Reis Rules
Open Battle
Stealing | Allowed
CJ/ CE /Kg | Allowed
Orochimaru Bio
Terrain: Plain Field w/ no water sources
Ill be restricted to using only Water & Earth of the basic five elements, while you may use all of the basic 5.
Either one of youO_< Order? Sy rules?
I was waiting on thunderbolt. Guess im fighting solo =/
Upon seeing you, i quicky send my fuuton chakra into the sky causing a swirling flurry like vortex to descend from the sky towards you, as the tornado is descending however, i summon a exceedingly large amount of water beneath it/several meters above you , the water dropping and as it does so combining with the above wind tornado, creating a swirling mass of water and wind. I then quickly cause several spikes to rise from the ground in a filled circle, the spikes having a raidus of 6 feet, and rising at multiple angles.
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.