Scuba Diving with Dr. House

Bad Luck Brian

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It's only 1 handseal so it's not a biggy.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

You'll perform the handseals, and create a wall of water around yourself.


I'm assuming I create the water first, then do it on a pre-existing thing of water
*I form a clone who comes to attack me*
*First I begin by channeling my suiton chakra throughout my body, once I feel it's sufficient I channel it into my hands and perform the hand seals Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger then I summon up a large enough amount of water to protect me, and I encompass it infront of me where the clone was trying to attack me*
*Jumps onto orb of water I created*
**First I begin by channeling my suiton chakra throughout my body, once I feel it's sufficient I channel it into my hands and perform the hand seals Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger then this time I simply meld some of my suiton chakra into the water and create a wall infront of me*

An advantage is that I can create the water without being near it, so if I need to protect myself it is always easy to use, but if there is water, I can use it there if I feel like it

A disadvantage is that it requires hand seals
 

House

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I'm assuming I create the water first, then do it on a pre-existing thing of water
*I form a clone who comes to attack me*
*First I begin by channeling my suiton chakra throughout my body, once I feel it's sufficient I channel it into my hands and perform the hand seals Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger then I summon up a large enough amount of water to protect me, and I encompass it infront of me where the clone was trying to attack me*
*Jumps onto orb of water I created*
**First I begin by channeling my suiton chakra throughout my body, once I feel it's sufficient I channel it into my hands and perform the hand seals Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger then this time I simply meld some of my suiton chakra into the water and create a wall infront of me*

An advantage is that I can create the water without being near it, so if I need to protect myself it is always easy to use, but if there is water, I can use it there if I feel like it

A disadvantage is that it requires hand seals

(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).

You'll channel your suiton chakra onto your arm, creating a huge drill like figure on your arm, thus you'll push your arm through a tree, creating a huge hole with the suiton drill you got on your arm.

Give me the advans and disadvs.
 

Bad Luck Brian

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(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).

You'll channel your suiton chakra onto your arm, creating a huge drill like figure on your arm, thus you'll push your arm through a tree, creating a huge hole with the suiton drill you got on your arm.

Give me the advans and disadvs.

That's..... AWESOME!!

*I start by focusing my suiton chakra throughout my body. Then once I feel I have sufficient suiton chakra built up I channel it into my arm. I secrete the suiton chakra out of my sweat pores to create a blob of water around my arm. Then I manipulate the chakra and form it into a spike shape, then I focus on spinning it like a drill. I jump over to a tree and smash it with my giant drill arm*

The advantages are that your arm becomes very powerful, and with taijutsu this could be advantageous because you gain extra reach and power. You also do not need a water source for this.

A disadvantage is that you can't really use your arm for anything else in this situations
 

House

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That's..... AWESOME!!

*I start by focusing my suiton chakra throughout my body. Then once I feel I have sufficient suiton chakra built up I channel it into my arm. I secrete the suiton chakra out of my sweat pores to create a blob of water around my arm. Then I manipulate the chakra and form it into a spike shape, then I focus on spinning it like a drill. I jump over to a tree and smash it with my giant drill arm*

The advantages are that your arm becomes very powerful, and with taijutsu this could be advantageous because you gain extra reach and power. You also do not need a water source for this.

A disadvantage is that you can't really use your arm for anything else in this situations

Make these handseals, and as your standing on the water, create a vortex around yourself made of water, then direct the vortex on the dummy infront of you.

(Suiton: Mizu no Tatsumaki) - Water Style: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram β†’ Horse β†’ Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

 

Bad Luck Brian

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Make these handseals, and as your standing on the water, create a vortex around yourself made of water, then direct the vortex on the dummy infront of you.

(Suiton: Mizu no Tatsumaki) - Water Style: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram β†’ Horse β†’ Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.


that's sick!

*First, I gather up suiton chakra, and course it through my body. Then I perform the hand seals Ram, Horse, Bird. Next, I manipulate my chakra into the water around me and manipulate my suiton chakra within the water to make it spin. I keep adding more suiton chakra to make it spin faster and faster, and push it up making it taller. Then I direct the vortex to the dummy infront of me*

The advantage is that it is a powerful jutsu, it does damage, and can knock the opponent unconscious, which gives you time to hurt them with a follow up jutsu

The disadvantage is that it requires hand seals
 

House

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only 3 handsigns, and it's a great jutsu to in defense.

Next one is:

You'll channel your sution chakra into the ground, thus sending one shark first at the dummy, which will take the dummy underwater, and then channel more suiton chakra into the water, thus creating an infinite number of sharks, sending the sharks at the dummy, thus tearning him to shreds.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy

Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
 

Bad Luck Brian

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only 3 handsigns, and it's a great jutsu to in defense.

Next one is:

You'll channel your sution chakra into the ground, thus sending one shark first at the dummy, which will take the dummy underwater, and then channel more suiton chakra into the water, thus creating an infinite number of sharks, sending the sharks at the dummy, thus tearning him to shreds.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy

Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.

my first S rank jutsu... wow, thanks House sempai
*Creates clone*
*First I channel my suiton chakra throughout my whole body. Then once I feel it's sufficient I channel it into my hands and place them on the water. Next, I summon 1 shark by adding my suiton chakra into the water and manipulating the shape of the surrounding water into the form of a shark. Then I make him go over to my clone and bring him into the water. Right when my first shark gets a hold of him I push more suiton chakra in and use shape manipulation to create a storm of sharks that attack him from all directions. Finally I erupt my suiton chakra in order to make a mini water explosion*

The advantages are that the enemy is brought underneath water, rendering them helpless. Plus a whole storm of sharks come to devour him, and if thats not enough they also blow up

The only disadvntage I see is that I place my hands on the water, and the amount of chakra it uses
 

House

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Good. Now, this is a combo.

