[ARCHIVE] Custom Jutsu Submission - I

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Passion

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Re: ♦ Custom Jutsu Submission ♦

( Mokuton: Hashirama saibō ) - Wood release: Hashirama Cells
Rank: S
Type: Defensive - Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: N/A ( + 80 when hits opponent )
Description: As shown in manga Hashirama Senju's cells have the power to turn into wood. So Hashirama will focus Earth and Water based chakra all around his body turning part of his body into Wood or tree that can be used to attack or defend. This jutsu is double edged blade so when this jutsu is used the wood user that has Hashirama cells will lose part of own body resulting eventually the fact that user's body will fully turn into tree.
Note:
- Can be used Three times and the third usage turns the user whole body wood
- First time using this jutsu results user losing left hand as the second time costs right hand
- When hand is lost user cannot use handsealed jutsu and the hand can be recovered at hospital

~ Approved ~
( Mokuton: Satsubatsu koeda kanadzuchi ) - Wood style: Brutal twig hammer
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: User will pick up twig or a branch of somekind and infuse earth and water based chakra into it. After it user will swing his/her hand which is holding the twig like he/she would be throwing it but instead of throwing user will keep the hold on the twig and the chakra infused to twig will let it turn into gigantic hammer that's handle will extend into short to long ranges but the further the target is the longer time it takes to swing this twig and the more time opponent has time to defend.
Note:
- Can be used once
- No water jutsus at the same turn

~ Approved ~
 
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mangekyou sharingan

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Re: ♦ Custom Jutsu Submission ♦

(dansu deddo)-dance of deads
Type:Attack
Rank:A
Range:Short
Chakra Cost:30
Damage Points:60
Description:zetsu will attack the opponent but when the attack is about to conect,zetsu will separate,one half will attack from the right side while the other one wil atack from the left side.This jutsu is a surprise attack,since the opponent isn?t expecting zetsu to separate.
Note:can only be used by zetsu
Note:can only be teached my mangekyou sharingan

~ Declined ~
 
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Pain..

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Re: ♦ Custom Jutsu Submission ♦

( Nomi zumamu ) Flea zumamu

Rank: A
Type: Attack
Range: Long
Chakra: 30
Damage: 60
Description: The user focus chakra on there hands and do the necessary handseal and perform the handseal summoning nomi in the sky. Nomi can perform water from his mouth only to B rank nomi also can perform fire but only to C rank. Nomi mouth have a venom that if someone touch it it could put the opponent in sick type and could now breath normal. Nomi can bite the opponent to.

~ Declined ~
 
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Smoker

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Re: ♦ Custom Jutsu Submission ♦

Suiton : Oshid Mizu Satsu Koumaru - Water Release : Pressured Water Split Ball
Rank : B
Type : Attack
Chakra : 20
Damage : 40
Description : Mertan Will Focus Large Amount Of Water Chakra In Its Mouth , After It He Will Pressurize It Making It Hard As Rock , After It Mertan Shoots A Huge Ball Of Hardened Water Due The Big Pressure , As The Ball Is In The Air It Splits To Little Hardened Balls , Due The Split Its Harder To Dodge .
- Usable Only By Mertan -
- Hippo Summoning Is Taught Only By Tsuke - Kun -

~ Approved ~
 
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Konoha's Yellow Flash

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Re: ♦ Custom Jutsu Submission ♦

(Kage Fuchi Tama) Shadow Abyss Shell
Type:Supplementary/Defense
Rank:A
Range:Short-Long
Chakra Cost:30
Damage Points:N/A
Description: By either binding the target with the shadow, or surrounding enough shadow around the target, the user forms handseals, enveloping the target in a shell of solid shadow. This shadow is impervious to nearly all weapons, taijutsu, and ninjutsu . This jutsu can also be used on the user for protection(although it can be deadly since the user doesnt know what is happening on the outside). The shell entombs either user or target in a space of complete sensory deprivation. Inside the shell, they cannot hear the outside world and cannot touch the shell. The target or user’s sense of time is completely skewed and what in reality is only a few brief minutes soon begin to feel like hours, instilling a psychological panic or despair upon the target.
Note: can only use once per battle
Note: can only be used/taught by Konoha?s Yellow Flash
Note: (-20) to the user if used on himself for protection
Note: only nara clan members can use this jutsu

