[ARCHIVE] Custom Jutsu Submission - I

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Passion

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Re: ♦ Custom Jutsu Submission ♦

( Tetsu no ishi ) - Iron Will
Type: Supplementary
Rank: Forbidden
Chakra Cost: 99% of chakra you have remaining
Damage points: N/A ( + 1 when you take killing strike )
Description: Iron Will is technique that's used when user's near death situation. This technique is last resort technique that's used when fighting against Taijutsu/Kenjutsu/Weapon user and it'll cause hospital trip instead of user dying. It works in a way where user covers his body with chakra and clears mind from feelings. After that any damage done to user by Taijutsu/Kenjutsu/Weapons will be suffered and user's Will Power and empty mind allows him to survive from the pain head on and after this technique is used user remains stationary, unable to use anything and the match will end there.
Note:
- This jutsu ends match with you losing it
- Nothing can be used afterwards
- Results user being unable to die and must visit hospital to recover from wounds.
- User remains stationary after used in same place after damage has been suffered.

~ WTF Declined, do not resubmit ~
 
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Alucard

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Re: ♦ Custom Jutsu Submission ♦

My 5th and last jutsu this week:

(Fuudeyou) - Moving Seals

Rank: C
Type: Supplementary
Range: Short-Medium
Chakra Cost: 20
Damage Points: -
Description: A very simple jutsu that follows the same principle as (Gyorai Shin) - Torpedo Needle, however the user will use seal tags instead. With the help of the user's chakra, the seal tags will be able to travel underground until they reach the enemy. Once in contact with the target, the user will activate the seal.

~ What seal ? ~
(Fuudeyou) - Moving Seals
Rank: C
Type: Supplementary
Range: Short-Medium
Chakra Cost: 20
Damage Points: -
Description: A very simple jutsu that follows the same principle as (Gyorai Shin) - Torpedo Needle, however the user will use seal tags instead. With the help of the user's chakra, the user will make seal tags able to travel underground until they reach the enemy. Once in contact with the target, the user will activate the seal he sent underground. The user must post the seal he is using on the turn he uses this jutsu, however, only when he activates it, it will count as a move.
*May only be used three times per battle.
*Only one seal can be sent per usage.

Example: i use moving seals technique to send
(Suji Haji Fuuin) - Muscle Restriction Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilized by taking a tag that bares the mark of restrict. When placed upon the opponent it generates an electrical current that is not physically harmful. However this flows through the nervous system and restricts the movement of muscles(lasts for 3 turns and slows the opponents movement).

underground.
On the next turn, i activate the muscle restriction seal which counts as a jutsu, and then, i can only use two more jutsus during that turn.
That's just an exemple tough. I dont even know if that seal can only be used by med-nins.

~ Hmm...Approved ~

(Hyōton: Gyouko Jisshitsu) - Ice Release: Freezing Essence
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user does a row of hand seals and then makes all sources and pieces of ice and/or snow on the battlefield to release a cold essence made of user's chakra, freezing whatever is touching that snow/ice. This essence can be seen in a mist like form.
*Usable twice per battle
*No S-rank or above ice techniques can be performed during the next turn

~ Declined, do not resubmit ~

(Hyōton: Kyojin Nadare)– Ice Release: Giant Avalanche
Rank: A
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user does a row of hand seals and then slams both of his hands on the ground, while releasing his a considerable amount of Hyōton chakra. A giant wave of snow will appear in front of the user and will leave the field covered by a thick ( three foot ) layer of snow.
* Usable thrice per battle

~ Approved ~
 
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Jet

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Re: ♦ Custom Jutsu Submission ♦

Kage Intoku Yoroi (Shadow Concealment Armor)

Rank: B
Type: Supplementary
Range: Short
Chakra: 25
Damage: N/A
Description: After two quick handsigns, the user covers his entire body in a layer of shadow. Though the user appears as literally a "walking shadow", the user can still be harm by phyiscal attacks of any kind. This technique also works as a stealth factor making the user almost undetected in the dark or lowlight but can still be detected in short range or in areas that has a light coloring (such as a bright colored area like a flower bed and such). In complete darkness, the user is completely undetected that a Sharingan, Byakugan or sensory user cannot even cannot find the user. The downfall of this technique is that its completely against what this technique's intention is for when the user is out in bright light making the user stick out a easilier and easilier to find. The user can only maintain in this form for three turns.

