No questions.Good analysis on all techniques. Personal notes: Earth Fissure works very well if followed by Stone Spikes. This way the enemy will be falling on a gorge of spikes. Also, i don't like the shaking palm. I fail to see it being really useful. Earth fist technique for me was only good after onoki showed us that wonderful combo. You punch something in an downwards punch with Earth Fist but then you increase its weight to the maximum with the added weight technique. This way, your fist will weight like 2 or 3 tons and since you are "falling" down, gravity takes care of the rest.
Questions?
If not, carry one to the next ones:
Ok this isn't the most effective technique in battle. A simple technique were you open a tunnel in the earth. Good in the Ninja World RP but not that useful in battle.
(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.
Now, this one is quite useful. You manipulate the earth into a flowing body. You can shape that body into a wave or make it wrap around the enemies legs to pin him in place. You can also divide the wave into smaller waves to attack the enemy from different angles.
(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required 3 set hand seal sequence the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
While you have formed the previous jutsu into a wave, you use this jutsu to harden and sharpen the point of the wave to form a needle that you use to impale your enemy.
(Doton: Retsudo Tenshin) - Earth Release: Mud Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after performing a single hand seal after using earth release: earth flow wave, will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand
Ok, i don't know if you have learned the Ninjutsu Assimilate All Creation. If you have, tell me and i'll teach you the final C-Rank Earth. If not, we will continue on towards the ones you can learn.
(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
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Advantages: Can be used with a smoke bomb to hide one's location and then to dig to a different area to attack.
Disadvantages: If caught on to early, ninjutsu can be launched down into the tunnel to deal great damage to the user.
How to Avoid, Dodge or Counter: No need to do any of those.
(Doton: Doryūha) - Earth Release: Earth Flow Wave
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Advantages: Can be used to travel at great speed, can be used to extend at a specific height over water below, can form a sharp spike and can be launched at the enemy.
Disadvantages: The wave can be easily split by Wind techniques which can make the user fall painfully, especially on a field of spikes.
How to Avoid/Dodge/Counter: Wind and Lightning can be used to destroy the wave, throwing the opponent off balance, An Earth wall can be used to stop the wave, and a swamp can be formed beneath to restrict it's movements.
(Doton: Retsudo Tenshin) - Earth Release: Mud Needle
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Advantages: Can impale an opponent in a vital area to deal great damage.
Disadvantages: Can only extend to short range, so the opponent can easily retreat out of range.
How to Avoid/Dodge/Counter: To shatter it with Wind, Lightning or another Earth Technique.
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Yeah, I learn't Assimilate All Creation.