The Bingo Book

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Drackos

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WSE | The Bingo Book


Description:

Here you can submit bounties on players in the Ninja World. Bounties issued do not necessarily reflect rank, skill, or abilities. Rather the reward offered reflects the issuer's desire to see this individual captured, killed, intercepted, tortured, etc. Bounties can be placed on anyone, at any time, and for any reason. Bounties can be posted by both individuals and by their respective clans. In the case of the latter, the clan's funds are to be used and may require players pool their funds together to form an adequate reward. Typically the reward for completing bounties will earn a Ryo payoff, but in certain cases artifacts can also be used as a reward for completing the bounty. Bounties are removed from the Bingo Book when completed. They are also considered 'public' in the sense that bounty hunters have knowledge of them.

Bounties, by their very nature, are open contracts. If a bounty specifies, for example, that the head of the target be brought to a certain location the bounty hunter can be intercepted freely by other parties on their way to the rendezvous. ‘Theft’ of bounties in this fashion must be logically possible and it follow the same rules as normal theft, i.e. the victim must have been defeated in battle and only the victor can steal it. However, this is not a pass to metagame.​

Template:

PHP:
[B]Issued By:[/B]
[B]Name(s): [/B]
[B]Orders:[/B] 
[B]Wanted For:[/B] 
[B]Bounty:[/B]
[B]Special Info:[/B] 
[B]Rendezvous:[/B]

 

Drackos

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Issued By: Takauji Ashikaga Name(s): Vegeta Orders: Defeat and incapacitation. Wanted For: Formation of a rogue state that is unlawfully occupying territory that belongs to the Hangurian Freehold and its rightful heir Takauji Ashikaga. Bounty: Defeating and incapacitating Vegeta will be rewarded with 7,000 Ryo and 3,000 Kumi. Special Info: The following are details gathered by the Black Ones Intelligence Division and are formally being declassified for issuance of these bounties. Vegeta, known otherwise as King Geets, is a 32 year old Hyugan; he stands at 5'5" with a prominent widow's peak. A fierce Kage-ranked combatant, Vegeta prefers use of Fire Release and close-quarters combat. To compliment his techniques, our intelligence operatives have acquired data that shows he possesses a set of five seals adorned on his body; although the purpose of these seals is unknown, one indicates that it has some sort of ability which hardens his attire to be resistant, if not outright immune, to shinobi tools. Vegeta is one of the founding members of the Golden Sabbath Clan and is a high priority target compared with his other clan members. Information and posters for this bounty is spread throughout the world; information for Vegeta's bounty is readily available for any individual in any landmark. Rendezvous: You are to bring proof of Vegeta's defeat to one of the marketplaces. There a Black Ones representative will issue the appropriate payoff.

BOUNTY EXPIRED
 
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Issued By: Takauji Ashikaga Name(s): Sado Yasutora Orders: Defeat and incapacitation. Wanted For: Formation of a rogue state that is unlawfully occupying territory that belongs to the Hangurian Freehold and its rightful heir Takauji Ashikaga. Bounty: Defeating and incapacitating Sado Yasutora will be rewarded with 7,000 Ryo and 3,000 Kumi. Special Info: The following are details gathered by the Black Ones Intelligence Division and are formally being declassified for issuance of these bounties. Sado, otherwise known as Howard, is a 24 year old male from an unspecified bloodline with peculiar abilities surrounding the use of Senjutsu. Sado stands at a towering 7'5" with rugged features. His most notable body feature is a tattoo on his left shoulder, which reads "Love and Death." It appears as a heart with a snake surrounded by angel wings. Sado is a Kage ranked combatant and is afforded additional enhancements due to his Senjutsu-heritage. He specializes in Lightning Release and, like his compatriot Vegeta, prefers close quarters combat and the utilization of Medical Ninjutsu. Information and posters for this bounty is spread throughout the world; information for Uta's bounty is readily available for any individual in any landmark. Rendezvous: You are to bring proof of Sado's defeat to one of the marketplaces. There a Black Ones representative will issue the appropriate payoff.

BOUNTY CLAIMED
 
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Issued By: Takauji Ashikaga Name(s): Uta, the Silver-Eyed King Orders: Defeat and incapacitation. Wanted For: Supporting a rogue state that is unlawfully occupying territory that belongs to the Hangurian Freehold and its rightful heir, Takauji Ashikaga. Bounty: Defeating and incapacitating Uta will be rewarded with 5,000 Ryo and 2,000 Kumi. Special Info: The following are details gathered by the Black Ones Intelligence Division and are formally being declassified for issuance of these bounties. Uta is measured at 6'2" with a tall, yet thin, build. Most notably are the various piercings and tattoos that cover his body, including facial piercings in his eye and lip. Uta is a Sannin ranked combatant and, unique to him, has a personal Tiglon companion named Momo. Like the rest of the Golden Sabbath, Uta is well versed in close quarters combat. Information and posters for this bounty is spread throughout the world; information for Uta's bounty is readily available for any individual in any landmark. Rendezvous: You are to bring proof of Uta's defeat to one of the marketplaces. There a Black Ones representative will issue the appropriate payoff.

BOUNTY EXPIRED
 
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Issued By: Takauji Ashikaga Name(s): Trunks Orders: Defeat and incapacitation. Wanted For: Supporting a rogue state that is unlawfully occupying territory that belongs to the Hangurian Freehold and its rightful heir, Takauji Ashikaga. Bounty: Defeating and incapacitating Trunks will be rewarded with 3,000 Ryo and 1,500 Kumi. Special Info: Trunks is a 24 year old male standing at 5'11". He possesses a muscular, yet thin, build with short and evenly cut lavendar hair. Unlike his fellow clan members, Trunks's appearance is rather unremarkable allowing him to blend in with average people slightly easier than his comrades. Trunks is an S-Class ranked combatant and specializes in the use of poison techniques and medical ninjutsu. Information and posters for this bounty is spread throughout the world; information for Trunks's bounty is readily available for any individual in any landmark. Rendezvous: You are to bring proof of Trunks's defeat to one of the marketplaces. There a Black Ones representative will issue the appropriate payoff.

