[ARCHIVE] Custom Jutsu Submission - II

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-Kenshin-

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Re: ±±Custom Jutsu Submission±±

(Ninjutsu· gurimurīpā)- Ninja Arts: The Grimm Reaper
Type: Attack|Defense| Supplimentary
Rank: Forbidden
Range: Short - Long
Chakra: 100
Damage:100
Description:
This Ninjutsu technique is similar to Susanoo but at the same time completely different The user will release 90% of his remaining chakra and form and shape it into a giant Grimm Reaper the Grimmm Reaper itself is holding I giant scyth made of chakra the grimm reaper stands about 20 times the users size

This technique is made mostly for Defense to block incoming attacks for the opponent but while at the same time slowly draining chakra from the user and killing the grimm reaper itself can block up to 4 S-ranked Attacks at the same time but by taking all that impact the Technique cancles out and the user of the Grimm Reaper can not attack for one turn... Now if the opponent is hit by the Scyth depending on how long the Grimm Reaper has been activated it can go from a instant kill to just half inch cuts on the opponent

Restrictions
  • May only be used by Amaterasu... and can never be taught
  • The Grimm Reaper stays active for 3 turns
  • After the Disappears the User Dies within 1 turn
  • The User must have Mastery of Ninjutsu
  • The Grimm Reapers Scyth can only reach up to Mid Range
  • The Grimm Reaper may only be used Once per Battle
## declined ## don't resubmit. Such a ridiculous submission is nothing but a joke of this thread. Not only does this fail to follow the proper chakra info and principles for a forbidden rank submission, but it also falls under the "rip off of a cannon technique" which is punishable. Since this is a forum game, I assume you do know how to read, taking into account you are bound to have read something in your forum presence so far, so I suggested you start by reading the rules. Then read your submission and punish yourself for such a ridiculous attempt.

Just a tip, Custom Jutsus that make you look like this
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aren't really a very good idea. Also, maybe next time you could call your Susano'o ripoff "Susano'o Ripoff With a Scythe" because that's a more descriptive name.
 
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Professor Sarutobi

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Re: ±±Custom Jutsu Submission±±

(Ichigenteki Oni no Jutsu) Unified Demon Technique
Rank:Forbidden
Type:Supplementary
Range:Short
Chakra cost:50
Damage points:+15 to taijutsu +15 to ninjutsu
Description:A Souma no Kou user, when merged with their twin will absorb almost all of their sibling's chakra,doubling the user's physical and spiritual power from the massive chakra boost. The user also increases in size slightly as their muscles expand to twice their original size. This gives a slight speed boost from the increased physical power and a large strength boost equal to A without his armor. While this is active the user gives off a faint aura of chakra.
-Technique lasts until canceled.
-User can't use any other Forbidden techniques the rest of the battle.
-This leaves the giving twin emaciated and unable to fight the rest of the battle.
-This technique can only be done once per battle.
-No other Souma no Kou techniques can be used by either brother the rest of the battle.
-Can only be used by a Souma no Kou bio who has been trained in Souma no Kou techniques.
-Must be taught by Professor Sarutobi.

~ +15 to Tai and Ninjutsu ? No. Just having extra chakra doesn't make your ninjutsu stronger ~
 
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Gutsy

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Re: ±±Custom Jutsu Submission±±

Spear of Destiny (Yari Shukumei)
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The spear is one of the Legendary Seven Spears of Shizugatake. The spear is 2 meters long and 3 centimeters wide, made of a special wood and surrounded by iron plates special made in the land of iron. The spear is also refered to as the pole attached to a blade, since the edge of the spear resembles a 40 centimeter long thin and incredible sharp blade. The blade can be detached and used as a sword. The spear is completely white and is decorated with a golden dragon at the bottom of the pole and the name of the spear is inscribed into the pole in golden letters. At the bottom of the spear is a small 7 centimeter long knife attached to it which is attached to a very thin wire inside the hollow spear, and can be detached from the spear to be thrown at the opponent or entangle them in the wire which can cut deep wounds in an enemy. Besides this, the spear has become legendary for it's unique ability, the ability to shoot a powerful beam of chakra (S-rank) towards the enemy at high speed, the user is capable of altering the beams direction after being shot.

Abilities:
- Indestructible
- Kenjutsu techniques can be used through the blade on the pole.
- Chakra Beam (S-rank) is powerful enough to blast down an S-rank earth wall/dome and can blast away a powerful water release (A-rank)
- Additionally the spear can be smashed into the ground with the head first and use the wielders chakra to create a powerful blast of chakra throughout the ground which will rip up the earth in a diameter of 10 meters around the user and create a powerful earthquake (A-rank)
- The spear can dispell a B-rank or lower lightning release jutsu through the ground by using itself to slam the bottom of the spear into the ground to send a wave of chakra through it and disrupt the jutsu

Restrictions:
- All abilities of the staff counts towards the move count & does not require hand seals
- To wield the abilities of the spear, the wielder must have it in hand
- The spear can only be wielded by Gutsy Jiraiya, if anyone else tries to do so, the staff will send a shockwave of chakra stored inside it, through the persons hands/arms and crush the bones in their hands
- Chakra Beam can only be used 3 times per battle
- It can only dispell 2 (B-rank) lightning jutsu per battle

Dropping: (4th post from above)

