CJ Training: Enzup and Akisha

Akisha

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Lightning Release: Lightning Shoes (Raiton: Rai Hanka)
Rank: A
Type: Deffense/ Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/a
Description: The user channels his Raiton chakra into his feet and generates little steams of lightning under them. By doing so the user will be able to walk on mud. Normaly a strong lightning technique will go trough the mud and make a big hole. However by decreasing the electricity the user is able to create small steams of lightning which does not go deep trough the mud, only enough to keep the user on top of it. However while using this the user is very vulnerableto water techniques.

*Can only be taught by PowerOfDarkness
*Jinbei is the co-creator of this jutsu
*Can only be used 2 times per battle
*No S or A rank Raiton techniques the following turn this jutsu is used.
*Lasts for 2 turns

*uses swamp of the underworld to make a swamp of mud at your left.*

Now concentrate raiton chakra in your feet and make little steams of lightnign and try to walk on the mud.
 

Enzup

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Lightning Release: Lightning Shoes (Raiton: Rai Hanka)
Rank: A
Type: Deffense/ Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/a
Description: The user channels his Raiton chakra into his feet and generates little steams of lightning under them. By doing so the user will be able to walk on mud. Normaly a strong lightning technique will go trough the mud and make a big hole. However by decreasing the electricity the user is able to create small steams of lightning which does not go deep trough the mud, only enough to keep the user on top of it. However while using this the user is very vulnerableto water techniques.

*Can only be taught by PowerOfDarkness
*Jinbei is the co-creator of this jutsu
*Can only be used 2 times per battle
*No S or A rank Raiton techniques the following turn this jutsu is used.
*Lasts for 2 turns

*uses swamp of the underworld to make a swamp of mud at your left.*

Now concentrate raiton chakra in your feet and make little steams of lightnign and try to walk on the mud.
I focus my lightning chakra in my feet, and once done, I start walking on the created mud..
 

Akisha

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I focus my lightning chakra in my feet, and once done, I start walking on the created mud..
Good.

Ninja arts: Spirt Arts = Ninpou: Supiritto Gijutsu
Rank: A
Type: Supplementary
Range: short-long
Chakra cost: 30
Damage points: 60
Description: The user will concentrate his elemental chakra and will create a spirit of the certain element. This spirit represents some kind of animal with the size from average person to the size of Gamabunta. It is naturaly made from the ceratin element (e.g made of fire, water wind etc.). It has the ability to use techniques from the certain element without any hand seals much more faster than usuall, and it applys the normal elemental weaknesses. However if made of fire the spirit will be extremly vulnerable from water attacks and even 2 ranks lower techniques of the elemental weakness of the spirit, would be able to destroy it. Also the spirit can only perform techniqes that does not require hand seals. *

*Last for 3 turns
*Can only be taught by PowerOfDarkness
*No taijutsu and genjutsu while the spirit is on the field
*Ryuji is the co-creator of this and all spirit arts.

concentrate one of your elemental chakra and by using shape manipulation try to create a spirit that represents an animal. Make sure to point out the size. Once done make him use a jutsu of that element.
 

Enzup

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Good.

Ninja arts: Spirt Arts = Ninpou: Supiritto Gijutsu
Rank: A
Type: Supplementary
Range: short-long
Chakra cost: 30
Damage points: 60
Description: The user will concentrate his elemental chakra and will create a spirit of the certain element. This spirit represents some kind of animal with the size from average person to the size of Gamabunta. It is naturaly made from the ceratin element (e.g made of fire, water wind etc.). It has the ability to use techniques from the certain element without any hand seals much more faster than usuall, and it applys the normal elemental weaknesses. However if made of fire the spirit will be extremly vulnerable from water attacks and even 2 ranks lower techniques of the elemental weakness of the spirit, would be able to destroy it. Also the spirit can only perform techniqes that does not require hand seals. *

*Last for 3 turns
*Can only be taught by PowerOfDarkness
*No taijutsu and genjutsu while the spirit is on the field
*Ryuji is the co-creator of this and all spirit arts.

concentrate one of your elemental chakra and by using shape manipulation try to create a spirit that represents an animal. Make sure to point out the size. Once done make him use a jutsu of that element.
I start concentrating on my earth chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he uses hiding like a mole technique.
 

Enzup

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Good now try with the rest of the 4 elements.
Sorry for super late reply :p

I start concentrating on my fire chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he spits out a fireball.