BOUNTY CLAIMED
 
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Issued By: Hinterlands Communal Watch
Special Classifications: B-Class Rogue Ninja Bounty, PvE Bounty, Mission

Name(s): Maradeim

Orders: Capture the target and return her alive to our village in the Hinterlands to face judgement before the village.

Wanted For: Patricide and banditry. Maradeim strangled her father in his sleep one evening for reasons unknown, looted their home, and then fled the village.

Bounty: We are offering 1,550 Kumi to the person(s) that capture this individual.

Special Info: Maradeim has rudimentary training in the Ninja Arts. She is a capable Chuunin ranked shinobi capable of utilizing Fire, Earth, and Water Release, with experience in Taijutsu and Genjutsu.

Rendezvous: The Hinterlands

Note that Rogue Ninja Bounties can only be completed by those who are not affiliated with a Ninja World Village. As a PvE bounty, this is to be completed like a mission.
Link @Drackos once your bounty has been completed.
BOUNTY CLAIMED
 
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Issued By: Blackwater Village
Special Classifications: B-Class Rogue Ninja Bounty, PvE Bounty, Mission

Name(s): Former 7th Company, Hangurian Military

Orders: A former company of soldiers, the 7th Company of the Hangurian Army, has nested itself in the abandoned military barracks and camps located in Shaohai. From there this company has exercised numerous raids on villages in Haesu, including our own at Blackwater. Please hunt these men down and bring them to justice, dead or alive. Life in the post-Freehold world is already grim and difficult enough.

Wanted For: Banditry.

Bounty: We are offering 2,000 Kumi to the person(s) that capture or defeat the 7th Company.

Special Info: These men, about 20 in total, are all highly trained by the former Army. They are capable of a wide array of Ninja skills. These include the Medical Arts, Fire and Lightning Releases, as well as Genjutsu and Taijutsu. It is also believed that certain men in this company are bound to the Snake contract, capable of summoning snakes as powerful as the legendary Manda.

Rendezvous: Blackwater Village in Haesu

Note that Rogue Ninja Bounties can only be completed by those who are not affiliated with a Ninja World Village. As a PvE bounty, this is to be completed like a mission.
Link @Drackos once your bounty has been completed.

BOUNTY CLAIMED
 
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The Candidates

Issued By: ???
Special Classifications: S-Class Bounty, PvP Bounty, Special Mission

Orders: Subdue powerful targets, either through battle by defeating them or other means, and bring them to the hidden Midnight Island while they are incapacitated. We encourage our potential candidates to subdue their targets without battle, but accept those that do. We hope our candidates will attend the skirmish in Tazuma to find their targets, but also accept other powerful subjects found throughout the world.

Wanted For: The enemies of the Peace, found in Tazuma, are of the highest priority in this mission. A skirmish has broken out there, disrupting a peace we seek to impose over the post-Hangurian world. However, we accept targets from around the world that meet our basic criteria. We wish for you to display your mastery and excellence, as our extraordinary candidate.

Bounty: Our initial reward to these spectacular individuals is 2,000 Kumi. Those who capture their targets and subdue them without battle are to be rewarded with an additional 1,500 Kumi. Targets captured from Tazuma will award an additional 1,000 Kumi. And yes, we will know.

Special Info: These "powerful" targets must be, at minimum, Jounin ranked shinobi. These Jounin must also have a certain set of "special" skills, which separate them from other Jounin. These skills go beyond the Basic 9. They can include Custom Clan skills, Yin-Yang Release, Medical Ninjutsu, Kinjutsu, etc. They cannot include generic HAs, AEs, and KGs, with the exception of the Mangekyou Sharingan or higher in the case of Uchiha. These targets are to be brought to Midnight Island for our representative to perform the task that they have been instructed to carry out.

Rendezvous: Midnight Island

This is a classified Special Mission, able to be taken on by any member of the roleplay in the Ninja World regardless of affiliation, village or otherwise. The contents of this mission, while vague, are classed as PvP and as such cannot be completed through normal mission activity.This bounty can be completed by up to 15 individuals, unlike other bounties, given that there are multiple targets listed.

Link @Drackos once your bounty has been completed.

As of 1/12/2019, this bounty can no longer be claimed.
 
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Her Plan must proceed...
Issued by: ???

Orders: Three holders of Weapon Cores have failed in their pursuits of greater power. I now reveal them to you, world of the west. They were offered the opportunity that even immortals cannot dream of, yet it has been squandered.... You may find any of these three shinobi. May their heads and weapon cores be yours. While I offer no reward, their precious core should be suitable enough....

THE TARGETS:

Ling Inuzuka (Scaze): last spotted at the Witchwood Arena participating in the Ninja World Doubles Championships.
Tetsui (Typhon): last spotted in Omashu (Landmark 091).
Lana (Imp): last spotted travelling through Yabuchi (Landmark 023). Travel can be intercepted in this instance.


Wanted for: Failure.

Bounty: We offer little in the material; but She offers you her Hearts. Take the Weapon Cores, and power them!

Special Info: This is a special bounty. Three individuals have failed to complete their Weapon Core missions and can now be targeted to have their weapon cores taken from them. You must find their biography, confront it, and steal their core. The condition you leave them in is left to your discretion. If the user does not reply within two days of your challenge to them (official battle challenge, two day time limit on the challenge and not the fight itself) then they will automatically lose their core and be incapacitated. The core then will be transferred to you. From this point on, you must continue their task: powering the weapon core. You may only take ONE weapon core. This is a first come first serve mission. Move fast. If you currently hold a Weapon Core, then you cannot participate in this bounty. Once you obtain the core you must hold onto it for a period of three days OR survive a single fight before it cannot be stolen.