- If it's OP or anything please tell me what I can do to fix it.... *shy*


~ First issue, if the tip is merely a foot-plus long blade, you can't really use it as a sword unless you want to slice your hand open as you wield it. Second issue, depower all its abilities. ~
 
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McRazor

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Re: ±±Custom Jutsu Submission±±

Genjutsu: Sairento kōri | Illusionary Arts: Silent Ice
Type: Attack
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Before using an ice technique, the user will do one additional hand seal, using his chakra to put his enemies into a genjutsu. The genjutsu makes use of the "hissing" sound produced by Ice techniques in contact with the air, to manipulate the enemies senses and slowly numbing them as they hear that sound. Barely noticeable at first, as the user keeps using ice techniques, the enemy will further be affected by the illusion. The genjutsu lasts 3 turns, during which the user needs to produce at least 3 Ice techniques (more will not alter the effect), one in each turn (the first one, being the one after the genjutsu). Upon hearing the hissing sound of the 1st Ice technique, the user will feel the slight pinch and low intensity needle-like pain associated with cold, mainly on his extremities. Upon hearing the 2nd one, the user will lose feeling on his fingers and toes, nose and ears, his mind becomes sluggish, the pain intense and generalized, shivering is present reducing the agility and precision of movement, the cold sensation equivalent to that of a -15ºC atmosphere. Upon hearing the last technique, the effects will be severe. User becomes unable to move his extremities and the pain is the same as if they were entering necrosis. The shivering is unbearable and the mental capacities barely there. Handseals and molding chakra are things hard to accomplish taking into consideration the numbness and sluggish mind. If he fails to release the illusion, his body will shut down and he will lose conscious as his body is fooled into thinking that he just fell into a hipotermic state.
Note: Can only be performed 3 times
Note: Its effects span for up to 3 turns if unreleased
Note: Requires the user to have an Ice biography and use an ice technique right after the genjutsu
Note: Using another genjutsu on the enemy while its active will dispel the genjutsu
Note: Can only be taught by McRazor
~Declined~ Is this a suicide technique?
Genjutsu: Sairento kōri | Illusionary Arts: Silent Ice
Type: Attack
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Before using an ice technique, the user will do one additional hand seal, using his chakra to put his enemies into a genjutsu. The genjutsu makes use of the "hissing" sound produced by Ice techniques in contact with the air, to manipulate the enemies senses and slowly numbing them as they hear that sound. Barely noticeable at first, as the user keeps using ice techniques, the enemy will further be affected by the illusion. The genjutsu lasts 3 turns, during which the user needs to produce at least 3 Ice techniques (more will not alter the effect), one in each turn (the first one, being the one after the genjutsu). Upon hearing the hissing sound of the 1st Ice technique, the enemy will feel the slight pinch and low intensity needle-like pain associated with cold, mainly on his extremities. Upon hearing the 2nd one, the enemy will lose feeling on his fingers and toes, nose and ears, his mind becomes sluggish, the pain intense and generalized, shivering is present reducing the agility and precision of movement, the cold sensation equivalent to that of a -15ºC atmosphere. Upon hearing the last technique, the effects will be severe. The enemy becomes unable to move his extremities and the pain is the same as if they were entering necrosis. The shivering is unbearable and the mental capacities barely there. Handseals and molding chakra are things hard to accomplish taking into consideration the numbness and sluggish mind. If he fails to release the illusion, his body will shut down and he will lose conscious as his body is fooled into thinking that he just fell into a hipotermic state.
Note: Can only be performed 1 time
Note: Its effects span for up to 3 turns if unreleased
Note: Requires the user to have an Ice biography and use an ice technique right after the genjutsu
Note: Using another genjutsu on the enemy while its active will dispel the genjutsu
Note: Can only be taught by McRazor

~ approved ~
 
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SAGE OF ALL ELEMENTS

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Re: ±±Custom Jutsu Submission±±

(Ooki Juuman Gin Gai) | Big 100k Silver Scythe
Type: Weapon
Rank: N/A
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: This scythe is made up of pure silver but yet refined to such a extent that it is amazingly hard. It is worth up to a 100 thousand gold and thus it's name . It is a very large scythe that can maniuplate the silver in the surroundings , for example , drawing out silver in the ground for offense or defense . The scythe have a large coin in the middle , which allows silver coins to shoot out from the scythe and to be used for whatever the user's purposes. This scythe also have the ability to make up to three clones of itself for the user to throw or even wield it with both hands. However , the copies are literally worthless and have no abilities or worth whatsoever.

You must be registered for see images

~ What the hell ? Declined, do not resubmit. Silver is a CE. Read the rules carefully before making any submissions. ~
 
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Gèckö

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Re: ±±Custom Jutsu Submission±±

Summoning Animal: (Giant)Gecko
Scroll Owner: None(me if it gets approved
Other Users who have signed contract: None(i'd be the first)
Summoning Boss if existing: "Giecko" Lord Gecko
Other Summoning Animals tied to contract: None

(this is an original animal i checked)
A picture
Visit this

~ Scorps ~

_____________
±± Declined ±± Lizard contract already exists.
 
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Ngylle

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Re: ±±Custom Jutsu Submission±±

