[ARCHIVE] Custom Jutsu Submission - II

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Ryūjin

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Re: ±±Custom Jutsu Submission±±

(Yōton: Kitsui Yōgan) – Lava Release: Ultramafic Lava
Type: Supplementary
Rank: A
Range: Self
Chakra Cost: 30 (+10 per turn)
Damage Points: N/A (+15 to Lava release techniques)
Description: This technique is an advanced Lava technique that takes the current Lava release to a whole new level, by increasing the amount of fire chakra that's used to mold with the earth chakra in the creation of Lava, forming the hottest form of Lava which is the Ultramafic Lava, with a temperature of 1600 °C, At this temperature there is no polymerization of the mineral compounds, creating a highly mobile liquid with viscosity as low as that of water, As long as this technique is active any Lava that the user uses will attain new proprieties of this form of Ultramafic Lava, making them highly mobile and increasing in power.
– Can only be used once per battle.
– Technique Activation lasts for 4 turns.
– No Lava release techniques for 2 turns after this technique deactivates.
– No Earth/Fire release techniques higher than A-rank for 2 turns after this technique deactivates.
– Created by ~Crow~

±± Declined ±± Do not resubmit. OP. Lava is already one of the most powerfull elemental manipulations you can have. I won't allow you to make it +15 and get a temperature that would make it strong against most of the physical CE's.


(Karasu Kuchiyose no Jutsu: Myōjō) – Crow Summoning Technique: Lucifer
Type: Summoning
Rank: A
Range: Short – Self
Chakra Cost: 30
Damage Points: N/A (+15 To Lightning Release Techniques)
Description: After drawing blood by biting the user thumb or using any of the user's blood, the user forms a single handseal of "Bird" summoning Lucifer on one of the user's shoulders, Lucifer is a very small Crow summon which is comparable in size to a normal Crow having the size of the elder Fukasaku, Lucifer is an elderly Crow and one of "Hades" brothers, he has adapted his abilities in the usage of lightning release from birth as he has an incredible affinity towards lightning chakra however due to his elderly age he cannot use any lightning techniques but has one ability in which is the Lightning chakra injection, whenever Lucifer is maintaining physical contact with the summoner "being on his shoulder" he injects the user with Lightning chakra overflowing the user's chakra circularity system with lightning based chakra, this ability causes the user to utilize Lightning techniques faster than normal and the Lightning color in which the user uses becomes pitch-black colored instead of pale blue, The user's water techniques become electrified giving it the power to shock an opponent on contact whenever the user is under the influence of the Lightning chakra injection to his body as the water technique will have surges of Black colored lightning running through it, however whenever Lucifer is injecting the user's body with lightning chakra the user will lose -15 damage points to his Wind based techniques.
– Can only be summoned Once per battle.
– Lasts for 4 turns on the field.
– Wind release Techniques lose -15 damage points.
– Must have signed the Crows contract.
– Created by ~Crow~

±± Declined ±± Do not resubmit.
 
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Necron

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Re: ±±Custom Jutsu Submission±±

(Raiton: Zeusu-kyū) Lighting Release: Zeus' Sphere
Type: Offensive
Rank:A
Range:Mid-Long
Chakra:30
Damage:60
Description: Similar to the "Raiton: Raikyu", the user makes a sphere of Raiton chakra, resambling a plasma ball. The raiton chakra gathered in the center is raging, only stoped by a thin (invisible) round wall of shaping transformation. When the ball touches something, the raiton in the middle is released, hiting everything up to 3 meters around the ball. The ball must be thrown, or it will also affect the user. The Raiton from this Jutsu does not kill the target, but paralises him for a small amound of time.

±± Declined ±± Similar to cannon technique.


(Raiton: Rai no Ken) Lighting Release: Thunder Sword
Type: Offensive
Rank:A
Range:Short-Mid
Chakra:30
Damage:60
Description: The user uses shaping transformation to create a sword of raiton chakra. The size of the blade can vary from 20-60cm. It can also be thrown to the opponet till mid range...

±± Declined ±± Similar to cannon and custom techniques.


(Raiton: Kabutoāmā) Lighting Release: Kabuto Armor
Type: Offensive/Defensive
Rank:A
Range:Short
Chakra:30
Damage:60
Description: The user creates a Raiton aura around him, and Shapes it into a Kabuto armor. Any weapon used wile this jutsu is active takes Raiton properties. Lasts 2 turns.

±± Declined ±± Again similar to both cannon and custom techniques. Since you are new in the RP i advise you to get familiar with the Jutsu List before submitting customs. I also assume you have Lightning Training Up to A-Rank...:|
 
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Gary777

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Re: ±±Custom Jutsu Submission±±

Summoning Animal:Rodents sozoku
Scroll Owner:Gary777
Other Users who have signed contract:: Gary777 ,
Summoning Boss if existing: Capy

(Kchuysei:Capy) Summoning: Capy
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description:Capy is the king of Rodents . He is as big as Gamabunta but his claws are black n grey and his body is red and tan. Capy can use up to A rank fire release and can be used to drop on top of enemies if it requires hands signs the summoner can do the hand signs for him. He will allow the summoner to ride in his head. He swims at great speeds and use his claws and teeth to attack at enemies. The summoner can go in his fur if he goes under water but this will count as a turn.
Note:
-This Summoning can only be in play for 5-turns.
-This Summoning can only be Summoned by someone with the Rodents Contract.
-This Summoning can only be Summoned once per battle.

Other Summoning Animals tied to contract: Capy, , ptero (momonga), Porki (harinezumi), .


(Kchuysei: porki) Summoning: Porki
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: After the user does the hands signs they can summon porki. porki is the bother of Capy and one of the only spiky Rodent. He is the same size of Capy but he uses up to A rank fire release . He has anger problems but will take on any enemy. he can use his spikes to attack the enemy and his summons it can also be used for hiding and riding during battle .
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Rodents Contract.
-this Summoning can only be Summoned once per battle.


Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Rodents Contract.
-this Summoning can only be Summoned once per battle.[/SPOILER]

(Kchuysei: squri) Summoning: Squri Ptero
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: After the user does the hands signs they can summon Ptero. Ptero is the same size as gamahiro .ptero can glide using his skin his pet name is the flying squirrel and allows the user to climb on him . He can uses up to A rank wind release and . He also uses his claws to attack people. he is very agile in climbing and running attacks .
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Rodents Contract.
-this Summoning can only be Summoned once per battle.


±± All Declined ±± You can't submit such a broad contract.
 
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Kryptiic

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Re: ±±Custom Jutsu Submission±±

Katon: Atsusa Nami | Fire Style: Heat Wave
Type: Offensive | Defensive
Rank: A Rank
Range: Mid - Long
Chakra: 30
Damage: 60
Description: The user first concentrates on his chakra flow and converts their chakra into fire natured chakra. They then flow the chakra into both of their hands. As they do so they clap both of their hands together with the tips of their fingers pointing in the direction they want the jutsu to head. When their hands meat they release the chakra from their hands. When it is released the fire chakra is sent at high speeds towards the target. As it travels friction is caused in the air around causing a scorching heat wave to be sent at the target. To the target it looks like a regular blast of wind until they are caught in it and get severe burns. The technique can also be performed from the mouth by performing the "Tiger" handseal. The heat wave can also send incoming projectiles back towards the opponent without losing momentum and power.
Note:Can only be used three times.
Note:Can only be taught by Kryptiic..
Note:Must be at least A Rank in the element of Fire to use.

±± Declined ±± Similar techniques already exist.


Futon: Kaze Manto | Wind Cloak
Type: Defensive | Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user will perform the necessary steps to converting their chakra into Futon chakra. Once they do that they will release an even flow of it all around their body. Using chakra control they use the chakra to create a thick cloak of futon chakra. It makes the user seem as though they are glowing. It is used for closed range fights and the cloak is thick enough to avoid injuries from an attack like Chidori Nagashi while in Short range. While using Taijutsu the cloak also adds extra cutting abilities to the users movements. It also has the ability to 'extend' in the sense that if you punch some one and they jump backwards the cloak will follow then in the same form as your fist.
Note:Can only be used twice
Note:The cloak is in use for three turns once in use.
Note:Can be dispelled by two A rank lightning attacks but the user doesn't suffer injuries from them.
Note:Can only be taught by Kryptiic..

±± Declined ±± Similar technique already exists.

I did check the previous CJ thread and didn't find these two jutsu so If there is already similar I did not intend to steal them.​
 
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Baldy

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Re: ±±Custom Jutsu Submission±±

(Katon: Hateshiganai Se No Hinote)- Eternal Torrent of Flames
Type: Attack
Rank: B
Range: Short-Long
Chakra: 30 (Requires more chakra, explained in description)
Damage: 40
Description: The user will build up a large amount of katon chakra in their mouth, the user then creates a small circle with their thumb and index finger, holding the circle up to their mouth, as they blow out their katon chakra, as their katon chakra passes out of the circle, its materializes into extremely hot flames, causing the user's mouth and fingers to act as a flamethrower blowing out a constant stream of spiraling torrent like flames, the stream of flames can be maintained for as long as the user wants, but at the slightest lapse of concentration, the technique will end. The torrent of fire is capable of spreading quickly along the ground, going all the way up to long-range. It is a continuous stream of fire, and if held for a long enough time, it can completely encase the entire battlefield in fire, providing a 'fire source' of some sorts, enveloping the opponent's waist and below in fiery flames, which would cause severe burns. The user must concentrate and if he gets disrupted, the flames would stop spreading. Due to the fact that one needs a sufficient amount of chakra to continuously spew out the flames, it takes up more chakra than normal.
Restrictions
  • Can only be taught by Baldy..
  • Only usable 3 times per battle
  • No other technique may be used after performing this technique on the same turn, or the flames would get disrupted
  • Flames on the battlefield stay there for 5 turns, before dissipating into the environment indefinitely
  • Flames reach up to waist length when first created, and slowly sinks down as the turns go by, until it finally disappears
~Declined~ If you're continously spewing fire, this should have a continuous chakra cost. Also, the flames lasting for 5 turns is far too long. You should probably make this a higher ranked technique, as well, while you're at it.
------------------------------------------------------------------------

(Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
Type: Offensive/Attack
Rank: B
Range: Short-Long
Chakra: 25
Damage: 40
Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
Restrictions:
  • Can only be taught by Baldy..
  • Only usable 5 times per battle
  • There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
  • Flaming tentacles and whips travel at a fairly fast pace
  • Whips can travel up to mid-range, but the techniques creation can be anywhere between short-long range
~Declined~ Make this an A-rank technique and limit it's usage to 2-3 times per battle.
~Resubmitting~

(Katon: Hateshiganai Se No Hinote)- Eternal Torrent of Flames
Type: Attack
Rank: A
Range: Short-Long
Chakra: 30+(Continuous Chakra Cost)
Damage: 60
Description: The user will build up a large amount of katon chakra in their mouth, the user then creates a small circle with their thumb and index finger, holding the circle up to their mouth, as they blow out their katon chakra, as their katon chakra passes out of the circle, its materializes into extremely hot flames, causing the user's mouth and fingers to act as a flamethrower blowing out a constant stream of spiraling torrent like flames, the stream of flames can be maintained for as long as the user wants, but at the slightest lapse of concentration, the technique will end. The torrent of fire is capable of spreading quickly along the ground, going all the way up to long-range. It is a continuous stream of fire, and if held for a long enough time, it can completely encase the entire battlefield in fire, providing a 'fire source' of some sorts, enveloping the opponent's waist and below in fiery flames, which would cause severe burns. The user must concentrate and if he gets disrupted, the flames would stop spreading. Due to the fact that one needs a sufficient amount of chakra to continuously spew out the flames, it takes up more chakra than normal.
Restrictions
  • Can only be taught by Baldy..
  • Only usable 3 times per battle
  • No other technique may be used after performing this technique on the same turn, or the flames would get disrupted
  • Flames on the battlefield stay there for 4 turns, before dissipating into the environment indefinitely
  • Flames reach up to waist length when first created, and slowly sinks down as the turns go by, until it finally disappears
--------------------------------------------------

(Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
Type: Offensive/Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
Restrictions:
  • Can only be taught by Baldy..
  • Only usable 3 times per battle
  • There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
  • Flaming tentacles and whips travel at a fairly fast pace
  • Whips can travel up to mid-range, but the techniques creation can be anywhere between short-long range
----------------------------------------------

(Katon: Higan)- Fire Gun
Type: Attack/Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: User focuses chakra within the index and middle fingers of both hands, which point towards the opponent likes guns. The tip of their fingers than turn into flames, and afterwards, the user shoots small fire bullets towards the opponent from their fingers. The small fire bullets may be small, but they are potent and incredibly hot. They constantly rotate through the air, building up even more power. They travel towards you at a fairly fast speed, and are hard to notice, but if the user rapidly fires the bullets, it is easy to notice. Due to the size of each bullets, the user can constantly shoot those bullets out, regenerating their chakra and shooting out quickly, although 4 bullets are shot out every time, from each finger. The bullets can be aimed, but you cannot control their path and trajectory. The bullets can be shot for a long time, however, if you lose concentration, the bullets will stop. The bullets can explode upon impact, causing grievous injuries to the opponent. If they hit a vital spot, due to the intense heat, the organ might burst into flames from inside, killing the opponent effectively within several moments.
Restrictions
  • Can only be taught by me
  • Only usable 3 times per battle
  • No S-rank Fire/Water for the next turn
  • Cooldown period of 2 turns
±± All Declined ±± You can only submit 3 techniques per weekly cycle (in-between markers). You are hereby banned from this thread for a complete cycle. Your ban will be lifted on the 11th of March.
 
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wonderwho

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Re: ±±Custom Jutsu Submission±±

Kyūkyoku no rensa naifu - Ultimate chained knife
Type:Weapon
Rank:S
Range: Long(for the chains) Short (for the knife)
Chakra: -20 per use
Damage: 10 (when using the chains to hit) 20 (when using the knife to hit)
Description:

This weapon is a black knife that can create chains. It was created many years ago by an user of a fighting style called Chēn no hōhō (Way of the chain) a martial art were the user fights using a knife/sword and chains carried by the user or sealed in paper or tattos. This knife is really usefull to the users of this technique because it can create as many chains as the chakra let them.

The chains are used to bind or to hit the opponent. They can also be used to protect the user.

*The user needs to be holding the knife to create chains.
*The sword can be used only for 5 turns

The knife:
You must be registered for see images

The chains:
You must be registered for see images


-----------------------------------------------

Post script: the fighting style Chēn no hōhō (Way of the chain) will be created today or in the next cycle... I wanted to put it in the description of the weapon to give it a little history.

±± Declined ±± Interesting idea but you need to complete it a bit more. How many times can you create the chains? Do they simply appear around the enemy or were you desire or do you create them from the weapon and direct them to the enemy? Explain a bit more how these chains appear and what is behind its use.
 
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Aomine Daiki

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Re: ±±Custom Jutsu Submission±±

(katon nenshu katana) fire release burning sword
type:weapon
rank:B-rank
chakra:25
damage:40
descripsion: the user focuses his fire chakra on to the sword and the sword starts to burn this sword can provide a circle wall of flame shield when the user spins it fast in his hands. other wize if you drive it into the body of someone they will be paralyzed by the flame for five seconds
Notes: fireshield can only be used twice in a battle
Note: the fire can be turned of if it comes in contact with water

±± Declined ±± Has been done before countless times.
 
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Yūsuke1

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Re: ±±Custom Jutsu Submission±±

(Doton : Jinsokukaji) - Earth Release : Rapid Fire
Type : Offensive
Rank : A
Range : Short - Long
Chakra cost : 30
Damage points : 60
Description : The user will stomp either foot on the ground as hard as he can, channeling earth chakra as the foot hits the ground. The earth chakra is sent directly towards an area with a radius of two meters, dependent on the user's choice. As that happens, a sudden burst of earth pillars shaped like tree-stems will come bursting out of the ground at random locations in the area. The location of the first pillar that erupts out of the ground can be set by the user himself but the rest will be at random. These pillars will come up and down, up and down as though making rapid punches towards a person. All of them don't come up at the same time, more like five at a time, up and down, up and down. This technique is especially useful against multiple targets.

Note : Can only be used five times per battle
Note : Can only be used or taught by -Yusuke-
Note : Lasts for two turns or until user deactivates it
Note : No S-rank or above earth techniques may be used the same turn

±± Approved ±±


(Fuuton : Kyousei kazedagekiyoroi) - Wind Release : Wind Cutting Armour
Type : Offensive/Defensive
Rank : S
Range : Short
Chakra cost : 40
Damage points : 80
Description : The user channels and molds their wind chakra around them, surrounding themselves with cutting-edge wind that is a few inches over the skin. The cutting wind field protects them by cutting or shredding anyone or anything who or which comes into contact with it, but only works for one attack and deactivates after usage. Unlike techniques such as Lightning Strike Armour of Lightning Release armor, this technique does not follow the movement of the user and hence, the user can get hurt by this technique if she or she trys to move within the armor.

Note : Usable thrice per battle
Note : Lasts for a single attack
Note : Can only be used/taught by -Yusuke-
Note : No wind jutsus can be used while this is active
Note : Will hurt the user if tries to move within the armor

±± Declined ±± Similar wind techniques exist.


(Fuuton : Kumoiiyamotto) - Wind Release : Clouds, No More!
Rank : A
Type : Supplementary
Range : Short - Long
Chakra cost : 30
Damage points : N/A
Description : The user will first have both hands raised towards the sky pointing at the clouds. As he does that, he would exert a great amount of wind chakra into the sky and when he wants to, he will clap his hands to turn the wind chakra into humongous gusts of wind which would blow all the clouds away from the field. This technique is mainly just to counteract techniques such as Rain Tiger At Will.

