A Leaf blowing in the wind

Kato.

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Okay, do realise that if you use an earthen dome to defend from the wind that it has to be very strong, considering both the techniques are quite strong. Also, the disadvantage from the dome could be that you cannot see where the wind, nor your opponent, is when you are behind it. You can use this disadvantage to your advantage, knowing that the opponent cannot see you either whilst behind the dome, meaning that you can perform a surprise attack by for example going underground and attack them. This could also help you out if the dome is not strong enough, you could go underground once the dome is created. When the dome gets destroyed the opponent will see you are not there, but they do not have enough time to realise you must be underground and defend themselves from your attack from underground in most cases.
Also, you could defend from these wind attacks using wind attacks from the same strength, but do consider if it is possible. The best way to defend from wind jutsus keeps being using fire, due to the elemental advantages of fire against wind, this would give you the advantage of probably creating a counter instead of only defence.

I hope you understood this all, I got a bit carried away creating defences xD

Understood Sensei

I admit I was struggling for a defence against the first jutsu as it is so strong and I didn't want to just go underground straight away as I could be easily finished from there
 

Mephistopheles

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Understood Sensei

I admit I was struggling for a defence against the first jutsu as it is so strong and I didn't want to just go underground straight away as I could be easily finished from there

The trick is to think out of the box I guess. The opponent rarely expects the unexpected :p

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

Focus your wind chakra and perform the "Bird → Hare → Horse → Ram" handseals. Then channel the wind chakra into your mouth and release it from your mouth as a two metres long blade that will take on the form of a powerful wind gust towards the opponent.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

Focus your wind chakra and perform the 'Bird' handseal. Thereafter you create a stream of high velocity wind that will combine with scouring dust and goes towards the opponent.
 

Kato.

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The trick is to think out of the box I guess. The opponent rarely expects the unexpected :p

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

Focus your wind chakra and perform the "Bird → Hare → Horse → Ram" handseals. Then channel the wind chakra into your mouth and release it from your mouth as a two metres long blade that will take on the form of a powerful wind gust towards the opponent.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

Focus your wind chakra and perform the 'Bird' handseal. Thereafter you create a stream of high velocity wind that will combine with scouring dust and goes towards the opponent.

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
*I focus my chakra and gather it in my lungs, then I form the 'Bird → Hare → Horse → Ram' handseals. Upon finishing the handseals I inhale and exhale, shooting a two meter wide blade of wind which darts towards your clone*
Handseals
4
Advantages
There is a pretty good range on this jutsu, meaning there is allot of size to this attack which most probably would be used at short range, giving the opponent little time and little space to counter/dodge this jutsu
Disadvantages
This jutsu requires handseals which would increase the time needed to perform this jutsu, so the advantage I wrote would be slightly easier to counter/dodge as you can see the jutsu coming, from the handseals
Combos and uses
You could use this jutsu at short range to give the opponent little time to react to the jutsu, also you could add fire to it to make it that bit more deadly
Defence against it
Well you would see the jutsu coming from the handseals so I would prepare a jutsu that did not require handseals, like one of the various fireball techniques to blow it back at the user and giving them little time to react the the counter

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
*I focus my chakra and form the 'bird' handseal, then I focus my chakra to my lungs and exhale a high velocity wind stream that combines with dust around to form a high velocity scouring dust stream which rapidly travels at your clone*
Handseals
1
Advantages
This jutsu can be used from short to long range, making it very flexible
Disadvantages
Id say it requires handseals but one handseal isnt really a disadvantage, except when your hands are bound/unusable
Combos and uses
Because of its speed, id use it at short range to force a reaction from the opponent, then build on that. for example if the opponent went airborne I would use spikes or drop a mass of water on them, or even a giant earth lid. and if they went underground I would simply create a swam that would finish them off
Defences against it
I would use a fire jutsu to send the jutsu back, even more powerful than it first was
 

