[ARCHIVE] Custom Jutsu Submission - I

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Passion

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Re: ♦ Custom Jutsu Submission ♦

( Fuuton: Gyōshuku AtsuBakuhatsu ) - Wind release: Condenced Pressure Explosion
Type: Offensive
Rank: Forbidden
Range: Short - Long
Chakra cost: 60
Damage points: 120/90/60 ( Varies among ranges )
Description: The ultimate Wind attack. User creates it by gathering large amount of Wind and compresses it into one that's size of baseball. After that's done user can either defuse it or let it out on the ground in front of him/her. When the compressed wind hits anything it will create gigantic explosion from the Wind that's regaining its original size and the size is about 1/50 of Deidara's C0 even though it's able to destroy a 100 X 100 meter space around the place where the pressure explosion happens. This jutsu is often used as last resort jutsu due the fact that user also takes the same damage as others do on short range. The power of explosion varies among ranges - On short range it causes -120 damage, On mid range it causes -90 damage and On long range it causes -60 damage. The explosion leaves large crater in ground.
Note:
- No Fuuton can be used afterwards
- User cannot use any other jutsu that's forbidden ranked for two turns afterwards
- User suffers Short - Ranged damage when the pressure explosion happens.

( Genjutsu: Oto Hineru ) - Genjutsu: Sound Twist
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Description: User concentrates chakra all around his body and produces a sound that's defined by user while using this jutsu. It can be snap made with fingers, Clap made with hands or Whistling made by user. The effect of that is that once heard opponent paralyzes and his/her body starts twisting and violently shaking. The Genjutsu itself is almost instant due the fact that it travels with speed of sound.
Note:
- Can be used only once
- User cannot use Genjutsu on two turns afterwards.

~ Have you like just gone through Roku's Customs and copied them with slight changes ? o_O Both Declined, do not resubmit ~
( Genjutsu: Gen tate ) - Illusion technique: Illusionary Shield
Type: Defense
Rank: A
Range: Self
Chakra cost: 10 ( - 10 per turn )
Damage points: N/A
Description: Illusionary shield is technique used to protect user from other Genjutsu techniques ( Does not work against MS techs ). User casts it on itself by snapping fingers and entering a dream or hypnosis like-ish state. The state affects every 5 seconds by disturbing user's chakra flow for one second. While using this state user seems as if he/she were daydreaming. The chakra flow disturb prevents it from being messed up but it doesn't work against MS genjutsus such as tsukyomi and Izanagi.
Note:
- User cannot use Genjutsu or Clones while in this state
- User's speed drops 1/4 when entering this state
- Only pain can negate this genjutsu.

~ Declined, do not resubmit, unless you want the effects to read "User cannot fight at all since his chakra is continually disturbed" ~
 
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Nadare

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Re: ♦ Custom Jutsu Submission ♦

There you go, edited just like you wanted it. :p

(Kenjutsu: Dochu Eigyo Hada) - Sword Style: Undergound Sword Projection

Rank: A
Type: Attack
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user stabs a sword in the ground. After that, he makes one handseal, and the sword slowly sinks in the ground. From the next turn on, the sword can erupt at any desired place from the ground up to long range from the user.

~ Yeah...to be honest, I was aiming for more like D-Rank with this one. ~

Resubmittin' this one:

(Ichi-Ken Chakra Houmen: Bakufuu!) - One-Sword Chakra Release: Blast! -

Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 60
Damage Points: 60
Description: The user holds a sword in front of him, with his arm stretched and the sword in a horizontal position. In this position, the user starts gathering chakra in the sword from all parts of his body.
After a few seconds, the chakra spreads in a horizontal line, out of the sword, on both sides of the sword - on the end and on the hilt, which is seen to the opponent as a horizontal line of chakra. Then the user releases all the chakra gathered, and shoots out a powerfull blast of chakra.
This is a defensive and in the same time offensive sword technique, which is used in battles, enabling to the user to fight ninjutsu with mere Kenjutsu.
This blast of chakra can block up to A-Rank techniques, or can be used as an attack to harm the enemy.
*Note: Can only be used twice.*
*Note: Once this technique has been used, the used sword cannot be used for the second use - this means, that for the second use, the user must use another sword.
*Note: The following turn, the user will not be able to do handseals, as the right hand was put under such stretch.
*Note: Because of the amount of the chakra gathered, this is the only technique that can be used in the same turn.*

You must be registered for see images

The only thing I changed is the restriction where it says you need to enter Ken Ki to do this. After I've though about it, I've come to the conclusion, that Ken Ki does actually not provide you any extra chakra so that restriction was pointless. But yes, I added another. :p

~ I need to have the old version quoted if any approved technique is already resubmitted. O_O ~

And a new one:

(Katon: Fūnsha) - Fire Style: Geyser -

Rank: Forbbiden
Type: Attack/Defense
Range: Short-Mid
Chakra: 50
Damage: 90
Description: The user closes himself, and explodes at once, sending out a burst of chakra in all directions from his body.
The user does not "explode", but just opens abruptly - from the stance where he is all closed up, he gathers a big amount of chakra in the core of his "close up", and as he opens, a wave of fire is shot out in all directions, spreading almost like a sphere. After the first wave is shot, the user is raised in the air, and is in an X position - his arms are stretched outwards, aswell as his legs. In this postion, the waves continue shooting out, like a pulse, but each wave counts a a separate move so this means that if the user shoots out three waves, this is the only thing he can do in the same turn.
Note, that the waves spread towards the ground too (in all directions, just like I said), so after three waves, most of the ground below the user is already turned to lava.
*Note: No more fire for three turns.*
*Note: -30 damage to the user, due to the heat and burns.*
*Note: Can only shoot 3 waves at a time out. The next time used, one wave less can be shot out, and so on.*

