Re:
Custom Jutsu Submission 
Sorry if this is early or not since I do not know if it's 7 days from when I posted my last custom submissions or you can start submitting from sunday/monday since that is the starting of the new week.
~ Nice idea, but Declined ~
~ Approved ~
~ Declined, similar jutsu exists ~
~ Approved ~
~ Declined ~


Sorry if this is early or not since I do not know if it's 7 days from when I posted my last custom submissions or you can start submitting from sunday/monday since that is the starting of the new week.
Type: Supplementary
Rank: S
Range: Shot
Chakra cost: 40
Damage: N/A
Description: The ninja will manipulate his or her wind chakra while in motion and then create a small guided path of wind allowing the ninja to gain added speed. The slip stream adds agility to the ninja allowing him or her to evade low rank attacks. Due to the nature of this jutsu the ninja can't use high lightning jutsu while using it. The speed increase of the ninja is now similar to the speed of the 3rd gate. Though it is fast the ninja can only sustain this slip stream for a period of time and is only available during movement.
Note: Only Musasibou can teach this move.
Note: Slip Stream lasts 3 turns.
Note: Can only be used twice a battle and must wait 1 turn after the duration.
Rank: S
Range: Shot
Chakra cost: 40
Damage: N/A
Description: The ninja will manipulate his or her wind chakra while in motion and then create a small guided path of wind allowing the ninja to gain added speed. The slip stream adds agility to the ninja allowing him or her to evade low rank attacks. Due to the nature of this jutsu the ninja can't use high lightning jutsu while using it. The speed increase of the ninja is now similar to the speed of the 3rd gate. Though it is fast the ninja can only sustain this slip stream for a period of time and is only available during movement.
Note: Only Musasibou can teach this move.
Note: Slip Stream lasts 3 turns.
Note: Can only be used twice a battle and must wait 1 turn after the duration.
~ Nice idea, but Declined ~
Type: Attack
Rank: S
Range: short to mid
Chakra cost: 40
Damage: 80
Description: The Ninja gathers earth chakra and slams his foot on the ground. 6 pillars of earth rise around the target and then begin to spin at a rapid rate. While this is happening the pillars will begin to crumble and get closer to the opponent slamming him with multiple medium sized boulders which ends with him being buried in rock.
Note: Only Musasibou can teach this move.
Note: Can only be used twice in battle and must be touching the ground.
Rank: S
Range: short to mid
Chakra cost: 40
Damage: 80
Description: The Ninja gathers earth chakra and slams his foot on the ground. 6 pillars of earth rise around the target and then begin to spin at a rapid rate. While this is happening the pillars will begin to crumble and get closer to the opponent slamming him with multiple medium sized boulders which ends with him being buried in rock.
Note: Only Musasibou can teach this move.
Note: Can only be used twice in battle and must be touching the ground.
~ Approved ~
Type: Supplementary/Defense
Rank: S
Range: Short
Chakra cost: 40
Damage: 0
Description: The user gathers fire chakra and begins to exhale a bright flame that covers his body. Using a large amount of chakra control and mastery of fire the user equips flames to his body to protect himself from wind attacks. While controlling this fire the user is now more vulnerable to water attacks, but in return is protected against wind attacks. This armor also enhances fire style attacks by a small amount. After the armor is removed the users skin will be slightly burned and he will need to wait a while till he or she can equip it again.
Note: Only Musasibou can teach this move.
Note: Armor lasts for 4 turns and can only be used twice in battle.
Note: Must wait 2 turns to use this move again.
Note: User takes 10 more damage from all water jutsus.
Note: Fire jutsus get +10 damage.
Note: User takes 10 less damage from all wind jutsus.
Rank: S
Range: Short
Chakra cost: 40
Damage: 0
Description: The user gathers fire chakra and begins to exhale a bright flame that covers his body. Using a large amount of chakra control and mastery of fire the user equips flames to his body to protect himself from wind attacks. While controlling this fire the user is now more vulnerable to water attacks, but in return is protected against wind attacks. This armor also enhances fire style attacks by a small amount. After the armor is removed the users skin will be slightly burned and he will need to wait a while till he or she can equip it again.
Note: Only Musasibou can teach this move.
Note: Armor lasts for 4 turns and can only be used twice in battle.
Note: Must wait 2 turns to use this move again.
Note: User takes 10 more damage from all water jutsus.
Note: Fire jutsus get +10 damage.
Note: User takes 10 less damage from all wind jutsus.
~ Declined, similar jutsu exists ~
Type: Attack
Rank: S
Range: Short/Mid
Chakra cost: 40
Damage: 80
Description: The Ninja uses water chakra to manipulate a large amount of water. The water then surrounds the ninja which will then collide at the target in the form of 3 streams. The 3 streams for focus on the targets largest body part applying extreme pressure that can break bones. A large water source is needed to cast this jutsu.
Note: Only Musasibou can teach this move.
Note: This move is only usable 3 times a battle and the user must have a water source.
Rank: S
Range: Short/Mid
Chakra cost: 40
Damage: 80
Description: The Ninja uses water chakra to manipulate a large amount of water. The water then surrounds the ninja which will then collide at the target in the form of 3 streams. The 3 streams for focus on the targets largest body part applying extreme pressure that can break bones. A large water source is needed to cast this jutsu.
Note: Only Musasibou can teach this move.
Note: This move is only usable 3 times a battle and the user must have a water source.
~ Approved ~
Type: Attack/Defense
Rank: S
Range: Short/Mid
Chakra cost: 40
Damage: 80
Description: Using the jutsu (Katon: Goen Rasengan) - Fire Style: Flame Rasengan and applying mud from (Doton: Doryuheki) - Earth Style: Mud Wall Jutsu the ninja will create a fire/earth combo attack that sends a fiery votex of molten earth at the target. This jutsu can be used as a defense against water/wind combos.
Note: Only Musasibou can teach this move.
Note: User must wait 1 turn to use this move again.
Rank: S
Range: Short/Mid
Chakra cost: 40
Damage: 80
Description: Using the jutsu (Katon: Goen Rasengan) - Fire Style: Flame Rasengan and applying mud from (Doton: Doryuheki) - Earth Style: Mud Wall Jutsu the ninja will create a fire/earth combo attack that sends a fiery votex of molten earth at the target. This jutsu can be used as a defense against water/wind combos.
Note: Only Musasibou can teach this move.
Note: User must wait 1 turn to use this move again.
~ Declined ~
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