Lightning Jutsu
Water Jutsu
Blood Jutsu
Mercury Jutsu
Genjutsu
Ninjutsu
Raiton: Raikou Fogu no Jutsu (Lightning Style: Lightning Fog)
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 60
Description: The user infuses the air with their lightning chakra having it difuse through the area as a large burst. This sending a general electric current throughout the entire area. As the users fight within the mist, it builds up energy within the mist static will get stronger eventually exploding the area. Which can often be a nasty shock. If the opponent is trapped in the mist they cannot move.
Note: Can only be used in a mist
Note: The user can move freely in the electrical mist
Note: Can also harm the user
Note: Can only be used two times
Lightning Style: Lightning Redirection (Raiton: Raikou Ridairekushon)
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 30
Damage Points: N/A (whatever the damage of the opponent?s lightning is)
Description: Having mastering lightning once the user is being attack with a lightning jutsu, the user can easily receive and redirect the lightning attack launched at him back towards the attack at full force or redirect if safely away. The user can only redirect any kind of lightning attack of equal rank or lower.
Note: can only be used once in battle
Note: only used by Anbu Kakashi
Lightning Style: Lightning Disks (Raiton: Raikou Disuku)
Type:Attack/Defense
Rank: S
Range: Short/Long
Chakra cost:40
Damage Points:80
Descripton:The user will manipulate the lightning in is body to make himself be positively charge. Then he will create 7 rotating lightning disk charge negatively. The user will then be able to make those disk behave like electron around a proton, in other word, these disk will start rotating all around him (under also). This serve as a great to defend against close range attack and taijutsu, but can also be used to attack. The user will use his lighting chakra to repulse the disk (one or many at a time), giving it extreme velocity and aimed for the enemy.
*The user must wait two turns after all the disk are destroyed or disappeared
*This jutsu can only be used 2 time per match*
*This jutsu can only be used by Anbu Kakashi and Izuna Uchiha*
Raiton: Mazoku Raikou (Lightning Style: Demonic Lightning)
Rank: S
Type: Attack/Defemse/Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: 90
Description: The user first focuses lightning chakra towards his back, shoulders, and neck area. Upon command demon-like wings forged of pure lightning will form from the user?s back. Several wings will from in fact a total of six forming. These wings are large and expansive. These wings can be used as a defensive tool by wrapping the body and blocking incoming attacks. Along with the wings can be used to smack things from the air, which includes disrupting certain elements. The offensive side of this jutsu is simple really, with a hard flap of the wings lightning bolts will fly forward from the wings themselves. A second offensive method of these wings is a light or small flap which will send a volley of arrows made of lightning forward. These wings are like shadow clones which means they stay in battle as long as they?re destroyed and disappear whenever the user wants.
Note: Can only be used once in battle
Note: Wings last three turns or until all destroyed
Note: These wings cannot be use to fly
Note: Only Anbu Kakashi can use
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 60
Description: The user infuses the air with their lightning chakra having it difuse through the area as a large burst. This sending a general electric current throughout the entire area. As the users fight within the mist, it builds up energy within the mist static will get stronger eventually exploding the area. Which can often be a nasty shock. If the opponent is trapped in the mist they cannot move.
Note: Can only be used in a mist
Note: The user can move freely in the electrical mist
Note: Can also harm the user
Note: Can only be used two times
Lightning Style: Lightning Redirection (Raiton: Raikou Ridairekushon)
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 30
Damage Points: N/A (whatever the damage of the opponent?s lightning is)
Description: Having mastering lightning once the user is being attack with a lightning jutsu, the user can easily receive and redirect the lightning attack launched at him back towards the attack at full force or redirect if safely away. The user can only redirect any kind of lightning attack of equal rank or lower.
Note: can only be used once in battle
Note: only used by Anbu Kakashi
Lightning Style: Lightning Disks (Raiton: Raikou Disuku)
Type:Attack/Defense
Rank: S
Range: Short/Long
Chakra cost:40
Damage Points:80
Descripton:The user will manipulate the lightning in is body to make himself be positively charge. Then he will create 7 rotating lightning disk charge negatively. The user will then be able to make those disk behave like electron around a proton, in other word, these disk will start rotating all around him (under also). This serve as a great to defend against close range attack and taijutsu, but can also be used to attack. The user will use his lighting chakra to repulse the disk (one or many at a time), giving it extreme velocity and aimed for the enemy.