(Genjutsu:Shibirekan) Genjutsu: Numbness
Type:Supplementary
Rank:A
Range:Short
Chakra Cost:30
Damage Points:N/A
Description:The user disrupts the opponents chakra in such way that he loses the sense of touch. Therefore, he can't break genjutsus by self-inducing pain in any way.
Note:Can only be used/taught by Konoha's Yellow Flash
Note:the genjutsu lasts only for one turn
Note:the opponent, however, will feel if he gets hit by an incoming attack(a clone may be used to perform the attack)
Note:may only be used twice per battle

~ Both Declined, do not resubmit ~


--plz edit or change things in the last one to have it approved,ty--
 
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Ben-sama

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Re: ♦ Custom Jutsu Submission ♦

(Mokuton : Yaku Shifuto) Wood Release : Position Shift
Rank : S
Type : Supplementary
Range : Short/Long
Chakra Cost : 40
Damage Points : N/A
Description : The user will fuse his body with a single tree and will be capable of quickly shifting his position from one tree to a nother in mere seconds (easily detectable with sensory techniques, sharingan, byakugan etc.).
- Twice per battle
- No Mokuton the next turn this jutsu is used
- No Suiton the turn this jutsu is used
- No Doton the turn this jutsu is used

~ Declined, no cheaper versions of Mayfly please O_O ~
 
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Kaziname

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Re: ♦ Custom Jutsu Submission ♦

(Suiton: Mizu Funshutsu )-Water Style: Water Eruption
Type: Supplementary
Rank: B
Range: short/mid/long
Chakra Cost:25
Damage Points: N/A
Description: After performing needed handseals, user molds his water chakra in his hands and after that he puts his hands on earth, causing huge water eruption from underground waters. After eruption, deep water covers whole area.
*note- can be only used once in a battle
*note- can be only taught by Kaziname

~ Approved ~


-------------------------------------------------------------------------------------

(Suiton: Hakei )-Water Style: Wave Form
Type: Attack
Rank: A
Range: short/mid
Chakra Cost:30
Damage Points: 60
Description: User concentrates on water element and after required handseals, he emits water element chakra throughout his body thus transforming it into the liquid. Then he moves towards his opponent in form of tidal wave, hitting his opponent with mass of 200 pounds. After opponent being hit by the wave, user transform into the human form again and opponent is left unconscious.
*note- can be only used on wet surfaces
*note- can be only taught by Kaziname

~ Declined ~
 
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Kiba Inuzuka

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Re: ♦ Custom Jutsu Submission ♦

Under blast [ Tsukebusoku ]
Type: Supplementary
Rank: A
Range: short/mid
Chakra Cost:100
Damage Points: 40
Description: The user look into the other person eye's when they lock eye's the user body ture to flame's cherry blossoms that then go to the other person and burn them.but this don't burn them at all it just to take they mind of what the know is real and what not.when the person don't know where they at the user come form under ground and throw a huge flame blast form under.
*can be use 2 time's a match
*thing's that can break this genjutsu is Byakugan,Sharingan,MS and any summoing
*user have to have sharingan v.2

~ Approved ~

I added the Japanese name for "Under Blast"
 
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aTastyCookie

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Re: ♦ Custom Jutsu Submission ♦

(Sutansu no Tora)The Tiger Stance
Type:Supplementary
Rank:C
Range:N/A
Chakara Cost:20
Damage:(+10 To Taijutsu)
Description:Tiger Stance is used for the most efficient attacks. It centers around dealing large quantities of damage very quickly to the maximum number of opponents. When in this stance, the user spreads their feet fairly far apart and bends their knees. This enables them to move quickly in short arcs and radiuses. Arms are held with their elbows at the user's sides, wrists out to each side, with palms up and fingers extended like claws. The user must maintain chakra in their hands and thighs. Tiger Stance has has excellent slashes and radial attacks, good speed and grapples, poor defense and limited range. Constant motion means that Tiger Stance hardly ever uses kicks. Tiger Stance works well with Fire, Electricity, and Weapons; it does not work well with Water. It is resistant to Water, and weak to Earth.