Note: people who have cores and have not completed their mission can still attempt to power it. However, you are vulnerable at this time regardless.

Rendezvous: None. Upon defeating your target and taking their core this bounty will be completed.
 
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Issued by: Residents of Thorian ( 167 )
Special Classifications: C-rank, PvE, Stange and destructive plant-life
Name(s):
Plants of Tiamat

Orders: Eradicate the invasive plant-life that threatens the people of Thorian.

Wanted For: Killing of innocents, choking out natural plant-life and making life harder in the remote swampland.

Bounty:
The people of Thorian are offering 1200 kumi to anyone who can reign in their problem

Special Information: An unknown occurrence has befallen the settlements of Thorian ( 167 ). It seems the runoff from the Sea of Life that plagues the Hokubu Ocean has drained into the low-lying swamplands turning the swampland and water black, acidic, and poisonous to humans. However, it seems to have given the decrepit plant life a natural boon allowing the waterlogged trees, and carnivorous plants that pollute the area to swell in size growing massive and detrimental. The vines and overgrowth have become hostile to human life vines lashing out and tearing people asunder and the carnivorous plants that used to feed off of small insects and treefrogs now feed of men, women and children alike reaching out and consuming numerous humans. These rogue plants seem to be able to control the earth, water, mud and swampland around them being able to use Earth Release techniques up to S rank and water techniques up to A rank. Any fight dealing with the plants must last 3 turns each. Any plant fought will have at minimum 150 health and cannot be killed with mere weapons or attacks that don't use chakra or deal a considerable amount of damage.

This bounty affects an entire ecosystem so it can be done by up to 4 shinobi but cannot be repeated by the same individual.

When completed link @Howard for payment.

Rendezvous:
Thorian ( 167 )
1. Claimed by @Solf J Kimblee | Orochimaru
2. Claimed by @Priest | Medusa
3. Claimed by @Korra. | Skarlet

No longer claimable.
 
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Issued by: Artisans of Pale of Settlement ( 160 )
Special Classifications: B-rank, PvE, Mutagentic silk-worms
Name(s):
Mutant Silk-Worms

Orders: Capture the huge silk-worms protected by their larger moth-kin

Wanted For: Their dark-black expensive silk, and the killing and consumption of the poor. But mainly the valuable silk.

Bounty:
The artisans of the Pale Settlement are offering 1500 kumi for any silkworms captured by a shinobi.

Special Information: The Sea of Life also brings with it some natural boons. For example, the artisans of the Pale Settlement have learned that the Silk Worms that they used for their precious white-spun silk now due to their interaction with the Sea of Life produce an even more exotic and rarer obsidian black silk. They have cosigned various shinobi to capture this new breed of silkworm for them so that they can procure this expensive and useful material which is stronger, sharper and more useful than ninja wire and the chakra metal used by shinobi and so beautiful and shiny that it has caught the attention of the rich and powerful becoming a status symbol.

However, the silkworms and their silkmoth-kin are dangerous wild creatures untamable by average artisans. The silkworms range from one meter in length and width up to ten meters in length and width and some can swallow a human whole. Their silkmoth-kin are even more dangerous with most being ten meters in width and length or larger with sharp serrated wings and fangs, These creatures have dominated their economic niche and become the apex predators of their areas able to decapitate humans, and other predators with ease as well as having their own special abilities that play on stronger terms with any ninjutsu an average shinobi can use. The abilities they have been seen using are as follows and must be used in the completion of the bounty:
( Shirukusongu ) - Silksong
Type:
Offensive, Defensive Supplementary
Rank: D - Forbidden
Range: Short - Long
Chakra: N/A
Damage: 10 - 90
Description: Any silkworm, or silkmoth can produce a limitless amount of silk with deadly sharp properties. They are able to use this silk in various ways using it to lacerate and cut anything in their path creating webs, nets, rudimentary weapons and waves of the sticky black-substance. However, this silk is so strong that it cannot be cut by shinobi weapons, kunai, swords, shuriken or any other weapons, will have no effect on the substance. It can capture and surround a human almost instantly making for a dangerous encounter spraying the silk out forming a cocoon around an opponent. It is strong to all elemental releases, excluding fire but fire is a dangerous element to use as the silk is highly flammable in an untreated state. Meaning if a shinobi recklessly lights a silkworm's silk on fire it could damage them or even kill them prematurely rendering their silk useless and killing the silkworm in the process.
Note: Can only be used by Silkworms and Silkmoths in the Pale Settlement and only during Arc 11

( Shirukusongu ) - Mothwing Cloak
Type:
Defensive, Supplementary
Rank: D - Forbidden
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: Mothwing Cloak is just the natural ability of the silkworm to create a protective cocoon around themselves instantly. It plays one rank higher than any technique used against it so an S rank cloak can protect a silkworm from even a Forbidden ranked technique, a Forbidden ranked Mothwing Cloak can defend against anything below 110 damage. They are nearly impenetrable and can be used by both the silkworms and the silkmoths making it that much harder to merely capture them. Fire is the only element that plays on even terms with a Mothwing Cloak but will usually kill or maim any silkworm or silkmoth inside the cloak should it be used to bypass it which can make it unusable or unviable to claim the bounty related to it. Using the Mothwing Cloak is passive and can defend against most any ability depending on rank interaction. Alternatively, the silkmoths can fly at speeds rivaling three times that of a Sage Ranked shinobi and can avoid most techniques easily. They are able to twice per turn merely avoid a technique with a line-of-attack or a projectile spray. This is passive and can be done each turn making them a destructive and dangerous creature.
Note: Can only be used by Silkworms and Silkmoths in the Pale Settlement and only during Arc 11
Silkworms have 200 health and will take triple damage against a fire technique. Silkmoths have 300 health and immunity to A-rank and below techniques. The killing of the Silkworms means an instant failure of the bounty and forfeiture of payment.

