Afro Samurai
Nickname:Afro, The #1.
Gender:Male
Age:Uknown (Mid twentys)
Clan: /
Looks:
Afro is a rough looking man with dark skin and of average height. His most notable feature is his trademark afro hairstyle which is big and flowing with a greenish tint. As a very unique feature there is a long other part of his hair or a "afro tail" always floating it the opposite direction of him, or at least in the wind. His eyebrows are also bushy and usually form a scowl on Afro's face if at all, his eyes are usually dissapeared in a shadow, either for detail design, to show the very dark and depressing side of his personality, or to put a much more deeper meaning into "demon of revenge". Afro wears a white, short-sleeved kimono with long, baggy, gray pants. He wears air-cushioned, brown-colored sandals, large silver bracelets on each wrist, as well as an earring in each ear. His Number 2 headband is worn across his forehead, which ZoroOP describes as huge. Afro always carries his sword in one of his hands. He can often be seen smoking a ciggarette.
Personality:
Afro is a very stern and serious person, who rarely ever smiles. Though as a child and through his teenage years Afro is seen smiling and even laughing with his friends. However, as a result of the death of his father by Jacobs hand, and the death of most of his friends and master, Afro became a silent and coldblooded killer. He has no qualms about killing anyone and everyone in his path, stating that his only aim is to "move forward." Afro often gets annoyed by ZoroOP who, unlike him, talks all of the time. This causes Afro to frequently tell him to "shut up" or "leave." Afro will even threaten ZoroOP if he annoys him enough. Despite Afro's personality which has labeled him a monster by the public, he does have kindness within him. Shown by his hesitance in fighting his old friend Teno and keeping the hair brush that Leaf gave him. He also deeply loves his father, Afro understands what it means to wear one of the headbands of power and lives his life alone to find his father's killer. His only companion and friend left alive is ZoroOP
Village of Alliance:None
Rank//Chakra Info.
Ninja Rank:Sannin
Specialty:Kenjutsu
Elements:N/A (Samurai)
Your ninjutsu:N/A (Samurai)
When Afro was young his father Keotsu was challenged by the Number 2, Jacob. In the battle that followed Afro's father was beheaded before his eyes, his still living Head thrown in front of him as Jacob removed the Number 1 Headband and then told him he was sorry that Afro had to see his father's death and that Afro would be filled with hatred for him and told Afro to challenge him when he was ready to duel a God before walking away cackling.
Afro took his Father's head and the Number 2 headband from Mt. Shumi and lived on the edge before he was ambushed by bandits who easily overpowered him and took the Number 2 headband for themselves, leaving him to die. He was rescued by Teno and Blade, who then raised him in the land of iron's dojo for orphaned children where he was to be trained as a swordsman. During Afro's time at the dojo he killed numerous lowlifes in an attempt to learn the location of the stolen Number 2 Headband before learning his Sword Master Teno was the Number 2. He questioned his Master on the matter and met him beneath a bodhi tree for a duel, but the duel was disrupted by the arrival of the students and a huge mob of thugs and crooks seeking the Number 2 headband.
In the ensuing battle, Sword Master sought to show Afro the terrible price of being the Number 2, but in the end he is killed by Afro, who has flashbacks to the scene of his fathers death, which angers him enough to do the deed. Afro, Teno, and Blade are the only students at the dojo who survive, just after the battle ZoroOP appears and attempts to comfort Afro and acts as his road dog/herald/companion following him until he reaches Kuma years later.
Abilities: Afro is a Highly skilled swordsman able to deflect Fuma shuriken and shatter Kunai and Shuriken as well as perform lethal sword attacks. Afro can use his subconscious mind to create completely new combat techniques in the middle of battle as taught by his Sword Master. He was also able to effectively fight during an aerial battle with the Xanthe
He is fairly strong able to cleanly slice through thugs and warriors quickly and effortlessly and pierce a person's throat with his sword sheath he is also able to jump quite high and his speed and agility are his only skills that match his strength. He's also strong enough to send a guy twice his size flying into a wall with a single punch.
Afro normally fights with his sword in one hand but when facing stronger opponents or higher numbers he will use two hands for a stronger attack.
Afro's speed and agility are such that he can quickly slice a Paper bomb in two and shatter a Shuriken into molten shards. Afro is also fast enough to avoid the Sword attacks of Jacob and Xanthe easily and can dodge Ninja tools too and counter and deflect a volley of Kunai and is agile enough to perform a jumping spin over Xanthe in their first Fight.
Weapons: Afro's only weapon is his sword, previously wielded by his father. It's a long bladed sword with a square gray guard, and a red colored hilt and sheath. It also has a string with a small ball or pearl at the end of it on the bottom of the sword.
Picture:
Theme Song and Background Music:
Battles
Won:Some
Lost: Some
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Basic Information
Name:Afro SamuraiNickname:Afro, The #1.