How the jutsu looks like and work.
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http://gifsoup.com/MzgxOTc1NA[/IMG]
Name: Shukuchi Kai (Reduced Earth)
Type: Supplementary/Kenjutsu
Rank: A
Range:Short-Long
Chakra: 30
Requirements: Sword
Damage: 60
Description:
Reduced Eath is a technique that utilizes such powerful speed that, to an observer, It stems from the strength of your legs, and penetrates the range between your opponent fast. The user begins by only using the dragon half-handseal, Shukuchi is similar to Shunshin no Jutsu in concept but not same, By focusing his chakra on his feet toe and firing up his neurons by releasing bursts of electric charge into them, first stand on one leg and move his other leg up and down his toes hitting the gorund. he will then jump and land on the other leg then vanish. His foot prints will appear in the floor as he moves so fast towards his enemy at a high pace speed step by step,The way the jutsu works, a combination between chakra and powerful leg musculature causes the ground underneath between the two ting o be rapidly destroyed, though the speed at which the phenomena happens is fast so it is hard to discern the path of the shinobi, sinces the ground is get distroied a bit by everysteps it create some kind of dust that tricked the naked eye to no see him but just the floor getting reduced coming at by footsteps.

Demostration
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The shukuchi is so fast that it can even be performed up walls. The constant movement of your legs allows you to climb up a wall and even move across a ceiling for a short time. the time of arrival depend on the distant. since everystep reduces the distant.


Can be used by ngylle and Taught to whoever he chose.
Con: Byuakugan 360 view will fallow it the footsteps.
Con: Sharingan T3 can see the leg work and perfectly fallow the speed.
Con: Can only be used 4 times per battle.
Con: The naked eye cant see him but can see the flootsteps breaking the floor toward him.
Con: 1 time per turn
Pro: Boost a bit the user reflex+1
Pro: the user is in control of where is going.


Nota:the justsu is not one point then next point behind you like sushin out of nowhere,it is like many several points to the floor like running it is step by step that can bee seen coming straight forward at high speed..
~Declined~ Description is incomprehensible. Rework the description.
Shukuchi in action!
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Name: Shukuchi Kai (Reduced Earth)
Type: Supplementary/Taijutsu
Rank: C
Range: Short-Long
Chakra: 30
Requirements: none
Damage: 30
Description:
body technique allows the user springs from their initial speed directly into their top speed within a split-second, through immense strength of the legs, penetrating the range of the opponent quickly. This is done by using one of the simplest of chakra exercises (climbing trees) and adding a twist. By focusing his chakra on his feet toe and firing up his neurons while releasing bursts of electric charge into them then channeling chakra into his/her feet and releasing it quickly, he/she can move quickly from one spot to another. This is useful for evading attacks or closing in for an attack.

While moving at this speed, the only thing that can be seen is Ngylle's footsteps ripping into the floor heading straight to the opponent, the floor ripping creates a small dust that cover the user from being seen.
(think Sasuke when he channeled chakra into his feet against Haku).

Can be used by Taught by Ngylle
Con: Byuakugan 360 view will fallow it the footsteps.
Con: Sharingan T3 can fallow the speed
Con: Can only be used 4 times per battle.
Con: The naked eye can not see it but can see the floor ripping.
Con: 1 time per turn
Pro: Boost a bit the user reflex+1
Pro: is not straight forward only.

~ Penetrating the range of the opponent ? Could you not find a better way of putting it ? Second, do not use this silly Pro/Con format, it confuses things. ~
 
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Kaziname

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Re: ±±Custom Jutsu Submission±±

(Suiton: Shīman no Kamome) - Water Style: Seaman's Seagulls
Type: Supplementary/Defensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: By spreading suiton chakra all over whole body, one can, at will, disperse into a flock of seagulls made entirely of water and reform at desired position (size of seagulls is determined by user himself at the moment of usage). In this form user cannot perform any techniques thus rendering him vulnerable to all kinds of attack.

(Suiton: Mizu kurenjingu) - Water Style: Water Cleansing

Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: By using water as a medium, user can utilize chakra in order to stop all opponent's active techniques or to cleanse his target of all effects that it may be under, such as effect of genjutsu or maintaining some sort of tranformation like water transformation, various modes (note that this does not include sage modes or EIG). Jutsu specifically works by causing disruption in opponent's chakra flow by inserting fair amount of user's chakra in it thus breaking his concentration and control. This jutsu's downside is a fact that the target has to be fully encased in water thus making it really hard to execute the jutsu properly.
~All Declined~ You have posted five techniques within the same cycle, you are hereby banned from this thread for 2 complete cycles. You can post again on the 3rd cycle counting from today. (Note, Cycle...not weeks.)
 
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Bedlington

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Re: ±±Custom Jutsu Submission±±

(Uchiwa no Kyoshi) - Fans of Kyoshi
Type: Weapon
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The Fans of Kyoshi are a pair of Fans created for Avatar Kyoshi. They were created in order to function as an extension of Kyoshi's body. The fans are created from a metal that cannot be broken easily but chakra can be channeled through. The fans are identical and each have a radius of one foot from the edge to where the user holds them. They are each embeded with a small chakra reciever that will only transmit the users chakra. The recievers allow the user to sense the location of each fan and disrupt the flow of foreign chakra that tries to flow through the fans. However, they cannot be used to transmit chakra remotely for an attack.

Since the fans are made of a special metal that can conduct chakra, the user's Lightning Release Jutsus can be channelled through the fans. Jutsus such as Rakiri and Chiodori can be channel the fan to extend the user's reach.

