Antoher round?

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
*Bruce lee appears in mid range of you in an instant*


It's been some time since we last fought. Let's see how much you've improved, I'll allow you the first move.
 

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
Emma: Bruce, Bruce, Bruce, You never fought me before. [New bio] I'll show you the power of the Uchiha! "Friend". I'll kill you with my Sexiness for sure.

Sexy pose
You must be registered for see images

Soon as Emma makes her sexy pose, I throw a single kunai towards you, then immediatle cast you in a genjutsu with tree's all around us. Except a single linear pathway that is directly clear inbetween us. While at this moment you would have lost the kunai, though probably still aware of it traveling towards you. I quickly perform a cross hand seal, multiplying it to a hundred kunai's headed your way. With the illusion, you will see as if the kunai's are being thrown from the tree's directly. As it's multiplied into a wide range, it would go through the illusion of the tree's in and out along the path way to the existing target, which is you. However I am not done yet. As you might alright react to the genjutsu, i immediatly hold you in place, temperarily ofcourse, just slowing you down just enough before the kunai's hit you, giving you little to no reaction time.

( Magen: Kokoni Arazu no Jutsu ) - Demonic Illusion: False Surroundings Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost: 10 (+5 if you use it double)
Damage Points: N/A
Description: The user casts an illusion over an area that allows him to manipulate the way an area looks to fool an opponent. He can only change the way the terrain looks, and not any other feature.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.

(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15
Damge Points:N/A
Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.
 

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Emma: Bruce, Bruce, Bruce, You never fought me before. [New bio] I'll show you the power of the Uchiha! "Friend". I'll kill you with my Sexiness for sure.

Sexy pose
You must be registered for see images

Soon as Emma makes her sexy pose, I throw a single kunai towards you, then immediatle cast you in a genjutsu with tree's all around us. Except a single linear pathway that is directly clear inbetween us. While at this moment you would have lost the kunai, though probably still aware of it traveling towards you. I quickly perform a cross hand seal, multiplying it to a hundred kunai's headed your way. With the illusion, you will see as if the kunai's are being thrown from the tree's directly. As it's multiplied into a wide range, it would go through the illusion of the tree's in and out along the path way to the existing target, which is you. However I am not done yet. As you might alright react to the genjutsu, i immediatly hold you in place, temperarily ofcourse, just slowing you down just enough before the kunai's hit you, giving you little to no reaction time.

( Magen: Kokoni Arazu no Jutsu ) - Demonic Illusion: False Surroundings Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost: 10 (+5 if you use it double)
Damage Points: N/A
Description: The user casts an illusion over an area that allows him to manipulate the way an area looks to fool an opponent. He can only change the way the terrain looks, and not any other feature.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.

(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15
Damge Points:N/A
Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.

*I watch you take out your kunai and the second you throw it, I suddenly find myself surrounded by trees. You being a prime genjutsu user from our last fights I can assume it's a genjutsu. However, I could also establish the suggestion that it is a genjutsu due to the sudden change in the area, this being a grassy plain, maybe I was in a genjutsu from the start, or maybe you had cast one after throwing the kunai. Regardless, I use. *

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

*Sending creating lightning armor to form over my body, however, in it's creation I have the current slowly run through me. This is to defend me from any other attack while I also use it to break the genjutsu that was cast on me and it just so happens that it would also break your Paralysis technique the moment it is cast. And it succeeds. The kunai would be a few meters from me by the time I break the genjutsu and paralysis since they are D rank which makes them able to use with great speed and ease like you did, and you would just now be doing your clone technique, I can either choose to keep the armor on, or I can switch to something else. But as I'm deciding, I quickly notice the kunais multiply. So, I use.*


(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

*Blowing out a a stream of high velocity wind from my mouth at you that will blow back your kunai's, making them poof away as well as attacking you. Now heres the fun part, if wanted to, I could have just kept the lightning armor activated and since clones poof when struck by a base line of anything that's C rank (but really anything pointy/crushes them...well naruto could pinch them away but you get the point) the armor would have defended me from all of your jutsu. But I wanted to counter attack instead of staying defensive so there you go. And that will end my move for now.*


Nice try, but I'm the patty cake champion.
 

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
*I watch you take out your kunai and the second you throw it, I suddenly find myself surrounded by trees. You being a prime genjutsu user from our last fights I can assume it's a genjutsu. However, I could also establish the suggestion that it is a genjutsu due to the sudden change in the area, this being a grassy plain, maybe I was in a genjutsu from the start, or maybe you had cast one after throwing the kunai. Regardless, I use. *

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

*Sending creating lightning armor to form over my body, however, in it's creation I have the current slowly run through me. This is to defend me from any other attack while I also use it to break the genjutsu that was cast on me and it just so happens that it would also break your Paralysis technique the moment it is cast. And it succeeds. The kunai would be a few meters from me by the time I break the genjutsu and paralysis since they are D rank which makes them able to use with great speed and ease like you did, and you would just now be doing your clone technique, I can either choose to keep the armor on, or I can switch to something else. But as I'm deciding, I quickly notice the kunais multiply. So, I use.*


(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

*Blowing out a a stream of high velocity wind from my mouth at you that will blow back your kunai's, making them poof away as well as attacking you. Now heres the fun part, if wanted to, I could have just kept the lightning armor activated and since clones poof when struck by a base line of anything that's C rank (but really anything pointy/crushes them...well naruto could pinch them away but you get the point) the armor would have defended me from all of your jutsu. But I wanted to counter attack instead of staying defensive so there you go. And that will end my move for now.*


Nice try, but I'm the patty cake champion.
Emma: Shall we play then? The championship of patty cake. Let the games begin!

