I Bring my Milkshake to the -Yard-

Melizzle

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Well it can be mixed with water to make mud, but in most jutsu you just make the mud for example: swamp, mud shot. Can drop a source of water from above on the opponent and raise earth spikes below. Could mudshot to blind the opponent and water whip with electricity to follow up.

yeah it would make the lava element but you can mimic it and then cool it down to harden the mock lava around the opponent trapping them.

A sand user can crush rock finely to create more sand if they need.

I could hide my bugs in a barrage of rocks and when the opponent defends release the bugs out in an explosion technique.
 

Lili-Chwan

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Well it can be mixed with water to make mud, but in most jutsu you just make the mud for example: swamp, mud shot. Can drop a source of water from above on the opponent and raise earth spikes below. Could mudshot to blind the opponent and water whip with electricity to follow up.

yeah it would make the lava element but you can mimic it and then cool it down to harden the mock lava around the opponent trapping them.

A sand user can crush rock finely to create more sand if they need.

I could hide my bugs in a barrage of rocks and when the opponent defends release the bugs out in an explosion technique.

Yes Yes. Well then, let's begin... Me and Scorps are developing a new training method, based on the way I teach Jyuuken. We figured Elemental Usage can be broken down to several different categories, and all the jutsus can be placed on each category. By teaching each, I can give you a base technique which will serve for any jutsu in that category, instead of teaching you each individually. Plenty of jutsus are basically the same, especially when they're just the same technique, higher rank.

Anywho, the methods are:

Method 1: Own Created
Method 2: Environment Manipulation
Method 3: Advanced Conversion
Method 4: Others

First, Own Created. This are jutsus where the earth chakra turns into it's desired effects directly, without needing any other medium other than yourself. Many of this will be mud which you shoot from your mouth as a projectile or as a wall, others can be rock that spreads from your skin and creates an armor. If you're on a terrain completely void of earth features, you can use these jutsus to attack.

Doubts?
 

Melizzle

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No doubts, but will I still learn every technique in the event that I do need to use the lesser rank for more speed, or because of a side effect from a higher jutsu, etc?
 

Lili-Chwan

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No doubts, but will I still learn every technique in the event that I do need to use the lesser rank for more speed, or because of a side effect from a higher jutsu, etc?

Yes of course. Do you want me to link you a Water Training based on this method so you can get a hang of it?

 

Melizzle

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hmm I looked through it a bit. I see what yo mean now by it being quicker and more efficient. Also seems remembering what you can use would be easier when thinking of it in groups rather than scrambling back and forth between all types of jutsu constantly.
 

Lili-Chwan

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Well, the jutsus are as follow:

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

While most of the times they're used as manipulation of the environment, I reckon you are able to materialize weapons/shields/small pieces of armor from your skin using earth chakra alone. If used as armor, these are merely planks of it localized in few parts of your body, like a chest plate or arm cuffs etc etc. Thus they're relatively light and do not prevent mobility.

(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.

Simple put, allows you to spit a sphere of mud.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.

Similar to the first jutsu, but it's now specifically to create a glove of rock.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person.

Like before, you can create the clones from the ground or from your body, like they're coming from your skin. Quite a cool effect ;) These can't use jutsus.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

Same as I taught you before, only it allows you to fire multiple globules.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

Similar to the first, specialized in making armor, a better and larger one. I reckon you can change the armor design a bit, something like small spikes coming from your shoulders would be cool if you're shoulder slamming someone, for example. This encases your entire body in rock, as if creating a relatively thin layer over your body. But other than increasing your weight, thus taking a few nudges from speed, it doesn't hinder movement, as would have been expected. Though if we deal with master level taijutsu, if you have the exact same mastery as your opponent, using this jutsus you will be stronger and more resistant while your opponent will be faster and more flexible, but to the outside eye, the changes would be almost imperceptible.

(Doton: KageBunshin no Jutsu) – Earth Release: Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 25
Damage points: N/A
Description: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. After reverting to mud, it can hold the opponent in place. The user can create upto three clones. They can also use up to C rank earth techniques.

Same as clones above, this ones can use jutsus though.

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.

Allow you to spit mud which will quickly harden into a large wall.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

Allows you to spit out a golem. Can't use jutsus.

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defence however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.

Similar to the wall jutsu I taught you above, now stronger.

(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

Same as above, stronger armor, the difference is this armor completely hinders one's movement, as you become attached to the ground. You are able to move your upper body fairly quick, allowing you a somewhat increased range, but still in short range.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique

Same as above, stronger.

Doubts?
 
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Melizzle

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just one question. when you make earth armor its said that your vulnerable to lightning. now is that your actual body or just the armor?
 

Lili-Chwan

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Lol, don't let me be lazy! Make me explain!

The armor is vulnerable to lightning because it will be easily pierced through by it.
 

Melizzle

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lol well i already know that!!!! I know the elemental strengths and weaknesses lol I was just wondering how susceptible the earth armor made you lol.
 