~ Declined, do not resubmit ~
 
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Magellan

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Re: ♦ Custom Jutsu Submission ♦

Doton: Jige Supaiku - Earth Release: Underground Spikes
Rank: A
Type: Defense
Range: Short-Mid
Chakra cost: 30
Attack points: N/A
Description: After quick succession of hand seals, the user will slap both his hands on the ground, creating dozens of earth spike. However, these spike will not be created above the ground, but under it. Due to their greater density, anyone traveling underground and being mid-range from the user will be impaled by those spikes (unless being at least 10 meters under ground).
-Can only be used twice per match
-No A-rank and above earth jutsu the following turn

Co-creator: Izuna Uchiha and Magellan
~Declined~ Unrealistic since for spikes to form there would need to be open space

Changing the element and modifying the description.



Raiton: Jige boruto shouheki - Lightning: Underground bolt barrier
Rank: B
Type: Defense
Range: Short-Mid
Chakra cost: 20
Attack Points: 40
After quick succession of hand seals, the user will slap both hands on the ground converting their chakra into lightning.
The user sends an enormous bolt of electricity that surrounds within the vicinity in a circular formation. The bolt will
directly swoop down to the ground forming into a cylinder-triangular shape. Due to their greater density, anyone traveling
underground and being mid-range from the user will be electrocuted.
(unless being at least 10 meters under ground).

~ Um.. Is there a reason why you randomly made lines end in the middle ? Resubmit with a restriction ~



Raiton: Jige boruto shouheki - Lightning: Underground bolt barrier
Type: Defense
Range: Short-Mid
Chakra cost: 20
Attack Points: 40
After quick succession of hand seals, the user will slap both hands on the ground converting their chakra into lightning. The user sends an enormous bolt of electricity that surrounds within the vicinity in a circular formation. The bolt will directly swoop down to the ground forming into a cylinder-triangular shape. Due to their greater density, anyone traveling underground and being mid-range from the user will be electrocuted.
(unless being at least 10 meters under ground).

Note: can only be used four times in battle

~ First copy the entire Jutsu Template before you submit 0_o ~


Raiton: Jige boruto shouheki - Lightning: Underground bolt barrier
Type: Defense
Range: Short-Mid
Chakra cost: 20
Attack Points: 40
After quick succession of hand seals, the user will slap both hands on the ground converting their chakra into lightning. The user sends an enormous bolt of electricity that surrounds within the vicinity in a circular formation. The bolt will directly swoop down to the ground forming into a cylinder-triangular shape. Due to their greater density, anyone traveling underground and being mid-range from the user will be electrocuted.
(unless being at least 10 meters under ground).

Note: can only be used four times in battle

the lines are only a design.
Does design mean "makes it hard to read" ? Then yes, they are a design.
Yes, they are design

~ What part of "copy the whole template and resubmit" do you not understand ? Personally, what I said seemed quite clear, but if you think you couldn't understand "copy the whole template and resubmit", just tell me and I'll be simpler next time. ~
 
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Pain..

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Re: ♦ Custom Jutsu Submission ♦

Futon: Suzaku [Wind Release : Phoenix]
Rank: S
Type:Attack
Range:Short-Long
Chakra: 40
Damage points: 80
Description: Once the necessary handseals are formed, the user inhales a large amount of the surrounding wind and exhales it in one huge gust of wind. The wind takes the shape of a phoenix as it speeds towards its target, severing any and everything in its path


Raiton: Suzaku [ Lighting Release: Phoenix]
Rank: S
Type:Attack
Range:Short-Long
Chakra: 40
Damage points: 80
Description: After forming the necessary handseals the user points his Katana in direction of sky, sending lighting from the sword to the sky, and then that lighting is combined in the clouds, then the user calls the lightning bolts down from the sky and manipulates their shape to form that of a phoenix. The lightning is then sent crashing down on the target, bearing the trademark crippling sound as it rips through anything and everything in its path, dealing devastating results. This jutsu can't be used repeatedly, only three times per fight unless the user create the lighting clouds (this jutsu causes the clouds to dissipate if its used too much)


Raiton: Rairyuudan [Lighting Release: Dragon Bolt ]
Rank: S
Type: Attack
Range: Short-long
Chakra: 40
Damage points: 80
Descripton:Once the necessary handseals are formed, the user creates a large bolt of lightning in the shape of a dragon. The dragon can move at precise speed and accuracy, and will destroy the ground it travels upon. A loud, crippling sound can be heard as this technique rips through the ground and anything it touches, dealing devistating damage.

~ All Declined, do not resubmit. ~
( Kuchyose: Shirayuki Koenken )
Summoning jutsu: White Tiger

Rank: S
Type: Attack/Defense/Supplementary
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user focus chakra on his whole body witch takes less then five seconds then he do the necessary handseals then when the seals are ready he bite his finger and putting the blood on the ground making a call in Japanese saying Ultimate White Tiger then the white tiger appear. The White Tiger is able to do lightning up to B rank but what the White Tiger mostly use is that he spit lightning and glue giant ball from his mouth.