Mephistopheles

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(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
*I focus my chakra and gather it in my lungs, then I form the 'Bird → Hare → Horse → Ram' handseals. Upon finishing the handseals I inhale and exhale, shooting a two meter wide blade of wind which darts towards your clone*
Handseals
4
Advantages
There is a pretty good range on this jutsu, meaning there is allot of size to this attack which most probably would be used at short range, giving the opponent little time and little space to counter/dodge this jutsu
Disadvantages
This jutsu requires handseals which would increase the time needed to perform this jutsu, so the advantage I wrote would be slightly easier to counter/dodge as you can see the jutsu coming, from the handseals
Combos and uses
You could use this jutsu at short range to give the opponent little time to react to the jutsu, also you could add fire to it to make it that bit more deadly
Defence against it
Well you would see the jutsu coming from the handseals so I would prepare a jutsu that did not require handseals, like one of the various fireball techniques to blow it back at the user and giving them little time to react the the counter

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
*I focus my chakra and form the 'bird' handseal, then I focus my chakra to my lungs and exhale a high velocity wind stream that combines with dust around to form a high velocity scouring dust stream which rapidly travels at your clone*
Handseals
1
Advantages
This jutsu can be used from short to long range, making it very flexible
Disadvantages
Id say it requires handseals but one handseal isnt really a disadvantage, except when your hands are bound/unusable
Combos and uses
Because of its speed, id use it at short range to force a reaction from the opponent, then build on that. for example if the opponent went airborne I would use spikes or drop a mass of water on them, or even a giant earth lid. and if they went underground I would simply create a swam that would finish them off
Defences against it
I would use a fire jutsu to send the jutsu back, even more powerful than it first was

Fair enough, moving on.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

Focus your wind chakra and perform the needed handseals. Then inhale a large amount of air, increase the pressure and mix it with wind chakra. Release this mixture as a huge spiralling sphere of wind which is strong enough to even do much damage to a big summoning.
*summons Raidji the Skunk King*
Give it a try ^_^


(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

Focus your wind chakra and perform 5 handseals. Then release wind that will take the form of a net and slices through the enemy.
 

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Fair enough, moving on.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

Focus your wind chakra and perform the needed handseals. Then inhale a large amount of air, increase the pressure and mix it with wind chakra. Release this mixture as a huge spiralling sphere of wind which is strong enough to even do much damage to a big summoning.
*summons Raidji the Skunk King*
Give it a try ^_^


(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

Focus your wind chakra and perform 5 handseals. Then release wind that will take the form of a net and slices through the enemy.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
I focus my chakra and form the necessary handseals, I then build up chakra in my lungs. Once the chakra is built up I pound my stomach and release all the chakra within my lungs, creating a massive drilling bullet that flies directly into Raidji and deals some major damage to him
Handseals
there are some but I dont know how many o.o
Advantages
It is a really strong projectile with great range
Disadvantages
You need handseals for it, which take up time
Combos and uses
you could combine it with fire to create a truly powerful and massive projectile
Defences against it
Earth walls/domes and sending it back with fire

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
I focus my chakra and form a string of 5 handseals, then I gather chakra in my lungs and exhale a gust of wind. The wind takes the form of a net and slices through your clone
Handseals
5
Advantages
It takes the shape of a net so it has a pretty wide range, meaning the impact area is quite big
Disadvantages
It requires 5 handseals if you dont have a fan, which will take up time
Combos and uses
You could use this jutsu to back the opponent in a corner as it has a big range. Also you could add fire to it to make a fiery net of DOOM xd
Defence against
Walls of earth and fire to send it back
 

Mephistopheles

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(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
I focus my chakra and form the necessary handseals, I then build up chakra in my lungs. Once the chakra is built up I pound my stomach and release all the chakra within my lungs, creating a massive drilling bullet that flies directly into Raidji and deals some major damage to him
Handseals
there are some but I dont know how many o.o
Advantages
It is a really strong projectile with great range
Disadvantages
You need handseals for it, which take up time
Combos and uses
you could combine it with fire to create a truly powerful and massive projectile
Defences against it
Earth walls/domes and sending it back with fire

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
I focus my chakra and form a string of 5 handseals, then I gather chakra in my lungs and exhale a gust of wind. The wind takes the form of a net and slices through your clone
Handseals
5
Advantages
It takes the shape of a net so it has a pretty wide range, meaning the impact area is quite big
Disadvantages
It requires 5 handseals if you dont have a fan, which will take up time
Combos and uses
You could use this jutsu to back the opponent in a corner as it has a big range. Also you could add fire to it to make a fiery net of DOOM xd
Defence against
Walls of earth and fire to send it back

DOOOOOOMMMM O^O
:crazy:

(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.

