♦He also has some amount of neurotoxins though not enough to kill but can cause paralysis
♦He can't be ridden as he's small and very light but can perch on its summoner's head without any stress/load on the summoner
Note:
† Except for the summoner that can hide in Kullio while he's alive and sound, Kullio can only swallow/seal opponent that are weak and at the brink of death, depleted of chakra, paralized/passed out and thus can not swallow opponent that are well and able to fight.
† Paralysis from his neurotoxin only lasts for 2 turns
† Swallowing and regorgitaion sealing counts as a move each and cannot be used on techniques. The seal itself is A-Rank.
† Can be summoned once and lasts on the field for 4 turns
† Must know Fuinjutsu to summon
† Summoning must be taught by Priest




 Approved 
 
Last edited by a moderator:

-Jiraiya-

Active member
Legendary
Joined
Sep 16, 2010
Messages
16,205
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Jutsu Submission±±

Wood Release: Living forest (Mokuton: Genzon hayashi)
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user performs a Snake hand seal and creates a dense forest of trees. Each tree in the forest bears a face of the user made of wood on its main trunk at varying levels. The trees in the forest are closely linked with the user's visual senses and the user can scan through the forest by touching a near by tree of the forest.
Notes:
  • Can be used 3 times per battle.
  • The user can also use this jutsu in an already created or an existing natural forest by performing the Snake hand seal.
  • Cannot be used on trees created by other wood element users.
  • Can be used Can only be taught by me(-Jiraiya-).

 Declined  For some reason I'm not feeling this description. I know what you want to do and its not bad but the description lacks detail and some explanations. How can you see through them? What are the limits? Do they see chakra? Also, how can you process so much information? If its like 200 trees each with 20 faces all around...how can you process all that in your brain? Try explaining the process a bit better.​

Wood Release: Great wooden sharks (Mokuton: Kyousei mokuzou same)
Type: Offense/Supplementary
Rank: S
Range: Short - Long (Created in short range of user with long range reach)
Chakra: 40 (-10 per turn)
Damage: 80
Description: The user performs the Ram -> Snake hand seals and creates 3 sharks made of wood from the ground. These wooden sharks are about 5 meters long(each) and are capable of surfing/traveling through the ground with a speed similar to water sharks created by Kisame. The sharks are capable of producing severe blunt damage to the opponents by colliding against them and can tear them apart using their sharp teeth in their powerful jaws.
The user can maintain and control this sharks for 3 turns by maintaining the Snake hand seal.
Notes:
  • Can only be used 2 times per battle with at least 2 turns gap between each usage.
  • The sharks can stay for 3 turns.
  • The user cannot perform any jutsus a part from wood while maintaining/controlling the wooden sharks.
  • Can only be taught by me (-Jiraiya-).
  • Image of wooden shark:
    You must be registered for see images

 Approved 

Crocodile summoning technique: Armor of God (Kurokodairu kuchiyose no jutsu: Kami no yoroi)
Type: Defense/Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: After a long period of training with the elder Crocodiles at the great swamp of the hidden village of Crocodiles, the user gained the ability to use a special transformation technique which allowed him to develop certain attributes exclusive to Crocodiles in a combat. The user focuses his chakra and performs a snake hand seal and develops Crocodilian features.
The transformation is characterized by the user's skin changes, which becomes dark, hard, thick, rugged, armored with scales with several sharp projections similar to the skin of Crocodiles providing protection from head to toe. While covered by this Crocodile skin, the user is not affected by simple projectiles like kunai, shuriken, senbons and can resist any damage from fire jutsu up to A rank, other elemental jutsus up to B rank and taijutsu up to C rank.
Note(s):
  • Must have signed the Crocodile summoning contract use this.
  • Can only be used 1 time per battle and lasts for 4 turns.
  • Can only be taught by me (-Jiraiya-).
  • Link to Crocodile contract signing. >> <<

 Approved 
 
Last edited by a moderator:

-Blade-

Active member
Legendary
Joined
May 18, 2011
Messages
10,200
Kin
110💸
Kumi
5,050💴
Trait Points
40⚔️
Awards
Re: ±±Custom Jutsu Submission±±

Kuchiyose No Jutsu: Toru Sono Rai Hogosha Oushi - Summoning Jutsu: Toru The Guardian Lightning Bull
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/a
Description: The user bites their thumb and makes the MONKEY - OX handsigns and slams their hand on the ground summoning Toru. Toru is 7 ft tall and one of 6 guardian bulls. He uses the lightning element and capable of using all lightning jutsu. He carries a large double edged axe which he is proficient at using. He is mild mannered but will completely obey his summoner. He threatens to beat his summoner to a pulp for summoning him into battles against flying creatures or wind element enemies.
-Lasts for 5 turns
-Can only be taught by -Blade-
-Must sign Bulls contract
You must be registered for see images