*The user must wait two turns after all the disk are destroyed or disappeared
*This jutsu can only be used 2 time per match*
*This jutsu can only be used by Anbu Kakashi and Izuna Uchiha*
Raiton: Mazoku Raikou (Lightning Style: Demonic Lightning)
Rank: S
Type: Attack/Defemse/Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: 90
Description: The user first focuses lightning chakra towards his back, shoulders, and neck area. Upon command demon-like wings forged of pure lightning will form from the user?s back. Several wings will from in fact a total of six forming. These wings are large and expansive. These wings can be used as a defensive tool by wrapping the body and blocking incoming attacks. Along with the wings can be used to smack things from the air, which includes disrupting certain elements. The offensive side of this jutsu is simple really, with a hard flap of the wings lightning bolts will fly forward from the wings themselves. A second offensive method of these wings is a light or small flap which will send a volley of arrows made of lightning forward. These wings are like shadow clones which means they stay in battle as long as they?re destroyed and disappear whenever the user wants.
Note: Can only be used once in battle
Note: Wings last three turns or until all destroyed
Note: These wings cannot be use to fly
Note: Only Anbu Kakashi can use
Water Jutsu
Water Style:Choking Fog (Suiton: Cho-kingu fogu)
Rank: C
Type: Attack
Range: Short-Long
Chakra Cost: 20
Damage Points: 30
Description: The user condenses the mist near the opponent making it hard to breathe. Although this isn't enough to kill someone or to do any real damage, it is enough to slow down their movements and place them into a panic-stricken state of mind. This altered state of mind helps the user in pulling off plans or just in simply finding them.
Water Style: Aquatic Destruction (Suiton: Suijou Kujo)
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: Can be used anywhere near a body of water. The user places his hand on the surface of the water and forcing water to be denser and crushing the opponent. This jutsu causes more damage to the opponent depending on the mass of the water, meaning the jutsu is strongest when the opponent is inside a large amount of water.
Note: can only be used three times
Rank: C
Type: Attack
Range: Short-Long
Chakra Cost: 20
Damage Points: 30
Description: The user condenses the mist near the opponent making it hard to breathe. Although this isn't enough to kill someone or to do any real damage, it is enough to slow down their movements and place them into a panic-stricken state of mind. This altered state of mind helps the user in pulling off plans or just in simply finding them.
Water Style: Aquatic Destruction (Suiton: Suijou Kujo)
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: Can be used anywhere near a body of water. The user places his hand on the surface of the water and forcing water to be denser and crushing the opponent. This jutsu causes more damage to the opponent depending on the mass of the water, meaning the jutsu is strongest when the opponent is inside a large amount of water.
Note: can only be used three times
Blood Jutsu
Chiton: Chi Bunshin (Blood Style: Blood Clone)
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: The user creates clones of him out of any source of blood that is visible. These clones are exactly identical to the user and can use ninjutsu but are a lot easy to destroy. If these clones are destroy within close range of the opponent, blood will splatter all over them.
Chiton: Chi Tosshin (Blood Style: Blood Rush)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: Having manipulated the opponent?s blood, the user can control or stop the flow of their blood and have it redirected to any area within the body
Note: Can only be used three times
Chiton: Aka Sui (Blood Style: Bloody Acid)
Type: Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: With a hand sign, the user changes any visible blood to become acidic. The bloody acid is strong enough to melt through rocks.
Note: The acid cannot harm the user
Chiton: Chi Kiri (Blood Style: Blood Mist)
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: Having release through the mouth or broken skin, the user lets out a mist of blood which can be used to hidden themselves. Not only that, if an opponent walks into the bloody mist he or she would start to burn and slowly suffocate. Having infused with chakra the mist can?t simply be blown away by a B rank or lower jutsu and can only be manipulated by the user. This jutsu can also be used to turn a body of liquid into Blood.
Note: Can only be used three times
Chiton: Buatsui Chi Issui (Blood Style: Massive Blood Overflow)
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Focusing enormous chakra within the blood cells and increasing the blood cell division, blood would start to overflow the user?s body. Also with a increase in blood chakra, the speed of the blood being manipulated by the user increases to almost instant traveling at the same speed of sound. Massive blood would begin pouring out the user?s pores creating a red aura around them and through any broken skin. Blood rushing out any broken skin would constantly pour and drip out of the body until this mode is over or deactivated. In this state, the user is immune to any kind of toxic or poison due to the constant transport of waste from the body
Note: Can only be used twice
Note: Lasts three turns
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: The user creates clones of him out of any source of blood that is visible. These clones are exactly identical to the user and can use ninjutsu but are a lot easy to destroy. If these clones are destroy within close range of the opponent, blood will splatter all over them.