Note : Can only be used twice per battle
Note : Can only be used or taught by -Yusuke-
Note : Clouds will return after four of the user's turns
Note : No wind technique higher than A-rank can be used in the same turn
~Declined~ Similar Technique Exists
 
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Punk Hazard

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Re: ±±Custom Jutsu Submission±±

(Chō onpa)Ultrasonic Wave
Type: Supplementary
Rank: C
Range: Mid
Chakra: 20
Damaage: N/A
Description: The user releases a steady flow of chakra and has it mix with the surrounding air pressure. The user then manipulates the air pressure to emit a ultrasonic sound wave. This sound wave can only be heard by animals. The sound wave drives the animal crazy, effectively causing the person who summoned the animal to lose control of it.
~Can only be used by Rikerslade~
~Lasts for four turns.~

±± Declined ±± Do not Resubmit. This would require you to have Sound Element.
 
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Kamishiro

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Re: ±±Custom Jutsu Submission±±

(Karasu Geigei: Karasus Soshi Buntai) - Crow Arts: Crows Element Squad
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description:The user summons five different crows each one has an affinity to a single element.Natsu the fire crow : Natsu is able to spit fire blast up to B rank.Erza the water crow : she is able to spit water up to b rank. Lucy the wind crow: she is able to exhales up to b rank wind.Gray the lightning crow : he is able to create lightning bolts up to b rank.Mugen the earth crw : he is able to create create earth up to b rank.As the user summon the five crows they flies in the sky in a "O" pattern and as the user orders them each one shoot at the opponent b rank blast from it's element creating huge S rank blast has the same size as the Earth and Stone Dragon made of the five elements rushing at the opponent at high speed.
❖ Can only be used once per battle.
❖ Must sign the Giant Crows contract.
❖ Can't use any crow arts techniuqe at the same turn.
❖ After creating that blast all the crows that have been summoned to create that blast disappears.
~Declined~ 5 Elements in one attack? I don't think so. At least not with these restrictions.
(Karasu Geigei : Inperiaru Gekiha Karasus ) - The Imperial Crushing Crows[/B]
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user summon two giant crows one on the right side of the opponent and one on the left side of the opponent and whenever the user orders the crows the crow that is in the fly at high speed towards the right side of the opponent and in the same time the crow that is in the left side rushes towards the opponent left side at high speed, crushing the opponent and stabbing his body with their feathers.
❖ Can only be used twice per battle.
❖ Must sign the crow contract.
❖ Can't use any Crow arts technique at the same turn.
❖ Can't use above A rank crow arts technique at the next turn.
~Pending~ I don't see why this needs to be an S-ranked jutsu. It's relatively simple and highly linear. The result is stabbing and blunt force. I'd say make this A-rank, but you can give me your opinion.


(Kaji Doragon Hane Raishuu ) - Fire Dragon's Wing Attack

Type: Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:the user rushes forward against two opponents. While doing so, he/she produces a large stream of fire from each of his/her arms, which, when it comes in contact with the foes, burns them and at the same time sends them flying away behind him/her due to the blunt force of the produced fire. Such flames take the rough form of a pair of dragon's wings, thus the name of the attack. This attack can also by employed by first grabbing the targets' heads and then producing the fire to strike them, tor the user can use this attack in different way: the user first jumps into the air, and then ignites two streams of fire from his/her hands,subsequently swinging such streams at his/her opponent and blowing them away.
❖ Can only be used twice per battle.
❖ Requires mastery over Taijutsu.
❖ Requires mastery over Naruto Base Taijutus.
❖ Can't use any Kaito's taijutsu fire attack at the same turn.
❖ Can only use Kaito's Taijutsu fire attack up to A rank at the next turn.
❖ Requires mastery over Fire release.
You must be registered for see images
~Pending~ Again, I don't see the need for this to be S-ranked if it's mostly blunt force from FIRE. At least, the description did not make it seem fatal enough or devastating.
-Resubmitting.

(Karasu Geigei: Karasus Soshi Buntai) - Crow Arts: Crows Element Squad
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description:The user summons five different crows each one has an affinity to a single element.Natsu the fire crow : Natsu is able to spit fire blast up to B rank.Erza the water crow : she is able to spit water up to b rank. Lucy the wind crow: she is able to exhales up to b rank wind.Gray the lightning crow : he is able to create lightning bolts up to b rank.Mugen the earth crw : he is able to create create earth up to b rank.As the user summon the five crows they flies in the sky in a "O" pattern and as the user orders them each one shoot at the opponent b rank blast from it's element creating huge S rank blast has the same size as the Earth and Stone Dragon made of the five elements rushing at the opponent at high speed.
❖ Can only be used once per battle.
❖ Must sign the Giant Crows contract.
❖ Can't use any crow arts techniuqe at the same turn.
❖ After creating that blast all the crows that have been summoned to create that blast disappears.
❖ Can't use any Elemental technique higher than A rank in the same turn.
❖ Count as two moves.


(Karasu Geigei : Inperiaru Gekiha Karasus ) - The Imperial Crushing Crows

Type: Attack
Rank: A
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user summon two giant crows one on the right side of the opponent and one on the left side of the opponent and whenever the user orders the crows the crow that is in the fly at high speed towards the right side of the opponent and in the same time the crow that is in the left side rushes towards the opponent left side at high speed, crushing the opponent and stabbing his body with their feathers.
❖ Can only be used twice per battle.
❖ Must sign the crow contract.
❖ Can't use any Crow arts technique at the same turn.
❖ Can't use above A rank crow arts technique at the next turn.

Added the bold [ made it A rank]



(Kaji Doragon Hane Raishuu ) - Fire Dragon's Wing Attack

Type: Attack
Rank: A
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:the user rushes forward against two opponents. While doing so, he/she produces a large stream of fire from each of his/her arms, which, when it comes in contact with the foes, burns them and at the same time sends them flying away behind him/her due to the blunt force of the produced fire. Such flames take the rough form of a pair of dragon's wings, thus the name of the attack. This attack can also by employed by first grabbing the targets' heads and then producing the fire to strike them, tor the user can use this attack in different way: the user first jumps into the air, and then ignites two streams of fire from his/her hands,subsequently swinging such streams at his/her opponent and blowing them away.
❖ Can only be used 4 times per battle.
❖ Requires mastery over Taijutsu.
❖ Requires mastery over Naruto Base Taijutus.
❖ Requires mastery over Fire release.
❖ Can only use up to A rank fire techniques at the same turn.