NOTE: The Summoning can only be summon twice per battle.
NOTE: White tiger is able to last the whole battle but once he use the ultimate glue ball he can't not do another move for the next two rounds.
NOTE: Only the owner of the Tiger can be in back of White Tiger.

~ Do you know Akiza's White Tiger Summoning ? If yes, resubmit. ~

Water style: Oil clone Jutsu ( Suiton: sekiyu Bunshin )
Type: Supplementary
Rank: A
Range: short –mid
Chakra Cost:30
Damage Points:60
Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.

~ Approved. ~

Water Style: Syrup rain ( Suiton: shiroppu ame )
Type: Supplementary
Rank: B
Range: short-mid
Chakra Cost:25
Damage Points:60
Description: Sticky looking substance emits from the Users body rising into the air creating clouds that rain down sticky liquid over the targets. If caught in it the user will be temporarily stuck to the ground(If user is standing ) or may have his or her movements slowed down (If moving while caught in the jutsu)

~ Declined. A technique like this, using the Rain Element, exists. ~

( Chakra Karuto ) Chakra Cards

Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user focus his chakra on his hands went the user finish witch takes less then 5 seconds the user form a card of chakra that when it hits the opponent it cuts off part of his body for example, if the user that is using Chakra Cards hit the opponent in the arm the arm of the opponent will be cut is similar to Wind Blade but its not the same. Each time you do a card it will disappear cause it only last 1,264 seconds each time you do a card your chakra will go down. The user can also do two cards at the time but it takes two seconds longer.

Note: Only -Pain- can teach/allow and use this jutsu.


~ This has to be the most bizarre thing ever. O_O Chakra "cards" that are sharper than wind and steel ? Really ? Where does 1264 seconds come in ? O_O How did you even get that number ? Declined, do not resubmit. ~
 
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Konoha's Yellow Flash

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose: hinotmi)-Summoning decieve: Call for peace
Type: Supplementary/Offensive
Rank: S
Range: Short-mid
Chakra Cost: 40
Damage: N/A (+80 if the opponent is caught in the explosion)
Description:The user will smear blood on his summonning tatoo and lift both of his hands, and from his wrists, multiple white swallows will emerge. They will sourround the area(leaving about one metre) and begin to drop white feathers. The effect of this is that the opponnent will be amazed by the beauty of the the falling feathers and won't notice a side-effect, an A-rank binding Illusion, in which they stare at the falling feather in a sense of complete peace. Once the genjutsu is casted the user can, at will, make one handseal, and the feathers will explode.
Notes: May only be done 2 twice(is the feathers didin't explode, if they did, only once)
Notes: No summonning for the same and next 2 turn.
Notes: May only be used by Signers of the swallow contract owned by Konoha's Yellow Flash.
Notes: No Forbidden rank the next turn.

~ The swallows are made of explosive feathers ? o_O Won't they like, blow up when they get burnt or something ? ~
 
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Kansas Bred

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Weasels
Scroll Owner: Me
Other Users who have signed contract: None
Summoning Boss if existing: Giant Weasel
Other Summoning Animals tied to contract: None

Is this how it's done? :confused:
this is my summoning animal by the way...
You must be registered for see images
No thats what you do when you submit it to the official summoning contract thread, You have to get it approved first. Use the template Rei posted on the front page and Edit dont post again..
 

Kansas Bred

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Re: ♦ Custom Jutsu Submission ♦

Ok Emp i edited and Im resubitting this one in the hopes that it will be approved..

Summoning Art: Raging Bull Mode
Type: Supplementary
Rank: S rank
Range: N/a
Chakra: 40
Damage points: N/a
Increases the damage of Taijutsu by +15
Increases the damage of Ninjutsu by +5
Description: Bull mode is a very deadly part of the Ox/Bull teachings due to the fact that the bulls are all very strong, Very fast and have bad tempers there was a way they have made to use this as a technique that instantly gives the user adrenaline and makes them faster and stronger and feel close to no pain but not exact the way the bulls have come to acheive this is by triggering a memory of a time filled with madness and hate a time in which their kind were being exterminated and due to the fact that it makes all the bulls turn sadistic and on a rampage they created a gate in you're memory that blocks it off because at times they could just instantly go crazy without any control to stop it thus making a gate of memory that lets the user instanly tap into the power of the bulls once the gate is opened, They all have a link together in a term unexplainable that is beyond regular matters that altogether makes huge sums of chakra to resort to. It makes the user gain all this power once they can set off the trigger, The trigger is taught through extreme training of using your brain once you have went through the training you get a memory gate that you have to open to reach this power you must have good chakra control and a big pool of chakra to use for the opening of the memory and make the pefect mix with the bulls chakra if you dont mix the chakra's correctly you can instantly be turned into a savage completely taking over you're conciousness and making you crave for the lust of blood there is no way to reverse the effects of this thats why so many people have failed to complete the training or just havent tried, Once you acheive all of this you not only get the imensse power of the bulls you're pupil fills you're whole eyes and your eyes become perfect circles that then are filled with a blood red color.