(Sutansu no Kame)The Tortoise Stance
Type:Supplementary
Rank:B
Range:N/A
Chakra Cost:25
Damage Points:(+13 To Taijutsu)
Description:Tortoise Stance is used for superb defensive capabilities. It centers around transferring, removing, and re-directing damage into the ground or the enemy. When in this stance, the user spreads their legs a little bit, keeping them slightly bent. Then they jump up, and drive their ankles into the ground a few inches. This makes it nearly impossible for them to move or be moved. One arm is kept at the user's side, ready to punch, and the other is held above the user's head. Hands are closed to minimize the chance of injury to the fingers. Chakra is concentrated in the user's legs, abs, and torso. Tortoise Stance has excellent blocks, good recovery and regeneration, good grapples, and limited movement and range. The user cannot kick because their feet are stuck in the ground. Tortoise Stance works well with Water and Earth, and poorly with Electricity. It is resistant to Air, Earth, and Electricity, and it is weak to Fire.

(Sutansu no Urufu)The Wolf Stance
Type:Supplementary
Rank:A
Range:N/A
Chakra Cost:30
Damage Points:(+17 to Taijutsu)
Description:Wolf Stance is used for variety and distance. It specializes in movement, agility, and striking an opponent from a distance. It greatly resembles a standard fighting stance, such as Bushido or Tae-Kwon-Do. One foot forward, one a little to the side, knees a little bent. The hands are kept up, to block the face, and allow for quick jabs. Chakra is concentrated in the legs and upper arms, for speed and striking power. Wolf Stance has excellent movement, good kicks and range, and fair grapples, punches, and blocks. Because the suer is constantly bouncing, they have little stability when struck. Wolf Stance works well with Water, Air, and Ranged Weapons. It does not work well with Earth, which it is resistant to. It is weak to Air.

*Note*
-Can Only Be In One Stance At A Time
-Have To Wait 1 Turn To Change Stances
-Must Go In Order Tiger, Turtle, Wolf

~ No rip=offs from other sources ~


(shindou)Tremor
Type:Attack
Rank:D
Range:Short-Mid
Chakra Cost:10
Damage Points:N/A
Description:he user builds chakra into their hands and then slams their fists or palms into the ground. By exerting enough force, they are able to send out a ripple that can stun or trip any moving ninja caught in the effective range. This technique cannot be used in quick succession, as it puts a strain on the user's chakra network and arms.
-Can Only Be Used 3 Times

(dokuro assaiki)Skull Crusher
Type:Attack
Rank:B
Range:Short
Chakra Cost:25
Damage Points:40
Description:To use this technique, the defending ninja must be stunned or otherwise paused for a second. The user grabs the stunned opponent around the abdomen and picks them up. Then, with a sudden twist of the arms, they invert their captive and slam the defender's head into the ground. This causes fairly intense pain and a loss of concentration.
-Can Only Be Used 2 Times

~ Both Declined, similar to existing jutsu ~
 
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HiddenShadowNinja

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Re: ♦ Custom Jutsu Submission ♦

Opening the Gate: The Nine
Type- Attack
Rank- Forbidden
Range- Short-Long
Chakra cost- 50
Damage- 90
Description- After summoning The Black Gate the user opens its doors by sending his shadow chakra into them. This reveals nine hooded black riders on horseback with long swords lined up across the opening. These riders then encircle the opponent to converge on him/her all at once slashing down from each side. After the attack is finished they return through the Black Gate which then dissapates back into the shadows. These riders are the original nine Shadow users. They attempted to make a forbidden jutsu but it backfired upon them and their shadows are now trapped within the jutsu they tried to create, forced to do the bidding of any Nara clan member strong enough to summon them. However, once the gate is opened it can no longer protect the user.
*Only HiddenShadowNinja can use/teach this jutsu
*Must be a member of the Nara clan to use this jutsu
*Must have Summoned The Black Gate beforehand.
*The Black Gate dissapears after this jutsu is preformed.
*No other Shadow jutsu for 2 turns after this
*These riders only last for the turn this justu is used
*This jutsu can only be used once per battle

(I changed the description and added more restrictions from the last time)

~ I don't care, if I decline it once without asking for more restrictions, that means you don't resubmit ~