Chiton: Chi Tosshin (Blood Style: Blood Rush)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: Having manipulated the opponent?s blood, the user can control or stop the flow of their blood and have it redirected to any area within the body
Note: Can only be used three times
Chiton: Aka Sui (Blood Style: Bloody Acid)
Type: Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: With a hand sign, the user changes any visible blood to become acidic. The bloody acid is strong enough to melt through rocks.
Note: The acid cannot harm the user
Chiton: Chi Kiri (Blood Style: Blood Mist)
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: Having release through the mouth or broken skin, the user lets out a mist of blood which can be used to hidden themselves. Not only that, if an opponent walks into the bloody mist he or she would start to burn and slowly suffocate. Having infused with chakra the mist can?t simply be blown away by a B rank or lower jutsu and can only be manipulated by the user. This jutsu can also be used to turn a body of liquid into Blood.
Note: Can only be used three times
Chiton: Buatsui Chi Issui (Blood Style: Massive Blood Overflow)
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Focusing enormous chakra within the blood cells and increasing the blood cell division, blood would start to overflow the user?s body. Also with a increase in blood chakra, the speed of the blood being manipulated by the user increases to almost instant traveling at the same speed of sound. Massive blood would begin pouring out the user?s pores creating a red aura around them and through any broken skin. Blood rushing out any broken skin would constantly pour and drip out of the body until this mode is over or deactivated. In this state, the user is immune to any kind of toxic or poison due to the constant transport of waste from the body
Note: Can only be used twice
Note: Lasts three turns
Mercury Jutsu
Suigin: Subashikoi shippou (Mercury Style:Quick Silver)
Rank: S-rank
Type:Attack/Defence
Range:Short-Long
Chakra Cost:40
Damage Points:80
Description:After forming a quick succession of handseals manipulating mercury from the ground beneath the opponent causes droplets to rise into the air surrounding the opponent.Once this is done the user then clenches their fist causing the droplets to change substance and become hardened mercury needles.The barrage of newly formed needles converge on the opponent.The opponent must use a form of 360 degrees defence as this technique converges from around them.
Note:These needles are poisonous due to the nature of the element mercury.
Note:Can only be used twice per battle
Note:Can only be used by Anbu Kakashi
Note:Weak Against Ice & Dry Ice
Note:Strong Against Fire
(Uingu hanka) Hermes Sandals
Rank: S-rank
Type:Supplementry
Range:N/A
Chakra Cost:40
Damage Points:N/A
Description:The user manipulates mercury from the earth around their feet & ankles creating winged sandals (like the roman god hermes also referred to as mercury)This enables the user to take flight.This technique also improves the agility and speed of the user 10 fold.So that they can move at great speeds at ground level aswell as air born.
Note:Can only be used twice per battle
Note:Weak Against Ice & Dry Ice
Note:Strong Against Fire
Suigin:Suigin Bakuha (Mercury Style: Mercury Explosion)
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: With a hand sign, the user can cause any Mercury in sight to explode. The explosion is a rather eruption of Mercury to attempt to cover the large area or to cover the opponent with Mercury and to cause skin poisoning.
Note: can only be used three times in battle
Rank: S-rank
Type:Attack/Defence
Range:Short-Long
Chakra Cost:40
Damage Points:80
Description:After forming a quick succession of handseals manipulating mercury from the ground beneath the opponent causes droplets to rise into the air surrounding the opponent.Once this is done the user then clenches their fist causing the droplets to change substance and become hardened mercury needles.The barrage of newly formed needles converge on the opponent.The opponent must use a form of 360 degrees defence as this technique converges from around them.
Note:These needles are poisonous due to the nature of the element mercury.
Note:Can only be used twice per battle
Note:Can only be used by Anbu Kakashi
Note:Weak Against Ice & Dry Ice
Note:Strong Against Fire
(Uingu hanka) Hermes Sandals
Rank: S-rank
Type:Supplementry
Range:N/A
Chakra Cost:40
Damage Points:N/A
Description:The user manipulates mercury from the earth around their feet & ankles creating winged sandals (like the roman god hermes also referred to as mercury)This enables the user to take flight.This technique also improves the agility and speed of the user 10 fold.So that they can move at great speeds at ground level aswell as air born.