~ Declined, similar technique exists ~

Blackout (Burakkuauto)

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: After a series of handsign with the Rat handsign held up, the user makes the surrounding around him and a few meters away from him into complete darkness. Though in the center of the region of darkness, the user cannot see whats going on nor does anyone who steps in the pitch black area. During this technique, the user must have the Rat sign up at all times or else the darkness will reseeds. The user can still move while holding this technique but cannot attack or perform jutsu.
- 2 usage per battle

~ Approved ~

Kage Amimono (Shadow Web)

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: After three handsign ending with the Rat sign and holding it, eight shadow lining will extend out in every direction of the user's shadow. These eight shadow lining will expand outward, under the user's control, and will attach to any opponent's or object's shadow. After all eight shadow lining have successfully merge with another shadow, the ends of shadow will connect with each other forming an octagon (though it may not be a perfect octagon because most shadow lining won't be of equal length). Once the shadow lining are all connected, it will automatically stay attached to the foreign shadow so the user can let go of the Rat sign. With the shadow octagon connected, the user can use Shadow Techniques off of these shadows to expand his range or immobilie/attack an opponent from multiple angles. The shadow lining will stay attached unless the user's shadow range gets out of reach or it wears off after the user's next turn.
- 2 usage per battle
- No S rank or above Shadow jutsu after the user's next turn, for the rest of the battle

~ Approved ~

Kage Kasui (Shadow Spikes)

Rank: A
Type: Attack
Range: Short-Mid
Chakra: 30
Damage: After a three handsign ending with the Rat sign, the user's shadow will immediately expand outward into shadow spikes that can be used to pierce the opponent. These shadow spikes are much different from the shadow sewing as the spikes cannot be redirected to attack the opponent and is stiffen so it can only travel in a straight direction. If used when the Shadow Concealment Armor is active, no handsign is required.

Raiton: Raisogekihei (Lightning Style: Lightning Sniper)

Rank: S
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: After a short series of handsign, the user would gather tremendous amount of lightning into his hands in which is then all gathered and compacted into his index finger. Upon aiming at a target, the user would then release a small bullet of lightning which travels at speed that normal eyes cannot track. The bullet appears as small as a penny but lets out a huge electrical discharge upon impact of an object or person.
- 3 usage per battle

~ Both Declined, do not resubmit ~
 
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Goro Kaguya

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Re: ♦ Custom Jutsu Submission ♦

~ Kakuzu G ? lol Approved ~
Thanks for approving..

Yeah you freaking banned The S06P bio so i had to think of something...lmao

Anywho another jutsu...

(Sabaku Arashi no Shingai) - Desert Storm of Terror
Rank: S
Type: Supplementary
Range: N/A
Chakra: 40
Damage: 80
Description: While using Rag Doll Terror Prison jutsu user combines wind and fire mask together to add devastating effects to the prison.The threads emmit a immense deal of heat(fire+wind chakra combined), evaporating most water sources inside. As well as severe burns to captive.
Note: Rag Doll Terror Prison must be active
User loses the use both elements for 2 turns.
Usable Once Per Battle and by Kakuzu Only

(Enkai Kouri no Shingai ) - Ocean's Descent of Terror
Rank: Forbidden
Type: Supplementary/Attack
Range: N/A
Chakra:50
Damage: 100
Description: While using Rag Doll Prison jutsu user combines water and lightning mask together to add devastating effects to the prison. The Prison walls release large amounts of water flooding the inside. While (at the same time) the threads that bind the limbs of the captive emmit lightning chakra causing near complete paralysis (only one jutsu can be used by opponet the next turn).
Note: Rag Doll Terror Prison must be active
User loses the use both elements for 4 turns.
Usable Once Per Battle and by Kakuzu Only

~ Both Approved ~
 
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Kansas Bred

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Re: ♦ Custom Jutsu Submission ♦

Earth Style: Underground Incavement
Type:Attack
Rank:A
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user focuses their chakra into the ground spreading it around the opponent whilst making a string of handsigns then slams their hands on the ground making the earth beneath the opponent quickly sink under 50ft below the surface then the top seals with a thick wall of earth whilst the target is still sinking under the user then can control the walls around the user to bring them together, slowly crushing the opponent.