This bounty affects an entire landmark so it can be done by up to 3 shinobi but cannot be repeated by the same individual.

When completed link @Howard for payment.

Rendezvous:
the Pale Settlement ( 160 )

No longer claimable.
 
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Issued by: Concerned citizens of Shimogakure
Special Classifications: S-rank, PvE, Contaminated animal, Sea of Life
Name(s): Misha the Ravenous

Orders:
Slay Misha the Ravenous before she becomes a problem for the world

Wanted For: Murdering local citizens, overfeeding on the fish, and having a growing territory that threatens Shimogakure

Bounty:
The inhabitants of Pergamon (183) are offering 2000 kumi ( +500 to a member of Shimogakure ) to those who can save them

Special Information: Misha the Ravenous used to be a kind, protective, polar bear feeding upon the plentiful fish found in the frozen lake nestled below her cliff-faced dwelling. Every few years she would raise several bear cubs the families usually residing in Pergamon ( 183 ). However, since the contamination of the Hokubu by the Mother of Beasts the Sea of Life has made its way into any shore or lake even remotely near the Hokubu Ocean. This meant that the fish she and her cubs fed upon became contaminated by the vile substance and Misha the Gentle became Misha the Ravenous.

It started with mere gluttony, she would eat, and eat, and eat gorging herself upon the plentiful fish that resided in the lake. This meant little to the inhabitants of Pergamon. They had more than enough to share, but, it continued, she had a new brood of children. This time they were malformed and twisted. Their fur obsidian black and their hunger rivaling that of Misha herself. For a while, the inhabitants of Pergamon survived, and they pushed through hoping the shinobi that reigned over their lands would aid them. When Misha and her brood began to feed upon men, women, and children no longer satisfied by the fish, they knew they had to act. They called out for help by placing a bounty upon Misha and her brood. Hoping for aid from the shinobi of their own village, Shimogakure they wait, willing to pay extra to their own. However, they will accept aid from anyone brave enough to save them.

Misha can use Water Release up to S rank, Earth Release up to S rank, has an innate damage reduction of sixty from any technique that hits her and 300 health. Misha moves at thrice the speed of a Sage Ranked shinobi. She is fifteen feet tall and weighs roughly one-thousand pounds. She has with her three cubs, each being five meters tall, weighing five-hundred pounds. They can use Water Release up to A-rank and Earth Release up to A-rank. They each have 150 health, a damage reduction of forty ( 40 ) damage from any technique that hits them and can move at twice the speed of a Sage Ranked shinobi. When together they can use four moves per turn.

A fight must last five turns minimum to claim the bounty. This bounty is a one and done bounty.

When completed link @Howard for payment

Rendezvous:
 
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Issued by: Concerned citizens of Taniagakure
Special Classifications: S-rank, PvE, Child of Tiamat, Sea of Life
Name(s): Grommash Hellscream of the Warsong Clan

Orders:
Fight off, and kill Grommash Hellscream and his Warsong Clan.

Wanted For: Taking over the easternmost of the Five Forts, extortion, murder, treason.

Bounty:
The inhabitants of Jamihoro (031) are offering 2000 kumi ( +500 to a member of Taniagakure )

Special Information:

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Gul'dan: "Drink, Hellscream, claim your destiny. You will all be conquerors!"
Grommash: "And what Gul'dan must we give in return!?"
Gul'dan: "Everything."
Grommash: "We will never be slaves! But we will be conquerors!"

Once a powerful, and wise, war-chief of the mighty Warsong Clan, now an acolyte of the Mother Cult a prisoner to the rage and bloodlust that swells through his veins. He made a deal with a self-proclaimed warlock, who offered him and his clan unimaginable cosmic power via the Sea of Life. Grommash drank the Sea of Life and was imparted, a sickly power, that of the Children of Tiamat. While the world was focused on the Hokubu, and then the Valley of Frost, Grommash and his brigands overwhelmed and overtook the easternmost of the Five Forts.

Before his fall from grace, Grommash was a strong brigand leading the Warsong Clan all across the Land of Fire now, he is even stronger tapping into the Sea of Life. He, however, was lied to and did indeed become a slave of the Mother Cult bound to follow their wishes and wreak havoc upon the Land of Fire in their name. That is after he was able to slay the same warlock that had cursed him with this twisted and gruesome power.

Hellscream went on to extort the farmers and residents of Jamihoro, stockpiling their goods, and outright slaughtering those who would not follow his rule. This was done when Taniagakure and the rest of the world was distracted with the Primordial Goddess of Life, his tactical mind saw and opening and he and his Warsong Clan took that opening. They now wait for anyone bold enough or strong enough to fight them off. The people of Jamihoro call out for aid, for protection, and for someone, anyone to fight for them.

Grommash Hellscream is a Jounin Level threat, having access to Fire, Earth, Wind, Lightning, Yang Release and taijutsu up to S rank, access to the Sea of Life up to S rank. Grommash has access to the Eight Inner Gates and moves at Jounin speed without augmentations ( 8 ). He has 260 health, takes 30% less critical damage, his body is covered in patches of hardened grey chitinous-like skin, he has large pronounced fangs a jutting jaw and he has piercing red eyes. This bounty can be completed and claimed by any shinobi, but the people of Jamihoro are willing to pay their own members of Taniagakure extra to complete this for them.

A fight must last five turns minimum to claim the bounty. This bounty is a one and done bounty.

When completed link @Howard for payment.