Soon as you blow your wind jutsu I jump in the air slightly backwards and weave a few hand seals. Slamming my hand on the air to summon a wall to block the attack. With our vision's impaired, Quickly I create a single clone to appear next to me. The clone then goes underground tunneling deep into the ground. Knowing every inch of where you are. Waiting for the right moment to hit you from your blind side.

(Kuchiyose: Sanjū Rashōmon) - Summoning Technique: Triple Rashōmon
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This summoning is an upgrade of the standard Rashomon in which the user summons 3 of these demonic forms of the main gate of old Kyoto. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Note: This technique can only block A rank and below.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
 
Last edited:

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Emma: Shall we play then? The championship of patty cake. Let the games begin!

Soon as you blow your wind jutsu I jump in the air slightly backwards and weave a few hand seals. Slamming my hand on the air to summon a wall to block the attack. With our vision's impaired, Quickly I create a single clone to appear next to me. The clone then goes underground tunneling deep into the ground. Knowing every inch of where you are. Waiting for the right moment to hit you from your blind side.

(Kuchiyose: Sanjū Rashōmon) - Summoning Technique: Triple Rashōmon
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This summoning is an upgrade of the standard Rashomon in which the user summons 3 of these demonic forms of the main gate of old Kyoto. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Note: This technique can only block A rank and below.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after

*My wind collides with your walls destroying the first two and then destroying the last one, however, my wind has been stopped once it his that wall. Dust fills the air leaving me open for an attack. And so, I close my eyes and begin sending my chakra throughout the ground, gaining the ability to sense everything on the field. I suddenly feel another presence, it's now two people, this suggests you've made a clone. The clone suddenly goes into the ground where I can sense her perfectly now.*

(Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.


*As the clone begins using Hiding like a mole, I use*

(Doton: Irigomi) – Earth Style: Coming in together
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user performs Ram – Horse – Rat and then stomping their foot on the ground can cause an open piece of earth like a hole or fissure to close shut trapping anyone in between.


*Closing the hole your clone dug, this taking him by complete surprise. Maybe the hole was unstable and collapsed and wasn't something by me? How could I know you made the clone and even more that he went underground? The clone poofs away and suddenly I use as the smoke clears.*

(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note:Must be able to summon snakes

You must be registered for see images


*Releasing a torrent of snakes from my sleeves that rush at you to bite into you and rip your body to shreds*
 

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
While the smoke clears, Emma quickly notices that her clone has been dispersed. Feeding information directly back to her, that perhaps Bruce have caught onto what she was doing.

Emma: Attempting to hit a sexy girl like me eh? What shame!~

Smoke clears and a strange shadow of a figure from afar is headed towards her way.

Activates 3T sharingan.

A massive form of chakra, which the smoke clears, and bunch of snakes are headed her way. Without a moments notice, Chidori is formed in Emma's right hand. Then release's countless senbons towards the snakes and beyond towards your location.

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

Emma: Think your clevor eh?

Quickly Emma weaves hand seals, forms ball of lightning and starts releasing it towards you. 4 in total.

(Raiton Raikou Bare) Lightning style Lightning Volley
Type: Offensive
Rank: B-Rank
Range: Mid
Chakra: 20
Damage: 40
Description: The user will make the (snake> ox> bore> tiger> rooster> horse> snake) hand seals and start to gather chakra in there palms after a while the will turn that chakra into lightning energy and release it in small fragments of electrical energy. Those fragments are small lightning sphere shaped that are thrown at the and opponent. If they hit they paralyze and damage the opponent.. There are about 5 lightning volley fragments released and its paralisis last for 1 turn

As the lightning balls travel, I create a water of sphere from your feet to trap you in water. Nonetheless, the lightning balls [atleast the last one] will hit the water, shocking you and paralyzing you.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
While the smoke clears, Emma quickly notices that her clone has been dispersed. Feeding information directly back to her, that perhaps Bruce have caught onto what she was doing.

Emma: Attempting to hit a sexy girl like me eh? What shame!~

Smoke clears and a strange shadow of a figure from afar is headed towards her way.

Activates 3T sharingan.

A massive form of chakra, which the smoke clears, and bunch of snakes are headed her way. Without a moments notice, Chidori is formed in Emma's right hand. Then release's countless senbons towards the snakes and beyond towards your location.