Note: Can only be used by Bedlington

~ An S-rank weapon that has no restrictions ? ~

This is my first custom weapon and if feel free to edit anything you need to
 
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Punk Hazard

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Re: ±±Custom Jutsu Submission±±

Summoning Technique: Dendo The Porcupine
Type: Attack
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user will wipe blood on their Porcupine tattoo and after performing four seals, the user will slam their hand on the ground, summoning Dendo. Dendo is a large porcupine, just bigger than one of Pein's dogs. Dendo has a smug attitude, but gets all along well with other Porcupines and his Summoner. He has a scar running down his eye, which, according to him, is the result of his toughest battle. Like all porcupines, he has two weak spots, an area above his head and his underside, due to having no quills there. Dendo, like other porcupines, can fire off quills, which are strong enough to pierce through A-rank Earth and looks similar to Jiraiya's Needle Jizo. Dendo has an affinity to Earth style, being able to use any Earth style jutsu. He also has the ability to curl up into a ball and roll over targets. By putting the summoners and his allies on his underside, this can be used for transportation.

~Can only launch needles twice. After that, Dendo loses his quills for the remainder of the match.~

~Can only roll twice.~

~Can only remain on the field for 4 turns~

~Can all Earth techniques.~

~Can only be summoned by Rikerslade and -General Phaze-



~ Japanese name ~
 
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naruto s06p beastmode

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Re: ±±Custom Jutsu Submission±±

Summoning Animal:Thunderbird
Scroll Owner:naruto s06p beastmode
Other Users who have signed contract: N/A
Summoning Boss if existing:Raike
Other Summoning Animals tied to contract:N/A
Description and Background:The Thunderbird is a legendary creature in certain North American indigenous peoples' history and culture. It is considered a "supernatural" bird of power and strength. It is especially important, and richly depicted, in the art, songs and oral histories of many Pacific Northwest Coast cultures, and is found in various forms among the peoples of the American Southwest and Great Plains. Thunderbirds were major components of the Southeastern Ceremonial Complex of American prehistory.

Across many North America indigenous cultures, the Thunderbird carries many of the same characteristics. It is described as a large bird, capable of creating storms and thundering while it flies. Clouds are pulled together by its wingbeats, the sound of thunder made by its wings clapping, sheet lightning the light flashing from its eyes when it blinks, and individual lightning bolts made by the glowing snakes that it carries around with it. In masks, it is depicted as many-colored, with two curling horns, and, often, teeth within its beak. The Native Americans believed that the giant Thunderbird could shoot lightning from its eyes.

Origins of the belief may lie in the tendency of large birds to take advantage of the warm updrafts which precede large storms, giving the impression that violent weather followed in their wake.

~ Declined, do not resubmit. No legendary animals ! ~
 
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Lord of Kaos

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Re: ±±Custom Jutsu Submission±±

1). Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: S-Forbidden
Range: Short - Mid
Chakra Cost: 40-50
Damage Points: 80-90
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide, with the user left standing in the middle. If an opponent is under the user and is struck by this technique, the opponent takes severe physical damage, resulting in great internal damage, limiting their actions greatly. If the user choices to use more chakra with the jutsu, it takes him an even greater time to charge all the chakra into his arm (around 5 secs) but the results are much more lethal. The sheer force and power of the strike only is so great that it causes a massive earthquake to be felt around the field; this earthquake alone causes no damage to any opponent unless they under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing second degree burns along their body and will be blown backwards with enough force to break Gamabunta's bones. The point of impact will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island). If the opponent is struck head-on, the impact will cause they're body to be severely broken, and near the point of death. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it twice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is also only able to use two jutsus the next turn and if the Forbidden version is used, then only one jutsu is left.

Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used twice with an interval of at least 3 turns
*Cannot be used with any other mode such as Sage Mode or EIG.




S-rank version:
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Forbidden version:
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±± Declined ±± Requires some minor simplification and I need you to pick a rank. This has nothing really of a Forbidden rank as it doesn't do damage to yourself. And if it does, it needs to be more restricted which will make it less useful. Also, what would happen if you hit someone with this? or is it to be used only towards the ground?
Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: A-S
Range: Short - Mid
Chakra Cost: 30-40
Damage Points: 60-80
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to burn and singe the skin of the opponents caught in the wave. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. If an opponent is under the user and is struck by the A-rank version of this technique, the opponent takes severe physical damage (the point of impact will be hit so hard that they will cough up blood from damaged internal organs and be extremely short of breathe, and also have severe burns along the place of impact as well as slight paralysis from the lightning bolt striking with it), limiting their actions, though the slight paralysis will only slow the enemy down at the most, reducing his speed to near Gaara speed. If the user choices to use more chakra with the jutsu, which makes the S-rank version of this jutsu, it takes him an even greater time to charge all the chakra into his arm (around 5 secs) but the results are much more lethal. The sheer force and power of the strike if the user decides to charge the chakra is so great that it causes a massive earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing second degree burns along their body. The point of impact along the ground will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island). If the opponent is struck head-on, the impact will cause their body to be severely broken, and near the point of death. More specifically, should the user choose to strike a downed opponent with the S-ranked version (the charged version) of this blow, the point of impact on the said enemy will have it's bones struck with enough force to shatter them completely, along with causing slight paralysis due to the lightning bolt hitting with the strike. Though the earth will be split in half, an opponent's body will not suffer as greatly. Completely shattered bones, and ruptured internal organs awaits a downed foe once they are struck with this jutsu. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is also only able to use two jutsus the next turn and if the Forbidden version is used, then only one jutsu is left.

Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used thrice with an interval of at least 3 turns
*Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed
*After using the S-ranked version of this attack, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
*Can only be used by learners of the Satsui no Hado





A-rank version:
You must be registered for see images

S-rank version:
You must be registered for see images


Edited the ranks from S-Forbidden to A-S rank. Added/Edited the description as well to make it sound somewhat better explained. I think I somehow made it more complicated than simplified somehow though. I also added 2 more notes/restrictions to the jutsu (one really since it's understood already that only people who know the CFS can learn it). I also increased the usage from twice to three times as the ranks on it dropped. If that makes it unapproveable, please feel free to return it to twice a fight. I can't really think of much more to add to it without making it over-restricted like many jutsus I submit. If you find anything wrong, please add it in for me. :3

-----------------------------------------------------------------------

Discussed the CFS/Custom Jutsu situation with Kirabi via VM and he has agreed to let the style stay valid in exchange for learning it since he is the rightful creator of the jutsu.



~ Too, too, many different effects. Also, pick a rank ! ~
 
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Geezus

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Re: ±±Custom Jutsu Submission±±

Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: A-S
Range: Short - Mid
Chakra Cost: 30-40
Damage Points: 60-80
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to burn and singe the skin of the opponents caught in the wave. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. If an opponent is under the user and is struck by the A-rank version of this technique, the opponent takes severe physical damage (the point of impact will be hit so hard that they will cough up blood from damaged internal organs and be extremely short of breathe, and also have severe burns along the place of impact as well as slight paralysis from the lightning bolt striking with it), limiting their actions, though the slight paralysis will only slow the enemy down at the most, reducing his speed to near Gaara speed. If the user choices to use more chakra with the jutsu, which makes the S-rank version of this jutsu, it takes him an even greater time to charge all the chakra into his arm (around 5 secs) but the results are much more lethal. The sheer force and power of the strike if the user decides to charge the chakra is so great that it causes a massive earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing second degree burns along their body. The point of impact along the ground will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island). If the opponent is struck head-on, the impact will cause their body to be severely broken, and near the point of death. More specifically, should the user choose to strike a downed opponent with the S-ranked version (the charged version) of this blow, the point of impact on the said enemy will have it's bones struck with enough force to shatter them completely, along with causing slight paralysis due to the lightning bolt hitting with the strike. Though the earth will be split in half, an opponent's body will not suffer as greatly. Completely shattered bones, and ruptured internal organs awaits a downed foe once they are struck with this jutsu. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is also only able to use two jutsus the next turn and if the Forbidden version is used, then only one jutsu is left.

Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used thrice with an interval of at least 3 turns
*Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed
*After using the S-ranked version of this attack, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
*Can only be used by learners of the Satsui no Hado





A-rank version:
You must be registered for see images

S-rank version:
You must be registered for see images


Edited the ranks from S-Forbidden to A-S rank. Added/Edited the description as well to make it sound somewhat better explained. I think I somehow made it more complicated than simplified somehow though. I also added 2 more notes/restrictions to the jutsu (one really since it's understood already that only people who know the CFS can learn it). I also increased the usage from twice to three times as the ranks on it dropped. If that makes it unapproveable, please feel free to return it to twice a fight. I can't really think of much more to add to it without making it over-restricted like many jutsus I submit. If you find anything wrong, please add it in for me. :3
Above technique has already been taken and created by me.



As well as

_____________
±± Attention ±± Contact me please. The last post you linked is edited by you last, not the moderator that checked it thus invalidating it completely. After a moderator has checked and edited a submission, you can't edit it anymore. Doing so voids the approval of such technique.
 
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Black Butler

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Re: ±±Custom Jutsu Submission±±

(Genjutsu: Mugen Raikou)- Illusion Technique: Infinite Lightning
Type:Attack
Rank:A
Range:Short-Mid
Chakra Cost:30
Damage Points:N/A
Description: The user will do a row of 5 handseals, creating the illusion on the opponent in which lightning will strike down from the heavens, continuously striking the opponent repetetively. While this immense feat takes place, the opponent will feel all conclusive pain from the strike of an actual lightning bolt, causing them to collapse in pain, due to the immense strain on the opponent's nervous system. In actuality the opponent is moveless, as he collapses to the floor.
Note: Usable 2x per battle
Note: Only one other jutsu is to be used with this jutsu in a turn
Note: No S-Rank or above Genjutsu for next 2 turns

~ So...how does he break it ? ~
 
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Rasnall

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Re: ±±Custom Jutsu Submission±±

Using this approved CJ methods of bending light. (Explanation of how changing the course of light can be used to change our perception of the world, added to the help explain, link below.) Ask me if any points need explaining. (or maybe Izuna sensei if he is not to busy as he approved the original CJ and understand the consept.) Open to any changes and comments.

Thank you for your time.