Note: Can only be taught by Drizzy
Note: Can only be used once per battle

~ Declined, mix of existing techniques ~

And i am adding this to my summoning contract:

Summoning Technique: Domino, The lazy bull
Type: Supplementary
Rank: S
Range: N/a
Chakra Cost: 40
Damage Points: N/a
Description: Domino is a lazy but balanced bull, He is a brother in relation to Sykes. Domino is very fast and smart when he isnt sitting around, He is a water user and is also a very talented swordsmen. He is the size of Gamaken and can walk on his back legs like a human, Domino has two long horns and one is broken in half

Note: Must have signed the contract held by Drizzy to summon.
Note: Domino can use suiton jutsu's below B-rank
Note: When domino uses his sword it doesnt count towards the move count.
Note: Can only be summoned once per battle
Note: Lasts for 3 turns and Domino can only use 2 jutsu's per battle

~ Approved O_O ~
 
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Lord of Kaos

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Re: ♦ Custom Jutsu Submission ♦

Wind Release: Aeolus's Slice (Fuuton: Aeolus's Suraisu)
Rank: S
Type: Offense
Range: Short-Mid
Chakra cost: 40
Attack points: 80
Description: After performing 23 handseals the user hand will be coated with wind. Then by raising his hand to the desired height, the user will make a swift motion with his index, sending an extremely sharp and fast crescent of wind. This attack is so devastating that some Fuuton masters have already manage to cut giant bulder in the blink of an eye with this technique.
-Can only be used twice per match
-After using this technique, no wind jutsu can be used for a whole turn
-After using this technique, it can only be used again after waiting two whole turn.
-Can Only be used Lord of Kaos and Izuna Uchiha.

~ At this speed, it's pretty much unblockable o_O ~

Bone Fishnet Crushing (Hone Sakananetto Kujiku)
Rank: A
Type: Supplementary/Defense/Attack
Range: Close
Chakra Cost: 30
Damage: 60
Description: The user stretches out his arms and a large bone net instantaneously rips from his rip-cage, creating a very thick net capable of trapping an enemy inside of it. The net is made from the bones in the rip cage. The net upon touching something, immediately closes up, trying to crush the object within the net. This jutsu is perfect at capturing enemies without having to do heavy battle as the net is created from the densest Kaguya bones, making it near unbreakable. This jutsu can also defend against Earth jutsus up to A-rank, as it can wrap around them and crush them.
-Can only be used twice.
-After using the user cannot use any Kaguya jutsus the following turn.
-After using, the user must wait at least 2 turns before using again.

~ Near-unbreakable ? Specify its strength. It's a freaking A rank. Crushing immediately ? OPed. Size should be specified, and length must be close. Not close-mid. I edited it here before I noticed all these other errors. ~

(Kuchiyose: Raiga-Sama) - Summoning Technique: Raiga-Sama
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 40
Attack points: N/A
Description: Raiga-Sama is the lord of Ligers. Raiga-Sama, like most ligers, has Lightning Affinity and therefore is capable of using Lightning jutsu up to A rank and can create a S-rank powered lightning blast roar ( unidirectional blast ) twice a battle ( counts as a jutsu of the user ). Raiga-Sama is roughly the size of Gamabunta if Raiga-Sama is sitting on his hind legs.
*Can only be summoned once a battle.
*can only be summoned by Lord of Kaos.
*Last three turns.

~ Approved ~

Also, I posted this back in April when Grimm and Goro where checking customs and it was Overlooked, twice. >_>

Doton: Ro-ma Koroshiamu (Earth Style: Rome’s Coliseum)
Type: Supplementary
Rank: S
Range: Short/Mid/Long
Chakra Cost: 40
Damage Points: N/A
Description: The user makes a large dome surrounding him and the opponent, creating a coliseum of sorts. The only way to break out of the dome is to use S-rank and above lightning jutsus. The dome cancels out all light, leaving it completely dark inside it.
*the dome last for the whole battle until destroyed with S-rank lightning*
*can only be used once*
*while in the dome, earth jutsus cannot be used by the user due to the high levels of earth chakra in the dome*

~ Declined, do not resubmit. ~
 
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Faith

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Re: ♦ Custom Jutsu Submission ♦

Custom Weapon : Holy Gu Zheng ( 聖なる グウ ツェン )

Rank: A
Type: Offensive - Defensive
Range: Short
Chakra cost: 30
Damage points: +10 to user sound/music art jutsu
Description: Gu zheng is a old Chinese music instrumental that can use to play relaxing music in the older time and it is also very light and user can carry it at his back, when user apply chakra to his fingers and play the gu zheng, it can release powerful sound wave to hurt opponent ear or even cost hurt to their brain. User also can use gu zheng to protect himself by using it to make a sound wave shield to reflect incoming attacks.