Note: Can only be use if taught by drizzy and have signed the contract
Note: Lasts 3 turns
Note: Once the jutsu ends the user cannot do any A-rank jutsu or above for the next turn
Note: Can only be used 2x per battle (Must wait 10 turns to use again)
Note: When user is in this mode they can endure up to 2 A-rank jutsu per battle

~ Now it's better, if "better" can be defined as "unreadable". Punctuation !!! ~
 
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Geezus

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Re: ♦ Custom Jutsu Submission ♦

Raiton| Zakeru [Lightning Release| Zaker]
Rank: B/A/S
Type: Attack
Range: Short-Long
Chakra: 20 (+10 if Zakeruga is used, +20 if Teozakeru is used)
Damage: 40 (+20 if Zakeruga is used + 40 if Teozakeru is used)
Description: Zakeru is a weak, sporadic bolt of electricty that shoots at the opponent, electrocuting them. When usedcomes from the user's mouth . The user can apply more chakra into the two to have it become more powerful concentrated beam of lightning, therby being named Zakeruga or Teozakeru which is a massive blast of lightning that fries the enemy and covers a wide range.
(S-Rank is only usable once)

~ How's it like any different from numerous existing lightning techniques ? o_O ~
 
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Crutch Kaguya

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Re: ♦ Custom Jutsu Submission ♦

(Turtle Destruction Wave) Kamehameha
Type: Attack
Rank: A
Range: Short-Long
Chakra cost: 30
Damage: 60
Description: The Kamehameha is formed when cupped hands are drawn to the user's side and chakra is concentrated into a single point between the cupped hands. The hands are then thrust forward to shoot out a whitish-blue streaming, powerful beam of energy. The blast can also be used with just one arm.

~ Ooh, ooh, I know, why not just make a Saiyan transformation ? -_-" Declined, do not resubmit. ~

(Fuuton: Soutei Chein) Wind Release: Binding Chains
Type: Attack
Rank: S
Range: All
Chakra cost: 40
Damage: 80
Description: The winds around the opponent arms, legs, and body will turn into chains and the chains will tightly bind around the opponents body. The chains will cut into the opponent's flesh and will leave the area cut numb because of the intense wind pressure. The chains will get tighter and tighter and rip the the opponent to ribbons.
~Can be used 2 times per battle.

~ Similar technique exists. ~

(Fuuton: Kaze Tekidan) Wind Release: Wind Grenades
Type: Attack/Defense/Supplementary
Rank: S
Range: All
Chakra cost: 40
Damage: 80
Description: The user will rapidly shoot multiple blasts of wind from their index finger that scatter randomly around the opponent surrounding them. Then the wind orbs will converge onto the target and explode when they get in close range(or when the hand seal is made) releasing large amounts of compressed wind chakra that will rip anything close to shreads. Each explosion has a 1 meter radius.
~Can only be used 3 times per battle.

~ Similar technique exists. ~

(Ikazuchi kon Raikou) Thunder and Lightning
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80(-10 to the user)
Description: The user will gather lightning chakra around the body in the same fashion as Chidori Nagashi. When it's released instead of creating a current it creates burst of lightning. When the lightning is released a loud boom is created, momentarily deafening the opponent while also leaving them shell-shocked. This jutsu is harmless unless the opponent is extremely close then they will be paralyzed for 1 turn.
~Can only be used 2 times per battle.
~The user's lightning chakra is exhausted and he can't use lightning until the next turn.

~ Nice idea, but you won't be deafened why ? ~

(Doton: Tsuchi Doragon) Earth Style: Earth Dragon
Type: Attack
Rank: A
Range: Short-Long
Chakra cost: 30
Damage: 60
Description: The user creates a large dragon shaped projectile from the ground. The dragon of earth must be created on earth and can move freely through it. It crashes down onto the target and crushes them. If it's not fully destroyed it can regenerate.
~Can be used 4 times per battle.

~ Aren't there enough earth dragons already ? ~
 
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Lord of Kaos.

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Re: ♦ Custom Jutsu Submission ♦

Fire: Flame Beam (katon: Honoo bīmu)
Rank: S-rank
Type: attack
RAnge:short-long
Chakra Cost:40
Damage:80
Description: Without any hand signess the user gather a lot of fire chakra in 1 of their hands then shoots it as a beam of fire at the opponant. The user can curve the beam a little bit making it come from the opponants side.
*3 times per battle only
*the time it takes the user to gather the fire chakra for the beam is more than a normal jutsu so eventhoug this jutsu doesnt require hand signess it takes the same time to perform as a normal jutsu with handsigness


Water: Slicer Disk(suiton:Suraisādisuku)
Rank: S-rank
Type: attack
RAnge:short-long
Chakra Cost:40
Damage:80
Description: THe user spew a water from his mouth then gathers the water at his hand. Then the user quickly spins the water and makes it thin like a disk also the user make the water sharp. Finnally the user throws the fast spinning water disk at the opponant. Since the disk is thin sharp and spinns fast it can cut through normal metal and ground easly.
*2 times per battle only
*the user cant use any s-rank water for 4 turns

~ Declined, do not resubmit both ~

Final Boost(Fainarubūsuto)
Rank: Frobidden
Type: suplementry
RAnge:short
Chakra Cost: 50
Damage:n/a kills the user after 2 turns
Description: Normally a ninja pushes chakra out of his chakra network through his chakra points to use jutsu but with this jutsu instead of pushing chakra out of his body the user pulls it into his hearth with all that chakra the users hearth pump much faster giving oxygen to muscles faster making the user faster and stronger at a 5th gate level but because the user pulls all of his chakra in he cant use and jutsu except taijutsu.
*after 2 turns the users hearth fails due to beating too fast(the user dies)
*during the 2 turns the user cant use any jutsu that uses chakra
*the user cant end the technique once he uses it it ends in 2 turns when he dies