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

Emma: Think your clevor eh?

Quickly Emma weaves hand seals, forms ball of lightning and starts releasing it towards you. 4 in total.

(Raiton Raikou Bare) Lightning style Lightning Volley
Type: Offensive
Rank: B-Rank
Range: Mid
Chakra: 20
Damage: 40
Description: The user will make the (snake> ox> bore> tiger> rooster> horse> snake) hand seals and start to gather chakra in there palms after a while the will turn that chakra into lightning energy and release it in small fragments of electrical energy. Those fragments are small lightning sphere shaped that are thrown at the and opponent. If they hit they paralyze and damage the opponent.. There are about 5 lightning volley fragments released and its paralisis last for 1 turn

As the lightning balls travel, I create a water of sphere from your feet to trap you in water. Nonetheless, the lightning balls [atleast the last one] will hit the water, shocking you and paralyzing you.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
*My eyes open slowly, as I hear electricity, I watch as my snakes are destroyed. In my peripheral vision I can see your eyes are red, that of sharingan. I keep my eyes focused on your feet. Suddenly, as the senbon approach me, I use.*

(Futon: Taisan) Wind Style : Disperse
Type : Defense/Supplementary
Rank : A
Range : N/A
Chakra cost : 30
Damage points N/A
Description : The user is able to disperse his body into the wind, making the user one with the wind. The user can decide where he wants to reform back to his original state. Can be used to avoid incoming attacks.

Note : Takes time to reform back into user's original state.
Note : Dojutsus such as sharingan and byakugan can see the user of this jutsus chakra flow as he disperses into the air.
Note : Can only be used Once per battle
Note : Only used/taught by ~Yondaime~

*My body disperses into the air dodging all attacks, I suddenly emerge from the air behind you and and kick you in your back with my right foot as I turn to my left side in a traditional martial arts stance.*


What will be clever is out smarting your sharingan with just taijutsu.
 

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
*My eyes open slowly, as I hear electricity, I watch as my snakes are destroyed. In my peripheral vision I can see your eyes are red, that of sharingan. I keep my eyes focused on your feet. Suddenly, as the senbon approach me, I use.*

(Futon: Taisan) Wind Style : Disperse
Type : Defense/Supplementary
Rank : A
Range : N/A
Chakra cost : 30
Damage points N/A
Description : The user is able to disperse his body into the wind, making the user one with the wind. The user can decide where he wants to reform back to his original state. Can be used to avoid incoming attacks.

Note : Takes time to reform back into user's original state.
Note : Dojutsus such as sharingan and byakugan can see the user of this jutsus chakra flow as he disperses into the air.
Note : Can only be used Once per battle
Note : Only used/taught by ~Yondaime~

*My body disperses into the air dodging all attacks, I suddenly emerge from the air behind you and and kick you in your back with my right foot as I turn to my left side in a traditional martial arts stance.*


What will be clever is out smarting your sharingan with just taijutsu.

Emma: Silly Rabbit, Tricks are for kids, and i'm all grown up...

Through the eyes of my sharingan, I follow your movements. Though soon as you disperse, I cancel my lightning jutsu and carefully follow you. As I can see you moving towards me and slowly reform, I can previece you trying to kick me. Through the extensive training of my Jeet Kune Do I am able to react as fast as I can attack. Also with the sharingan i can track your movements easier. I time it so that I pin your leg down just as you are about to strike me and break your leg into two.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

Immediatly after I do a frontal kick to your chest. Sending you flying backwards and into the terrain.

*Takes a traditional Jeet Kune Do stance, bouncing left and right*
 

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Emma: Silly Rabbit, Tricks are for kids, and i'm all grown up...

Through the eyes of my sharingan, I follow your movements. Though soon as you disperse, I cancel my lightning jutsu and carefully follow you. As I can see you moving towards me and slowly reform, I can previece you trying to kick me. Through the extensive training of my Jeet Kune Do I am able to react as fast as I can attack. Also with the sharingan i can track your movements easier. I time it so that I pin your leg down just as you are about to strike me and break your leg into two.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

Immediatly after I do a frontal kick to your chest. Sending you flying backwards and into the terrain.

*Takes a traditional Jeet Kune Do stance, bouncing left and right*
*As your elbow comes down I use my left hand to swiftly knock it to my left, continuing my kick into you in what would now be your stomach. I watch for your other arm as well as I suspect you to use it to block my arm so that reacting to the break is near impossible*
 

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
*As your elbow comes down I use my left hand to swiftly knock it to my left, continuing my kick into you in what would now be your stomach. I watch for your other arm as well as I suspect you to use it to block my arm so that reacting to the break is near impossible*
As I miss the leg completely. I still am able to trap the leg as I get hit in the side. Grinning and fighting through the initial pain, I look at you as you need to see me, making eye contact with my sharingan.

(Doujutsu: Chouetsu no Shunmin) – Eye Technique: Transcend to Deep Slumber technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user will use their Sharingan to cast an illusion upon the opponent by looking them into their eyes; this illusion makes the enemy fall asleep but makes them think they are still watching the opponent without realizing they have fallen asleep.
Note: Requires direct eye contact with tomoe 3 Sharingan.