(Ho-Kage)-Fire’s Shadow
Type- Offense / Defense
Rank- Forbidden
Range- Short-Long
Chakra cost- 50
Damage- 100
Description- This is an incredibly difficult technique to master as it requires the user to mold three types of chakra together as well as use shape manipulation. To preform this jutsu the user molds together his Fire, Earth, and Shadow chakra, and shapes it into a giant creature which is totally under the users control. It’s body is made of molten rock, while it’s insides are pure shadow for defense. It weilds a sword of fire in it’s left hand, and a whip of fire in it’s right to attack. While controlling this monster the user cannot use any other jutsu at all.
*Only HiddenShadowNinja can use/teach this jutsu
*Must be a member of the Nara clan to use this jutsu as it uses Shadow chakra
*This jutsu only lasts for one turn
*Can block up to S-rank Water jutsu and S-rank Wind jutsu.
*Is highly susseptable to A-rank Lightning and above.
*A-rank water jutsu and above can defend its fire weapons with ease.

~ Oh HELL NO. No merging Shadow with any element. EVER. ~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

(Fuuton: Kazekahen Hanasaku) Wind Petal Blossom
Type: Attack
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage: 50
Description: The user preforms a short series of hand seals while inhaling a large amount of wind. They then blow a steady stream of wind out of their mouth in the form of hundreds of small petals of wind. Each of these petals are the size of rose petal. The wind petals shoot towards the opponent in a 45* angle cone shape. These petals are extremely sharp due to the slicing nature of wind but because of their size they cannot cut very deep. They make up for their lack of strength in their numbers. An opponent hit by this jutsu will become covered in shallow cuts all over their body.
~ Can only be used 3 times per match.

~ WTF ? Senbonzakura ? ~
 
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Smoker

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Re: ♦ Custom Jutsu Submission ♦

( Suiton : Koukuu Mizu Otoshiana - Water Release : Flying Water Trap
Type: Attack - Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage: 60 / N/A
Description: User Will Focus Their Water Chakra And Make Orb From A Lake , The Orb Can Be Controlled By Water Chakra , User Makes The Orb To Hit Opponent And Opponent Will Be Trapped Inside It , It Lasts Long As Enemy Gets Drowned .

~ Declined ~
 
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Caliburn

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Re: ♦ Custom Jutsu Submission ♦

This one already got approved, but I'm adjusting some things: the rank lowered along with the rest and edited the restrictions for it.

Type: Attack/Defence
Rank: Forbidden
Range: Short/Medium/Long
Chakra cost: 60
Damage points: 120
Description: The user collects a huge amount of katon-based chakra in his arms and releases it as a massive, large scale torrent of blade-shaped flames that strike the enemy in a spiral formation. Every time the enemy (or anything else for that matter) is hit with one of the blades it explodes with enormous force. As it are blades they make a slashing motion and blow up on contact, taking parts of the surface of the earth with it.
Because a large amount of blades is released, the part of the battlefield hit gets a number of large, smoldering craters. It also evaporates watersources.

*Can only be used by Caliburn*
*Can only be used once per battle*
*-20 damage to the user due to it uses an enormous amount of fire chakra*
*The user can't use any fire juts's the next two turns*



New one:

Type: Attack/Defence
Rank: S
Range: Short/Medium/Long
Chakra cost: 40
Damage points: 80 (-15)
Description: The user collects a huge amount of katon-based chakra in his arms and releases it as a massive, large scale torrent of blade-shaped flames that strike the enemy in a spiral formation. Every time the enemy (or anything else for that matter) is hit with one of the blades it explodes with appreciable force. As it are blades they make a slashing motion and blow up on contact, taking parts of the surface of the earth with it.
Because a large amount of blades is released, the part of the battlefield hit gets a number of small-sized, smoldering craters.

*Can only be taught by Caliburn*
*Can only be used twice per battle*
*User's hands become useless for Tai/Ken jutsu for one turn after. Handseals speed is also slowed to Jounin level*
*The user can't use any fire juts's the next turn*



~ Approved, I edited bits ~


Rank: Forbidden
Style: Attack/Defence
Range: Short/Medium/Long
Chakra cost: 60
Damage points: 120 (-20)
Description: The user starts to focus katon-based chakra in his entire body and releases it, which engolves the user completely. The fire is used as a booster-yet, especially around the joints and the feet. This gives the user an instant boost of extreme speed. Then he is boosted in one straight line towards the opponent and attacks him with a straight fist. By focusing a large amount of katon-chakra into the fist at the same time, the user punches and burns straight through the opponent.
The boost is so strong it looks like an arrow of fire that pierced the opponent. As last a part of the chakra that was focused into the users fist is released as a spiral flame from the fist that spirals around the user and the entire fire arrow. The result of this is that it protects the users sides when he would miss and when he would hit, it would work like a drill through the opponents body making the damage higher. In case the opponent dodges the attack, he can still be hit by the spiraling flame as it becomes bigger and wider the further away from the point of the arrow (the fist).
The attack can also be used with a sword, though then the attack becomse more "sharp" and it's strong enough to pierce through water jutsu's of the same rank due to the double layer(spiral flame and the normal flames).