)

_________________________________

(Fuwafuwa Mira San) Light Reflection Sun.
Type: Offensive
Rank: A
Range: Short-Long
Chakra Cost: 50
Damage: +10 each turn
Description: The user will start by forming the "Ram" handseal, then using the Light Reflection Mist technique the user will manipulate the water particles beneath the opponent by rising up water from the water source they are standing on to totally engulf them in a mist (in every direction, depth of their short range and blocking their vision). The user will them manipulate the water particles so that they are all angled towards a light source, Sun, Fire, a bright Light etc. This will then cause the opponent to be totally engulfed in every direction with blinding Light (the weaker the light source the less the effect). Also the heat produced will slowly start to singe the opponents skin each turn that they remain engulfed within the mist.

Notes:
~ Requires a light source. Due to the amplifying of the light by multiple reflective surfaces it can be effective with a large fire or even Moon light.
~ Opponent must be stood on a water source.
~ Must have mastered water and have learnt "Light Reflection Mist".
~ Can be used only twice per match.
~ Blinds opponent while they are engulfed and for one turn after while skin is left burnt.
~ Useable only by Rasnall unless taught.

~ Unlikely you're going to generate that much heat ~
_____________________


(Fuwafuwa Mira Hateshinai Akuma) Light Reflection Endless Nightmare.
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 80
Damage: n/a
Description: While there is a downpour of rain that the user has created using their own chakra then they will form the seals "Ram-Tiger-Snake-Dragon-Ram". They will then use the water droplets falling and the water accumulated on the ground to quickly form a massive dense mist that surrounds everyone. The user will manipulate the water droplets, and using light reflection, will angle the water particles to reflect the image of themself towards the opponent in multiple directions so they would see a seemingly endless amount of image of the user in every direction. If more then one opponent is on the field then this justu can be used to reflect the image of the two opponents at each other (again looking like seemingly endless copies). Due to the illusion the opponent loses all sense of direction, the terrain around them and the naked eyes ability to distinguish the real location of the user. If either the user or opponent uses a jutsu that can physically interact with the mist then it will be momentarily disrupting along the path the justu takes. It would quickly reform and reflect the users image again once the jutsu dissipates. The user will also lose the ability to navigate using the naked eye but as the water was produced using the user's chakra, the user can sense the location of the opponent.

Notes:
~Can only be used twice.
~ Lasts for 3 turns.
~ User can perform no jutsu's above B rank until the mist has cleared.
~ Must have mastered water and have learnt "Light Reflection Mist".
~ Must have created a downpour using the user's own chakra.
~ Can only be used by Rasnall unless taught.

~ No. Don't say the opponent loses something, say he might. ~
 
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Necron

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Re: ±±Custom Jutsu Submission±±

(Raiton: Kage sakusei) Lighting Release: Shadow Creation
Type: Supplementary
Rank:B
Range: Short
Chakra:30
Damage: N/A
Description: By following the same process to create a lighting shadow clone, the user will only create weapons out of his raiton chakra (just like the weapons of the Lighting shadow clone). The weapon's size can vary from a small shuriken's up to 2 times the mass of the user. The number of weapons the user can create is limitless, as long as the total area the weapons cover is not larger than 2 times the size of the user. The weapons are raiton charged by default. Uppon great impact, the weapons will burst into lighting and stun anything nearby.



Weapon: Blade of Obelisk

Type: Weapon
Rank: S
Range: Short - Mid
Chakra:40
Damage: 80
Description: The blade of Obelisk was created 4 million years ago, and was found in an antient pyramid in the Land of Thunder, by Uchiha Necron. It's black blade with red edges is of the same metal as the chakra blades (Asuma's), and has the same ability. It is a ninjato af 1 metter in lenghth. On the end of the handle, there is a huge black onyx stone. It's handle is surounded by black bandages. One can read (provided they can read hierogliphs) the name "Obelisk the Tormentor" on the blade. When enhanced by a chakra nature, the lenghth of the chakra edge can be up to 10 metters. As the original handle is lost, it is assumed it was made of papirus wood. It's current Sheath and Handle were added by Uchiha Necron, as he found nothing but the blade.

(Dōbutsu o shōkan: Gengar yamaarashierudā) Summoning Animal: Gengar the Porcupine Elder
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user will wipe blood on their Porcupine tattoo and after performing five hand seals, the user will slam their hand on the ground, in order to summon Gengar. Gengar is a huge porcupine (same size with Gamabuda). He is of black colour, and has red eyes. He always has a huge malefic grin on his face. He also has a tatoo on his forehead. He is a genius, and is an exceptional strategist. At young age, he was trained by a member of the Nara clan, and has the ability to use the Shadow Imitation Technique. He has also mastered Raiton. He has high respect for the Nara clan, and will only allow them to summon him. Gengar stays in play for 4 turns. He has a small bald spot on the right and left part of his head, and the summoner can get there safelly, without being affected by his needles.
-Can only be summoned by a Nara character.

PS:
Proof I have signed the porcupine contract:
Proof I can use the shadow imitation with my Nara bio:

~All Declined~ You have posted eight techniques within the same cycle, you are hereby banned from this thread for 3 complete cycles. You can post again on the 4th cycle counting from today. (Note, Cycle...not weeks.)
 
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Seblax

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Re: ±±Custom Jutsu Submission±±

Kuchyose No Jutsu: Trisura, Gogyou shikaku-Summoning Technique: Trisura, The Aqu-A-ssassin-
Type: Defensive/Offensive/Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons a huge vulture. This creature is the leader of the borders the Vulture empire has with the sea. It has two huge wings, a long tail, webbing between its large toes and the ability to hold its breathe for a very long time to help it swim and dive. Trisura could use up to S rank water element techniques of the techniques the user know. She is great at transporting and unlike many of the vultures she is friendly.