  • [*]10 Chakra point every turn
    [*]Only can use sound wave shield twice in battle
    [*]Boots user sound & music art attacks by +10
    [*]Gu Zheng is a very light weapon
    [*]Can only be used by ~Faith~
You must be registered for see images


Wood Style : Tree Root Control
Rank : A
Type: Supplementary
Range : Short-Long
Chakra Cost : 40
Damage Point : N/A
Description: The user release his chakra through his feet to the ground within a short time, then he slam his hand together so that he can freely control all tree root underneath the ground. User can use tree root as a defend or an attack.


  • 10 Chakra point every turn
  • +20 to all wood jutsu and +10 to earth jutsu
  • User cannot use any wood jutsu this turn

Wood Style : Thousand Year Tree Root
Rank : A
Type Supplementary
Range: Short-Long
Chakra Point: 40
Damage Point : 60
Description: User slam his both hand together, and force all tree root to rise quickly in all area then user can control tree root to wrap the opponent up and crushe them to death, the tree root are so strong that it cannot be break so easily.


  • 3 time Usable in battle
  • No A-ranked wood jutsu can be performed during the next turn
User will perform this hand seal :
You must be registered for see images


~I want Nero to review~
 
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Goddess

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose: Hebi: Hanamaru)-Summoning:Snake: Hanamaru
Type:Supplemetary
Rank:B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user summons a giant snake about the size of Manda. Hanamaru can eject poisonous venom when she bites her opponent.She also has a long line of sharp scales shooting out of her back. Hana can also shoot them out of her back an regrow them at a fast rate.
~Do you have the Summoning contract for snakes?~

Yes i do Kaito taught me

You're not allowed to edit your posts after a mod does -__-" Reply to him on a VM or resubmit the jutsu with the answer. However, for doing so ( and being so lazy that apparently you don't plan to read the rules on the first post of this thread ) you are banned from submitting customs for a week, that is until 31st July. Good day to you, madam.
 
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Pervyy

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Re: ♦ Custom Jutsu Submission ♦

--------------------------------------------------------------------------------

Sage art: psychosis
Rank: S
Chakra: 80
Distance: short-long
Type: supplementary
Description: this jutsu is a powerfull genjutsu based off sight when the oppoenent see's you the natural energy around you he will be put into a trans which is hard to escape and there are the simptoms Abnormal displays of emotion, Confusion, Depression and sometimes suicidal thoughts Disorganized thought and speech Ex
Extreme excitement (mania) False beliefs (delusions)Loss of touch with reality, Mistaken perceptions (illusions) Seeing, hearing, feeling, or perceiving things that are not there (hallucinations) Unfounded fear/suspicion, due to these traits he is un able to be released by pain, if this uses has any shaddow clones or allies they will be seen as threats and in his trans he will attack them with out knowing.


Note: Must know sage mode
Note: only usable 2 times a fight
Note: Due to the delusions and there loss of touch with reality, pain cannot break this genjutsu.

Co creators: Uzimakejake, zen
~WTF Declined!~
 
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-Tauburn-

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Re: ♦ Custom Jutsu Submission ♦

(Katon: Kouen Enkei) - Fire Release: Flame Circle

Rank: A
Type: Defense
Range: Short
Chakra cost: 30
Attack points: N/A
Description: By focusing fire chakra through all his pores, the user will be able to momentarily create a fireball around him. This fireball is more like a burst of fire, therefore making it a great counter against intangible (wind) and tangible matter (shatters low level rock). If used with great timing this jutsu can protect from B-rank and under attacks (except water).
-Can only be used 3 times per match
-No S-rank and above fire jutsu the next turn



(Raiton: Itten Nami) - Lightning Release: Lightning Point Wave

Rank: A
Type: Offense
Range: Short-Mid
Chakra cost: 30
Attack points: 30 (Paralyze)
Description: After infusing both his hands with a great amount of Lightning chakra, the user will slap his hand, creating a lightning shock wave covering everything in front of the user. This jutsu deals very little damage to the enemy but leave him paralyze for one whole turn.
-Can only be used three times per match
-The user cannot use S-rank and above lightning the next turn
~Both Declined~
 
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Magellan

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Re: ♦ Custom Jutsu Submission ♦