Rendezvous: Jamihoro (031)
Claimed by @Priest | Witchdoctor
 
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Issued by: Merchants and seafaring vessels that want to traverse the Hokubu Ocean ( 257 )
Special Classifications: S-rank, PvP/PvE, Mercenary work
Name(s):
Sea Beasts of Tiamat

Orders: Protect a merchant vessel that travels through the Hokubu Ocean ( 257 )

Wanted For: Protection against the Sea Beasts of Tiamat that plague the Hokubu Ocean.

Bounty: Merchants are willing to offer 2500 kumi to anyone who can make sure they traverse the Hokubu safely.

Special Information: The deadly Hokubu Ocean is still one of the main means of trade among merchants so it is only common sense that it would still be used even in it's decimated and dangerous state. The task is simple, ferry a merchant's vessel and it's crew safely across the Hokubu Ocean. This bounty is a bit different than a normal bounty. It will require you to link @Howard before starting, and attempting, before arriving on the Hokubu Ocean. This is so that he can set up a trial of some sort for you. This could be a massive Kraken, or some other creation but will be extremely difficult to complete and will require a back and forth for at least 3 posts in the Hokubu from each participant and @Howard to create an event worth a 2500 kumi payout.

This bounty affects an entire landmark so it can be done by up to 2 shinobi but cannot be repeated by the same individual.

It can only be attempted by 1 individual at any given time and must be started in a landmark adjacent to the Hokubu Ocean.

When completed relink @Howard for payment

Rendezvous: Any landmark adjacent to the Hokubu Ocean.​
1. Claimed by @Serpent | Hei Otsutsuki
2. Claimed by @Pyro NB | Desmond Miles
 
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Bounties for the Sacrifice of Sin, only accessible to members of Tsumigakure and paid via Colonial Income.

Issued by: Sado Yasutora
Special Classifications: B-rank, PvE, Animal or Creature bounty

Name(s): Beasts of Tiamat

Orders: Numerous Beasts of Tiamat the animals who were subjected to the Sea of Life roam the world spreading disease, destruction, and death. Search the Badlands of Earth, the Land of Fire, Gaikotsu Bay and Aisu Bay for any infected or malformed animals. Be wary, they could still be ravenous, and dangerous. Once found exterminate them, if instead, you can capture them alive after a battle requiring at least six moves each, you can obtain a bonus reward of 1000 kumi.

Wanted For: Wanton destruction, and the spread of disease and death.

Bounty: Your Tsumikage is offering 2000 kumi to anyone who can bring proof of eradication

Special Information: The creatures may showcase unpredictable abilities, including the use or production of the Sea of Life. They have abilities similar to a Legendary level summoning creature, these include at minimum two basic elements, and one Advanced Element and one universal ability. They all move at Sage Rank speed as their base speed and can have an additional speed modification to their base speed ranging from 1.5x-4x depending on the abilities they have obtained through the modifications of the Sea of Life. Lower speed modifications require more elements, or abilities to offset, 1.5x as the minimum requires three basic elements and one Advanced Element, plus an additional universal ability like Yin Release, Yang Release or Fuuinjutsu. 2x+ need only the base requirements. Repeatable up to 2x's per individual. Creatures have 200 health.

Rendezvous:
Graveyard of Sin, in the Badlands of Earth


1. Claimed by @Hokusai | Mirabelle Hayabusa
2. Claimed by @Solf J Kimblee | Orochimaru
3. Claimed by @Hokusai | Mirabelle Hayabusa
4. Claimed by @Solf J Kimblee | Orochimaru


Issued by: Sado Yasutora
Special Classifications: A-rank, PvE, Human bounty

Name(s): Children of Tiamat

Orders: Numerous Children of Tiamat the normal humans who were subjected to the Sea of Life roam the world spreading, destruction, and death. Leaving pockets of the hazardous Sea of Life in their wake. Search the Badlands of Earth, the Land of Fire, Gaikotsu Bay and Aisu Bay for any infected or malformed humans. Be wary, they could still be ravenous, and reckless.

Wanted For: Wanton destruction, and the spread of the Sea of Life.

Bounty: Your Tsumikage is offering 2500 kumi to anyone who can bring proof of eradication

Special Information: The humans may showcase unpredictable abilities, including the use or production of the Sea of Life. They all move at 1.5xs the speed of a Jounin shinobi as their base speed. They can release Sea of Life with their movements excreting the deadly substance. They can have any combination of abilities including at minimum two elements, one universal ability examples include Leg Weights, Fuuinjutsu, Yin Release, or Yang Release, and one high-level ability. Examples include Seven Heavenly Breathes or Eight Inner Gates. Repeatable up to 2x's per individual. Children of Tiamat have 260 health.

Rendezvous:
Graveyard of Sin, in the Badlands of Earth


1. Claimed by @Solf J Kimblee | Orochimaru
2. Claimed by @Hokusai | Mirabelle Hayabusa
3. Claimed by @Solf J Kimblee | Orochimaru
4. Claimed by @Pyro NB | Desmond Miles



Issued by: Sado Yasutora
Special Classifications: S-rank, PvE, Human bounty

Name(s): Athtar, Herald of the Sun

Orders: Information has reached the capital about a powerful representative of the Mother of Beasts. Smite the Paladin of Tiamat before he has a chance to harm those you care about, those you protect. Be swift, be strong, and be safe. It is rumored that Athtar sits on our southern borders in Tuareg ( 082 ) with an undead army.