 Declined  Is he a bull or a minotaur? Also, only 4 turns and only summoned once and lightning only up to S-Rank​

Kuchiyose No Jutsu: Draco Sono Do Hogosha Oushi - Summoning Jutsu: Draco The Guardian Earth Bull
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user bites their thumb and makes the SNAKE - OX handsigns and slams their hand on the ground summoning Draco. Draco is 7 ft tall and one of 6 guardian bulls. He uses the earth element and capable of using all earth jutsu. He carries a war hammer which he is proficient at using. He is very noble and full of insight. He usually attempts to lecture the summoner about summoning him but usually gets caught up due to a battle.
-Lasts for 5 turns
-Can only be taught by -Blade-
-Must sign Bulls contract
You must be registered for see images


 Declined  Same comments as above just change the Lightning for Earth.​


Kuchiyose No Jutsu: Taurus Sono Hogosha Oushi - Taurus The Guardian Bull
Type: Summon
Rank: Forbidden
Range: Short
Chakra: 50
Damage: -10 upon user when summoned
Description: The user bites their thumb and makes the OX handsign and slams their hand on the ground summoning Taurus. Taurus is 8 ft tall and one of 6 guardian bulls also the boss of all bulls. He is capable of using ninjutsu, kenjutsu, and taijutsu up to S Rank. He carries a large sword and shield which he is proficient at using. He is mild mannered but will completely obey his summoner. He hates being summoned outside of battle and threatens to kill his summoner if he feels they are about to lose a battle. He is able to survive up to A rank attacks and strong enough to break through A rank defenses.
-Lasts for 5 turns
-Can only be taught by -Blade-
-Must sign Bulls contract
You must be registered for see images





 Declined  Why is this forbidden rank? 4 turns max. Ninjutsu,Taijutsu and Kenjutsu...you mean to tell me he can use all basic 5 elements as well as Taijutsu and Kenjutsu? No. He can only use one element of your choosing not all 5. Ninjutsu encompasses both regular, non elemental ninjutsu as well as elemental ninjutsu. By saying ninjutsu it can easily be expoited.​
 
Last edited by a moderator:

Awkward Linguist

Active member
Supreme
Joined
Jun 13, 2012
Messages
24,034
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

Mizu sutairu: Kyūbikkusumasshu | Water style: cubic smash
Type: Offensive
Rank: A
Range: Short/Mid
Chakra: 30
Damage: 60
Description: After performing the Ox hand seal the user summons two large amounts of water which are in a fixed cube shape on either side of the opponent. At the will of the user, these two massive cubes will come together at great speed, completely crushing the opponent.

Restrictions:
- Can be used thrice
- Cannot be used more than once in the same turn
- After this Jutsu takes place, the water remaining must be de-summoned and cannot be used as a potential water source.
- Can only be performed by UchihaMadara01 Biographies and those he teaches it to.


 Declined  sorry but this is the same as a technique I own. DNR.​

Suiton: Sui no heya | water release: water room
Type: Defensive/Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user after performing the Tiger, rabbit and Ox hand-seals causes water to erupt from beneath the opponent. The water forms four condense walls and a ceiling around the opponent so it's not possible to just walk through it. Basically the opponent is trapped in a room constructed of water. Once this room is complete, water gushes through and fills the room with water, drowning the opponent in process.

Restrictions:
- The target must be standing on a water source.
- Cannot be used more than once per turn, and must wait one more turn before using it again.
- Can only be used thrice
- Can only be used by UchihaMadara01 biographies and those he teaches it to


 Approved  I won't edit the names of your techniques again. Water Release is Suiton...​
 
Last edited by a moderator:

Akisha

Active member
Legendary
Joined
Aug 31, 2010
Messages
10,595
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Jutsu Submission±±