-Can only be summoned once.
-Can only use one S rank water jutsu every three turns.

~ Eh...S-rank ? No. ~

From:
I edited it:

Martial Arts of the Puppeteer: Rosary Falling Stars - Taijutsu No Kugutsu: Nenju Suta-Tsuiraku

Rank: S
Type: Attack/Supplementary
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Holding multiple heavy metal balls connected with a strong chakra sting. The user channels his chakra to empower the balls with it, and then with great accuracy and the user waves the chakra rosary and release the sting, lunching the balls at a magnificent speed, toward the enemy's body, aiming to destroy the enemy's body fetal points with them, including their arms, legs, chest, head, stomach and hands, leaving the enemy unable to move his/her body at all.

-Can only be used once per battle.
-user must summon/release those balls before using this technique.
-Only a puppeteer could use this technique for it needs the usage of a chakra sting.

~ Approved ~

Kougan Anki -The Golden Blade-
Type: Defensive/Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40(+10 for each tun it remains in use)
Damage: -
Description: The Golden Blade is a bladed weapon that can swiftly change into five different forms through its mechanisms. It's made of special materials making it extremely strong and lighter than it seems to be. To summon it, user must have a special tattoo drawn over his arm, and must form the following handseals: Dog>Monkey>Ox with channeling his chakra through the seal. Weapon's forms:
  • (牙 Fang) -The original form of The Golden Blade, is a large pole-arm type weapon, with grip-handles in the middle, and a large clubbing end on the bottom.
  • (龍 Dragon) -The Chain-Sickle, or Kusari-Gama. It is a very potent weapon, capable of disarming, entrapping, or directly harming the enemy from a distance.
  • (極 Zenith) -The Giant Scissors. Primarily a weapon made for disarm, against large opponents it can inflict massive wounds.
  • (三日月 Crescent Moon) -The Boomerang. When thrown, the boomerang moves through the air so fast that it creates a buzzing noise. It returns to its users hands both after impact, or after a miss.
  • (暗 Darkness) -The Bow. Used by channeling the user's chakra through the crystal at the middle of the bow, the user could easily manipulate his chakra and create an arrow made of chakra. Arrows shot by this weapon are stronger than ordinary arrows and fairly faster.
-Can only be used once per battle
-Takes 10 chakra points for each turn it remains in use.
-Each name of the forms above is a hyperlink to an image of it.

~ No multiple weapons in one, Recca fan. ~
 
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Lili-Chwan

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Re: ±±Custom Jutsu Submission±±

( Kageroume ) Dragofly Eye

Rank: S
Chakra Cost: N/A
Damage Points: N/A
Description: Kageroume is a sentient chakra pendant made of ancient dragonfly part. It is composed of a medallion of mandibles and teeth with a large eye imbued in it's midst, held together by a strong chain of wing and heartstrings. The Kageroume, like Samehada, gets its sentience by feeding of chakra, be it normal, Natural or Bijuu-originated, but unlike Samehada, it requires a mental connection with it's prey, for it learned that, unlike Samehada who eats tainted and used chakra, taking it from the source itself provides purest and richest sustenance.

This is where the host comes. The owner of the Kageroume shares a chakra bond with it, allowing the pendant to infuse chakra in him/her, and, in return, utilize the pendant to cast genjutsu on the opponent. Like an arrow, the genjutsu will pierce through the opponent's defenses by eating sources of chakra that would otherwise make the person impervious to genjutsu (Like Nekura, Sage Users, etc), and then mimic it's signature in order to latch onto the brain. But, although resistant to chakra, the part of Kageroume that latches on the opponent is only as strong as genjutsu, and only resistant to the forces that aren't in play at the moment, or to which the body is not familiar or never had any direct contact with before (foreign chakra, from an exterior ally, can still overcome the Kageroume protection), and it still blocked by physical pain.

RP-wise, this allows the user to preform Genjutsu without handseals. It permits the user to cast genjutsu on opponents otherwise immune to them, allows resistance to chakra-type of releases of 1 rank above than usual, being otherwise useless against from 3rd party chakra (apart from Sage, Bijuu, Nekura, etc) and physical pain (Even if the genjutsu used is resistant to physical pain).

If touched by someone other than the user, it will viciously bite the perpetrator, causing great mental pain while sucking the chakra extremely slowly but surely, making the part around the bite turn black with dead tissue (irrelevant to a ninja-battle, as the necrosis would require a month to affect a significant part of the body, like an organ or half a limb).

