Re:
Custom Jutsu Submission 
~Approved~
(Satetsu raitingu ridairekuto) - Iron Sand: Lighting redirect
Type: Supplementary
Rank: Forbidden
Range: Short-long
Chakra Cost: 50
Damage: none
Description: The user creates a giant pillar of Iron sand then once the pillar is created the user will magnetize the pillar making it in a big magnet once this is done any lighting jutsu used by either fighter will automatic be drawn in by the pillar making it impossible to fight with lighting jutsu the whole fight
note:This jutsu may be used once in battle
note:The user will be unable to use Iron sand the next turn
note: after the jutsu is used the user will have to create new Iron sand because the pillar will use it all to make the magnet
~Declined~ This iron sand jutsu have already been made by Natsu
(Howaito chiita Kuchyose: Chikita) white cheetah Summoning: HARUKO
Rank: C
Range: Short - Long
Chakra cost: 20
Damage: N/A
Description: The user summoning s Haruko is a normal sized cheetah with very quick speeds Haruko can easily dodge the human eyes if you was to take your eye off of him for a second he could easily sneak up on you. Haruko carries a black blade in his mouth; he is able to perform fire jutsus from (D to C) nothing but blasting fire attacks though.
~Declined~ Do you have an approved summons contract?


(Atsui Satetsu Doragon) - Molten Iron Sand Dragon
Rank: S
Type: Attack
Range: Short/Medium/Long
Charka Cost: 40
Damage Points: 80
Description: The user focus fire chakra into the iron sand to make it heat up to its melting point, then forms the molten hot iron sand into a large dragon which can either be you to crash into the opponent or shoot molten iron senbons.
Note: after 3 turns the dragon hardens and turns back to sand, the user must pay 30 chakra to make the sand molten again
Note:can only be used three times during battle
~Approved~ But i removed the +15 part
(Satetsu Shuriken) - Iron Sand Shuriken
Rank: B
Type: Attack
Range: Short/Medium
Chakra Cost: 20
Damage Points: 40
Description: A burst of 10 balls of iron sand balls flung at the opponent that cause blunt damage like breaking bones and if hit in the right area can cause organ damage.
Note: each ball is the size of a tennis ball
Note: can only be used three time during battle
~Declined~ Change the rank and make a better description
(Satetsu taishita difensu ) - Iron Sand: Great Defense
Type: Offensive/Defense
Rank: S
Range: Short-long
Chakra Cost: 40
Damage: 80
Description: This jutsu uses Iron Sand to create a gigantic Shield around the user 360 degrees but there is still a small hole so the user can see the opponent. Once the shield is made it can be used to block any fire jutsu of the same rank or lower once the fire hits the shield and heats it up the user can fire the shield off as a giant wave of heated Iron sand to attack the opponent.
note: The shield can be used to block other elements too but he will not be able to fire the Iron sand at the opponent
note: If the user tries to block any lighting attack with the shield he will be shocked because he is surrounded by Iron sand
Can only be used 3 times in battle
~Declined~ OP, add restrictions
(Satetsu raitingu ridairekuto) - Iron Sand: Lighting redirect
Type: Supplementary
Rank: S
Range: Short-long
Chakra Cost: 40
Damage: none
Description: The user creates a giant pillar of Iron sand then once the pillar is created the user will magnetize the pillar making it in a big magnet once this is done any lighting jutsu used by either fighter will automatic be drawn in by the pillar making it impossible to fight with lighting jutsu the whole fight
note:This jutsu may be used twice in battle
note: it take all the Iron sand the user has to perform this jutsu so after this jutsu is done the user must create more Iron sand
~Declined~ OP, change the rank and add restrictions!
(Sanshoku no Gan'yaku) Three Colored Pills
Type:Supplementary
Rank: Forbidden
Range: Short
Chakra Cost:None
Damage At bottom
Description:The Three Colored Pills are secret medicine used to power up the user . As the name suggests, there are three pills, each with a different color. First is the green Spinach Pill(Hōrengan), next is the yellow Curry Pill ( Karēgan), and last is the red Chilli Pill ( Tongarashigan).
By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost. The Chilli Pill is even said to increase one's power a hundred times. However, the pills have a drawback. Each pill damages the body, poisoning it and since the third pill converts all one's fat reserves, the user will become dangerously emaciated. It is said that after the third pill, death is imminent.