(Fūton: Nagai Rasen Shuriken) - Wind Style: Extended Spiraling Shuriken
Rank: S
Type:Attack
Range:Short/Middle/Long
Chakra Cost:40
Damage Points:80
Description: This combo of the rasengan and wind manipulation is performed exactly the same as the original one with one difference. After having experienced tremendous pain from hitting his opponents with this technique, Grey Fullbuster added something little to the jutsu, to make it safe and painless to the user. Once the Rasenshuriken is created, the user will simply use his chakra and shape manipulation to create a little string of chakra that attaches the user's palm with the rasenshuriken. The string is very strong but can be extended as far as long range and allows the user to throw the spiraling shuriken at the opponent and even control it using the chakra string. Once the rasen shuriken reaches the desired by the user target it will encase him/her in a huge violent orb of slicing wind that draws in anyone near by and cuts on the microscopic.
~This variation can only be used twice per battle and the user must wait 1 turn before he could use it again. The user can control the rasen shuriken and send it wherever he wants, even if the target is moving. The string attached to the spiraling shuriken can be cut with A rank and above techniques - in this case the rasen shuriken will "explode" at the place it has reached. The user can not use Forbidden ranked wind techniques for the following turn.


 Declined  You know fairly well this cannot be approved. It already exists and is cannon (senjutsu version of Rasenshuriken) and you also know that Rasengan variations cannot and will not be approved. Sorry but DNR.​
 
Last edited by a moderator:

Sterling Malory Archer

Active member
Legendary
Joined
Jun 8, 2011
Messages
10,750
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Jutsu Submission±±




Doki Sono Kamigami: Yuuretsu of Hercules| Wrath of the Gods: Valor of Hercules
Type: Offensive/Defensive
Rank: A-Rank
Range: Short
Chakra: 30
Damage: 60
Description: The user first crosses their arms with the blades in their hands. Then the user swings the blades while uncrossing their arms. By doing this, the user is able to slash anything in a 180º angle in front of him with the swords. It can be used against incoming projectiles as a defensive measure or to attack an enemy.

Note: Needs to be trained in Doki Sono Kamigami
Note: Bio must wield the blades

You must be registered for see images


 Approved  edited​

---

Doki Sono Kamigami: Prometheus' Inferuno| Wrath of the Gods: Prometheus' Inferno
Type: Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description: A very complex technique of Doki Sono Kamigami, with this, the ninja uses their elemental prowess to add a stronger kick to the flavour. The user swings the blades up around the user, by swinging it behind them, when they reach the peak height, the user quickly coats the blades with Earth chakra by channeling their chakra through the chains and in to the blades. Then the user swiftly brings the blades down hard, and as the user swings it down on to their target, they add Fire chakra through the blade to give it an explosive impact. The earth chakra has two proposes: 1) To give the blades a stronger impact and damage and 2) Protect the blade from being damaged by the impact. The blade is protected by the explosion of chakra and the Earth chakra. This whole technique is one swift movement of the user swinging the blades with an explosive ending. The explosion is similar to a geyser of flames, which erupts from where the blades make contact with the ground.

Note: Can only be used 2 times per battle
Note: Needs to be trained in Doki Sono Kamigami
Note: Bio must wield the blades
Note: A Samurai bio that uses this fighting style cannot use this technique


 Declined  Problem with this is that the description needs to be rewritten as its a bit confusing and you cannot channel two elemental chakras into the blades like that. The second chakra would cancel out the first one as you don't have Y/Y to enable such a feat.​

---

Doki Sono Kamigami: Olympic Ascension| Wrath of the Gods: Olympic Ascension
Type: Offensive
Rank: A-Rank
Range: Short
Chakra: 30
Damage: 60
Description: The user swings the blade in a reverse-windmill motion. Swiping upwards with the blades towards a target. When the target is hit, the target is lifted from the ground (Assuming the target is human) as the blade pierce them. Otherwise if target is too large (A summoning), deep gashes will be made on the target

Note: Needs to be trained in Doki Sono Kamigami
Note: Bio must wield the blades


 Approved 
 
Last edited by a moderator:

sagemode jinchuuriki

Active member
Elite
Joined
Jan 8, 2013
Messages
8,651
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

Summoning Animal: Goanna
Scroll Owner: Sagemode Jinchuuriki
Other Users who have signed contract: N/A
Summoning Boss if existing: I will create one later
Other Summoning Animals tied to contract: I will create one later
Description and Background: Head and Body Length: to 65.5cm. Total Overall Length: to 160cm. A Goanna has a flattened body, a tail ready to strike at enemies, stout limbs, long digits and sharp claws. Goannas have a long neck with loose skin under the throat which sags in some species causing it to look like the neck is bigger than the head. A Goanna has a snake-like tongue which flicks in and out.
The summon of a Goanna get this tattoo:
You must be registered for see images


 Declined  Lizards are already a contract. DNR​
 
Last edited by a moderator:

Elmage G Ace

Elite
Joined
Mar 30, 2011
Messages
6,091
Kin
2,624💸
Kumi
6💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

(Fuuton: shinkuu ni-doru)Wind release
Type: Offensive/Attack
Rank: S Rank
Range: Mid range
Chakra: 40
Damage: 80
Description: The user holds out his index and middle finger, then the user concentrates his chakra on the fingers, creating a somewhat blade of wind, that encloses his hand(much like the third raikage two finger hell stab tech) then he manipulates it to extend in length at a fast rate to easily pierce through a target.

