Kaito's Tai is nice, but very, uh, superfluous. Lots of unnecessary stuff, plus everything costs chakra.Simple technique. You focus Earth chakra into your fists, jump up and go crazy on the opponent with a series of 10 punches on the face and upper body. I don't really like it, since jumping into the air leaves you at a weird spot imo.
Another jumping tech, ffs. This time with lightning chakra, uses the users leg to stamp on the opponents head, discharging the chakra as they do so, leaving the opponent dizzy and shiz. Could you use this to take care of an incoming tech from the ground? Earth spear for example, since it's also B-ranked?
This one is a bit weird, but a low stance, chakra focused and you'd burst off striking the opponent with an elbow to the chin, followed up by a knee to the stomach area winding the opponent. You then assume they fall forwards and follow up with a knee to the chin, lifting their head where the last dual elbow attack occurs. I can't picture the dual elbow thing at all in my mind. It all looks so wrong.
Anyway, A-Ranks... and let's just do three at a time. I don't think this leg/arms/elemental stuff is going to work as we venture into the A(s). Zen mixes a lot of stuff together here, so buckle up.
(Taba Ryuu Roppou Ashige) - Coiling Dragon Up Kick
Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appear below the enemy and uses their hands to twist their body into a spinning motion to kick up at the enemy three times. This move then sets up for Dancing Crane Wheel Kick.
(Danshingu Kijuuki Kiruma Ashige) - Dancing Crane Wheel Kick
Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel. They then hit the enemy four times, smashing them into the ground with the last kick.
(Tora Kijuuki Ryousha Katachi Genkotsu) - Tiger Crane Paired Form Fist
Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges both their fists with chakra to increase damage and then the user gets below the enemy and strikes the enemy twice. One blow towards the collarbone with a fist cracking the collar bone and the other a palm strike to the throat causing the enemy to be winded with one arm useless from the breaking of the collarbone.
Note: Can only be used twice
Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appear below the enemy and uses their hands to twist their body into a spinning motion to kick up at the enemy three times. This move then sets up for Dancing Crane Wheel Kick.
(Danshingu Kijuuki Kiruma Ashige) - Dancing Crane Wheel Kick
Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel. They then hit the enemy four times, smashing them into the ground with the last kick.
(Tora Kijuuki Ryousha Katachi Genkotsu) - Tiger Crane Paired Form Fist
Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges both their fists with chakra to increase damage and then the user gets below the enemy and strikes the enemy twice. One blow towards the collarbone with a fist cracking the collar bone and the other a palm strike to the throat causing the enemy to be winded with one arm useless from the breaking of the collarbone.
Note: Can only be used twice
Give it a shot. Tell me about 'em.