Lili-Chwan

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lol well i already know that!!!! I know the elemental strengths and weaknesses lol I was just wondering how susceptible the earth armor made you lol.

Ah, Well, I guess I failed the descriptions a bit. Forgot to mention one part.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

If used as armor, these are merely planks of it localized in few parts of your body, like a chest plate or arm cuffs etc etc. Thus they're relatively light and do not prevent mobility.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

This encases your entire body in rock, as if creating a relatively thin layer over your body. But other than increasing your weight, thus taking a few nudges from speed, it doesn't hinder movement, as would have been expected. Though if we deal with master level taijutsu, if you have the exact same mastery as your opponent, using this jutsus you will be stronger and more resistant while your opponent will be faster and more flexible, but to the outside eye, the changes would be almost imperceptible.

(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

Same as above, stronger armor, the difference is this armor completely hinders one's movement, as you become attached to the ground. You are able to move your upper body fairly quick, allowing you a somewhat increased range, but still in short range.
 

Crutch Kaguya

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You know... I'm also a sensei. And I could teach you... but I have to charge.

I couldn't resist.
 

Melizzle

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Oh Shiz sorry forgot been busy looking for work >.<

@Crutch if the charge is friendship then sure *rainbow smile*

@Lili

Well the stronger armor sounds like while you cannot move and its short range, you can pretend to take on kaguya-like abilities by making spikes and stuff on your armor.
 

Lili-Chwan

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Oh Shiz sorry forgot been busy looking for work >.<

@Crutch if the charge is friendship then sure *rainbow smile*

@Lili

Well the stronger armor sounds like while you cannot move and its short range, you can pretend to take on kaguya-like abilities by making spikes and stuff on your armor.

Indeed. Well, if you're around white rock, then yeah xD Which leads me to my next method:

Environment Manipulation: It's the ability to utilize earth features around you, the ground, rocks, mud, or even stagnant earth jutsus (from your opponent also) and manipulate them into your advantage. Make them create walls, make them create spikes, destroy them, crush them, make them vibrate, etc etc. The armors or every time you created an object without the "and spit out" restriction can be used by putting your hand on the ground and retrieving the object, or even just have it come out from the ground at a distance.

Understand everything?
 

Melizzle

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Ok awesome so these will be the jutsu that can be used with other elements as well to enhance effects.
 

Lili-Chwan

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Ok awesome so these will be the jutsu that can be used with other elements as well to enhance effects.

Any jutsus can be used with other elements, you just need to be creative.

(Doton: Gansetsukon) - Earth Release: Rock Section Cane
Rank: D
Type: Supplementary/Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: This technique allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a melee weapon or throw it with pinpoint accuracy at their opponent. A variation of this technique allows the user to create several staffs and launch them at the target, but with less accuracy.

Creates a staff out of the ground. Likewise, it can simply erupt from the ground, for example, if you want the staff to hit your opponent's shins before grabbing it.

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

Erupts two slabs of rock which will then crush your opponent in between.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

Creates spikes from the ground.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

Shakes the ground and causes a tremor.

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

Loosens part of a rock or a full dome (if weak or small) to cave in.

(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.

Manipulates mud into a dragon head that shoots out mud globules. Not necessarily Earth Flow River.

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.

Creates several pillars from the ground.

(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.

Creates a wall.

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.

This should belong to the first method, my bad. Allows you to summon a river of mud. Does not necessarily needs a source, it is not specified, thus belongs to the Own Created method.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Buries your enemy and may crush it if the ground is solid enough (rock vs earth, being so that rock or rock filled grounds may be used as sharp points to shred your opponent, not only crush).

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.

Allows you to create several fissures on the ground by first lifting slabs of ground and then dividing them. The note seems, in my opinion, illogical and stupid, especially since it clearly says in the description it can be used to attack. Nonetheless, it's in the description, so we must abide.

As for the Dragon Veins, according to wiki is an ancient source of power flowing underground.

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.

Makes the ground pop out with chunks of rubble and dust (may be useful to break your opponent's sight).

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

Creates a tunnel on the ground, except if it has a high density.

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

Creates two walls.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

Lifts up dust particles and then shoots them frontwards, to push back your opponents.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

Creates a shelter.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user creates a dome of earth, which protects them from external attacks. The domes shape is in a similar fashion to wood release: wood locking walls. That creates a half face dome.

Creates a dome.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

Again, maybe it should be in the First Method.

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

This can also be considered first method. Sorry. Allows you to put a seal somewhere which, upon activations, releases several mud wolves.

(Doton Kekkai: Dorō Dōmu) - Earth Style Barrier: Earth Prison of Magnificent Nothingness
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.

Creates a dome which allows you to suck chakra out of anyone imprisoned there, which can be used to reform the dome progressively. This is weaker the further way that specific part of the dome is from where your hands are.

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

Creates giant rocks to rise up.

This is part 1, questions?
 

Melizzle

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how much chakra can the doe absorb? All of their chakra for the win?
 

Nidaime Pupil

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I'll just leave this here. I'm sorry in advance.
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