Can only be used once
user cannot use wind in the same and in the next turn
User cannot use another S rank tech. in the same
can only be taught by elmage

________________________________________________
 Declined 
Wrong name.
~resubmitting~
sorry I forgot to complete the name

(Fuuton: shinkuu ni-doru)Wind release: vacuum needle
Type: Offensive/Attack
Rank: S Rank
Range: Mid range
Chakra: 40
Damage: 80
Description: The user holds out his index and middle finger, then the user concentrates his chakra on the fingers, creating a somewhat blade of wind, that encloses his hand(much like the third raikage two finger hell stab tech) then he manipulates it to extend in length at a fast rate to easily pierce through a target.

Can only be used once
user cannot use wind in the same and in the next turn
User cannot use another S rank tech. in the same
can only be taught by elmage


 Approved 
 
Last edited by a moderator:

Omnom

Active member
Elite
Joined
Oct 7, 2010
Messages
6,401
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Jutsu Submission±±

New Submissions:

(Hone Bunka) Bone Branch
Type: Offensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: Using the Shikotsumyaku, a member of the Kaguya clan can focus their chakra into any existing bone within range, and manipulate the bone to “branch” outwards. The new growth can be no larger than the size of the existing bone, but can be generated very quickly.
- Requires pre-existing bone of the user to use this technique.


 Declined  Sorry but I don't understand...pre existing bone as in bone from your own body or bone on the field or what? Also, why does this do damage? nothing in the description notes that it would do damage...​


Signed Snake Contract here

Kuchiyose No Jutsu: Sliver[/B] Summoning Technique: Sliver
Type: Summoning
Rank: A-rank
Range: Short
Chakra: 30
Damage: N/A
Description: The user wipes blood down their summoning tattoo, and summons a small (4 foot) snake named Sliver, with impressive fangs. Sliver wraps around the opponent’s wrist, binding his hands, and then bites into one of their wrists, and delivers a powerful dose of venom. The venom prevents the target from molding chakra, and leaves them in a comatose-state of consciousness. This prevents the target from escaping or killing themself once captured.
Notes:
-Usable once per battle.
-Is easily avoidable by a full functional ninja.
-Once he bites, he will hold until commanded to be released, and continues keeping the target in the comatose state.
-Is summoned to the user’s feet, then sent to attack the opponent.
-No other summons may be used while Sliver is on the field.


 Declined  ok, how long does he stay on the field? also, how does he go towards the opponent? I mean, you need to see this as a summon: you summon him next to you and then you can either apply him to an enemy yourself or having him go towards the enemy to perform his attack. You cannot summon him "on the enemy". There is also no "comatose state of conscious". You are either conscious or comatose.​

Permission to expand on the "Firework Festival" idea by KeotsuEclipse:


(Sōdaina Hanabi Taikai) Magnificent Fireworks Festival
Rank: S
Type: Offensive
Range: Throw: Short-Long | Explosion: Short-Mid
Chakra Cost: 40
Damage: 80
Description: If the original Fireworks Festival technique can be likened to the firecrackers given to children, this technique would be the fireworks used by professionals during celebrations. The user will throw a pre-formed ball with roughly the same diameter of a baseball, constructed entirely of exploding tags wrapped around each other. Because the ball is constructed of paper, it has a relatively low mass, and thus wouldn’t be able to be thrown far. By coating the ball in chakra, the user is able to throw the ball greater distance. However, the strength of this technique doesn’t come from chakra in anyway, but from the sheer explosive yield of the contained explosive tags. Like a true firework star, even the explosion can be different colors.
-Only usable thrice per battle, as the balls must be per-prepared.
-Is detonated by a hand seal, similar to normal explosive tags.