I start concentrating on my water chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he spits out a waterball.

I start concentrating on my wind chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he creates a gust of wind.

I start concentrating on my lightning chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he creates a lightning spear, which he throws away at a rock.
 

Akisha

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Sorry for super late reply :p

I start concentrating on my fire chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he spits out a fireball.

I start concentrating on my water chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he spits out a waterball.

I start concentrating on my wind chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he creates a gust of wind.

I start concentrating on my lightning chakra and creates a spirit which looks like a turtle of size same as of human. After the spirit is formed he creates a lightning spear, which he throws away at a rock.
good. ^^

*ready to learn*
 

Enzup

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Ok, so now, these are the techniques you will be learning. Tell me ALL cons, pros and possible uses you can think of, of these 2 techniques.

(Doton: Koudo Hibi) - Earth Style : Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~This jutsu can only be used 3 times a battle.
~Can only be taught by Enzup.


(Doton: Kyojin Koudo Hibi) - Earth Style: Mega Earth Crack
Type: Offense/Defense
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User hardens both of his hands and then punches the ground with full power. The earth splits horizontally into two parts, the front part which is spilitted moves apart while the back part remains still, creating a wide crack of width 15m and also unbalancing the opponent. This technique can also be used to prevent from jutsus like tsunami, as all the water will go down in the crack.
Note: ~This is the advanced version of "(Doton: Koudo Hibi) - Earth Style : Earth Crack".
~Can only be used 3 times per battle.
~Can only be taught by Enzup.
 

Akisha

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Ok, so now, these are the techniques you will be learning. Tell me ALL cons, pros and possible uses you can think of, of these 2 techniques.

(Doton: Koudo Hibi) - Earth Style : Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~This jutsu can only be used 3 times a battle.
~Can only be taught by Enzup.


(Doton: Kyojin Koudo Hibi) - Earth Style: Mega Earth Crack
Type: Offense/Defense
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User hardens both of his hands and then punches the ground with full power. The earth splits horizontally into two parts, the front part which is spilitted moves apart while the back part remains still, creating a wide crack of width 15m and also unbalancing the opponent. This technique can also be used to prevent from jutsus like tsunami, as all the water will go down in the crack.
Note: ~This is the advanced version of "(Doton: Koudo Hibi) - Earth Style : Earth Crack".
~Can only be used 3 times per battle.
~Can only be taught by Enzup.
Btw I decided that I don't want earth crack, only MEga earth crack, instead of the first one I would like this one: Hope you dont mind:

(Ninjutsu: Kunai Boudai) - Ninja Style: Kunai Expansion
Type: Supplementary
Rank: B
Range: Short-long
Chakra Cost: 20
Damage Points: N/A
Description: After throwing kunai, user makes "Ram" handseal, expanding the size of the kunai to 2m in length.
Note: -Can only be used on maximum of 2 kunais at a time

Pros:
-can cause tremors and throw the opponent off balance
-can suck the water jutsus in the crack

Cons:
-Needs the users hands to be slammed on the ground
-I will not reveal any more of the weaknesses so that the opponents know them ;)
 

Akisha

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-waiting for Akisha-
Alright so as we agreed I teach you the following technique and you will owe me a custom technique once you have more approved. I will be very glad if you were to VM once you have something approved ^^ THank you.

Now let's try this one out. The point of this technique is to steal a very small amount from your opponent to prepare for an attack by making him yawn. The genjutsu is extremely quick so try to concentrate your chakra in me and depress the central nervous system, putting me in states of tranquility, relaxation, sleepiness, slowed breathing etc, making me yawn and simply interupt me from continuing the technique I will now use at you. Once you do it and I yawn use something to distract me from further finishing the technique once the yawn is over.

Ready?

3..
2..
1..

*I wave a few seals and release a steam of fire at you*

(Genjutsu: Nemui)-Illusionary Technique: Feeling Sleepy
Type: Supplementary
Rank: C
Range: Short - Long
Chakra Cost: 15
Damage Points: N/A
Descrption: A very simple and extremely quick genjutsu. By sending chakra to the opponent's brain, the user can depress the central nervous system of the human body, placing the opponent into several states such as, tranquility, relaxation, sleepiness, slowed breathing etc. In other words the opponent will feel sleepy and start yawing. The purpose of this jutsu is to steal a very small time from the opponent to prepare an attack (a yawn last for 2 to 4 seconds), and since this jutsu doesn't exatcly hurt the opponent or put him/her to sleep, theres no need to use Kai or inflict pain to him/her self as he won’t be able to realize this is an illiusion (after all a yawn is something very common and simple)
~Can only be used 3 times per battle and the user must wait a turn before reusing.
 