Focus your wind chakra and wave your hand to release the wind into multiple blades of wind which merge to a sharp scythe of air.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Focus your wind chakra and perform the 'Rat → Snake → Horse → Dog' handseals where after you channel the wind chakra into your mouth and exhale several blades of wind from different angles by rapidly moving your head in various directions.
 

Kato.

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DOOOOOOMMMM O^O
:crazy:

(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.

Focus your wind chakra and wave your hand to release the wind into multiple blades of wind which merge to a sharp scythe of air.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Focus your wind chakra and perform the 'Rat → Snake → Horse → Dog' handseals where after you channel the wind chakra into your mouth and exhale several blades of wind from different angles by rapidly moving your head in various directions.

(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
I focus my Fuuton chakra and gather it in my hand. I then start doing the sprinkler and create several blades of wind. then as I finishing busting some moves the blades form into a sharp scythe of wind
Handseals
None
Advantages
You create the jutsu by merely moving your hands so you could disguise the jutsu as another action, for example when in close-ish combat you could pull your arm back for a punch or to reach for a kunai/other weapon, but really your using this jutsu to create an even more powerful weapon
Disadvantages
I cant really think of many. maybe if the scythe is ignited whilst your holding it (which im guessing you hold it?) it could damage your arm/hand
Combos and uses
Well I pretty much did uses for this in the advantages bit so ill just do combos :p you could throw the scythe then ignite it with fire or combine it with water when your holding it or when you throw it
Defences Against it
Use fire to ignite it/send it back at the user

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
I focus my Fuuton chakra and gather it in my lungs. I then form the 'Rat → Snake → Horse → Dog' handseals and start doing a swaying-headbanging like motion with my head, causing several blades of wind to fly out at different angles and directions
Handseals
4
Advantages
It is really powerful, as it is a S-Rank (Woo S-Ranks!) and the fact that the wind blades come from numerous angles make it hard to judge and dodge
Disadvantages
The disadvantage to this jutsu would be it requires handseals, which take up time
Combos and uses
You could combine this jutsu with a fire jutsu to create numerous flaming blades that will come from all angles and mess up the opponent
Defences Against It
Use fire to blast it back or use a earth wall to block it
 

Mephistopheles

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(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
I focus my Fuuton chakra and gather it in my hand. I then start doing the sprinkler and create several blades of wind. then as I finishing busting some moves the blades form into a sharp scythe of wind
Handseals
None
Advantages
You create the jutsu by merely moving your hands so you could disguise the jutsu as another action, for example when in close-ish combat you could pull your arm back for a punch or to reach for a kunai/other weapon, but really your using this jutsu to create an even more powerful weapon
Disadvantages
I cant really think of many. maybe if the scythe is ignited whilst your holding it (which im guessing you hold it?) it could damage your arm/hand
Combos and uses
Well I pretty much did uses for this in the advantages bit so ill just do combos :p you could throw the scythe then ignite it with fire or combine it with water when your holding it or when you throw it
Defences Against it
Use fire to ignite it/send it back at the user

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
I focus my Fuuton chakra and gather it in my lungs. I then form the 'Rat → Snake → Horse → Dog' handseals and start doing a swaying-headbanging like motion with my head, causing several blades of wind to fly out at different angles and directions
Handseals
4
Advantages
It is really powerful, as it is a S-Rank (Woo S-Ranks!) and the fact that the wind blades come from numerous angles make it hard to judge and dodge
Disadvantages
The disadvantage to this jutsu would be it requires handseals, which take up time
Combos and uses
You could combine this jutsu with a fire jutsu to create numerous flaming blades that will come from all angles and mess up the opponent
Defences Against It
Use fire to blast it back or use a earth wall to block it

Watch out with that earth wall, you have to make a pretty strong earth wall if you want to stop the blades, since they are pretty powerful.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Focus your wind chakra and perform the 'Tiger → Dog' handseals. Then inhale air which you exhale as a large compressed sphere of wind and send it towards your opponent.