 Declined  I don't allow other people to make versions of other people's cjs, even with permission. You'll simply teach him this technique which will simply be the same as bypassing the cj limit.​
 
Last edited by a moderator:

Wakizashi

Active member
Legendary
Joined
Jan 7, 2012
Messages
17,647
Kin
124💸
Kumi
87💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

(Kanbatsu)-Drought
Type: weapon
Rank: S
Range:short/long(effect range)
Chakra: 40(-5 each turn)
Damage: 80
Description:A katana that Drains moisture from air, vegetation, and the ground passively, causing the environment to slowly resemble a baron wasteland and allowing the user to create suiton jutsu that requires a water source from the gathered moisture on the blade after weaving the necessary handseals. The gathered moisture on the blade also acts as an extension of the katana causing it to resemble a nodachi with the length of 5ft., with the weight and sharpness remaining the same as the original Katana making it easy to wield and just as effective as before.

-5 chakra each turn to remain active.
-is unable to drain actual waterscources without a jutsu


 Declined  Sorry but this is trully unreasonable and ridiculously oped. DNR​
 
Last edited by a moderator:

Trollo Lucilfer

Active member
Legendary
Joined
Sep 26, 2012
Messages
12,510
Kin
33💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Jutsu Submission±±

(Meiton: Koru Hebi) - Dark Release: Dark Snake.
Type: Offensive
Rank: A
Range: Long
Chakra: 30
Damage: 60
Description:
After absorbing the physical and spiritual energy of an opponents jutsu through the use of Dark Release: Inhaling Maw, the user spreads his arm and opens his palm. As he does that he uses shape manipulation and releases the chakra in the form of a huge purple flames snake (13 meters in length and 6 meters in width) the snake heads towards the target and causes a massive explosion on impact. The snake's movements can be controlled by the user.
- Can only be taught by megaamine.
- Can't be used on short range targets or else the user will be harmed because of the chakra explosion.
- Can only be used 3 times.


 Approved 
 
Last edited by a moderator:

Souji

Active member
Legendary
Joined
Jul 13, 2012
Messages
12,750
Kin
4💸
Kumi
3💴
Trait Points
0⚔️
Re: ±±Custom Jutsu Submission±±

(Kugutsu: Izanagi-no-Okami) Puppet Arts: Izanagi-no-Okami
Type: Supplementary/Weapon (Puppet)
Rank: A-rank
Range: N/A
Chakra: 30 (-10 chakra per turn to keep active)
Damage: N/A
Description:
Yu Narukami, while training in the standard shinobi arts, wanted to create something that would distinguish himself. After watching a puppet show in Suna, he was struck with inspiration. Taking it upon himself to understand the Art of Puppetry, Yu spent his time doing research and under the mentorship of a travelling puppeteer.
While his initial experiments and projects were fruitful, Yu wanted something that would better suit his desired style of fighting. Plus, he didn't want his puppet to just be another run-of-the-mill piece, either. He then remembered something from his training, in which his senseis would give him a piece of chakra paper to channel his elemental affinities through. It was at that moment, where Yu was struck with inspiration. Paper was made of wood... and wood could be used to make puppets.
And thus, after months of hard work and trials, his magnum opus was complete, affectionately named after the Japanese God, Izanagi-no-Okami.
You must be registered for see images
Izanagi-no-Okami is like any standard puppet, but because of its unique composition (being the same material used to make chakra paper), it holds very distinct properties. By channeling his own elemental chakra through the chakra strings, Yu is able to imbue his puppet with certain interchangeable "elemental modes", and enhance his own ninjutsu. The link they share as puppet and puppeteer strengthens, and Yu finally has a reflection of his own work; his Persona.
"Fire Mode"
- In this mode, Izanagi-no-Okami and the user gain the strength of fire. This means that fire ninjutsu used in conjunction with the puppet will increase in strength, more specifically, +10 damage. This also allows the user to take less damage from any opponent's fire ninjutsu, more specifically, -10 damage. However, as a tradeoff, the user will take +20 damage from any water ninjutsu, its natural weakness.
"Water Mode"
- Casted water ninjutsu with the puppet does +10 damage; and the user takes -10 damage from water ninjutsu. Earth jutsus from the opponent do +20 damage to the user.
"Earth Mode"
- Casted Earth Jutsu with the puppet does +10 damage; and the user takes -10 damage from Earth ninjutsu. Lightning jutsu from the opponent does +20 damage to the user.
"Lightning Mode"
- Casted Lightning Jutsu with the puppet does +10 damage; and the user takes -10 damage from Lightning ninjutsu. Wind jutsu from the opponent does +20 damage to the user.
"Wind Mode"
- Casted Wind Jutsu with the puppet does double damage; and the user takes -10 damage from Wind ninjutsu. Fire jutsu from the opponent does +20 damage to the user.
The puppet also has a basic spear with a circular hilt/guard that can be used for basic attacks such as swings and slashes.
Notes:
- Bio character mentioned in description=
- Can only be taught by Ausar
- Only ONE "mode" can be active at a time; switching "modes" uses up a move.
- Being in a certain "mode" restricts the user to using only that element until he switches "modes", or if he deactivates a "mode". So, if he is in "Water Mode", he can only use Water ninjutsu. However, non-elemental nin, tai, and gen are still usable.
- The Puppet is A-rank, so therefore, only elemental jutsu of ranks up to A can apply the damage modifier. However, strength and weakness relationships are unaffected; only damage levels. This means, that S-rank and above elemental jutsus cannot use this damage modifier. For example, if the user used an S-rank Lightning in "Lightning Mode", the damage is unchanged.
- Range: Only jutsu with short/mid ranges can apply a damage modifier. So, for example, if the user uses an A ranked jutsu with a long range, even if it fits the criteria for rank, it cannot apply the damage modifier because of its range.
- Defensive: Izanagi-no-Okami will only defend against jutsu up to A-rank. This means that any S-rank jutsu and above will be unaffected by resistance changes. So, for example, if the user were in "Fire Mode", he could only defend up to A-rank fire ninjutsu from an opponent. If the opponent uses an S-rank fire jutsu or above, the damage resistance is not applied.
- Weaknesses: If the opponent uses a Jutsu that is strong against the current mode, It will do +20 damage to the user of the puppet, regardless of rank.
- Resistances: If the opponent uses a jutsu that is weak against the current mode, standard elemental relationships apply; no changes.
- This puppet DOES NOT defend against Tai, Gen, non-elemental Nin, KG, CE, or anything outside the Basic 5. They all do their standard damage and effects.