~ I don't know if it's just me, but personally it looks like you're imitating the release of the Eighth Gate. Perhaps it has something to do with the fact that you seem to have just ripped the whole "excess chakra to heart/in heart" thing from there ? -___-" ~
 
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Kid Ace2392

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Re: ♦ Custom Jutsu Submission ♦

Summoning Technique (Kuchiyose no Jutsu)

Rank:C
Type: Defense/Attack/Suplementary
Range:Short-Long
Chakra Cost:15
Damage points:N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.

Mustang
You must be registered for see images

Mustangs and horses are in the same family but unlike horses mustangs are way faster and they are way more aggresive.To summon a mustang one must sign a contract with the Mustang Boss Setsuna Taishou.They are multiple mustang summons for each element.
Note: Mustangs can only be summon by Kid Ace2392 and others i let sign the contract.

~ Why did you even submit this rubbish ? If you had looked back at the thread, you would have seen how summonings are actually submitted, instead of this...thing. ~

(Shouten Yaiba) Death Blade
Type: Weapon
Rank: A
Chakra Cost: N/A
Damage: 60
Description: The shouten yaiba is a very sharp sword that is made with thin Metal .But even though the sword is thin it is very strong and very sharp. The sword also let the user do up to A-rank water jutsu with less hand signs

You must be registered for see images

~ Wow, could a weapon have a shorter and less well-explainedl description ? Resubmit with better description. ~

(Subeta gigei:Fumetsu fenikkusu) Sword Art: Undying Phoenix
Type: Attack
Rank: A
Range: Long
Chakra Cost: 80
Damage: 80
Descripton: The user will gather element chakra into his hand that is not holding the sword. Then he will rub his index and middle finger on the blade making the blade glow the color of the element. Then he will swing the blade downwards sending a huge bird shape blast that will fly to the opponet in amazing speed of the first gate.
Note:No hand signs required but the user do have to take 1 whole turn to gather his element chakra.
Note:The user cant use that element for three turns.
Note:Have to wait five turns to use jutsu again
Note: Only usable 3 times per battle.
Note: Only can be used with Shouten Yaiba
Can only be taught by kid ace2392

~ Get your sword thingo approved first. ~
 
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-Ace-

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Re: ♦ Custom Jutsu Submission ♦

( Kuchyose: Tasmanian Akuma) Summoning:Tasmanian Devil
Rank: B
Type: Attack
Range: Mid-Long
Chakra: 25
Damage Points: N/A
Description: The user does the needed hands seals on the floor.The Tasmanian Devil can bite people and toxic them for 3 rounds and could even kill them.It could use lightning up to B rank and has fire up to C rank.
Note:Only ~Uchiha-Sasuke-Kun~ can teach this jutsu.
Note:The tasmanian devil could be summoning 3 times per battle.
Note:You can only toxic people 5 times per battle.

~ Fix the description. It's unreadable. ~

(Katon: Hatushiya Bakuha) Fire Style:Fire Blast
Type: Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user focuses chakra in there hand and when you feel fire nature you throw a blast of fire at your opponent from your fingers.

Note:Only ~Uchiha-Sasuke-Kun~ can teach this jutsu

~ Um...wot ? Why is this any different from numerous fire techniques that spew flame ? -___-" ~
 
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Ushiro

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Re: ♦ Custom Jutsu Submission ♦

(Soushi Arashi to Ken) Twin Storm Blades
Type: Weapon
Rank: A
Range: N/A
Chakra Cost: +10 each turn when infused with lightning chakra.
Damage Points: N/A (+10 to all lightning techniques)
Description: These two swords are made of a special metal that is very durable and that can be infused with lightning chakra. When infused, the swords are covered in an aura of whitish-yellow lightning and can easily cut through ordinary metal and A-rank and below earth techniques. Being cut causes numbing in the general area. They can absorb up to B-rank lightning attacks twice per battle. The user can also swing the swords and launch a B-rank shockwave at the opponent.
-Shockwave can only be used 3 times per battle.
-Can stay infused for up to 3 turns before having to recharge them 2 turns later. This counts as a move.

what they look like:
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~ Approved ~
 
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HiddenShadowNinja

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Re: ♦ Custom Jutsu Submission ♦

(Shiyuuki Ibuki)- Cycle Breath
Type-Supplementary
Rank-A
Range-Self
Chakra cost-30 (-10 per turn)
Damage-N/A
Description-The user focuses his wind chakra into his lungs, eliminating his need to breathe in, however the user still has to exhale. This jutsu is useful if the user is trapped in a jutsu such as the water prison jutsu, or if the user is being choked, or anything else that restricts the users air flow.
*Only HiddenShadowNinja's bios can use/teach this jutsu
*This jutsu doesn't help in freeing the user from w/e is stopping his air flow, it just allows him to keep "breathing" until he can escape.