*Can only be taught by Caliburn*
*Can only be used once per battle*
*The user can't use any katon-jutsu's for the next two turns*
*The user can't use any forbidden-rank jutsu's next turn*
*The user receives -20 damage due to have severe burnings*
You must be registered for see images




~ Declined ~
 
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Musashibo

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Re: ♦ Custom Jutsu Submission ♦

(Buki: Mitsukai Katana) - Weapon: Angel Sword
Type: Supplementary
Rank: S
Range: Short
Chakra cost: N/A (-5 every turn)
Damage points: N/A (-5 every turn)
Description: This sword is kept with the user at all times, but all effects are activated once the user unsheathes it from it's scabbard. This weapon is worn either vertically on the back, horizontally on the back/waist, or normally like a katana on the hips. This weapon was made by a blacksmith that kept his secret formula and style to himself. He only crafts for people he believes is worthy of his work. The sword was created and was dubbed the name, "Angel" in sort of a reference to Angeal a long lost friend of his. This blade was made from hardened metal infused with his chakra, and the hilt and scabbard was made by a pure holy tree in the mountains collected every year. This sword can only be wielded by the pure of heart. The requirement for this sword to be wielded is so great that the user will have to sacrifice his or her chakra and her own life force to enhance their performance. Due to this requirement the user is not able to use this if cost of the use isn't payed. If so the sword will not work as it should and will only be used for melee combat. User cannot die from the cost and will be left with 1 health and 1 chakra.
Pros: User will deal +10 more damage when a jutsu requires a sword.
User will gain a boost in chakra control and so when chakra is used all attacks cost -5 chakra.
User will gain a bit of a speed boost with hand signs, foot movement, and physical acrobatics.
This sword is unbreakable.
User will be unaffected by C-Rank or lower Genjutsu.
Cons: User will lose 15 chakra and lose stamina a turn while this sword is unsheathed. Over six turns, the loss in stamina will reduce the user's physical movement to that of a Chuunin.
User can't cut or break through anything due to the sword being unbreakable.
User will be unable to cast genjutsus him or her self while this sword is unsheathed.
If the sword is sheathed, it can only be unsheathed again next turn.
Picture:
You must be registered for see images

~ Approved, I edited bits ~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

(Fuuton: Kazekahen Hanasaku) Wind Petal Blossom
Type: Attack
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage: 50
Description: The user preforms a short series of hand seals while inhaling a large amount of wind. They then blow a steady stream of wind out of their mouth in the form of hundreds of small petals of wind. Each of these petals are the size of rose petal. The wind petals shoot towards the opponent in a 45* angle cone shape. These petals are extremely sharp due to the slicing nature of wind but because of their size they cannot cut very deep. They make up for their lack of strength in their numbers. An opponent hit by this jutsu will become covered in shallow cuts all over their body.
~ Can only be used 3 times per match.

~ WTF ? Senbonzakura ? ~
I actually wasn't thinking of that when I created it, I thought of it when I was trying to create a custom wind element staff that had a flower at the head of the staff, but now that you mention it..... :p


(Doton: Totsugeki Doton) Rampaging Earth
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The user preforms a series of hand seals and then stomps on the ground. This causes the earth in front of him to rise up and shoot out towards the opponent in the form of a large bull's head. The head itself is about the size of a large boulder with horns as long as 3 meters. This attack happens in a similar fashion to water shark bomb as the bull head forms as it comes out of the earth, and then never losing contact with the ground charges towards the opponent, then it crashes back into the earth as it hits the opponent.
~ Usable three times per battle.
~ Can only be taught by Hypnotiq.
~ Needs source of earth. (So cannot be used on a roof for example).