Wanted For: Encroaching upon Tsumigakure and aiming to strike at out capital with an undead army

Bounty: Your Tsumikage is offering 3000 kumi to anyone who can bring proof of eradication

Special Information: Athtar may showcase unpredictable abilities, including use or production of the Sea of Life. It is thought to ooze from his body like a plague, his blood replaced by the black ichor through intravenous injections performed by the Mother Cult. A devout follower of the Mother Cult and their teachings, Athtar is a newly born Child of Tiamat considering himself a Paladin of the Mother Cult. He was an avid user of Yang Release, always passively having wings granted through the use of Ring of Hell gifting him flight speed of x3 that of a Sage Ranked shinobi before his conversion into a Child of Tiamat, as well as the Seven Heavenly Breaths, Earth Release, Water Release, Yin Release, Fuuinjutsu, and Kinjutsu able to raise the dead to a lesser degree than the Necromancers, using them as a distraction. Athtar has 260 health. This is a one and done, first come first serve bounty.

Rendezvous:
Graveyard of Sin, in the Badlands of Earth


Claimed by @Hokusai | Mirabelle Hayabusa.


Issued by: Sado Yasutora
Special Classifications: S-rank, PvE, Human bounty

Name(s): Raunfault, the Crippled Giant.

Orders: Hunt down the elusive giant Raunfault and kill him. His last known whereabouts are
Tetsukai ( 125 )

Wanted For: Mass murder, pillaging, and theft of Tsumigakure property including livestock

Bounty: Your Tsumikage is offering 3000 kumi to anyone who can bring proof of eradication

Special Information: Raunfault is a gigantic warrior, rumored to be of Akimichi decent. He is head and shoulders over any other shinobi standing nearly twelve feet tall, a gargantuan hulking behemoth. His taijutsu is automatically, and passively boosted x2 by his sheer height, weight and strength being stronger and faster than most moving at twice the speed of a Sage Ranked user as his base speed. He is a recent addition to the ranks of the Children of Tiamat, a berserker-like warrior who was rumored to have eaten portions of the Mother of Beasts body, or the Sea of Life directly to obtain power unimaginable. He can use all Akimichi techniques including Three Coloured Pills without the aforementioned drawbacks or restrictions, Calorie Control alongside the Three Coloured Pills, as well as Yang Release, Fire Release, Lightning Release, Wind Release, and the Eight Inner Gates. He has 260 health. This bounty can only be claimed once.

Rendezvous:
Graveyard of Sin, in the Badlands of Earth


Claimed by @Vegeta | Vegeta



Issued by: Sado Yasutora
Special Classifications: S-rank, PvE, Creature/Beast bounty

Name(s): Stillhavity

Orders: Somewhere upon the Gaikotsu Bay rests a beast of unimaginable power. Stillhavity is a literal manifestation of the Sea of Life personified and brought to life. Seek out this creature and slay it for your village, and for the world.

Wanted For: The rapid creation and spread of the Sea of Life blocking important trade routes for Tsumigakure.

Bounty: Your Tsumikage is offering 3000 kumi to anyone who can bring proof of eradication

Special Information:


"I can give you anything you want. That's why I was made."

Stilhavity has the ability to use Water Release, Earth Release, Wind Release, Lightning Release, Yin Release, Yang Release, Yin-Yang Release, Sound Release and the Sea of Life up to Forbidden rank. He has 400 health, and his body is extremely durable manifesting as a damage reduction of 40 from any technique that strikes him. He is able to utilize the Yin-Yang Specialty taking the form of a specialty in Yin Release, Yang Release, and Yin-Yang Release, and chakra sensing. He has an innate immunity to genjutsu and he doesn't take critical damage. Stillhavity takes the form of a sentient mass of Sea of Life, appearing as an obsidian heap of spreading mud.

Any battle with this creature must last five turns to claim the bounty.

Rendezvous:
Graveyard of Sin, in the Badlands of Earth


Claimed by @Solf J Kimblee | Orochimaru

Event concluded.
 
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Issued by: The Witchwood Company, representatives found in Last Bastion ( 209 )
Special Classifications: S-rank, PvE, Human bounty, Special Mission

Name(s):
Cult of Personality

Orders: Several prominent cultists of the Mother Cult are trying to destabilize the Eastern Continent.

Wanted For: Killing and kidnapping of women and children, experimenting with the Sea of Life, and torture.

Bounty: The Witchwood Company is directly offering 2500 kumi to anyone brave enough to slay a Mother Cultist in Tobusekai

Special Information: Several prominent cultists have spread Sea of Life throughout Tobusekai, kidnapping women and children and experimenting with the mutagenic Sea of Life that was brought into the world by Tiamat the Mother of Beasts. For the most part, the Cultists have remained quiet, and out of the public eye shrouding themselves in darkness to manipulate and destabilize the Eastern Continent and the Mainland itself through the creation and release of Children and Beasts of Tiamat upon an unexpecting world.

Currently, the locations of only four cultists are known.

K'thir: A young women, who can be found in the Ruined Temple ( 235 )

Medivh: An older man who can be found hidden away in the Shadow Tower ( )

N'raqi: A middle-aged man, who can be found in The Pit ( 218 )

Bob: A bumbling fool, little is known of him beyond his stupidity. Found in Sorrow's Heart ( 233 )

Each cultist has 260 health, suffer 30% less critical damage, and has access to the Sea of Life up to Forbidden rank. Additionally, they each have access to four basic elements, Yin Release, Yang Release, Kinjutsu, Fuinjutsu, and a high tier ability eg; Tensaigan, Ketsurygan, MS, EMS, Eight Inner Gates, or Seven Heavenly Breaths. Any fight with a cultist must last five turns to be claimable.

This is a special bounty allowing for four separate individuals to undertake it and complete it. Each participant can only choose a single cultist to go after and cannot rechoose once they begin their endeavor. Once a cultist is slain the participant cannot slay another cultist related to the Cult of Personality. This means that this bounty can be done by up to 4 shinobi but cannot be repeated by the same individual. This bounty can be performed by anyone regardless of affiliation.

When completed link @Howard for payment.

Rendezvous: Last Bastion ( 209 )

N'raqi claimed by @Priest | Witchdoctor​

No longer claimable.
 