~ Wind chakra is not a substitute for true air. ~
 
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~Nemesis~

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Re: ♦ Custom Jutsu Submission ♦

Doton/Katon rokurenpatsu (Earth/Fire six-chambered revolver
Type-Attack/defence/Supplymentary
Rank-S
Range: Long
Chakra cost:30
Damage:60
Description: User causes the earth around him to revolve by distributing chakra through his feet and while holding his hands together like a prayer he he then exhales into his hands causing a small fire onto the ground (revolving ground) there and then the ground starts to revolve faster and faster (The ground is divided into 2 layers the revolving part and the the ground that is at a standstill meaning the ground the user is has his feet on) once the air starts to be sucked in the it adds fuel to the fire causing a large blaze around the user but 3 feet in distance or closer if the user wishes the fire to be closer for defensive purposes, this fire is hot enough to completely incinerate all metalic Objects ( Kunai's ect), excluding the weapons possessed by the user. this barrier of fire has an opening through the top, but that could change depending on the users will, The user will get dehydrated by the effect of this fire and the opponent too if he is trapped in the fire also. Adding wind to it will increase its size and dexterity.

-Cant use S ranked Earth/Fire jutsu's for 2 turns
-Dehydration is caused after 2 Turns
-Drowsiness is caused after 3 turns
-Eye sight impairment is caused after 4 turns
-Toxic flames Are either extracted from the air through the ground but its caused after 3 turns

Looks similar too this if you cannot understand this

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~ Declined, do not resubmit. ~
 
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Ben-sama

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Re: ♦ Custom Jutsu Submission ♦

[Hyouton : Kara no aisu tsunagu | Ice release : Shell of ice bind]
Rank : Forbidden
Type : Supplementary/Offensive
Range : Short/Long
Chakra Cost : 50
Damage Points : 100
Stance
The user will extends his arms in front of him and crosses them into an X shape, he will bend his legs a little bit and will lean the upper part of his body forward.
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Description
After making the stance, the ground around the user will freeze in a 1 metre radius around the user. a half - circle wall of ice will rise up behind the opponent dissalowing him to escape to the sides or above, sealing all escape routes, only leaving one which leads forward - towards the user. After done, the wall will start closing in on the opponent from all sides, and once the opponent has little room to be in, the user's body becomes pure ice and fuses into the wall from the front, freezing the opponent in a transparent block of ice that will never melt and is immune to almost any phisical attacks. A combination of atleast 1 Forbidden rank and two S rank offensive techniques is required to shatter the ice, however shattering the ice will shatter the prisoner aswell, 1 forbidden rank and 2 S rank offensive fire techniques are required to melt the ice which would free the prisoner.
[Once per battle]
[User sacrifices his life for this technique (able to be canceled before the user transforms his body into ice)]

~ Declined, do not resubmit, Gray. ~

[Mizu bunshi manipyure-shon | Water molecule manipulation]
Rank : Forbidden
Type : Supplementary
Range : Short
Chakra Cost : 50
Damage points : N/A
The user makes phisycal contact with a water source and infuses his chakra into the water, the chakra within the water will rearange the molecular structure of water making it imprevious to electricity, meaning when lightning strikes the water source, everything within the water will not get electrocuted, unless the strike was aimed at a concrete target, not at the water.
[Once per battle]
[Water remains imprevious for 3 turns]
[No physical contact needed if the user has a shark summoned inside the water]
[User takes -15 damage]

~ What ? Why not just rip-off the Pure Water CE completely ? ~

[Fuuton : torune-do arashi | Wind release : Tornado tempest]
Rank : S
Type : Offensive/Deffensive
Range : Short/Long
Chakra Cost : 40
Damage Points : 80
The user will concentrate wind chakra in one area and will for a spinning pillar of wind, the pillar will begin pulling everything towards it including the user (if it is used in short range), the wind force is enough to pull in buildings piece by piece and can shread nearly anything that comes in contact with it.
[Twice per battle]
[If used in short range, the user has about 10 seconds before being pulled into the pillar and be shreded]
[No fuuton techniques the turn that this jutsu is used]

~ Declined, do not resubmit. ~

[Raiton : Suiton : Denriyuu mizu bi-mu | Lightning release : Water release : Electric water beam]
Rank : S
Type : Offensive
Range : Short/Mid
Chakra Cost : 40
Damage Points : 80
The user will raise up his hand and using his water chakra will materialize an orb of water in his hand, then from the orb he will emit a beam of water, which he will infuse with lightning chakra, electrifying the water beam.
[Twice per battle]
[No lightning release or water release techniques for the next turn]

~ And short-circuit himself ? o_O ~
 
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Nero

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose no Jutsu: Doragon Furai) Summoning: Dragon Flies
Rank: A
Type: Supplimentary
Range: Short
Chakra: 30
Damage: 60
Description: The user pulls out a small scroll from his back pocket a small scroll that he then unravels by throwing it and when thrown he does the dragon handseal making 100 dragon flies shoot out of the scroll which only takes a matter of seconds for them to completely get out these dragons are double the size of a regular dragon fly. These dragon flies are extremely fast, faster than deidaras humming birds because dragon flies have 2 wings on each side. Every time the dragon fly flaps its wings it has an option to release wind chakra or not when the wind chakra is released it can go up to mid range. Alone one dragon fly can cut deep but all together can form a Arank blast that can go up to long range.
Can only be summoned once.

~ Something so small creates a wind blade that can cut so deep ? o_O ~

This is a contract scroll. Havent came up with a boss yet because I dont know if this has been created yet or not.