(Doton: Mugen Totsugeki Doton) Infinite Rampaging Earth
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: A variation of Totsugeki Doton, the user preforms a longer series of hand seals and stomps their foot on the ground. This causes the earth in 5 locations on the battlefield (of the users choice) to uplift and form a boulder sized head of a Bull. These then converge on the opponent in the same way as Totsugeki Doton, crushing the opponent.
~ Can only be used once per match.
~ No A rank or above earth jutsu the following turn.
~ Can only be taught by Hypnotiq.
~ Needs source of earth. (So cannot be used on a roof for example).

~ Approved both ~
 
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Zenryoku

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Re: ♦ Custom Jutsu Submission ♦

updating this technique:
Kuchiyose no jutsu: Kyojin Taka (Giant hawk Summoning technique)

Rank A
Type: Summoning
Chakra: 40
Range: N/A
Damage: N/A
Description: The user summons the master of the skies a Giant hawk. The user can use the summon to fly about to gain an aerial advantage.
This is capable of using wind jutsu.

Note: Can only be used 2 times per battle
Note: Can only be taught by Casey Gaming.

and updating to the following template:

(Kuchiyose no Jutsu Kyojin Taka: Ehecatl no Taku Kaze) - Giant Hawk Summoning Technique: Ehecatl of the High Winds

Rank: A
Type:Summoning
Range: N/A
Chakra cost: 30
Damage points: N/A
Description: The user Summons Ehecatl of the High winds a Giant hawk. He is capable of using wind element up to A rank, and one S rank jutsu per battle. The user can fly on his back at fast speeds with greate manouverbility providing the user with good aerial skills and making them a hard target to hit. Ehecatl is also capable of mustering a strong current of wind up to A rank power by flapping his wings and sending the blast at the opponent. He is also capable of using his wings, talons and beak as extra means of attacks.

Note: Wind Current Can only be used 2 times per battle
Note: Can only be summoned once per battle
Note: Contract Holder Kaito-sama


~ Approved, I edited bits ~
 
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Yüme1

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Re: ♦ Custom Jutsu Submission ♦

(Etai-Kidate: seishitsu )-Nature Manipulation.
Type:Attack-Def
Rank:S
Range:Short-Long
Chakra Cost:40
Damage Points:N/A
Description:Nature Transformation (性質変化, Seishitsu Henka) is an advanced form of chakra control and a technique that is pivotal for the manipulation chakra and the creation of new jutsu. While Shape Transformation changes the shape and movement of chakra, elemental nature transformation changes the actual nature of the chakra, altering its properties and characteristics. It is notable that few shinobi can use both shape manipulation and nature manipulation.

Nature Manipulation/Transformation is one of two necessary techniques for creating a jutsu, its counterpart being Shape Transformation. Nature Manipulation entails the molding and defining of one's chakra into a innate type of chakra nature.

*Only Jin Enshirou can teach this Jutsu
*Must sign a certain contract that only Jin Enshirou posseses.

~ WTF ? This ability is known to all ninjas on NB ~

________________________________

(kawariyaku: Kaze Uindo)-Twin Rasengan
Type:Attack
Rank:S
Range:Short-Mid
Chakra Cost:40
Damage:80(+20 if with Nature Manipulation)
Description:The Twin Rasengan simply refers to the ability to form two Rasengans, one in each hand.This Jutsu is usually used for two enemy's, or one enemy with a very strong body structure or some type of armour on.Not only can you use the wind rasengan, but you can use two types in each hand.(Example:Fire Rasengan -left hand- Wind -right hand-)

~ Declined, no Rasengan variants any more ~


________
Note for Mods:
I know the Double, not twin but double Rasengan has been shown in the series and Manga but it is not a Jutsu placed in the Jutsu list of NB. So i thaught i'd Create it :D.btw not just a sage mode techinique as shown used my young naruto and jiraiya
___
(Ishi nai,teh)-Stone Transformation.
Type:Attack,Def
Rank:Forbidden
Range:Short
Chakra cost:50
Damage:80(Lethal to any limb of the body)
Descriptioin:The user concentrates his/her chakra into their right or left hand Ytilizing the chakra into a pale energy.Once the user touches thier enemy's body the pale chakra Utilizes the enemy's blood cells that are now dead blood cells but because it is mixed with the jutsu it petrifies the limb, or what it's touching.Upon impact what was damaged by this jutsu will break.