With you being dizzy and about to fall asleep. It was just a distraction, I immediatly paralyze you with pain. Breaking the genjutsu on my own and rendering you useless.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

With the leg still pinned on my body, I pull you as you can not move and still do a frontal kick, sending you back into the terrain.
 

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
As I miss the leg completely. I still am able to trap the leg as I get hit in the side. Grinning and fighting through the initial pain, I look at you as you need to see me, making eye contact with my sharingan.

(Doujutsu: Chouetsu no Shunmin) – Eye Technique: Transcend to Deep Slumber technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user will use their Sharingan to cast an illusion upon the opponent by looking them into their eyes; this illusion makes the enemy fall asleep but makes them think they are still watching the opponent without realizing they have fallen asleep.
Note: Requires direct eye contact with tomoe 3 Sharingan.

With you being dizzy and about to fall asleep. It was just a distraction, I immediatly paralyze you with pain. Breaking the genjutsu on my own and rendering you useless.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

With the leg still pinned on my body, I pull you as you can not move and still do a frontal kick, sending you back into the terrain.
*I begin to fall asleep. You nagashi me waking me up*

Using Nagashi and Genjutsu in a Taijutsu portion of the fight is a bit harsh. However, will not make the mistake of letting you get away with it, instead I will show you skill.

*As the surge of electricity is going through me, I build up my raiton chakra and wait for the exact second of when the nagashi ends. The instant it does I use Nagashi back, having the current jump start my nerve system as it shocks you as well with you having no time to react as were at close range, paralyzing you as I jump up and move out of short range where the nagashi ends.*

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.


You are not the only one who can use genjutsu.

*I get to mid range and as you are paralyzed I use*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


*Making a shadow clone, I then use.*


(Genjutsu - Svengali) - Sevengali illusion
Type: Attack
Rank: Forbidden
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: The user will perform 3 needed hand seals to summon a special type of mechanical doll to the feild. This is a special mechanical doll made entirely of chakra metal. When its summoned it is infused with the users chakra from that moment. Svengali is a special mechanical doll made of chakra metal that responds to the sound of the users voice comands, but not just any comands. From the moment this doll is summoned it begins to mess with the opponents head. After being on the feild for one turn the doll will put a kind of transe upon the opponent. This transe make the opponent become like the doll turn by turn. See below for details.
After being on the feild for 2 turns, the opponents arm will go solid like the dolls metal limbs, making them unable to move it.
After being on the feild for 3 turns, the opponents other arm will go stiff like the dolls other arm.
After being on the feild for 4 turns, The users legs will go stiff, unable to move them or feel any sensation in them.
After svengali has been on the feild for 5 turns, the opponents whole body will be stiff like svengali's and they will not be able to move or feel anything.
When svengali has control of all the opponents limbs they are unable to battle.
Due to this abilitily they are unable to move any part of their hands and can't feel any pain in their limbs. It is almost as though someone elses limbs are attached to their body that they cant feel or move. Not only does Svengali take over the opponents actions through hypnosis, he also becomes on with the target, so if svengali is poked, the opponent possesed by him will feel it too. The same effect applies in a painful way. If svengali has taken effect on of of the opponents arm, and the same arm on svengali is stabbed, the opponent will cry out in pain as though their own arm was stabbed, though they would still be unable to move it.
Note: No S rank or above while controlling Svengali
Note: No nin/gen jutsu can be used at the same time as svengali
Note: No Genjutsu for the rest of the match after use.
Note: While the user is controlling svengali, he is only able to peform 2 jutsu per turn due to concerntrating on svengalis use.


*Summoning the the mechanical doll known as Svengali, which is tucked into my shirt. It's head sticking out giving you a creepy look. I am not looking into your eyes.*
 
Last edited:

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
*I begin to fall asleep. You nagashi me waking me up*

Using Nagashi and Genjutsu in a Taijutsu portion of the fight is a bit harsh. However, will not make the mistake of letting you get away with it, instead I will show you skill.

*As the surge of electricity is going through me, I build up my raiton chakra and wait for the exact second of when the nagashi ends. The instant it does I use Nagashi back, having the current jump start my nerve system as it shocks you as well with you having no time to react as were at close range, paralyzing you as I jump up and move out of short range where the nagashi ends.*

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.


You are not the only one who can use genjutsu.