Made it A rank and removed some restrictions and changed some.

±± All Declined ±± You can only submit 3 techniques per weekly cycle (in-between markers). You are hereby banned from this thread for a complete cycle. Your ban will be lifted on the 11th of March.
 
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Scorps

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Re: ±±Custom Jutsu Submission±±

±±New Weekly cycle of submissions, starting today at 5th of March and ending at the 11th of March.

I must remind you that you are only allowed to submit 3 techniques between markers ±±
 

XZA

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Re: ±±Custom Jutsu Submission±±

(Suiton/Fuuton: Unabara issei no karyuu)-Water/Wind Release: Dragon Of Ocean Cry's
Type: Offensive, Supplementary
Rank: S-rank
Range: Short-Long Range
Chakra: 40
Damage: 80
Description: The user will create a whirling vortex of water and wind. The vortex will take on the form of a Chinese dragon and will cover the area in front of him. The dragon will lash out and attack the enemy with formidable might, if hit could dealing physical damage.
Note: Lasts for 3 turns.
Note: Only twice a battle.
Note: Can only be taught by Gaara (once sensei)


(taishita suna juritsu)- Great Sand Creation
Type: Supplementary
Rank: C-rank
Range: Long Range
Chakra: 15
Damage: N/A
Description: The user mold's their chakra into multiple grain's of sand anywhere on the field. The user does this in a similar manner as they vreate Stream of Sand, which creates a minimum amount of sand anywhere on the battle field. The sand created can then be manipulated using a sand release technique. The Sand created is the size of the wave created from water shockwave.
Note: can only be used by Gaara NB member
Note: can only be used a maximum of three times a battle


(kyouryoku sabaku shouheki)- Great sand rebirth technqiue
Type: Supplementary
Rank: S-rank
Range: Mid Range
Chakra: 40
Damage: N/A
Description: A more enhanced version of gaara's sand mansion creation technique. After preforming Boar → Monkey → Rat → Monkey → Horse → Dog → Ram → Horse hand-seals the user will claps their hands together and slam their hand on the ground. The user will then grinds the rocks and minerals from underground into many large pillar's of sand. The pillar's then reconstruct them selves into many houses. Each house has a sunagakure symbol on it on the back of the house which glow's every time someone is in it. By placing tags around the house, the user creates a barrier, making it impossible for the enemy to detect it and allowing the user to "camp" in peace.
Note: Can only be used twice times per battle. ( 3-5 houses)
Note: can only be used once(6-8 houses)
Note: No sand techniques in the previous turn.
Note: No sand techniques in the same turn
Note: The user will only be able to preform B-rank and below sand for the next turn
Note: In order to use the tags for the "camp" one must know fuinjutsu( i am 90% sure you have to know fuinjutsu in order to use tag's )
Note: can only be used once per turn
Note: can only create a minumum of three houses and maximum of eight houses
~All Declined~ Do not Resubmit the first two. The last jutsu seems a bit too abusable and can be used twice. How does this help in battle anyway? And how would the opponent not know you're setting up a barrier when you are scattering barrier seals around the houses.
 
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Akuma

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Re: ±±Custom Jutsu Submission±±

Summoning Animal: Booby Bird (bu-bi-Tori)
Scroll Owner: Dead Bones B
Other Users who have signed contract: N/A
Summoning Boss if existing: To Be Created
Other Summoning Animals tied to contract: To Be Created
Description and Background:
A booby is a seabird in the genus Sula, part of the Sulidae family. Boobies are closely related to the gannets (Morus), which were formerly included in Sula.
Boobies hunt fish by diving from a height into the sea and pursuing their prey underwater. Facial air sacs under their skin cushion the impact with the water. Boobies are colonial breeders on islands and coasts. They normally lay one or more chalky-blue eggs on the ground or sometimes in a tree nest.
~Approved~

(Katon: Kasai erubo-gekido)- Fire Release: Fire Rage Elbow
Type: Offensive/Attack
Rank: B-rank
Range: Short/Mid Range
Chakra: 25 Chakra
Damage: 40 Damage
Description:
The user first performing the necesary hand seals (rabbit --> horse --> snake) emits there fire chakra from there elbow (can be any of the 2 elbows) in a raging way, creating a fire blast that can be used to attack the opponent when coming from behind or as a boost for a close range punch.
~ Can only be used 3 times.
~ Can only be used 1 time evey 2 turns.
~ Can only be used by Dead Bones B, and those who he may allow.
~ Cant use any B-rank fire technique in the next turn.
Looks: Plz ignore the magic symbol that appears, that has nothing to do with the Technique.
You must be registered for see images
~Declined~ Similar technique Exists

(Doton: yochi-shoutaku)- Earth Release: Earth swamp wall
Type: Offensive/Attack
Rank: B-rank
Range: Short/Mid Range
Chakra: 25 Chakra
Damage: 40 Damage
Description:
The user after performing the needed hand seals (snake --> horse --> ram --> snake) and slaming both hands on the ground changing the properties of the earth and making a wall of earth being able to make it softer, when the opponent throws objects those will stick to the wall, and the traspass slowly to the other side letting the use use this objects.
~ Can only be used 3 times.
~ Can only be used 1 time every 3 turns.
~ Can only be used by Dead Bones B, and those who he may allow.
Looks:
You must be registered for see images
~Declined~ I can't really understand this. Reword it.

