[Game] A Certain Mafia Game #30

Johan3113

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i was about to say i think you guys talked past each other because you havent shown that you cared about the setup kill prio levels stuff, but you were just talking about distribution of kp among factions and how people would use it?
I am looking it from a host point of view.
- would i put 3 scum killers in 18 player game -
And the answer is no
 

fluffy_rabbit

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I am looking it from a host point of view.
- would i put 3 scum killers in 18 player game -
And the answer is no
yeah im not sure thats the part he was disputing tho?

but i mean i dont even understand why people are acting like any of this mech is even important

i think if anything, it showed you/nessos feel town town and i still think ansa could be scum, esp bc poison scumreads him
 
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Johan3113

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yeah im not sure thats the part he was disputing tho?

but i mean i dont even understand why people are acting like any of this mech is even important

i think if anything, it showed you/nessos feel town town and i still think ansa could be scum, esp bc poison scumreads him
Whole power level is dumb for town. We use lynch to kill scum not NK. Lynch doesnt care about power level

And our town vig should be high level to begin with in order to kill scum otherwise thats the point of having low level vig
 
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fluffy_rabbit

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i agree with you that 3 scumkills feels unlikely and i could easily see a town vig firing due to particular fear or grudge

2 scumkills with one being weak or super conditional seems realistic?

multiple scum factions and/or sk could be a thing too

does anybody know if this shows storyline would suggest multiple factions?
 
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Johan3113

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i agree with you that 3 scumkills feels unlikely and i could easily see a town vig firing due to particular fear or grudge

2 scumkills with one being weak or super conditional seems realistic?

multiple scum factions and/or sk could be a thing too

does anybody know if this shows storyline would suggest multiple factions?
I wont say much but i can def confirm existence of SK
 

fluffy_rabbit

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playercount is 19

i dont know this hosts standards at all but by mu standards, 17 is 13v4 with one faction, so 19 might be like 14v4v1 or 14v5 with high town power, or 13v3v3 or 12v3v3v1
 

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i agree with you that 3 scumkills feels unlikely and i could easily see a town vig firing due to particular fear or grudge

2 scumkills with one being weak or super conditional seems realistic?

multiple scum factions and/or sk could be a thing too

does anybody know if this shows storyline would suggest multiple factions?
You doubt 3 scum attackers, but believe in 2 vigs?
 
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