*I get to mid range and as you are paralyzed I use*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


*Making a shadow clone, I then use.*


(Genjutsu - Svengali) - Sevengali illusion
Type: Attack
Rank: Forbidden
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: The user will perform 3 needed hand seals to summon a special type of mechanical doll to the feild. This is a special mechanical doll made entirely of chakra metal. When its summoned it is infused with the users chakra from that moment. Svengali is a special mechanical doll made of chakra metal that responds to the sound of the users voice comands, but not just any comands. From the moment this doll is summoned it begins to mess with the opponents head. After being on the feild for one turn the doll will put a kind of transe upon the opponent. This transe make the opponent become like the doll turn by turn. See below for details.
After being on the feild for 2 turns, the opponents arm will go solid like the dolls metal limbs, making them unable to move it.
After being on the feild for 3 turns, the opponents other arm will go stiff like the dolls other arm.
After being on the feild for 4 turns, The users legs will go stiff, unable to move them or feel any sensation in them.
After svengali has been on the feild for 5 turns, the opponents whole body will be stiff like svengali's and they will not be able to move or feel anything.
When svengali has control of all the opponents limbs they are unable to battle.
Due to this abilitily they are unable to move any part of their hands and can't feel any pain in their limbs. It is almost as though someone elses limbs are attached to their body that they cant feel or move. Not only does Svengali take over the opponents actions through hypnosis, he also becomes on with the target, so if svengali is poked, the opponent possesed by him will feel it too. The same effect applies in a painful way. If svengali has taken effect on of of the opponents arm, and the same arm on svengali is stabbed, the opponent will cry out in pain as though their own arm was stabbed, though they would still be unable to move it.
Note: No S rank or above while controlling Svengali
Note: No nin/gen jutsu can be used at the same time as svengali
Note: No Genjutsu for the rest of the match after use.
Note: While the user is controlling svengali, he is only able to peform 2 jutsu per turn due to concerntrating on svengalis use.


*Summoning the the mechanical doll known as Svengali, which is tucked into my shirt. It's head sticking out giving you a creepy look. I am not looking into your eyes.*
O_________________________________O

As I get up and dust myself off i see a stupid doll.

Emma: That doll looks dangerous. Must take care of it quickly as I can.

With the help of my sharingan and Jeet Kune Do, within a second, I move at the speed of sound, take a step towards the direction of the doll. Disappearing from your view, reappearing near the doll and taking it. Summons herons and reverse summons him back to whereever he came from, taking the doll out of the field.

(Fuuton: Ekusupuro-Jon Uindo): Wind Release: Wind Explosion
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision

(Kuchiyose no Jutsu: Konpeki wa Mananda)- Azure the Learned
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage Points: 80
Description: After drawing blood from any part of the body onto their palms, the user will clasp both hands together, summoning Azure in sky above them, or at any place short range from the user. Azure is a medium sized heron, smaller than Cerulean, but still capable of being ridden by the summoner. Azure is a highly intelligent Heron, and is able to communicate verbally with the summoner, speaking fluent English. With his naturally increased vision and superb intelligence, he is able to carefully watch, recognize, and then alert the summoner to the hand signs of the opponent, determining what element technique the opponent is preparing to use. Within the first two hand signs made by the opponent, Azure can immediately determine what element technique the opponent is using. If the technique requires only a single hand seal, Azure is still able to determine the element technique, but his conclusion to the elemental technique is slightly slower. He is able to do this due to the fact he has studied, and spent countless hours examining the shinobi jutsu scrolls present in his Hometree. Because he is able to speak English, this means he is also able to read script, which allows him to study techniques. Azure is also capable to using fire techniques up to S-rank. Being a bird, all of the Herons have naturally increased vision.
*Note: Must have signed the Great Blue Heron contract
*Note: Any technique performed by Azure counts as a move of the user; hand sign reading does not count as a move
*Note: Azure remains summoned for five turns; once per battle
 

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
O_________________________________O

As I get up and dust myself off i see a stupid doll.

Emma: That doll looks dangerous. Must take care of it quickly as I can.

With the help of my sharingan and Jeet Kune Do, within a second, I move at the speed of sound, take a step towards the direction of the doll. Disappearing from your view, reappearing near the doll and taking it. Summons herons and reverse summons him back to whereever he came from, taking the doll out of the field.

(Fuuton: Ekusupuro-Jon Uindo): Wind Release: Wind Explosion
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision

(Kuchiyose no Jutsu: Konpeki wa Mananda)- Azure the Learned
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage Points: 80
Description: After drawing blood from any part of the body onto their palms, the user will clasp both hands together, summoning Azure in sky above them, or at any place short range from the user. Azure is a medium sized heron, smaller than Cerulean, but still capable of being ridden by the summoner. Azure is a highly intelligent Heron, and is able to communicate verbally with the summoner, speaking fluent English. With his naturally increased vision and superb intelligence, he is able to carefully watch, recognize, and then alert the summoner to the hand signs of the opponent, determining what element technique the opponent is preparing to use. Within the first two hand signs made by the opponent, Azure can immediately determine what element technique the opponent is using. If the technique requires only a single hand seal, Azure is still able to determine the element technique, but his conclusion to the elemental technique is slightly slower. He is able to do this due to the fact he has studied, and spent countless hours examining the shinobi jutsu scrolls present in his Hometree. Because he is able to speak English, this means he is also able to read script, which allows him to study techniques. Azure is also capable to using fire techniques up to S-rank. Being a bird, all of the Herons have naturally increased vision.
*Note: Must have signed the Great Blue Heron contract
*Note: Any technique performed by Azure counts as a move of the user; hand sign reading does not count as a move
*Note: Azure remains summoned for five turns; once per battle