Please Feel free to edit anything ^_^
 
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Selendrile

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Re: ±±Custom Jutsu Submission±±

(Bakuton: Cho-shin no Shinka Ju ni Tsubasa no Robu)- Explosion Release: Evolved Twelve Winged Robe of the Butterfly God
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: While Explosion Release: The Clay Cloak of the White Butterfly Lord is activated, the user will release a thread of clay onto themselves, further manipulating their clay armor. The already existing clay robe will sprout three large wings used for flying on the upper back, on each side. On each side of the lower back, three smaller wings used for quick aerial maneuvering and speed appear. The flying speed while in this armor can only be tracked by 1 Tomoe Sharingan or above or another doujutsu. The robe is even more effective at blocking attacks than the original, having the ability to fully block up to A-rank elemental ninjutsu attacks. This is done by folding the wings down in front of the chest, forming a cocoon around the user's body. Even the momentum from attacks is slowed, leaving almost no transfer of energy to the actual user's body. Being partly earth based, it it also very resistant to water, having the ability to defend against water S-rank and lower. However, due to its natural weakness to lightning, a direct A-rank lightning attack will destroy the cloak.
*Note: Must have a Deidara biography
*Note: Can only be taught/used by Selendrile
*Note: Can only be used while "Explosion Release: The Clay Cloak of the White Butterfly Lord" is activated
*Note: Usable once per battle; Lasts for 3 turns
*Note: Can block up to 2 techniques total, before it begins to crack and fall away; (Any mix of Suiton/Futon/Katon/Doton)

(Explosion Release: The Clay Cloak of the White Butterfly Lord is a previous jutsu you approved. If you need me to post it, please just put pending on this technique and ill send you the link so I dont have to resubmit next week)

You must be registered for see images

~Declined~ The bolded is a bit silly, and there should be a continuous chakra cost for the duration. At the very least, get rid of the 1 Tomoe sharingan part, as anyone should be able to follow it if only a 1 Tomoe Sharingan is needed.
(Bakuton: Cho-shin no Shinka Ju ni Tsubasa no Robu)- Explosion Release: Evolved Twelve Winged Robe of the Butterfly God
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40(+10 each turn)
Damage Points: N/A
Description: While Explosion Release: The Clay Cloak of the White Butterfly Lord is activated, the user will release a thread of clay onto themselves, further manipulating their clay armor. The already existing clay robe will sprout three large wings used for flying on the upper back, on each side. On each side of the lower back, three smaller wings used for quick aerial maneuvering and speed appear. The robe is even more effective at blocking attacks than the original, having the ability to fully block up to A-rank elemental ninjutsu attacks. This is done by folding the wings down in front of the chest, forming a cocoon around the user's body. Even the momentum from attacks is slowed, leaving almost no transfer of energy to the actual user's body. Being partly earth based, it it also very resistant to water, having the ability to defend against water S-rank and lower. However, due to its natural weakness to lightning, a direct A-rank lightning attack will destroy the cloak.
*Note: Must have a Deidara biography
*Note: Can only be taught/used by Selendrile
*Note: Can only be used while "Explosion Release: The Clay Cloak of the White Butterfly Lord" is activated
*Note: Usable once per battle; Lasts for 3 turns
*Note: Can block up to 2 techniques total, before it begins to crack and fall away; (Any mix of Suiton/Futon/Katon/Doton)
~Approved~

Removed one tomoe tracking speed; Added continuous chakra cost
I did not remove the S-rank water part, as that was accepted on my earlier version as well.
 
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Yūsuke1

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Re: ±±Custom Jutsu Submission±±

(Suiton : Yusaburu bakufu heki) - Water Release : Rocky Waterfall Burst
Type : Attack
Rank : S
Range : Short - Long
Chakra Cost : 40
Damage Points : 80
Description : After performing the handseal 'Boar', the user will slam both hands onto the floor thus causing a huge burst of pressurized water to shoot up at great speeds just like how a blowhole shoots up. As the water emerges from the ground, debris of rock would also follow the burst of water, hitting roughly against the target's body.

Note : Can only be taught/used by -Yusuke-
Note : Can only be used three times a battle
Note : No S-rank Earth Jutsus allowed the next turn
Note : User must not be in short-range from the attack or else hit by falling rock debris

(Fuuton : Fuzeijishin) - Wind Release : Air Earthquake
Type : Offensive/Supplementary
Rank : A
Range : Short - Long
Chakra cost : 30
Damage points : 60
Description : This jutsu allows the user to cause the wind around the target to rumble just like how the earth would rumble when an earthquake happens. This is somewhat like a wind version of an earthquake that happens in the air. If it hits the opponent who is in mid-air, he or she would be forced crashing down into the ground.

Note : Can only be used/taught by -Yusuke-
Note : Can only be used three times per battle
Note : If the user himself is also in the air, the user will also suffer the effects of this technique

(Suna : Kamisorienjin) - Sand Style : Razor Ring
Type : Offensive
Rank : S
Range : Short - Long
Chakra cost : 40
Damage points : 80
Description : The user will raise his hands up, much like a scarecrow, with palms wide open. He will manipulate his sand to start spinning at extreme speeds around the user in a ring-shape. The user will move his hands to the front, much like the shape of a semi-circle and at the same time, imbue the ring of sand with his wind chakra causing it to go much faster. When both hands meet in a clap, the sand will reach the fastest speed it can go as it spins. It will then extend outwards at the speed of a blast-like projectile, also making a much larger and destructive, cutting ring of sand. The sand will stop spinning and cutting when the user wants it to stop. At the end, the sand will fall onto the ground when the user wants it to or when it has reach its end.