~ Declined, do not resubmit. Firstly, I already tried a way to make people immune to Gen succumb a while back, and it was declined to not reduce their abilities. Which is fair, since I can't make things that for example prevent a Kurama's demon fro working its mojo just to screw Kuramas over. Secondly, and I mean this, you are a SENSEI and a long time RPer. Perhaps you should act like one and not try to submit powerful weapons without any restrictions and try to get OP stuff approved ? ~

( Genjutsu: Seidou Shiraha no Hato ) Illusion Technique: The Sanctuary of the Feathery Dove

Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: After 3 handseals, the user is able to cast a genjutsu either on her/himself or on an opponent. The genjutsu pertains as the removal of harm and pain, giving a false sense of security, where there is none, by reattaching severed limbs or healing up wounds and burns or merely anesthetizing the opponent from pain. While it could be use to sustain wounds that do not put someone in immediate danger, being solely nuisances, the genjutsu could also cover up potentially fatal and paralyzing injuries, making it's target careless and self-harmful. The genjutsu latches strongly to the opponent's mind, allowing the user to combine it with a second genjutsu, making it strong against physical pain releases.
*Lasts 3 turns max*
*Can only be used 3 times*
*If used with a painful second genjutsu, there will be no pain involved.*
*Can be used against opponent's genjutsu as a means to counter it's effect, up to the rank of the technique*
*Genjutsu specialists or doujutsu users can cast against 1 rank higher*

~ A good idea. However, I'd like you to expand the description more and reduce number of turns or number of uses. ~
Different idea of what a Sensei and a long time Rper should act like, and apparently different idea of an OP jutsu or what qualifies as fit or not. Making a jutsu to counter a specific KG or ability is not wrong nor should be banned, but I don't want to tell you how to do your job and if it is declined, I won't resubmit, now I will ask you to stop insulting me. I had an idea and I acted on it, that does not make me a fool or set a bad example for younger members. So less insulting, please.



( Genjutsu: Seidou Shiraha no Hato ) Illusion Technique: The Sanctuary of the Feathery Dove

Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: After 3 handseals, the user is able to cast a genjutsu either on her/himself or on an opponent. The genjutsu pertains as the removal of harm and pain, giving a false sense of security, where there is none, by reattaching severed limbs or healing up wounds and burns or merely anesthetizing the opponent from pain. The illusion comes with a feeling as if the user has been coated by a soft bubble, like a feathery cushion, while seeing missing limbs being reattached, or wounds healing up or poisons being removed from the organism. The illusion makes it so that anything posterior to the initial cast of the genjutsu simple disappears or is bounced off from the skin, instead of healing, further adding to the false notion of security.
While it could be use to sustain wounds that do not put someone in immediate danger, being solely nuisances, the genjutsu could also cover up potentially fatal and paralyzing injuries, making it's target careless and self-harmful. The genjutsu latches strongly to the opponent's mind, allowing the user to combine it with a second genjutsu, making the second genjutsu strong against physical pain releases, however major pain stimuli ( very deep cuts, strong burns, etc. ) will still break it.
*Lasts 3 turns max*
*Can only be used 2 times*
*If used with a painful second genjutsu, there will be no pain involved.*
*Can be used against opponent's genjutsu as a means to counter it's effect, up to the rank of the technique*
*Genjutsu specialists or doujutsu users can cast against 1 rank higher*

~ Added a note, approved. ~
 
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KeotsuEclipse

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Re: ±±Custom Jutsu Submission±±

(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.
*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.

~ So it can give you a +20 to two things, and sto foreign chakra, and all it costs you is 35 chakra and one move, if you use transformation ? I don't think so. Give it actual restrictions that mean something. ~

Adjusted the damage, and bolded part of the description; the boundaries of its transforming where already there, but I made it explicit now.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.
*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*The energy nullification ability counts as a move-per-turn when used.

I think that should be good; the transformation is not only restricted in what it can become, it costs chakra and counts as a move, and now the energy nullification counts when it's used as well, so everything is balanced.

~ Again, nope. If the sword boosts your Kenjursu and "Command Arts" by so much ( turning A-ranks to S, S ranks to F etc. ) it should decrease your power of ninjutsu/genjutsu to truly balance it out. You can remove the new thing you added if you wish. ~
 
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Lyanna Stark

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Re: ±±Custom Jutsu Submission±±

You must be registered for see images

Summoning Animal: Direwolf
Scroll Owner:Blaise12
Other Users who have signed contract:None yet
Summoning Boss if existing:Grey Wind
Other Summoning Animals tied to contract:N/A.
Description and Background: Direwolfs are a type of wolf that over time has become a species itself.They are significantly bigger than a normal wolf and around 3 times as larg as kiba's wolf,they have longer feet and their faces are more slimmer than regular wolves. They are also usually found to have grey or black fur.Nobody knows where exactly they originated from as nobody has seen them for over 500 years and there is no written record of them but the have made a return and are proving to be a big pest to the shinobi of amegakure.

Summoning Technique: Grey wind-(Kuchiyose no Jutsu:Grey wind)
Type:Offensive
Rank:A
Range:Medium-short
Chakra:30
Damage:60
Description:After the user perform 7 handsigns he will bite into his thumb untill he drws blood them smear the tatoo on his right fore hand and slam his hands into the grounds umoning the head dire wolf known as ghost he is considerably larger than regular direwolf being about twice the hight of a fully grown direwolf so somewhere around the head toad summon(gumbutana) grey wind is capable f dealing damage of A rank lvl with fuuton element.
Restrictions:
~only usable 1 every battle~
~can only be used by Blaise12~
~user may not use any genjutsu or fuuton element techniques whie the summon is active.


Please note that this is my first time submitting a custom summon and am not sur if i have done all that is required if i have not can you please let me knw what i did wrong.And that i could not find a japanese translation for either direwolf or grey wind using the translator given.

~ Declined, do not resubmit. Wolf contract exists. Also no font formatting is allowed ~
 
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