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Issued by: The Witchwood Company
Special Classifications: Forbidden, PvP, ???, Special Mission/Mercenary work

Name(s): Cabal of Sickness

Orders:
Gather a party and defend against the incursion on Selva Oscura ( 219 ) before the danger can reach the Last Bastion

Wanted For: Treason, seizure of property and territory belonging to the Witchwood Company, threat of imminent war.

Bounty:
The Witchwood Company is offering 7000 kumi and 3000 ryo to each shinobi who can reign in the Cabal of Sickness.

Special Information: Intelligence has reached the Witchwood Arena and its adjacent sanctum Last Bastion about a Necromancer leading an evil Cabal in an organized effort to overthrow and subjugate those protected by the Witchwood Company in Tobusekai. The Witchwood Company has began conscripting the same shinobi they pit against one another in daily combat using them to provide a show for their arena, asking them to fight in the name of the Witchwood Company. They offer a payment that reflects the difficulty of the task that sets before those valiant shinobi brave enough to stand up and fight for the Company and the world. The Cabal consists of four Children of Tiamat and a Yin-Yang creation similar to a Beast of Tiamat working together for a common goal. Their names are unknown to the general public, and to the Witchwood Company, however, the Witchwood Company and their intelligence division have been able to glean some details about the Cabal, their fighting styles, and abilities. They each have access to Voidborne Corruption, Genetic Modification, and other abilities specific to the augmentations and experimentation Takauji Ashikaga underwent but remain in full control of their mind and body unfettered by outside control from the Mother of Beasts or the Mother Cult itself. Together the Cabal has access to five moves per turn or post and are unaffected by the darkness of Selva Oscura.

???: No one officially knowns the name Ner-Zhul but he is the head of the Cabal of Sickness a promising Necromantic shaman with incredible power and favor in the Mother Cult. He has been tasked with the extermination of the Witchwood Company that protects the Last Bastion of Tobusekai as the Mother Cult wishes to expand westward after the resealing of their Primordial Goddess of Life, She has given them many boons through the Sea of Life She left behind for Her devout Children. Ner-Zhul has a staggering health pool, having 1000. He has an immunity to all genjutsu and access to the basic five elements, genjutsu, taijutsu, ninjutsu, Yin Release, Yang Release, Yin-Yang Release, Kinjutsu, Fuinjutsu, and the Sea of Life. Additionally, he has undergone consensual experimentation from the Mother Cult having access to the Gates of Life that Takauji Ashikaga had accessed as well as the same augmentations and abilities. He moves at Sage Rank speed without augmentations.

???: Deathwing the Destroyer, is a Yin-Yang creation driven mad by experimentation with the Sea of Life gaining abilities that surpass normal Yin-Yang creations. The creation takes the form of a thirty-meter tall obsidian-dragon with two large and fleshy wings. He has the ability of flight at x3 the speed of a Sage Ranked individual and moves at Sage Ranked speed when not flying. He has a health pool consisting of 250 and access to a passive form of Chakra Transfer. He has access to Fire, Lightning, Yin-Yang Release and the Sea of Life.

???: Kel'Thuzad is a high ranking member of the Mother Cult, the lieutenant to Ner-Zhul and a powerful individual in his own right. He has a health pool of 500, and access to the basic five elements, genjutsu, taijutsu, ninjutsu, Yin Release, Yang Release, Yin-Yang Release, Kinjutsu, Fuinjutsu, and the Sea of Life. Additionally, he has an EMS Sharingan. He moves at Jounin Speed.

??? and ???: Lord and Lady Briarwood are unrelated lovers who underwent considerable bodily experimentation via the Sea of Life ending up with abilities similar to the properties of Sōma no Kō. They are able to merge and unmerge their bodies at will and passively being two humans who are able to share a single body or two separate humans. When merged their chakra resonates with one another passively increasing all of their damage by forty, when separated they are still able to act as a formidable team able to use the Chakra Transfer Technique upon one another in a passive manner. They have a health pool of 300 each, or 600 total when merged and if combined they have an innate reduction of forty damage for any technique that would physically strike them. When merged they also are able to passively break each other from any genjutsu including Yin, and MS grade. They each have access to the basic five elements, genjutsu, taijutsu, ninjutsu, Yin Release, Yang Release, Yin-Yang Release, Kinjutsu, Fuinjutsu, and the Sea of Life. They each move at Sage Rank speed.

Participants will reply using team rules when combat begins, thus controlling one another's biographies switching off on who posts for each move forcing the roleplayers to work together for the betterment of the team. The Cabal of Sickness will not split, or fight individually acting as a singular unit at all times granting them five moves per turn. This will require a titanic struggle similar to when Tsumigakure fought Takauji Ashikaga making it a team activity don't come into this selfishly or you will not have fun.

This is a special bounty allowing for three-five separate individuals to undertake and complete it as a team. It can not be attempted by a single individual requiring a group to even begin or interact with the bounty. This group must consist of shinobi, ergo; clones, summons, puppets, CoATs or any other creation will not count toward the three-person minimum required to begin the bounty. Meaning each participant must work together to obtain their ultimate goal. This bounty can be attempted by anyone regardless of affiliation. Due to the grand scale, the bounty will last until completed even drawing past the end of the arc if that should come before its completion. Each participant will be paid individually for their time, effort and work.

@Howard will be playing the NPCs for this bounty.

Rendezvous:
Last Bastion ( 209 )

Claimed by: @Hokusai @Pyro NB @Solf J Kimblee @Korra. @Priest
 
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Issued by: Farmers found on Crimson State Island ( 190 )
Special Classifications: A-rank, PvE/PvP, Mercenary work

Name(s):
Stirges/Mutant Mosquitoes

Orders: Eradicate the growing Stirge problem before they have a chance to spread across the world.