Doton: Jige Supaiku - Earth Release: Underground Spikes
Rank: A
Type: Defense
Range: Short-Mid
Chakra cost: 30
Attack points: N/A
Description: After quick succession of hand seals, the user will slap both his hands on the ground, creating dozens of earth spike. However, these spike will not be created above the ground, but under it. Due to their greater density, anyone traveling underground and being mid-range from the user will be impaled by those spikes (unless being at least 10 meters under ground).
-Can only be used twice per match
-No A-rank and above earth jutsu the following turn

Co-creator: Izuna Uchiha and Magellan
~Declined~ Unrealistic since for spikes to form there would need to be open space
 
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Izuna Uchiha

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Re: ♦ Custom Jutsu Submission ♦

(Shadoushīru) - Shadow Seal

Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user will slap both his hands together, channeling chakra in them. Then, 2 kanji will appear on his palms. On the right hand "Release", on the left "Seal". The right hand makes it possible for the user to summon kunais or shuriken to his hand (one at a time), and the left hand allow him to seal them (one at a time).
-Can only be used by Izuna Uchiha


Note: We've seen plenty of jutsu similar in the naruto universe, used by common ninja such as Tenten and by more skilled ones such as Sasuke. Also here's some jutsu that have the same idea behind them in the official jutsu list:

(Ho/Mizu/Kaze/Tsuchi/Rai Houin) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique used to seal away either Fire, Water, Wind, Earth, or Lightning as a result from a jutsu(seals only one jutsu per usage).


Prove that it's possible to seal an attack on contact


(Soushouryuu) - Twin Rising Dragons

Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: A summoning technique meant almost exclusively for weapon�s experts. To begin, the shinobi will remove two scrolls and set them on the ground, after forming the necessary hand seals, the two scroll rise into the air and begin to swirl around a middle vortex that is the user. They then use this space to launch themselves into the air between the spinning scrolls. From these scrolls the ninja can then summon a mass of weapons, which they then begin to throw at their opponent. If the first barrage fails, they can use wires that run from each weapon to their fingertips to pull them back into the air to strike at their opponent again.


Prove that it's possible to summon weapons


(Petorafaaingushīru) - Petrifying Seal

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: A special seal design to release a lightning shock wave that expand in the near vacinity. If hit, the lightning delivers a crippling pain and paralyze the opponent for 1 turn, without injuring him. The seal is activated after the user makes one handseal. Like most of his ninja tools, the user will hold between 10-20 of these seals with him.
-Can only be used by Izuna Uchiha


Note: Again, this jutsu is based on the same princible as above (especially the Fire/Water/Wind/Earth/Lightning Sealing Method). Also I don't think there's any need for restriction since it's not a jutsu but a seal, like a paper bomb or the 4th seals. It's up to the ninja how many he wants to bring in a fight. Plus it's B-rank.


(Sairentosutoraiki) - Silent Strike

Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: After performing 3 handseals, a thin layer of wind will form, coating the user. This suit will help him run faster as it reduce the friction through the air and inversely gives a better grip on the ground. But it's true asset is the fact that while walking/running the user won't make any sound nor can he be tracked by smell, making it perfect for silent assasination. This jutsu is best used in combination with the Hidden Mist technique.
-Can only be used 3 times per battle
-Last 1 turn
-Can only be used by Izuna Uchiha
~All Declined~ Do not resubmit
 
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Anbu578

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose:risu katana) Summoning: Squirrel Blade
Type: Supplementary
Rank:A
Range:Medium
Chakra Cost:30
Damage Points:60
Description: After summoning the Squirrel Warrior the user may complete another series of hands signs to summon Squirrel Blade/ the blade increases the range of the Warrior's normal attacks and increases the speed of the Warrior

* Only Anbu578 may use and train this jutsu
* Has to be equipped to Squirrel Warrior
~Pending~ Do you have the squirrel contract?
 