*Can only be taught by Jin Enshirou
*One must bear a special seal that Jin Enshirou Posseses.
______

~ Declined, WTF is pale chakra ? ~







 
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Zenryoku

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Re: ♦ Custom Jutsu Submission ♦

(Etai-Kidate: seishitsu )-Nature Manipulation.
Type:Attack-Def
Rank:S
Range:Short-Long
Chakra Cost:40
Damage Points:N/A
Description:Nature Transformation (性質変化, Seishitsu Henka) is an advanced form of chakra control and a technique that is pivotal for the manipulation chakra and the creation of new jutsu. While Shape Transformation changes the shape and movement of chakra, elemental nature transformation changes the actual nature of the chakra, altering its properties and characteristics. It is notable that few shinobi can use both shape manipulation and nature manipulation.

Nature Manipulation/Transformation is one of two necessary techniques for creating a jutsu, its counterpart being Shape Transformation. Nature Manipulation entails the molding and defining of one's chakra into a innate type of chakra nature.

*Only Jin Enshirou can teach this Jutsu
________________________________

(kawariyaku: Kaze Uindo)-Twin Rasengan
Type:Attack
Rank:S
Range:Short-Mid
Chakra Cost:40
Damage:80(+20 if with Nature Manipulation)
Description:The Twin Rasengan simply refers to the ability to form two Rasengans, one in each hand.This Jutsu is usually used for two enemy's, or one enemy with a very strong body structure or some type of armour on.Not only can you use the wind rasengan, but you can use two types in each hand.(Example:Fire Rasengan -left hand- Wind -right hand-)

________
Note for Mods:
I know the Double, not twin but double Rasengan has been shown in the series and Manga but it is not a Jutsu placed in the Jutsu list of NB. So i thaught i'd Create it :D.
___
(Ishi nai,teh)-Stone Transformation.
Type:Attack,Def
Rank:Forbidden
Range:Short
Chakra cost:50
Damage:80(Lethal to any limb of the body)
Descriptioin:The user concentrates his/her chakra into their right or left hand Ytilizing the chakra into a pale energy.Once the user touches thier enemy's body the pale chakra Utilizes the enemy's blood cells that are now dead blood cells but because it is mixed with the jutsu it petrifies the limb, or what it's touching.Upon impact what was damaged by this jutsu will break.

*Can only be taught by Jin Enshirou
*One must bear a special seal that Jin Enshirou Posseses.
______
twin rasengan is still a jutsu of the manga and anime plus its a sage mode technique
 

Lord of Kaos

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Re: ♦ Custom Jutsu Submission ♦

(Raiton: Enkou Yousei) Lightning Style: Halo Sprites
Type: Supplementary
Rank: S
Range: Mid-Long
Chakra Cost: 80
Damage Points: N/A
Description: The user channels the power of natural sprites a few miles above the earth’s surface, which are large scale electrical discharges which occur high above a thunderstorm cloud, or cumulonimbus. They are triggered by the discharges of positive lightning between the thundercloud and the ground. The user than uses their power to form reddish-orange and greenish-blue haloes of lightning. The haloes are then directed over the field in a circular motion, rotating around the field.. The user can channel the power of the sprites to perform special jutsu. The Haloes cannot be destroyed throughout the battle and last for three turns.
*can only use power from the haloes three times a battle*
*due to the large amounts of chakra needed to create the sprites, the user can only use one other jutsu the turn it is created.*
*can only be used once a battle*

~ Unrealistic, do not resubmit ~

(Raiton: Enkou Meiyaku) Lightning Style: Halo Covenant
Type: Offensive
Rank: S
Range: Close-Long
Chakra Cost: 40
Damage Points: 80
Description: After creating several Halo Sprites, the user channels the positive lightning circulating throughout the haloes. He channels the lightning by standing in between the haloes surrounding the field and performing a small string of Handseals. The lightning than travels through each of the haloes, gaining power on the way through them. After channeling the power, he than causes the sprites to release their disruptive lightning power directed towards the opponent. The power of the strike burns the air as it travels to its target, creating a trail of fire through the air. It takes two turns for the lightning to form and pass through all of the haloes. (the turn this jutsu is used in counts as a turn). As it passes each subsequent level, it gains more power each time due to the static charges in the atmosphere being absorbed through the haloes, doubling it’s destructiveness. It starts as strong as a C-rank lightning bolt and ends as powerfuls as Kirin.
*this jutsu is unavoidable with space/time jutsu*
*can only be used once*
*after using, the user cannot use S-rank higher lightning jutsu for the rest of the battle*