(Katon: Kingu Sochi Jimen)Katon Release: Kings Stomping Ground
Type: Supplimentary
Rank: Forbidden
Range: Short-Mid
Chakra: 40(+15 to make it erupt)
Damage: 80
Description: The user being a sage quickly focuses his chakra around the opponent using his highly skill in elemental ability he starts to heat the ground from under the opponent and around the opponent. Once the ground is heated it is extremely hot stopping the process of moving around on it unless you want to be burned alive. At any second the user can make the heated earth explode because he controls the fire chakra causing everything to erupt around it basically. Once erupted its basically flames and chunks of heated rock like meterors the ground is being heated by flames when its in the ground and when it comes out. Meaning if wind release is used on it flames will slip through the earth and shoot up. The ground keeps heating regardless because the chakra is already into the ground unless its moved by the user.
No fire element usuage next turn.
Can only be twice per battle.
The user takes 15 damage.

~ Basically declined, basically do not resubmit. ~
 
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Lili-Chwan

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Re: ♦ Custom Jutsu Submission ♦

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Summoning Contract: Martens

Origin: A secret coniferous forest called Schwarzwald, from an unknown land.

General Description: Martens are slender, agile animals, adapted to living in taigas, coniferous and northern deciduous forests. They have bushy tails, and large paws with partially retractible claws. The fur varies from yellowish to dark brown, depending on the species.

Summon General Abilities: The Martens from Schwarzwald are very proficient in Weapon play, and are seen weilding one or several blades, from daggers to sickles. They've developed several weapon and taijutsu experties, and some of the most talented individuals have unlocked especial physical abilities, such as hardening their fur into needles and shoot hair strings, embue their body and claws in poison, without harm, or have acquired one or two elemental affinities. They're all able to speak our language, with a slight german accent though.

Summoning: The person who signs this contract is able to summon martens from Schwardzwald, and can also be summoned by martens. In case of an unsucessfull summoning, or the usage of a very small ammount of chakra, the user calls forth a baby cub, without much use in a battle. The canon Summoning Jutsu calls forth common martens, with no special abilities other then a ramdom small weapon. Using specific ammounts of chakra, the user can summon special martens, with special abilities, all up to the Boss. (Which will be submited using the official
template)

  • Tanz and Bums
    Marten Summoning: Tanz and Bums

    Rank: B
    Range: Short
    Chakra Cost: 20
    Damage Points: N/A
    Description: Tanz and Bums are two medium sized twin martens, very fast and agile. Tanz is a dark brown marten with the ability to harden his fur and shoot in out as needles. He weilds two small daggers. Bums is a light brown marten with wind affinity, and can use wind jutsus up to B rank. He weilds a large sickle.
    They're jokers and they're always fooling around. They usually mock their opponents, distracting them, and trick them into traps or making them vulnerable to attacks.
    *They can be summoned using a Fan*
  • Giftig
    Marten Summoning: Giftig

    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: Giftig is a large blackish marten, with a the ability to harden and shoot her fur. She is a very stealthy, fast and agile marten. Her speed and fur colour gives her near invisibility near vegetation and trees. Giftig, or Gift weilds a large double edged scythe, which, just like her fur and claws, is embued in poison. The poison has paralization abilities, and if used correctly, can clog the target's breathing channels.
    Gift is a very quiet marten, and only talks if necessary, mainly choosing to grunt, other than using words...
    *Both the user and herself are immune to the poison*
  • Klinge
    Marten Summoning: Klinge

    Rank: A
    Range: Short
    Chakra Cost: 30
    Damage Points: N/A
    Description: Klinge is a large double tailed grey marten with Wind affinity (Can use Wind jutsus up to A rank). He is a weapon play expert, and the best of Schwartzwald. He weilds a wide range of weapons, from sickles to katanas, which he switches and swirls around his paws, tails and mouth, and uses in combination with his Wind chakra. He usually talks very loudly and does heroic stances to show others his light.
  • Rot Krallen (Boss)
    Marten Summoning: Rot Krallen

    Rank: S
    Range: Short
    Chakra Cost: 40
    Damage Points: N/A
    Description: Rot Krallen the huge Marten Boss. She's a giant red marten with Wind and Fire elemental affinity, and has the ability to use Wind and Fire jutsus up to S rank. Krallen weilds a huge sickle that can be separated into 5 smaller weapons, which she uses on each paw and on her mouth. Her tail drags a 3 bladed claw, but it doesn't restrains her movements, due to Krallen's strenght and weapon's mastery.
    The last of her powers is the ability to create smaller martens (From the dimention of Katsuyu, when she divides) from her fur, something like fur clones, which have either Fire affinity ( Can use Fire jutsus up to B Rank), Wind affinity ( Can use Wind jutsus up to B Rank) or the ability to harden their fur and shoot it out like needles. These clones are ver fast and swift but are easily dispersed and have a lifespawn of 1 to 2 turns.
    Rot Krallen has the personality and attitude of an old Hausmeister, both harsh and loud, or tender and sweet, normally in fast sucessions.
~ No Japanese names ? o_O For any Summoning technique, it should read Kuchiyose: Taz and then Summoning: Taz or sthg. ~
 