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Gin-Sama

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Fiends
Scroll Owner: Gin
Other Users who have signed contract: N/A
Summoning Boss if existing: King of the Fiend - Doppelganger
Other Summoning Animals tied to contract: below

  • Doppelganger
  • Van Gelfs
  • Vigoor
  • Bast
  • Ariochs
  • Inferno Shadow Demons
  • Crow Shadow Demons
  • Flare Shadow Demons
  • Lesser Shadow Demons

(Kuchiyose no jutsu-Doppelganger ) - Summoning jutsu - Doppelganger


Rank: S
Type: Summoning
Range: N/A
Chakra Cost:40
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Doppelganger. (Doppelganger Demon) are considered one of the more sinister and deadliest warriors of the fiend, due to their ability to assume a fiendish form of, and mimic abilities of their enemies, right down to their combat skills and powers.
His abilities
Shape Shift: Just by looking at their enemies, these fiends can assume the form of their enemies, however not an exact identical, as they will retain warped fiendish appearances to strike fear into their enemies.
Mimic Abilities: The more frightening ability, just from observation these fiends can mimic every ability of their enemy, such as combat skills, agility, strength and even weapons and powers, feats that would take years to mastered learned in a blink of an eye. They can also copy the enemy's voice as well, but it sounds bolder. Sometimes even improving on the original, he can copy all elemental A-rank jutsu below.

You must be registered for see images
*Can only be used for 4 turns
*can be summoned 2 times per battle
*no other fiend summon if his in the battle
Note:can only be use by Gin

(Kuchiyose no jutsu-Van Gelfs ) - Summoning jutsu - -Van Gelfs

Rank: A
Type: Summoning
Range: N/A
Chakra Cost:
30
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Van Gelfs. he has i wings and a strong claw times 2.5 Meters tall.
His abilities:
Van Gelf Punch: Using their brute strength, their melee attacks consists mostly of punching attacks.
Pounce: Van Gelf can jump a long distance landing on their victim, anyone caught in the pounce will be pulverized with multiple punches.
Fireballs: The projectile attack of the Van Gelfs, spitting fireballs at their enemies from a distance.
Fire Breath: Spraying a breath of fire in front of them, burning anything caught in the flame. Van Gelfs also have a grab move where they use the Fire Breath on an enemy they are holding in their hand.
Flight: Only Van Gelfs with wings are able to fly.
You must be registered for see images
*Can only be used for 4 turns
*can be summoned 2 times per battle
*no other fiend summon if his in the battle
Note:can only be use by Gin

(Kuchiyose no jutsu-Vigoor ) - Summoning jutsu -Vigoor

Rank:
A
Type: Summoning
Range: N/A
Chakra Cost:30
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Vigoor. he is also known as Knightmare Fiends are the Elite Fiend, Their preferred weapon of choice is the Dabilahro, a giant sword that weighs at least 100 pounds.
His abilities
Berserk Mode: When angered enough they will enter a Berserk mode, turning black and red, becoming even more deadly and relentless in their attacks.
You must be registered for see images

Berserk Mode picture
Counter Attack: They will counter attack any attack anyone throws at them, they are especially immune to Flying Swallows, the only way to beat this is to let them make the first move and Counter Attack or Intercept them or dodge and attack them when they are open.
Swordmanship: Vigoor are experts at using the Dabilahro, they will use it with a lot more ease. they can do a flaming dash, 2 hit flame dash, an impaling dash, and a 2 or 3 hit combo if given the chance.
Fireball: They have fireball attacks they can be shot in volleys, keep a close range on them to prevent them from using this.
Volcano Slam: This is like their Ultimate Technique with the Dabilahro, they will slam the ground a beam of flame will come upwards. Vigoorian Berserkers love to use this move after counter attacking a flying swallow, dangerous against those who like to spam flying swallows
You must be registered for see images

Normal mode picture
*Can only be used for 4 turns
*can be summoned 2 times per battle
*no other fiend summon if his in the battle
Note:can only be use by Gin

(Kuchiyose no jutsu-Bast ) - Summoning jutsu - Bast
Rank: A
Type: Summoning
Range: N/A
Chakra Cost:30
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Bast. Bast also known as kyatto in Japanese, they are a race of female humanoid cat fiend, fast and deadly, they will pounce on the slightest mistake.
Her Abilities
Agility: Bast are fast and agile on all four limbs while standing on two legs to swipe, making them extremely evasive easily dodging attacks while swiping with their deadly claws. They can also crawl run along walls.
Claws: Deadly and powerful, her claw attacks can quickly rip a human to shreds. Bast Fiends enjoy sinking their claws into their victims face while spinning around with their full weight. They also have a two hit combo and an uppercut move.
Pounce: A pouncing move Bast use to launch their attacks, they can leap a long distance with this move.
You must be registered for see images
*Can only be used for 4 turns
*can be summoned 2 times per battle
*no other fiend summon if she's in the battle
Note:can only be use by Gin

to all the RP mod..
please guide me how to do this to get approve Please

~ WTF Declined ( do not resubmit ) ! ~
 
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Naruto..