Note:Can only be used twice per battle
Note:Weak Against Ice & Dry Ice
Note:Strong Against Fire
Suigin:Suigin Bakuha (Mercury Style: Mercury Explosion)
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: With a hand sign, the user can cause any Mercury in sight to explode. The explosion is a rather eruption of Mercury to attempt to cover the large area or to cover the opponent with Mercury and to cause skin poisoning.
Note: can only be used three times in battle
Genjutsu
Magen: Genjuu Kuchiyose (Mythical Beast Summoning)
Rank: Forbidden
Range: Short-Long
Type: Supplementary
Chakra: 50
Damage Points: 90
Description: Like the normal summoning, the user will quickly perform the hand seals, draw blood and slam their hand on a surface. The only difference is that there is no summoning but in a strict sense. The jutsu will activate once the user and opponent had been in contact in anyway and once the user has finished the summoning the animal or beast can be whatever the user creates in his imagination. After the smoke disappears for the summoning the desired animal or beast that has been created will attack the opponent. This is a highly leveled Genjutsu, meaning the summoning will appear real, look real and feel real for those trapped by staring at the summoning ceremony and have been in contact with the user from before. Any injury sustained by the animal or beast will remain on the opponent?s bodies even after the illusion ends
Note: Kai cannot dispel the genjutsu but defeating the animal or beast will only dispel it or attacking the user
Note: The user must give a full description of the animal/beast he have summoned including its abilities, appearances, and amount of how many were summoned
Note: Can only be used once in battle
Note: Only used by Anbu Kakashi
Rank: Forbidden
Range: Short-Long
Type: Supplementary
Chakra: 50
Damage Points: 90
Description: Like the normal summoning, the user will quickly perform the hand seals, draw blood and slam their hand on a surface. The only difference is that there is no summoning but in a strict sense. The jutsu will activate once the user and opponent had been in contact in anyway and once the user has finished the summoning the animal or beast can be whatever the user creates in his imagination. After the smoke disappears for the summoning the desired animal or beast that has been created will attack the opponent. This is a highly leveled Genjutsu, meaning the summoning will appear real, look real and feel real for those trapped by staring at the summoning ceremony and have been in contact with the user from before. Any injury sustained by the animal or beast will remain on the opponent?s bodies even after the illusion ends
Note: Kai cannot dispel the genjutsu but defeating the animal or beast will only dispel it or attacking the user
Note: The user must give a full description of the animal/beast he have summoned including its abilities, appearances, and amount of how many were summoned
Note: Can only be used once in battle
Note: Only used by Anbu Kakashi
Ninjutsu
Dragon Wave (Doragon Nami)
Type: Attack
Rank: Forbidden
Range- Mid-Long
Chakra Cost: 50
Damage Points: 90
Description: Releasing a huge mass amount of chakra, the user of this jutsu compresses the chakra in a small, volleyball sized sphere with two hands. The process, in which, the ball is created takes a turn to develop, making this attack dangerous to use in the middle of a battle. Even when fired prematurely. The blast is so powerful it has the capability of completely blowing a human apart. This jutsu is more of an explosive type move then wave based attack
Note: If attacked within short to mid range, the blast will be utterly disrupted and will cause a huge explosion causing great damage to both the user and the opponent.
Note: After the jutsu is used the user loses ability to lose any kind of ninjutsu for one turn
Note: Can only be used by Anbu Kakashi
Note: Can only be used once in battle
Type: Attack
Rank: Forbidden
Range- Mid-Long
Chakra Cost: 50
Damage Points: 90
Description: Releasing a huge mass amount of chakra, the user of this jutsu compresses the chakra in a small, volleyball sized sphere with two hands. The process, in which, the ball is created takes a turn to develop, making this attack dangerous to use in the middle of a battle. Even when fired prematurely. The blast is so powerful it has the capability of completely blowing a human apart. This jutsu is more of an explosive type move then wave based attack
Note: If attacked within short to mid range, the blast will be utterly disrupted and will cause a huge explosion causing great damage to both the user and the opponent.
Note: After the jutsu is used the user loses ability to lose any kind of ninjutsu for one turn
Note: Can only be used by Anbu Kakashi
Note: Can only be used once in battle