*You vanish and when you appear attempting to grab the doll so I use.*

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

*Electrocuting you as you reach for the doll as I move back to mid range where the nagashi ends from distance. Also, your right arm begins to go stiff preventing the use of handseals. I Twist svengali's arm, rotating it around 720 degrees. This makes you feel as if your arm has been more than broken, causing great pain to you.*

This is Svengali. The only mechanical doll that can cast Genjutsu onto the opponent. Soon, your other arm will go stiff, then your legs, until your entire body is like the doll. But not only that, Svengali gains control of your limbs through hypnosis. Your entire body will be under my control shortly.

*Your right arm reaches into your kunai pouch where it takes out a kunai and begins holding it to your throat*
 
Last edited:

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
Arm beins to hurt. Like a twisting type of hurting. Immense pain is put into my right arm. Then all of a sudden my arm has a mind of it's own. Starts to grab into my pouch, Instantly, I know he's grabbing for my tools. I infuse lighting chakra into my hand, and swiftly cut my right hand off. [Like Raikage did with his].

Then I take a look at my foe, what a hand full there is. I focus and concentrate on my wind chakra, almost instantly forming four spheres of wind all around it. I direct all of it to hit you all at once from each side.

Fuuton: Kishi no Jōdan | Jest of the Knight
Type: Offensive
Rank: B
Range: Short-Long
Chakra Cost: 20
Chakra Damage: 40
Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides.
Note: Can only be taught by Wesobi

Soon as the spheres of wind converge on you, my 3T turns into Mangekyou Sharingan as an illusion to you. However the real effects are that your base movement speed has been decreased by 50%.

Genjutsu: Sharingan Sorazorashii | Illusionary Technique: False Sharingan
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: The user will perform a single hand seal Tiger and will disrupt the opponents chakra within their brain. By doing so casting an illusion that the user shows mangekyou sharingan in their eyes. The real effects set into the opponent, the chakra that is disrupting the flow of the opponent will send a subliminal message to the opponent that they are moving at half the speed of their base speed. Thus, moving slower than they normally would. Which effects all movements of the opponent, to include his reaction speed. The mangekyou sharingan is for distraction purposes only and doesn’t carry any abilities of the real mangejyou sharingan. This genjutsu does not effect any jutsu’s that the opponents use’s. The speed of the jutsu’s that they might use is still the same and will not appear any different when used normal. Only effects the physical speed of the opponent to include his reaction speed.

Note: Able to use twice per battle
Note: Last 3 turns
Note: No S rank genjutsu before and after the use of this genjutsu
Note: The user will not have the abilities of any sharingan techniques or it's abilities to precieve motion.
Note: Any jutsu used by the opponent other than Taijutsu and Kenjutsu techniques that doesn't involves any kind of elemental ninjutsu will not have effect on it's speed of travel. Only the time it takes to perform each jutsu would be effected as it would need physical requirements of movement.

Withit, I release two water type wolfs at you to charge at you and to ripp your head off.

Suiton: Kyousei Ookami | Water Release: Great Wolf
Rank: A
Type: Offense/Defence
Range: Short-Long
Chakra Cost: 30
Damage Point: 60
Description: The user summons one big amount of water at each hand. He then uses shape manipulation and heavy chakra’s to change the water’s shape into two wolfs. The user can then command the wolves to charge at the enemy, or to protect him from Fire Attacks. This attack is even more devastating in combination with a lightning based attack.
Note: Can only be taught by Wesobi.
Note: Can only be used 2 times per battle.
Note: The user can’t use any Water-based Jutsu the next turn or during the same turn.
Note: Requires a water source.
 

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Arm beins to hurt. Like a twisting type of hurting. Immense pain is put into my right arm. Then all of a sudden my arm has a mind of it's own. Starts to grab into my pouch, Instantly, I know he's grabbing for my tools. I infuse lighting chakra into my hand, and swiftly cut my right hand off. [Like Raikage did with his].

Then I take a look at my foe, what a hand full there is. I focus and concentrate on my wind chakra, almost instantly forming four spheres of wind all around it. I direct all of it to hit you all at once from each side.

Fuuton: Kishi no Jōdan | Jest of the Knight
Type: Offensive
Rank: B
Range: Short-Long
Chakra Cost: 20
Chakra Damage: 40
Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides.
Note: Can only be taught by Wesobi

Soon as the spheres of wind converge on you, my 3T turns into Mangekyou Sharingan as an illusion to you. However the real effects are that your base movement speed has been decreased by 50%.