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Re: ♦ Custom Jutsu Submission ♦

Doton: Yokoana - Earth Release: Tunnel
Rank: C
Type: Supplementary
Range: Mid-Long
Chakra cost: 20
Attack points: N/A
Description: The user will stomp on the ground thus creating a long and wide tunnel underneath him and his/her opponent.

~ A lot of similar techniques exist like this O_O ~
 
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UzumakiJake

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Re: ♦ Custom Jutsu Submission ♦

Senjutsu: Genso Roketto (Sage Art: Elemental Rocket)
Range: Med-Long
Type: Attack
Rank: S
Chakra: 80
Damage: 80
Description: By shooting a chunk of earth out of the ground and boosted by stream of wind and sage chakra you can make this chunck of rock go so fast it will break the sound barrier so even if the jutsu misses (even frog katas if the jutsu misses it still damages the opponent.) it will still do internal and external damage to anything in its path. And if used in short range the opponent takes damage as well. Sage mode increases the strength and speed of this jutsu so that it can go as fast as stated. Take the giant resengan went from the size of naruto's head to the size of a house.

* Must know sage mode
* Must Know earth and wind
* Only Usable 2 times a game.



Example of what I mean:


this jet did external and internal damage to this building it wasn't anything extreme but it's still damage.

(Katon: Jihatsuteki Nenshou) Firestyle: Self combustion
rank: Forbiden
Type: Defence/attack
Range: Short
Chakra: 80
Damage: 80
Description: By consintrating your chakra into your body you can create a fire that ingulfs you from the inside while in this state you can escape an enemy, small genjutsu or increase your taijutsu so if the enemy touches you they get burned and if you hit or kick them it does fire damage. But at the cost of your life.

*Must know fire
*Only usable once
*Causes death.

(Suiton: 100 shita umi)Water style: 100 feet under the sea
Rank: B
Type: supplementary
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Being sucked into the water the opponent is then sucked down into the water and it takes them 100 feet under, it does not damage them or do anything to harm the enemy this jutsu is used to allow the user to prepare for his next move or escape if needed in other words gives the user as much time as needed until the opponent can swim back to the surface. this happens fast enough it makes it hard to counter unless you have sharingan or byakugan or something that see's chakra before hand.

*Water must be at least 100 ft. deep in order to use.
*

~ Um WTF. All Declined, do not resubmit ~
 
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Ryuji

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Re: ♦ Custom Jutsu Submission ♦

(Katon:Hi Nettto)-Fire Net
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 25
Damage points: N/A
Description: By chanelling fire chakra into their dominant hand the user shoots a fire net at the opponent attached to the finger tips by little streams of fire to trap the opponent and causing 1st degree burns.
Note: Can only be taught by Ryuji

~ Approved ~

Custom Weapon: Igneel No Ken
Type: Attack/Defense/ Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (10+ in each turn)
Damage Points: 80
Description: The user will bite his thumb and write ''Ryu'' on his rigth hand to summon a sword. It's name comes from an ancient Dragon capable of spiting intense flames, since this sword is made of the dragon's fang, it can absorb and control fire at the users will (natural fire or the user own fire). As well the sword can release a powerfull blast of fire in the shape of a wave or a dragon by focusing a large amount of fire chakra into the tip of the sword.
Picture:
You must be registered for see images


~ Next time use a spoiler for your Images. Declined, OPed ~
 
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Goddess

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Re: ♦ Custom Jutsu Submission ♦

(Chikyū toripuru Rashōmon) - Earth Release: Earth Triple Rashomon

Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Attack points: N/A
Description: After making 13 handseals, the user will slam his hand on the ground, gathering minerals from Earth's crust. Then with three more hand seals, three earth walls will emerge from the ground in front of the user. The two first walls are composed of several natural insulator such as Quartz, Teflon and Parafin (the last one being normal earth). Hence, this jutsu is a perfect defense against Water/Lightning combo (since the lightning is neutralized) and against weak Fire/Wind combo because of the minerals higher melting point.
-This jutsu can only be used 3 times per battle
-No S-rank and higher earth jutsu the next turn

~ WTF. Declined, do not resubmit ~
 
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-Naruto Uzumaki-

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Re: ♦ Custom Jutsu Submission ♦

Summoning Jutsu: Infinite Seal Creation (Kuchiyose: Mugen Fuu Kurie-shon)
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: After a quick succession of hand seals, the user slams their palm onto the ground, summoning forth a countless quantity of seals (i.e. exploding tags, seals required for fuuinjutsu, etc.) that are scattered across the battlefield. If the users summons seals that must be triggered to activate (as in performing a hand seal), they are capable of making as few or as many of said seals activate.
Note: Only one type of seal may be summoned using this technique (meaning the user can't summon multiple types of seals at once). However, if the user performs this technique again, they may summon a different type of seal then before.
Note: Can only be used twice per battle.