Note : Usable only by a Gaara biography
Note : Can only be used twice per battle
Note : Can only be used or taught by -Yusuke-
Note : No A-rank sand technique can be used in the same turn
~All Declined~ Do not Resubmit
 
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Erzo

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Re: ±±Custom Jutsu Submission±±

Hansou Katana:- (The Transporting blade)
Rank:S
Type: Weapon/ Supplementary
Chakra: 40
Damage: N/A
Range:Short
Descrition: The ‘Transport blade’ is a blade which has a unique ability of being able to create a perfect clone of itself in the users other hand (depending on which hand he is holding it on) at any time the user requires her too. This enables the user to switch from a one sword fighting style to a dual sword fighting style and can also be used perform a surprise attack on his opponents.
Note: Can only be wielded by Erzo and those he allows.
Note: Creating a clone of the blade counts as one of the users move.
Note: Creating a clone the of blade can only be used 4 times.
Two techniques for my c/w above which was recently approved.
Link if needed:

Genjutsu: Fukusuu Katana - (Illusionary Arts: Multiple blades)
Rank: A
Type: Offensive/Supplementary
Range: Short
Chakra: 30
Damage: 60
Description: The user concentrates his chakra and releases it into his opponents brain whilst he is transporting the blade from one hand to the other, by doing this he makes his opponent see 5 katana floating in the air as well as a clone of the original blade in the other hand. The 5 floating katanas then all at the same time fly towards the opponent and stab them, once they stab the opponent, the opponent is left stationary at one point because they think they've been stabbed by 5 katanas, this leaves them vulnerable for enemy attacks.
Note: Can only be used 3 times.
Note: Can only be used whilst the Transporting blade is in the users hand.
Note: Can only be taught by Erzo.

±± Declined ±± Genjutsu doesn't make you react to something in a given way unless we are talking about physical, autonomous reflexes. While a normal weak ninja may feel unable to move, a stronger, determined one, might move even if stabbed with 5 real katanas. This is basic Genjutsu knowledge. You can manipulate your enemy's senses into perceiving or feeling anything he can ultimately feel. However, you can't manipulate his mind into acting a certain way or manipulate his emotions.

Subayai Dageki- (Fast Strike)
Rank: S
Type: Offensive
Range: Short
Chakra: 40
Damage: 80
Description: The user transports the transporting blade from one hand to another at an extremely fast pace leaving only a blue blur which shows how fast the blade had transported, this is useful as it keeps the same momentum and force meaning if a person was swinging downwards with his right hand, he can use this technique to transfer the blade to his other hand and carry on swinging downwards with the same momentum he had when it was in his right hand.
Note: Can only be used twice.

±±Declined±± Read this Only one Jutsu can be created for use with each custom weapon. Decide which one you want.
 
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Mathias

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Re: ±±Custom Jutsu Submission±±

(Houtai Gigei: Houtai Kage Bunshin no Jutsu) - Bandage Arts: Bandage Shadow Clone Jutsu
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra Cost: 25
Attack Points: N/A
Description: By performing the Tiger hand seal the user will create physical clone copies of a selected bandage that is currently being manipulated to attack/defend. This technique is a variation of the Shuriken Kage Bunshin no Jutsu with the slight twist being Bandages instead of Shuriken. The clone copies will be attached all to each other which eventually leads to the original bandage being manipulated and thus share a chakra link.

Note:
- Must be taught by Mathias
____________
-Approved-


(Houtai Gigei: Butsu wo Tazunete) - Bandage Arts: Mummification
Rank: A
Type: Attack
Range: Short - Mid
Chakra Cost: 30
Attack Points: N/A
Description: By manipulating his bandages the user will attempt to bind his opponent. As the bandages near his intended target the user will utilize a special seal located in one of the bandages, the user will bind his opponent by manipulating his bandages while simultaneously activating the Kanji, causing the opponent's chakra to be sealed away. As the chakra is being sealed away, the user will manipulate every single bandage he has wrapped around his own body to completely bind his opponent from head to toe mimicking a mummy. The sealing process can be activated as soon as the selected bandage reaches a distance of at least five inches away from the opponent.

Notes:
- Can only be used once.
- No Bandage arts the previous turn.
- After two turns the seal will return the chakra to its host.
- Cannot perform any summonings for the same and the following 2 turns.
- The user cannot perform any genjutsu in the same round.
- Must be taught by Mathias

The last two restrictions are cannon for fuuinjutsu that I decided to add just in case.
____________
-Declined-
You can't seal the opponents chakra away with a non-fuuin

(Houtai Gigei: Medusa's Mayakashi) - Bandage Arts: Medusa's Deception
Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40
Attack Points: 80
Description: After performing the Dragon → Snake hand seals, the user focuses earth chakra throughout the bandages on his back area and manipulates them. The bandages will mimic Medusa's snake-like hair fluid movements. Upon seeing this, the opponent will be placed in a illusion where he/she sees the user utilizing the bandages as a walking mechanism similar to crutches. The user will then be seen heading straight towards the opponent with the intent to kill while grabbing a hold of a kunai with his bare hands as he uses the bandages for support. In reality, the user is running towards the opponent from right/left in an arc manner while utilizing the back area's bandages to reach into the user's pouch and release a barrage of tagged kunais. If the user is close enough (Short-Mid range) he can choose to manipulate some of the bandages to bind the opponent while he utilizes the rest of the bandages to slash his/her body with the kunais.

Notes:
- Can be used twice per battle
- No Bandage techniques the previous turn
- No Earth techniques above A rank in the same turn
- No Genjutsu the previous or following turn
- Must be taught by Mathias
____________
-Approved-
 
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Serpent

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Re: ±±Custom Jutsu Submission±±

(Kchuysei: Unagis Gyousan) Summoning: Eels of the Plenty
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage points: 60
Description: The user will summon a large Eel that will come forth from the water under him a eat the user, the Eel will then disperse into hundreds of smaller Eels that will swim around the water source. The user will then be able to exit any one of the smaller Eels before directing the renaming eels at the opponent where they will attack in a feeding frenzy.
Note:
-Can only be used twice per battle
-Requires a Water Source
-Must Sign Eel Contract
-This Jutsu can only be taught by Serpent
-Chakra sensing Ninjas or Byakugan users can pinpoint the location of the user amongst the eels.

±± Approved ±± Added restriction.
 