(Fūton: Rasen Shuriken) - Wind Style: Spiraling Shuriken
Rank: S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: A combo of the rasengan and wind manipulation that encases the opponent in a huge violent orb of slicing wind that draws in anyone near by and cuts on the microscopic level but causes +10 damage to the user.

First create a normal non-elemental rasengan in your dominant hand where after you focus your wind chakra and channel it into the same hand, combining the wind chakra with the non-elemental chakra. You use this sphere, which grows bigger and bigger quickly enough to encase the opponent in, so that they will be slashed by the violent wind of the orb. The wind cuts to the microscopic level and will cause you damage too.
Note: to use this technique in battle you have to have learnt the non-elemental rasengan
 

Kato.

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Watch out with that earth wall, you have to make a pretty strong earth wall if you want to stop the blades, since they are pretty powerful.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Focus your wind chakra and perform the 'Tiger → Dog' handseals. Then inhale air which you exhale as a large compressed sphere of wind and send it towards your opponent.

(Fūton: Rasen Shuriken) - Wind Style: Spiraling Shuriken
Rank: S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: A combo of the rasengan and wind manipulation that encases the opponent in a huge violent orb of slicing wind that draws in anyone near by and cuts on the microscopic level but causes +10 damage to the user.

First create a normal non-elemental rasengan in your dominant hand where after you focus your wind chakra and channel it into the same hand, combining the wind chakra with the non-elemental chakra. You use this sphere, which grows bigger and bigger quickly enough to encase the opponent in, so that they will be slashed by the violent wind of the orb. The wind cuts to the microscopic level and will cause you damage too.
Note: to use this technique in battle you have to have learnt the non-elemental rasengan

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
I focus my chakra and form the 'Tiger → Dog' handseals. I then inhale and mix the air I inhaled with the chakra I focused, then I exhale a large compressed sphere of wind that travels quickly at your clone
Handseals
2
Advantages
It is really really strong and hard to dodge
Disadvantages
You need handseals which takes up time
Combos and uses
You could use this to enhance a fire jutsu and turn the fire jutsu into a really powerful compressed sphere
Defences against it
Fire jutsu to send it back

(Fūton: Rasen Shuriken) - Wind Style: Spiraling Shuriken
I focus my chakra and gather it in my right hand. I then hold my right hand in front of me and begin to manipulate the chakra in my hand, making it rotate aggressively and turn into a sphere of chakra. I then channel Fuuton chakra into my right hand, causing the Sphere of chakra in my right hand to grow and take the shape of a shuriken. I continue channelling Fuuton chakra until the shuriken shaped mass of chakra is big enough to encase an average sized person
Handseals
None
Advantages
It is really powerful and attack on the microscopic level so it will destroy whatever it hits. Also you can throw it so it is allot better than the normal Rasengan
Disadvantages
It is only short range
Combos and uses
Well you could combine it with a water jutsu to create that cannon water jutsu. so you can easily combat a fire + wind combo
Defences against it
Keep your distance, like stay mid range so the jutsu cannot hit you
 

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(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
I focus my chakra and form the 'Tiger → Dog' handseals. I then inhale and mix the air I inhaled with the chakra I focused, then I exhale a large compressed sphere of wind that travels quickly at your clone
Handseals
2
Advantages
It is really really strong and hard to dodge
Disadvantages
You need handseals which takes up time
Combos and uses
You could use this to enhance a fire jutsu and turn the fire jutsu into a really powerful compressed sphere
Defences against it
Fire jutsu to send it back