Genjutsu: Sharingan Sorazorashii | Illusionary Technique: False Sharingan
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: The user will perform a single hand seal Tiger and will disrupt the opponents chakra within their brain. By doing so casting an illusion that the user shows mangekyou sharingan in their eyes. The real effects set into the opponent, the chakra that is disrupting the flow of the opponent will send a subliminal message to the opponent that they are moving at half the speed of their base speed. Thus, moving slower than they normally would. Which effects all movements of the opponent, to include his reaction speed. The mangekyou sharingan is for distraction purposes only and doesn’t carry any abilities of the real mangejyou sharingan. This genjutsu does not effect any jutsu’s that the opponents use’s. The speed of the jutsu’s that they might use is still the same and will not appear any different when used normal. Only effects the physical speed of the opponent to include his reaction speed.

Note: Able to use twice per battle
Note: Last 3 turns
Note: No S rank genjutsu before and after the use of this genjutsu
Note: The user will not have the abilities of any sharingan techniques or it's abilities to precieve motion.
Note: Any jutsu used by the opponent other than Taijutsu and Kenjutsu techniques that doesn't involves any kind of elemental ninjutsu will not have effect on it's speed of travel. Only the time it takes to perform each jutsu would be effected as it would need physical requirements of movement.

Withit, I release two water type wolfs at you to charge at you and to ripp your head off.

Suiton: Kyousei Ookami | Water Release: Great Wolf
Rank: A
Type: Offense/Defence
Range: Short-Long
Chakra Cost: 30
Damage Point: 60
Description: The user summons one big amount of water at each hand. He then uses shape manipulation and heavy chakra’s to change the water’s shape into two wolfs. The user can then command the wolves to charge at the enemy, or to protect him from Fire Attacks. This attack is even more devastating in combination with a lightning based attack.
Note: Can only be taught by Wesobi.
Note: Can only be used 2 times per battle.
Note: The user can’t use any Water-based Jutsu the next turn or during the same turn.
Note: Requires a water source.
*As the spheres are formed I use*

(Katon: Sune-Ku Gogyou Tatsumaki)-Fire Style: Fire Snake Tornado
Type: Attack/Defense.
Rank:A
Range: Mid Range.
Chakra Cost: 30
Damage Points: 40
Description: The user gathers fire chakra around him/her and then creates a giant tornado around him/her. And, after that it form it self in the form of a giant snake/hebi and forms a shield around the user it self a shield of fire. And, your oppont can not touch you.
.Note: The User Can Only Use This Jutsu only once a Battle.

*Creating a giant snake around me that spans out 10 meters, destroying the spheres and continuing at you, disrupting your other techs. You then start to feel your left arm go stiff. Your body begins feeling weak from loss of blood. Also I'm not looking at your eyes. (Note, my the fire doesn't effect my clone who is in short range of me. Your arm grabs your kunai pouch and throws it to me.*

A worthy opponent to still fight against all odds. That takes a high level of badassary.
 

Vision

Active member
Legendary
Joined
Jan 19, 2012
Messages
14,640
Kin
5💸
Kumi
1,009💴
Trait Points
0⚔️
As the fire comes towards me, I can now feel the stiffness in my left arm, rendering it useless. Only option is to retreat or ............ fight on.....


I concentrate and shoots a large sphere of water from my mouth, following it with chakra into my feet and running towards you right behind the water. Soon as the water evaporates and within the fire blocking your vision, as well as the steam created, I quickly activate my last jutsu which seems to be my last resorts. In a blink of an eye, I disappear from your view, however soon as I am near the fire, my necklace activates and absorbs the rest of the fire technique. I reappear striking you in the chest with my shoulders, hitting you with great force, at the speed of sound, however I have broken my shoulder. Hoping that it would be enough to hurt you.

(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

Maboroshi Kagirinai | Eternal Vision
Type: Weapon
Rank: S
Range: Short
Chakra: 40 [when active]
Damage: N/A
Description: Made during ancient times in the high mountains by multiple black smiths. Forged in fire with silver and an unknown metal to make it indistructable. As well as infusing the necklace with their own chakra. It has said that the necklaces power are the ability to protect it's user. Through the use of pure chakra that it emmits and reacts to the users chakra. The necklace would be activated by channeling the users own chakra into the necklace, thus creating a reaction with the necklace and mixing both chakra's together. Once this happens the necklace will emmit a thin chakra layer around the users body. Protecting them from projectiles and debris that may be falling from the sky or towards the user. Also the necklace was forged in fire and has a natural affinity to it. Thus being able to absorb B rank and below fire through the users will. Since the necklace has an affinity to fire, smoke will emmit from the user through the chakra layers around the body, long as the necklace is active. However the smoke itself is not harmful to the user as it is created from their own chakra. Once the user activates the necklace, the user will start to glow red.