*gives you a sword* Channel your suiton chakra into this sword, then make a slashing motion in the water, thus making a pillar of water shoot up from the water, which will propell the dummy into the air, then 5 sharks will attack him, which you'll be making in the water. One will swallow him and implode lauching him more into the air. Then the remaining 4 sharks surround the enemy, thus grabbing him and force the enemy to come down on to the water source bellow to drag him underwater.

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.
 

Bad Luck Brian

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Good. Now, this is a combo.

*gives you a sword* Channel your suiton chakra into this sword, then make a slashing motion in the water, thus making a pillar of water shoot up from the water, which will propell the dummy into the air, then 5 sharks will attack him, which you'll be making in the water. One will swallow him and implode lauching him more into the air. Then the remaining 4 sharks surround the enemy, thus grabbing him and force the enemy to come down on to the water source bellow to drag him underwater.

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

S ranks are so cool, but way to hard to explain xD

*gives you a sword* Channel your suiton chakra into this sword, then make a slashing motion in the water, thus making a pillar of water shoot up from the water, which will propell the dummy into the air, then 5 sharks will attack him, which you'll be making in the water. One will swallow him and implode lauching him more into the air. Then the remaining 4 sharks surround the enemy, thus grabbing him and force the enemy to come down on to the water source bellow to drag him underwater.

*First, I channel my suiton chakra throughout my body. Then, once I feel it to be sufficient, I move it up through the sword which I then take and slice the water underneath the dummy which causes him to fly into the air. Next, I place my hand on the water below me and summon 5 sharks by manipulating the suiton chakra that I put into the water, that go up to him, and I make one of them swallow him, who then implodes, launching him higher into the air and the other four wait in the water to grab him and drag him under the water*

Well an advantage is, that your launching the enemy into the air so they will have a huge disadvantage there, but also you have your sharks chillin waiting to eat him alive! Another advantage is that the sharks bring him under the water which leaves you the opprotunity of a raiton attack.

A disadvantage is that you need to channel your suiton chakra through a sword, leaving 1 hand unusable except to slash, and the other hand will need to go on the water summoning sharks
 

House

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Another great disadvantage is that it's short range. and it req. pre existing water

Good. now, perform these handseals *shows you handseals* then emit a huge shark, thus making it crash onto the dummy. Give me it's disadvs and advans

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique

Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
 

Bad Luck Brian

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Another great disadvantage is that it's short range. and it req. pre existing water

Good. now, perform these handseals *shows you handseals* then emit a huge shark, thus making it crash onto the dummy. Give me it's disadvs and advans

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique

Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.

Alright, sounds easy enough!

*First, I gather suiton chakra throughout my body. Then I do the hand seals Tiger -> Serpent. Then I use a more powerful Water Shark Bomb Technique by channeling my suiton chakra and emitting my suiton chakra through my mouth and changing it into a the shape a a shark via suiton manipulation. Next I send it at the dummy*

The advantages are that it is a large attack, so it's easier to hit an enemy with it and it is short to long range so it's very diverse. It also absorbs up to B rank level techniques, that's sick!

The disadvantage is that you need hand seals, even though it's only 2.
 

House

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Stand on the ground now. channel your suiton chakra under the dummy, then create water below them and rise them into the air.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
 

Bad Luck Brian

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Stand on the ground now. channel your suiton chakra under the dummy, then create water below them and rise them into the air.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

I thought we were on S ranks? Whatever, I'll do it anyways

*First, I summon up some suiton chakra throughout my body, next I focus it underneath my opponent, and I summon water beneath the ground of the dummy that raises it*

I guess an advantage is that it raises them off the ground

no disadvantages
 

House

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Last suiton jutsu then your done! gimme the disadv and advan o.o

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.

Alright. Channel your chakra int othe skies, creating storm clouds, then make it rain heavily until it creates a large amounts of water, which turns into a large wave of water, and sweeps the dummy off.
 

Bad Luck Brian

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Last suiton jutsu then your done! gimme the disadv and advan o.o

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.

Alright. Channel your chakra int othe skies, creating storm clouds, then make it rain heavily until it creates a large amounts of water, which turns into a large wave of water, and sweeps the dummy off.

Last.... One??? I'ma miss you House Senpai!!!!!!!!!!!!!!!! Thanks for everything :T_T: Does this mean I have mastered suiton?? Yay!!!

*First, I summon up suiton chakra throughout my body, next I use the Dog hand seal, then I channel my suiton into the sky to create a large storm cloud to produce rain, I keep adding more suiton chakra to make it rain more and more until the water starts creating big waves*

The advantage is that it drains chakra, so if I used lets say shadow clones and made each of them go out like a couple kilometers from each other at the end of where each water ends, it would make it hard for the enemy to get out of it and in turn lose health and chakra

A disadvantage is it has a hand seal, but not that big of a disadvantage
 
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