Gender:Male
Age:Uknown (Mid twentys)
Clan: /
Looks:
Afro is a rough looking man with dark skin and of average height. His most notable feature is his trademark afro hairstyle which is big and flowing with a greenish tint. As a very unique feature there is a long other part of his hair or a "afro tail" always floating it the opposite direction of him, or at least in the wind. His eyebrows are also bushy and usually form a scowl on Afro's face if at all, his eyes are usually dissapeared in a shadow, either for detail design, to show the very dark and depressing side of his personality, or to put a much more deeper meaning into "demon of revenge". Afro wears a white, short-sleeved kimono with long, baggy, gray pants. He wears air-cushioned, brown-colored sandals, large silver bracelets on each wrist, as well as an earring in each ear. His Number 2 headband is worn across his forehead, which ZoroOP describes as huge. Afro always carries his sword in one of his hands. He can often be seen smoking a ciggarette.
Personality:
Afro is a very stern and serious person, who rarely ever smiles. Though as a child and through his teenage years Afro is seen smiling and even laughing with his friends. However, as a result of the death of his father by Jacobs hand, and the death of most of his friends and master, Afro became a silent and coldblooded killer. He has no qualms about killing anyone and everyone in his path, stating that his only aim is to "move forward." Afro often gets annoyed by ZoroOP who, unlike him, talks all of the time. This causes Afro to frequently tell him to "shut up" or "leave." Afro will even threaten ZoroOP if he annoys him enough. Despite Afro's personality which has labeled him a monster by the public, he does have kindness within him. Shown by his hesitance in fighting his old friend Teno and keeping the hair brush that Leaf gave him. He also deeply loves his father, Afro understands what it means to wear one of the headbands of power and lives his life alone to find his father's killer. His only companion and friend left alive is ZoroOP
Village Info.
Village of Birth:Land Of IronVillage of Alliance:None
Rank//Chakra Info.
Ninja Rank:Sannin
Specialty:Kenjutsu
Elements:N/A (Samurai)
Your ninjutsu:N/A (Samurai)
Background Info.
History:When Afro was young his father Keotsu was challenged by the Number 2, Jacob. In the battle that followed Afro's father was beheaded before his eyes, his still living Head thrown in front of him as Jacob removed the Number 1 Headband and then told him he was sorry that Afro had to see his father's death and that Afro would be filled with hatred for him and told Afro to challenge him when he was ready to duel a God before walking away cackling.
Afro took his Father's head and the Number 2 headband from Mt. Shumi and lived on the edge before he was ambushed by bandits who easily overpowered him and took the Number 2 headband for themselves, leaving him to die. He was rescued by Teno and Blade, who then raised him in the land of iron's dojo for orphaned children where he was to be trained as a swordsman. During Afro's time at the dojo he killed numerous lowlifes in an attempt to learn the location of the stolen Number 2 Headband before learning his Sword Master Teno was the Number 2. He questioned his Master on the matter and met him beneath a bodhi tree for a duel, but the duel was disrupted by the arrival of the students and a huge mob of thugs and crooks seeking the Number 2 headband.
In the ensuing battle, Sword Master sought to show Afro the terrible price of being the Number 2, but in the end he is killed by Afro, who has flashbacks to the scene of his fathers death, which angers him enough to do the deed. Afro, Teno, and Blade are the only students at the dojo who survive, just after the battle ZoroOP appears and attempts to comfort Afro and acts as his road dog/herald/companion following him until he reaches Kuma years later.
Other
Abilities: Afro is a Highly skilled swordsman able to deflect Fuma shuriken and shatter Kunai and Shuriken as well as perform lethal sword attacks. Afro can use his subconscious mind to create completely new combat techniques in the middle of battle as taught by his Sword Master. He was also able to effectively fight during an aerial battle with the Xanthe
He is fairly strong able to cleanly slice through thugs and warriors quickly and effortlessly and pierce a person's throat with his sword sheath he is also able to jump quite high and his speed and agility are his only skills that match his strength. He's also strong enough to send a guy twice his size flying into a wall with a single punch.
Afro normally fights with his sword in one hand but when facing stronger opponents or higher numbers he will use two hands for a stronger attack.
Afro's speed and agility are such that he can quickly slice a Paper bomb in two and shatter a Shuriken into molten shards. Afro is also fast enough to avoid the Sword attacks of Jacob and Xanthe easily and can dodge Ninja tools too and counter and deflect a volley of Kunai and is agile enough to perform a jumping spin over Xanthe in their first Fight.
Weapons: Afro's only weapon is his sword, previously wielded by his father. It's a long bladed sword with a square gray guard, and a red colored hilt and sheath. It also has a string with a small ball or pearl at the end of it on the bottom of the sword.
Picture
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Battles
Won:Some
Lost: Some
Afro Samurai
If approved i will be dropping my demon bio in sig
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^ That one
~Approved~
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