 Approved  Hum...a bit...iffy but ok. Good work on the writing though.​
 
Last edited by a moderator:

Akuma

Active member
Legendary
Joined
Oct 24, 2011
Messages
19,063
Kin
279💸
Kumi
803💴
Trait Points
46⚔️
Re: ±±Custom Jutsu Submission±±

(Doton/Shikotsumyaku: Hei Shuuryou) - Earth/Dead Bone Pulse Style: Walls of Termination
Type: Offensive/Defensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: After performing 2 hand seals the user will manipulate the earth structure and raise two thick opposing walls of earth - One at each side of the target, followed by another seal which will cause countless bone spikes to protude off the edge of the thick walls, so large they are able to clash against the bones of the other wall. Thus, impaling and savagely ripping apart the person standing in between. These walls are 2 meters tall and 1 meter wide, and are 2 foot thick. Addionally, instead of doing this, the user can raise only 1 wall with raising bones be created near him, in other to defend from the target if approaching the user and/or dealing an taijutsu attack; Acting as a form of defense as well. Usually bones are stronger than earth, thus ripping the earth apart, however, the bones grow i bit further to the edge of the walls, not even from the center, and the walls being 2 feet thick, they resist the bones growing out of them with ease.
- Only useable x3 per battle.
- No S rank Shikotsumyaku or Earth techniques can be used the same turn.


 Declined  humm...logic problem here: how can you make bone protrude from a slab of earth? In dance of the young ferns your own bones protrude from your body and ravage the field from beneath. They don't simply "happen to grow on the earth".​

(Doton: Jiman Funjin) - Earth Style: Prideful Dust
Type: Supplementary/Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user will firstly stomp on the ground, gathering chakra into the ground beneath the opponent; making it release dust into the top of the ground. Once that is dealt with, after waving 1 hand seal [Ox] the user will blow a cloud of dust from the ground below the target, temporarly blurring their vision; Although the main intent of this, is to have the dust attach to tha target's attire/clothing. Subsequently the user is to wave 1 hand seal [Snake] causing the small particles of earth, otherwise known as the dust, to expand in size, up to size of a grown adult' fist. Not only this, but each being rather heavy, these will expand and remain attached to the target, ensuring that their movement drops, making their arms, legs, back and any part of their body effected, heavy. Should the target be in middle air, and this effect is used on them, they will instantly fall down like if they were a heavy boulder, smashing against the ground.
- Dust only lasts 2 turns on target's body.
- Only useable x3 per battle.
- Must be taught by Loki.


 Declined  Sorry, similar to existing techniques. DNR​
 
Last edited by a moderator:
Status
Not open for further replies.
Top