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Enzup

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Alright so as we agreed I teach you the following technique and you will owe me a custom technique once you have more approved. I will be very glad if you were to VM once you have something approved ^^ THank you.

Now let's try this one out. The point of this technique is to steal a very small amount from your opponent to prepare for an attack by making him yawn. The genjutsu is extremely quick so try to concentrate your chakra in me and depress the central nervous system, putting me in states of tranquility, relaxation, sleepiness, slowed breathing etc, making me yawn and simply interupt me from continuing the technique I will now use at you. Once you do it and I yawn use something to distract me from further finishing the technique once the yawn is over.

Ready?

3..
2..
1..

*I wave a few seals and release a steam of fire at you*

(Genjutsu: Nemui)-Illusionary Technique: Feeling Sleepy
Type: Supplementary
Rank: C
Range: Short - Long
Chakra Cost: 15
Damage Points: N/A
Descrption: A very simple and extremely quick genjutsu. By sending chakra to the opponent's brain, the user can depress the central nervous system of the human body, placing the opponent into several states such as, tranquility, relaxation, sleepiness, slowed breathing etc. In other words the opponent will feel sleepy and start yawing. The purpose of this jutsu is to steal a very small time from the opponent to prepare an attack (a yawn last for 2 to 4 seconds), and since this jutsu doesn't exatcly hurt the opponent or put him/her to sleep, theres no need to use Kai or inflict pain to him/her self as he won’t be able to realize this is an illiusion (after all a yawn is something very common and simple)
~Can only be used 3 times per battle and the user must wait a turn before reusing.
Sure thing :p

I concentrate my chakra in you and depress the central nervous system, putting you in state of tranquility, relaxation, sleepiness, slowed breathing etc, making you yawn and simply interrupting you from continuing the fire technique. While I you yawn for 3-4 seconds, I quickly release a geyser of water to launch myself at you in "blink of an eye" and beheads you with my sword. So within in instant, you're down.

(Suiton: Mizu Handou) – Water Style: Hydro Kick

Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.

PS. Can this combo be dodged? Can you dodge it knowing that my tech is instantaneous?
Another question: You said that you used fire but you told me to use this gen before you could use your fire. So am I not breaking the time-frame?
 

Enzup

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This is the one you want, right?

(Doton/Fuuton: Deburi Koudo) - Earth/Wind Style: Debris of Earth
Type: Offense
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage points: 90 (-30 to user)
Description: The technique requires a huge amount of earth chakra, so user claps his hands and sends his earth chakra throughout the ground. So after the whole battlefield is filled with user's earth chakra, the earth start shaking and shoots out infinite number of spear shaped pillars from the whole battlefield, with cannon speed. The length of each pillar is about 5m, and thickness is about half a meter. The spears are shot with that great speed that they reaches 50m height and covers the whole sky. And after they've reached their maximum height, they start falling and then user clicks his teeth and pillars gets coated in a very thick and sharp layer of wind chakra. So they falls with very great speed and user can direct them towards his enemy by clenching his fist and directing his hand towards his target.
Note: -When spears are been shot, so between every two successive spears there will be a gap of half meter which is equal to the thickness of one spear i.e. this technique uses half of the whole ground.
-1 Spear will not shoot where the user is standing. Or its upto the user if he don't want to shoot more than 1 spear.
-In order to use this jutsu user must not use any Earth jutsu in same and in previous turn.
-After using this technique user can't use any Earth technique for his next 2 turns.
-And no S-rank Earth in 3rd turn after using this technique.
-No S-Rank and above wind in same and in next turn.
-Can't use any S-rank technique in next turn.
- (-30) to the user because of excessive amount of chakra used
-Can only be used once per battle.
-Can only be taught by Enzup.


Any questions?
 
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Akisha

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While the spears are being shot above can they attack the opponent? I mean let's say I use the technique and can say "once the spears emerge from the ground they attack you?" I believe it's quite possible considering the number of spears.
 
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