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The Seven-Scaled boy

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose: Kabinshou Kemushi)-Summonning: Hypersensitive caterpillar
Type: Supplymentary
Rank: B
Range: Short
Chakra cost: 20
Damage: None
Description: The user will smear blood on his summonning tatoo and, in one handseal, bring forth a caterpillar the size of a kunai on his wrist. It's body size may be comparable to a ninja tool, but it's covered in a long fuzzy coat of non-poisonus barbs, which covered a wide area, all around his body. it's haris are so sensitve, that it can feel the slightest change on the air(it's to say, the slightest breeze) and vibration on the earth(it must be a vibration actually not the presence of someone on the ground.) It's hairs may only react to stimulous short range of him.
Notes: May only be summonned 2 times per battle lasting up to 3 turns each.
Notes: It can only feel changes on air and earth, and there's no way for it to know what cuases the change, making it be easily tricked.
Notes: must wait at least 2 turns to summonn it again.
Notes: It may not eat mokuton jutsus or shoot silk.
Notes: Must have signed the Caterpillar contract owned by The Seven-Scaled boy.

~ This is a nice idea. Approved. ~

(Kuchiyose rei: [Chakura/seishitsu] Ketsubou)-Summonning command: [Chakra/nature] Famine
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage: None(just drainning the opponnents chakra or nature energy)
Description: The user will make 3 handseals and cry:"Famine". In so, he'll send a disruptive chakra wave(in a style of genjutsu) in a frequency that it'll only affect caterpillars bound to the contract. The wave will stimualte the part of the brain corresponded with hunger(redudant) and cuase the caterpillars a desprate need to staisfy it. They'll latch onto the largest source of that energy and begin take it in.
Notes: May only be done once per battle.
Notes: No genjutsu for the same and 2 turns.
Notes: May only be done by signers of the contract owned by The Seven-Scaled boy.
Notes: The caterpillars will not discriminate between signers and non-signers, it's a double edge jutsu.(But, they will discriminate ranks. The higher rank, the more caterpillars it'll attract)
Notes: No forbidden rank for the same turn and next turn.
Notes: The caterpillar may eat too much and explode.
Notes: No summonning the same and next turn.

~ Declined, do not resubmit. ~

^need help with the proportion or how quick they pelt chakra/nature energy.

(Kuchiyose : mugendai no ooinaru mayu)-Summonning: Great cocoon of infinity
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage: None
Description:The user will smear blood in his summonning tatoo and bring forth a humongous (3 humans, one on top of the other and it is quite wide) cacoon from the caterpillar tribe. It's steel-hard due to all the layers of silk it is enveloped in. Inside, a caterpillar finishing it's metamorphosis cycle rests. If it endures enough, the adult form of the caterpillar may come out. The adult form may vary its size but always in the range of large summon(gamabunta-katsuyu). The adult form is a spicies of moth, which is jet-black with red lines in the shape of fire. It hase an amazing speed and reflexes. Whenver it bats it wings, a odorless and tiny spore will engulf the area. The effects, as it may be expected, is poison. This poison is a neuro-toxic spore which ,once it is breath by the opponent, will cause the leg muscles and arm muscles contract involuntary. Its ability to spit silk remained even after the morphosis.
Notes: May only be summonned once per battle(even if the cocoon doesn't hatch).
Notes: Must wait around 3 turns for the caterpillar to hatch(will be ready to attack on the 4th turn of the user)
Notes: The cocoon may take up to 3 S-rank hits before leaving the battle.
Notes: Once fully matured, the moth will stay for 2 turns.(or recieving 80 damage points)
Notes: No forbidden rank the turn is summonned and after it has hatched.
Notes: Must have signed the contract of Caterpillars owned by : The Seven-Scaled boy.
Notes: Sigenrs of the contract or the ones who have some intel or expirience with poisonus moths, are immune to the spore.

~ Declined, you're overusing poison. Cut it out. No more poison caterpillars/moth will be approved. ~

(Kuchiyose:Oootoko Kemushis )-Summonning: Giant caterpillars
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage: None
Description: A basic technique for a Caterpillar summonner is to bring giant caterpillars. The user will smear blood on his summoning tatoo and bring giant caterpillars(katsuyu size) into the battlefield.
Notes: May only be done thrice per battle, each time, they last 2 turns(without counting the turn they were summonned).
Notes: Must have signed contract of caterpillars owned by The Seven-Scaled boy.
Notes: As with most of the caterpillars bound to the contract, they have the ability to shoot silk in a deffensive or offensive way and eat mokuton jutsus up to A-rank.

~ Way too big. ~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

I see your plan Liliana.....you're going to kill us with teh cuteness! >.< (I want one badly)


Lightning Style: Heaven's Ring
(Raiton: Tengoku Ringu)
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 45
Damage: 90 (-20 to user)
Description: The user will raise both hands above their head and create a ring of lighting above them. The ring is a few feet wider than the user and is extremely condensed. Once the ring is completed the user will slam their hands on the ground causing the lightning ring to slam to the earth and release a wave of destructive electricity in a three hundred and sixty degree circle. The lightning will race out in every direction tearing up the earth as it travels. Anything and anyone caught in its wake will be decimated. The ring itself takes about two seconds to form making the attack decently quick. Because of the close proximity of the technique to the user it deals minor damage from heat and debris.
~Can only be used twice per match.
~Does 20 damage to the user.
~No other lightning techniques may be used during this turn.

~ Nice idea. Approved. ~
 
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