(Fūton: Rasen Shuriken) - Wind Style: Spiraling Shuriken
I focus my chakra and gather it in my right hand. I then hold my right hand in front of me and begin to manipulate the chakra in my hand, making it rotate aggressively and turn into a sphere of chakra. I then channel Fuuton chakra into my right hand, causing the Sphere of chakra in my right hand to grow and take the shape of a shuriken. I continue channelling Fuuton chakra until the shuriken shaped mass of chakra is big enough to encase an average sized person
Handseals
None
Advantages
It is really powerful and attack on the microscopic level so it will destroy whatever it hits. Also you can throw it so it is allot better than the normal Rasengan
Disadvantages
It is only short range
Combos and uses
Well you could combine it with a water jutsu to create that cannon water jutsu. so you can easily combat a fire + wind combo
Defences against it
Keep your distance, like stay mid range so the jutsu cannot hit you

Alrighty, that were all the basic wind jutsu!

We can continue with the wind AACT, though if you don't find that necessary enough we can finish your training right now. It's your choice ^.^
 

Kato.

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Alrighty, that were all the basic wind jutsu!

We can continue with the wind AACT, though if you don't find that necessary enough we can finish your training right now. It's your choice ^.^

Can we do AACT please? ^_^
 

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Mephistopheles

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Can we do AACT please? ^_^
Of course ^_^

(Futon: Kūkitama ) - Wind Release: Air Bullets
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the Bird hand seal the user then shoots multiple bullets of air at the victim with intense speed. The bullets also have great power, enough to subdue a whole group of shinobi.

Focus your wind chakra and perform the "Bird" handseal. Then shoot multiple bullets of air towards the opponent with high velocity and great power.

(Futon: Idōsuru Tatsumaki) - Wind Release: Moving Tornado

Rank: B
Type: Offensive, Supplementary, Defence
Range: Short – Mid
Chakra cost: 30
Damage points: 40
Description: The user manipulates their wind chakra and then releases it around them generating a whirlwind that then moves with the user as the axis. This Whirlwind can deflect projectiles and opponents in close proximity. The user can also release this whirlwind at the opponent and carrying them away several meters.

Focus your wind chakra and release it around you to create a whirlwind that moves with your as the axis. It can be used for a defensive purpose, deflecting projectiles and even opponents in close range, and offensive, carrying the opponent with it several metres and damaging them.

sorry for the spam but

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Kato.

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Of course ^_^

(Futon: Kūkitama ) - Wind Release: Air Bullets
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the Bird hand seal the user then shoots multiple bullets of air at the victim with intense speed. The bullets also have great power, enough to subdue a whole group of shinobi.

Focus your wind chakra and perform the "Bird" handseal. Then shoot multiple bullets of air towards the opponent with high velocity and great power.

(Futon: Idōsuru Tatsumaki) - Wind Release: Moving Tornado

Rank: B
Type: Offensive, Supplementary, Defence
Range: Short – Mid
Chakra cost: 30
Damage points: 40
Description: The user manipulates their wind chakra and then releases it around them generating a whirlwind that then moves with the user as the axis. This Whirlwind can deflect projectiles and opponents in close proximity. The user can also release this whirlwind at the opponent and carrying them away several meters.

Focus your wind chakra and release it around you to create a whirlwind that moves with your as the axis. It can be used for a defensive purpose, deflecting projectiles and even opponents in close range, and offensive, carrying the opponent with it several metres and damaging them.



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(Futon: Kūkitama ) - Wind Release: Air Bullets
I focus my Fuuton chakra and form the 'Bird' handseal, then I move my Fuuton chakra to my lungs and spit out multiple bullets of air, which fly at your clone at great speeds
Handseals
1
Advantages
you can shoot multiple bullets
Disadvantages
You need handseals so if your hands are 'otherwise occupied' you cannot perform it
Combos and uses
you could use this after a fire jutsu to make flaming bullets
Defences against it
Fire to send it back and earth walls

(Futon: Idōsuru Tatsumaki) - Wind Release: Moving Tornado
I focus my Fuuton chakra and send it all over my body, then I release the chakra, creating a whirlwind around my body. I then walk forward and the whirlwind moves with me
Handseals
None
Advantages
You can deflect projectiles and it is a great defence for lightning jutsu
Disadvantages
You can get heavily damaged if the whirlwind gets ignited
Combos and uses
You could use this to defend against lightning jutsu, such as four pillar bind
Defences against it
Well you could set the whirlwind on fire to make the jutsu backfire on the user

I have a question about this one. How far does the whirlwind stretch out to?
 