Green Spinach Pill: Increases the user speed and power up to the Fourth gate, Backdraw after the user has used this pill any jutsu done two turns after this pill will take longer to perform plus the user will be poisoned it will take 4 turns before the poison takes a full affect and the user becomes unable to fight
Yellow Curry Pill: Doubles the user power once the pill has been used any jutsu done. This turn or the next will be moved up one rank so any B rank jutsus will be A rank now plus the Green pill power ups, Back draw once this pill has been used the turn after the next one any jutsus will drop two ranks, So any A rank jutsu will be C rank now for that turn plus the back draw from the Green pill and instead of the poison taking 4 turns it only takes 3 before the user becomes unable to fight.
Red Chilli Pill: This pill is only to be used of the user doesn’t care about his life anymore and just wants to win. Once the user uses this it will increases reaction times and performance 10 times over,increasing the users speed,power and reactions on par with opening 6 gates. Plus the power ups from the green and yellow pills. Back draw once the pill is used the very next turn you user will fall to the ground and will be unable to fight or move if the user is not taking to the Hospital in time he will die.
Note: each pill can only be used once during battle
Note: if you user uses the pills out of order he may not use the other pill for example(If I use the red pill first I cant use any of the pills same for the yellow if I use the yellow first I can use the green at all)
If I need to change something please let me know I think the restrictions are good enough
~Declined~ Choji's clan already has those pills
(Satetsu taishita difensu ) - Iron Sand: Great Defense
Type: Offensive/Defense
Rank: S
Range: Short-long
Chakra Cost: 40
Damage: 80
Description: This jutsu uses Iron Sand to create a gigantic Shield around the user 360 degrees but there is still a small hole so the user can see the opponent. Once the shield is made it can be used to block any fire jutsu of the same rank or lower once the fire hits the shield and heats it up the user can fire the shield off as a giant wave of heated Iron sand to attack the opponent.
note: The shield can be used to block other elements too but he will not be able to fire the Iron sand at the opponent
note: If the user tries to block any lighting attack with the shield he will be shocked because he is surrounded by Iron sand
Can only be used 2 times in battle
After the jutsu has be used the user will not be able to perform any S rank Iron sand jutsu the next turn
Type: Offensive/Defense
Rank: S
Range: Short-long
Chakra Cost: 40
Damage: 80
Description: This jutsu uses Iron Sand to create a gigantic Shield around the user 360 degrees but there is still a small hole so the user can see the opponent. Once the shield is made it can be used to block any fire jutsu of the same rank or lower once the fire hits the shield and heats it up the user can fire the shield off as a giant wave of heated Iron sand to attack the opponent.
note: The shield can be used to block other elements too but he will not be able to fire the Iron sand at the opponent
note: If the user tries to block any lighting attack with the shield he will be shocked because he is surrounded by Iron sand
Can only be used 2 times in battle
After the jutsu has be used the user will not be able to perform any S rank Iron sand jutsu the next turn
~Approved~
(Satetsu raitingu ridairekuto) - Iron Sand: Lighting redirect
Type: Supplementary
Rank: Forbidden
Range: Short-long
Chakra Cost: 50
Damage: none
Description: The user creates a giant pillar of Iron sand then once the pillar is created the user will magnetize the pillar making it in a big magnet once this is done any lighting jutsu used by either fighter will automatic be drawn in by the pillar making it impossible to fight with lighting jutsu the whole fight
note:This jutsu may be used once in battle
note:The user will be unable to use Iron sand the next turn
note: after the jutsu is used the user will have to create new Iron sand because the pillar will use it all to make the magnet
~Declined~ This iron sand jutsu have already been made by Natsu
(Howaito chiita Kuchyose: Chikita) white cheetah Summoning: HARUKO
Rank: C
Range: Short - Long
Chakra cost: 20
Damage: N/A
Description: The user summoning s Haruko is a normal sized cheetah with very quick speeds Haruko can easily dodge the human eyes if you was to take your eye off of him for a second he could easily sneak up on you. Haruko carries a black blade in his mouth; he is able to perform fire jutsus from (D to C) nothing but blasting fire attacks though.
~Declined~ Do you have an approved summons contract?
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