(Raiton: ELVES Menkan) Lightning Style: ELVES Discharge
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: By using the power from the Haloes orbiting the battlefield, the use creates several ELVES (Emissions of Light and Very Low Frequency Perturbations from Electromagnetic Pulse Sources). The user creates the ELVES by channeling the power from the haloes The elves are dim, red expanding glows of very intense Lightning in the ionosphere. The user than rapidly heats the chakra within the elves and create a blinding light that blinds all on the field except the user as it is his chakra creating the ELVES. The blinding light from the ELVES also releases all of the chakra the user has built up onto the field, making it near impossible for chakra sensing enemies to pinpoint the user’s location. The elves are created by the excitation of nitrogen molecules due to electron collisions (the electrons having been energized by the electromagnetic pulse caused by a discharge from the Ionosphere).
*this jutsu is escapable with space/time jutsu*
*can only be used once*
*leaves opponent blinded for two turns*

~ See above ~


Bone Limbs (Hone Eda)
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: 40
Damage Cost: N/A
Description: The user causes two arms to sprout out from under his current arms, making it possible for him to perform two jutsu at the same time. This jutsu requires no handseals as the arms just rip through the users skin. The user also can make additional limbs (i.e. legs) should he ever choose to do so.
*lasts for three turns*
*can only be used twice per battle*
*can only use up to S ranks simultaneously*

~ Declined, do not resubmit ~
 
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Passion

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Re: ♦ Custom Jutsu Submission ♦

( Mokuton: Satsubatsu koeda kanadzuchi ) - Wood style: Brutal twig hammer
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: User will pick up twig or a branch of somekind and infuse earth and water based chakra into it. After it user will swing his/her hand which is holding the twig like he/she would be throwing it but instead of throwing user will keep the hold on the twig and the chakra infused to twig will let it turn into gigantic hammer that's handle will extend into short to long ranges but the further the target is the longer time it takes to swing this twig and the more time opponent has time to defend.
Note:
- Can be used once
- No water jutsus at the same turn

~ Approved ~
( Ito kugutsu bunshin ) - Thread Puppet clone
Rank: B
Type: Supplementary
Range: Short ( threads that control clones can go Short - Mid )
Chakra cost: 25 ( - 5 per clone every turn )
Damage points: N/A
Description: Kakuzu sends out multiple threads out of his body producing mass of threads that take form of the Kakuzu itself with every detail from his body. The mass of threads is a mindless clone that cannot control itself so the Kakuzu has to send very thin, transparent threads that conduct chakra from his fingers into the the mass of threads making him to be able to control this/these clone(s). The clones are controlled like puppets but a regular eye can't see those transparent, thin threads so in order to see them the opponent must have dojutsu.
Note:
- Can be used twice ( Takes one use of clone jutsu per usage )
- Clones can use everything that user is able to do along with sending threads at opponent
- Threads can be seen only with dojutsu
- User cannot perform any handseal jutsus while manipulating clones
- Clones can use handseal jutsus
- The threads are weak to lightning and wind attacks
- The user can handle maximum of three clones at the same time
\

~ Declined ~


Summoning Animal: Blackbirds
Scroll Owner: Teh-Tobz
Other Users who have signed contract: N/A
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: Akuma

( Kuchiyose: Akuma ) - Summoning jutsu: Fiend
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30 ( - 5 per turn )
Damage points: N/A
Description: User will make Boar → Dog → Bird → Monkey → Ram handseals and/or wipe blood on their tattoo 黒 ( Black ) Summoning Akuma the giant blackbird that has eye patch and red stripe on its back. He also wears Rain headbands like Kakashi's dog summonings. It is able to fly in great heights and its feathers are hard like steel so they can be fired by it like any other projectiles. The bird also is able to use Wind jutsus up to A - Rank.
Note:
- Can be summoned twice
- Costs - 5 chakra per turn
- The bird is able to talk with user just like most of the summons
- It can use A - Ranked wind
- Only Kage ranked ninjas and over can summon the Akuma just by wiping blood on their tattoo
- No clones can be used while Akuma is in play

~ Same abilities as other summons, change it ~
 
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