Mephistopheles

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(Futon: Kūkitama ) - Wind Release: Air Bullets
I focus my Fuuton chakra and form the 'Bird' handseal, then I move my Fuuton chakra to my lungs and spit out multiple bullets of air, which fly at your clone at great speeds
Handseals
1
Advantages
you can shoot multiple bullets
Disadvantages
You need handseals so if your hands are 'otherwise occupied' you cannot perform it
Combos and uses
you could use this after a fire jutsu to make flaming bullets
Defences against it
Fire to send it back and earth walls

(Futon: Idōsuru Tatsumaki) - Wind Release: Moving Tornado
I focus my Fuuton chakra and send it all over my body, then I release the chakra, creating a whirlwind around my body. I then walk forward and the whirlwind moves with me
Handseals
None
Advantages
You can deflect projectiles and it is a great defence for lightning jutsu
Disadvantages
You can get heavily damaged if the whirlwind gets ignited
Combos and uses
You could use this to defend against lightning jutsu, such as four pillar bind
Defences against it
Well you could set the whirlwind on fire to make the jutsu backfire on the user

I have a question about this one. How far does the whirlwind stretch out to?

Well, since the jutsu says it reaches from short to mid I suppose the tornado does that as well ^_^

(Futon: Shinkūdama) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

Focus your wind chakra and suck in wind to draw the opponent nearer to you then release the wind through your mouth into a powerful bullet that is capable of blowing your opponent away.

(Futon: Tatsumaki Heki) - Wind Release: Tordado Wall

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

Focus your wind chakra and create a wall of 5 tornadoes that you send towards the opponent, causing them much damage.
 

Kato.

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Well, since the jutsu says it reaches from short to mid I suppose the tornado does that as well ^_^

(Futon: Shinkūdama) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

Focus your wind chakra and suck in wind to draw the opponent nearer to you then release the wind through your mouth into a powerful bullet that is capable of blowing your opponent away.

(Futon: Tatsumaki Heki) - Wind Release: Tordado Wall

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

Focus your wind chakra and create a wall of 5 tornadoes that you send towards the opponent, causing them much damage.

(Futon: Shinkūdama) - Wind Release: Vacuum Bullet
I focus my chakra and gather it in my lungs. I then inhale deeply, sucking your clone in towards my as I take in air. Then as your clone is being drawn in I exhale the wind I inhaled and the chakra I inhaled, creating a powerful wind bullet that blows your clone away
Handseals
None
Advantages
It knocks the opponent off balance as it sucks them in
Disadvantages
The opponent could take advantage of the first part of the jutsu and fire a jutsu while you are preparing the wind bullet
Combos and uses
You could use this jutsu to throw the opponent of balance then strike them with a wind-fire or wind-water combo
Defences against it
you could put up an earth wall to stop the first part of the jutsu

(Futon: Tatsumaki Heki) - Wind Release: Tordado Wall
I focus my wind chakra and gather it in my lungs. I then expel 5 tornados that travel towards your clone, causing her major damage
Handseals
None
Advantages
It is really powerful and has a wide range as there is 5 tornados
Disadvantages
if it is send back at you it will be really hard to dodge
Combos and uses
you could use this after a fire jutsu to create a powerful combo
Defences against it
You could counter it with fire or set up an earth wall which will block the opponents view then use underground fish projection to dodge it
 

Mephistopheles

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Congrats! You finished wind + AACT~
Have fun with it ^_^
 

Kato.

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Yay! Thank you Leaf Sensei ^_^
 
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