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Gin-San

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Re: ±±Custom Jutsu Submission±±

Approved Minato bio:

Sakasa Hiraishin no Jutsu | Inverted Flying Thunder God Technique
Rank: S
Type: Attack/Defensive
Range: Short - Long
Chakra Cost: 40
Damage Points: 80 (if used with a kunai slash as the finisher)
Description: This is a space/time ninjutsu.This jutsu can only work if the user has placed a seal or has direct contact with the item/target. This jutsu has an inverse effect to Flying Thunder God Technique, as it does not instantly teleport the user, but the item/target he has direct contact or had previously been marked with the Seal of Flying Thunder God. The user can only teleport the item/target to another previously made seal.
- Only Yondaime/Fourth hokage can use this jutsu,And is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle.
-Can only be used by Gin-San.

±± Declined ±± Hum...so you put the tag on something and teleport it to another tag. 4 times? Too much. Also, you need to make this a bit more restrict...not in terms of uses but in terms of its ability. The way it stands is quite OP albeit possible within the concept. Take out the damage also.
Sakasa Hiraishin no Jutsu | Inverted Flying Thunder God Technique
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This is a space/time ninjutsu.This jutsu can only work if the user has placed a seal or has direct contact with the item/target. This jutsu has an inverse effect to Flying Thunder God Technique, as it does not instantly teleport the user, but the item/target he has direct contact or had previously been marked with the Seal of Flying Thunder God. The user can only teleport the item/target to another previously made seal. The objects that the user teleport though, need to be from their own existence, meaning they cannot belong to something bigger (most be independent). For example, a mountain wouldn't be able to be teleported as it is attached to the planet itself, but a single rock will be able as is a different body than the entire Earth. The user can only teleport objects and targets within the battlefield.
- Only Yondaime/Fourth hokage can use this jutsu and it is unavoidable unless with space/time ninjutsu or if the seal gets destroyed before its used and can only be used 2 times per battle.
-Can only be used by Gin-San.

±± Approved ±± Edited a bit

----------------------

Doton: Hisankasan no Jutsu | Earth Style: Flying Added Weight Technique
Rank: A
Type: Supplementary
Range: short
Chakra cost: 30
Damage points: N/A
Description: In order for this technique to work, the user most had previous contact with the material and released his chakra on it (via channeling raw chakra or by being a jutsu). Regardless of the location of the material (within the battlefield), the user will make two quick handseals, the material gains a considerable amount of weight, making it impossible to carry by a single human being. Though, the additional effect would be that the material turns into stone, which will crumble into pieces after making contact with a solid structure such as the ground. This technique can only work with solid-tangiable objects, thus will not affect energy (fire and lightning), wind and water. Any technique or thrown object will gain +10 in their total damage, thanks to the additional power gained by it's weight.
-Can only be used thrice per battle
-The user is unable to use higher than A-rank Earth technique in the next turn
-Can only be taught by Gin-San

Well my idea for this technique is to be able to use the "Added Weight Rock Technique" without the necessity of having contact with it, but having previous contact. If this seems like a rip off I apologize, but I believe it is actually something it can be worked on, as it would have a different purpose than the original technique.

±± Declined ±± Do not resubmit. I can't allow this technique.
 
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Geezus

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Re: ±±Custom Jutsu Submission±±

Souhajin | Blue Destruction Blade
Type: Weapon
Rank: S
Range: -
Chakra: 40 (per activation) (+10 per turn)
Damage: (+10 to water techniques)
Description: Souhajin is a staff held by Kida that has a slender frame and metal hook that causes it to mistaken for a large fishing hook. By allowing water chakra to flow into the blade it begins to take on the apperance of a trident growing two extra prongs made of water on either side of the pre-existing middle one. With it now awakend the weapon's abilities unlock. Souhajin first has the ability of a Dowsing Rod - when the tips of it are within a water source, The third prong in the middle amplifies the effects of the dowsing nearly reversing it's affects, allowing it to focus on finding objects in or on water molecules such as mist or rain, although if not naturally occuring the affects will weaken making the image -the user receives via a chakra bond causing the eyes to go a deep blue- greatly fuzzy much like a static tv. The second ability the Trident has is to manipulate the water's current or seemingly knit the water molecules in the air to create a water source as the water chakra surrounding the weapon branches out and latches on to the other molecules and grow allowing simple swings and twist of the weapon to create techniques without the use of seals for the user. Lasting for a total of five turns, after use, the user needs to quickly replenish their water supply(1 turn without water techniques) or face 2 turns in a smaller weaker form that can't use water techniques over C-rank and other techniques over A rank.
But this is where the final ability comes into play as the user can activate this technique once more after technique ends but in doing so faces in reverting to a jelly like form do to not being able to generate the needed chakra to keep a specific body.

±± Declined ±± Do not resubmit.

Suiton| Tsukionchou - [Water Release| Moon's Grace]
Rank: A
Type: Supplementary
Range: -
Chakra: 30
Damage: (+15 to water techniques)
Description: A Hozuki clan member places thier hand on a water source and absorbs the water into thier body by doing so they can heal wounds slashes, or expand thier bodies to great sizes depending on the water source, if the user decides to expand they may only use water techniques using themselves a water source but creating greater sized techniques and they are easily affected by lightning during this state possibly incapitating them for battle rending them to a jelly state.
(user may expand to half the size of the the Akimichi clan's Great Expansion Jutsu. )
(last three turns)
~Declined~ Do Not Resubmit this technique. There's already a canon technique for expansion, and I have a technique that heals using a water source.

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Summoning Animal: Leviathan
Scroll Owner: Kirabi
Other Users who have signed contract: N/A
Summoning Boss if existing: [TBC]
Other Summoning Animals tied to contract:
To Be Created
Description and Background: Leviathans are fish that rule the seas. Usually leviathans have very sturdy bodies being that they are mostly covered in rocks that act as a sort of armor for most of the summoning. Originating from a Sea Cove located many miles under the sea in a oasis called Moon Cove. They were originally called sea monsters, that plagued the land for thousands of years as the times grew they have finally made a pact with a nameless Shinobi. Leviathans come in all forms and seem to be enhanced version of fish that normally exist. This however is not the case, as they have adapted to their environment after having survived there since the beginning of the shinobi world.

±± Declined ±± Do not Resubmit. No mythical creatures. This has been said many times. You know very well you can be banned from this thread for a complete cycle for doing so. You have been warned.
 
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