~ Declined. Its a nice concept, but would make sealing jutsus requiring seals in certain places to be an auto-hit and kill. ~

(The seals poof to the field the same way shadow clones or actual animal summonings appear.)
 
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Shig

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Re: ♦ Custom Jutsu Submission ♦

(Inperiaru Ningyō: Dansu ni Hyaku no Monshō) - Imperial Puppets: Dance of The Two Hundred Arms
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The puppeteer makes two handseals, the chakra threads connect to two puppet arms, that slowly open from another, revealing up to 200 arms, each arm is a bit sharpened, enough to poke a whole, similar to a needle hole into the opponent, but not sharp enough to stab him through. Once the arms are formed, they start hitting the opponent, with the first arm shooting him upwards, and the other 199 circling around him, then, finally taking a position above him, shooting him downwards into the ground. The altitude and speed are strong enough to create a small hole in the ground, in which the opponent can easily fit in.
- May be used twice per battle.
- Must be a puppeteer in order to use.
- Must be taught by Shigure.


~ Approved ~

(Sanagi ~ Ningyo) - Sanagi ~ The Puppet
Rank: S
Type: Supplementary ~ Attack
Range: Short-Long
Chakra Cost: 40(+10 per turn; +10 chakra to all of Sanagi's main skills, if used by Sanagi ~ The Puppet)
Damage Points: N/A (+20 per fire jet/water stream/electric shot)
Description: The main puppeteer encases himself into an Iron sarcophagus, which gets automatically buried into the ground, hidden from the opponent(s) eyes should there be something blocking the opponent's vision. The Puppet Sanagi has no physical difference from the original Sanagi, though, he doesn't have an own mind. Sanagi needs to be in a 15 metre ( Short-Mid from position of sarcophagus ) radius in order to control Sanagi ~ The Puppet. Sanagi ~ The Puppet is able to control, and use all of Sanagi's puppet techniques but not Ninjutsu. The Puppet has several alterations:
  • Fire insertion(if a fire burst is used, it is considered as a technique, thusforth, if it is used you can use only 2 other techniques)
  • Water insertion(the same as Fire insertion)
  • Two metal insertions, of positive, and negative attraction, forming electromagnetism, that is used to shoot out electric blasts(the same as Water and Fire insertion.
If Sanagi ~ The Puppet suffers any type of strong physical damage(B-Rank and above) he is completely destroyed, and he must be re-created.
- Sanagi may not use Sanagi ~ The Puppet if he already entered battle without him, in order to use The Puppet, Sanagi must do it in the first move, and unnoticed from the opponent
- Each Fire, Water and Lightning shot are considered techniques.
- Sanagi must wait at least 5 turns in the sarcophagus, or, if The Puppet is destroyed, in order to get back out.
- If Sanagi gets out when the Puppet is not destroyed after the five turns, The Puppet will switch places with Sanagi, into the Iron Sarcophagus.
- The Sarcophagus has four very small holes at the sides, next to the encased, that have three metal insertions in each, one up, one down and one to the right. In order to open it, the encased must push all three at a time, using the Chakra Threads used to control Puppets. If Sanagi ~ The Puppet dies, the first time, the Chakra Threads will give the user a small amount of time(about 20 seconds) to push open all 12 metal insertions in order to escape. If it gets destroyed after Sanagi and The Puppet have swapped places already, the Chakra Threads are instantly disabled and Sanagi gets stuck into the Sarcophagus.
- Only Sanagi should be able to use this, as it is a replica of himself. However, if Sanagi teaches this technique to someone, the replica is still of Sanagi.

~ Approved. A very nice idea. ~

Feel free to add or remove anything, or just underline what I must remove, and I shall.

(Puppet biography is coming soon, need to be prepared for it. :p)
 
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