Abilities:
-Activates, once the user channels chakra into the necklace
-User will start to glow red once the CW is active
-Able to absorb B rank and below Katon jutsu's
-Adds a thin protection layer of chakra around the user's whole body
-Emmits smoke from the user's body from the necklace's chakra as it has affinity to fire


Restrictions:
-Lasts 4 turns once active
-Able to activate once per battle
-Need to skip two turns before activating it once more
-Necklace constantly feeds off the users chakra
-Can only absorb fire three times per battle
-Can not absorb fire consecutively on the same turn
-Can only absorb the fire when extremly close to the source or the jutsu
-Absorbing fire counts towards the users three moves allowed per turn
-Only smoke users are able to manipulate smoke emmiting from the body
-Smoke only emits from the body when this CW is active
-Only to be used by -Vision-


(Fuuton: Ekusupuro-Jon Uindo): Wind Release: Wind Explosion
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision

Lays on the floor, almost passing out from the blood loss. Shoulder broken, left arm stiff. T_____T
 

-Yard-

Active member
Supreme
Joined
Jan 13, 2011
Messages
25,264
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
As the fire comes towards me, I can now feel the stiffness in my left arm, rendering it useless. Only option is to retreat or ............ fight on.....


I concentrate and shoots a large sphere of water from my mouth, following it with chakra into my feet and running towards you right behind the water. Soon as the water evaporates and within the fire blocking your vision, as well as the steam created, I quickly activate my last jutsu which seems to be my last resorts. In a blink of an eye, I disappear from your view, however soon as I am near the fire, my necklace activates and absorbs the rest of the fire technique. I reappear striking you in the chest with my shoulders, hitting you with great force, at the speed of sound, however I have broken my shoulder. Hoping that it would be enough to hurt you.

(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

Maboroshi Kagirinai | Eternal Vision
Type: Weapon
Rank: S
Range: Short
Chakra: 40 [when active]
Damage: N/A
Description: Made during ancient times in the high mountains by multiple black smiths. Forged in fire with silver and an unknown metal to make it indistructable. As well as infusing the necklace with their own chakra. It has said that the necklaces power are the ability to protect it's user. Through the use of pure chakra that it emmits and reacts to the users chakra. The necklace would be activated by channeling the users own chakra into the necklace, thus creating a reaction with the necklace and mixing both chakra's together. Once this happens the necklace will emmit a thin chakra layer around the users body. Protecting them from projectiles and debris that may be falling from the sky or towards the user. Also the necklace was forged in fire and has a natural affinity to it. Thus being able to absorb B rank and below fire through the users will. Since the necklace has an affinity to fire, smoke will emmit from the user through the chakra layers around the body, long as the necklace is active. However the smoke itself is not harmful to the user as it is created from their own chakra. Once the user activates the necklace, the user will start to glow red.

Abilities:
-Activates, once the user channels chakra into the necklace
-User will start to glow red once the CW is active
-Able to absorb B rank and below Katon jutsu's
-Adds a thin protection layer of chakra around the user's whole body
-Emmits smoke from the user's body from the necklace's chakra as it has affinity to fire


Restrictions:
-Lasts 4 turns once active
-Able to activate once per battle
-Need to skip two turns before activating it once more
-Necklace constantly feeds off the users chakra
-Can only absorb fire three times per battle
-Can not absorb fire consecutively on the same turn
-Can only absorb the fire when extremly close to the source or the jutsu
-Absorbing fire counts towards the users three moves allowed per turn
-Only smoke users are able to manipulate smoke emmiting from the body
-Smoke only emits from the body when this CW is active
-Only to be used by -Vision-


(Fuuton: Ekusupuro-Jon Uindo): Wind Release: Wind Explosion
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision

Lays on the floor, almost passing out from the blood loss. Shoulder broken, left arm stiff. T_____T
*As the mist is created I use*

(Suiton: Mizu Sattou) Water release: Water Rush
Type: Attack/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage Points: N/A
Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.
Notes:
- Can only be used 3x per battle.
- Must skip one turn before using again
- The water can only be controlled up to one turn
- Can only use water jutsu while controlling the water or until you release the water from your control.

*Creating a wall of water around me. Which you run into at the speed of sound. This breaks my wall but you fall with a broken shoulder and well, at the speed of sound, let's say a lot of bones were broken. Your legs go stiff and I stand you up as the mist clears. The water goes around your neck, I control it to lift you up into the air as I raise my and slowly.*


See you, space cowboy.​

*I close my hand as I use the water to crush your throat, killing you.*
 

Howard

Active member
Supreme
Joined
Aug 17, 2010
Messages
33,078
Kin
1,430💸
Kumi
4,464💴
Trait Points
0⚔️
Awards
*As the mist is created I use*

(Suiton: Mizu Sattou) Water release: Water Rush
Type: Attack/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage Points: N/A
Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.
Notes:
- Can only be used 3x per battle.
- Must skip one turn before using again
- The water can only be controlled up to one turn
- Can only use water jutsu while controlling the water or until you release the water from your control.

*Creating a wall of water around me. Which you run into at the speed of sound. This breaks my wall but you fall with a broken shoulder and well, at the speed of sound, let's say a lot of bones were broken. Your legs go stiff and I stand you up as the mist clears. The water goes around your neck, I control it to lift you up into the air as I raise my and slowly.*


See you, space cowboy.​

*I close my hand as I use the water to crush your throat, killing you.*
*Music plays softly.*

 
Top