Wanted For: Draining livestock and humans of blood leading to death, and rot.

Bounty:
The farmers of the Crimson State Island are offering 2000 kumi to anyone who can stop the spread of the Stirges

Special Information: Crimson State Island lies a small distance away from the Emerald Island a remote land devoid of human inhabitants. Lately, the Emerald Island has seen a surge in exotic and unexpected life, brought on by the changes to the world via the Sea of Life. One example of such diversity is the Stirge, a newly discovered creature not quite a Beast of Tiamat but still influenced by the Sea of Life. This is mainly due to the fact that before the Sea of Life began mutating the world around it didn't exist. Crimson State Island has always had a minor mosquito problem, due to swampland and muck as well as its proximity to the Emerald Island an isle that is rife with moisture and dense rain forest, however, things have gotten out of control now that they aren't so pitiful anymore.

Stirges are roughly three to ten meters in length, width, and height and are able to fly at Sage Rank speed. They have a health pool of two hundred ( 200 ) and can drain blood from their victims to regain health via a special technique. They are able to use Wind Release, Water Release, Fire Release, and Ketsuryūgan techniques including the Ketsuryūgan itself up to Forbidden rank and usually swarm in groups of 2-5 making clearing them out a tedious and dangerous job. They are considered Wind Specialists being able to use (Fūton: Tatsumaki Heki) - Wind Release: Tornado Wall. Fights with the stirges must last at minimum four turns to be claimable.
( Chi no Ryūshutsu ) - Blood Drain
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A ( 60 healed and 60 dealt if used on an enemy )
Description: Using the Ketsuryūgan's abilities a stirge is able to manipulate their own blood flow healing themselves for a modest amount of health. They can also drain the blood of their enemies by piercing their proboscis through flesh and draining blood. In doing so they are able to heal themselves as well harm their enemy in unison.
Note: Can only be used by Stirges on the Crimson Island and only during Arc 11.

( Kurimuzonpinkashion ) - Crimson Pincushion
Type: Supplementary
Rank: D - S
Range: Short
Chakra: 10 - 40
Damage: 20 - 80
Description: Using the Ketsuryūgan's abilities a stirge is able to excrete and manipulate their own blood creating various objects usually needles or sharp objects to attack or defend. They can make just about anything out of blood ranging on how much they use from small needles to large pointed tridents allowing them to defend against other ninjutsu as well as kill and consume their prey. If used by multiple stirges alongside each other the power increases by 20 and one rank.
Note: Can only be used by Stirges on the Crimson Island and only during Arc 11.
Since this bounty affects an entire landmark it can be done up to 4 times but cannot be repeated by the same shinobi.

When completed link @Howard for payment. He will also play the NPCs for you if you're uncomfortable.

Rendezvous: Crimson State Island ( 190 )
No longer claimable
 
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Issued By: Farmers of Feodosia ( 203 )
Special Classifications: A-rank, PvE, Mercenary work

Name(s): Inojin Yamanaka

Orders: Destroy the mind-controlled Inojin Yamanaka who has been risen from the dead and his undead forces

Wanted For: Razing farms and fertile lands in Feodosia.

Bounty: The Farmers of Feodosia are offering 2000 kumi and 3000 ryo to whoever takes out this plague.

Special Info: Inojin Yamanaka is a jonin level threat moving at 8 base speed having 160 health with access to Fire Release, Lightning Release, Earth Release, Ninjutsu, Taijutsu, Kenjutsu and Genjutsu. Additionally, he has access to all Yamanaka Techniques and Yin Release. His specialties include Genjutsu Range Specialist, Genjutsu Layering Specialist, Apex Layering Specialist, and Yin Release.

Alongside him is an army of 1000 risen dead.

Those very men, and women he had mind-controlled in life now follow him in death.
(Kinjutsu Doton Soseijutsu: Shishi Dojō) Forbidden Earth Resurrection Technique: Corpse Soil
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 5 per corpse (150) (-10 per turn)
Damage: N/A
Description: This technique is called the "ultimate earth-element resurrection technique" because it focuses upon using the earth itself as a medium to revive corpses. By utilising soil in the local ground, the user can revive the fallen present there in one of two ways. The first version allows the user to seemingly continuously resurrect a large number of slain people as zombies, but with none of their rationality, physical prowess, or techniques at their disposal. They are fairly easy to destroy, capable of enduring little more than Taijutsu and D-Rank Ninjutsu. The amount of zombies raised is directly proportional to the chakra spent to search through the ground and awaken the corpse's remains. Some corpses may not be in a perfect state, being deteriorated or decomposed, in which case, earth will form the missing areas into functional parts. If the technique is deactivated either by the user or if the user is killed, the zombies will immediately turn to dust. The second version allows the user to bring a person back as a perfect resurrection, able to use all their skills from when alive, with the addition of a preset directive the person is forced to obey despite being consciously aware. Unlike the Impure World Reincarnation technique, the soul is not bound to the body nor can the user completely overcome the targets personality. In this case, the user needs access to both a large amount of chakra as well as the fresh, preserved corpse of the target. The limitation of this technique is that, while with Impure World Reincarnation one can summon the pre-prepared revived ninjas at any time and how many times one needs by summoning them, with this technique, the user can only use it once and cannot prepare it beforehand. This means that the user will either need to bring a sealed corpse and perform the technique in the midst of battle or perform it in a fallen enemy who will then be used for as long as is necessary. Another difference is that the revived ninja is not immune to damage and will not regenerate if damaged though injury is not enough to stop it and the corpse will continue to work and function while it has some way to do so. At any time, by performing a Snake hand seal and snapping their fingers, the caster of this technique releases the resurrected targets, turning them into loose soil.
Note: The technique can only be used once.
Note: First version will produce how many corpses the user is willing to pay chakra for, all of which will last until destroyed.
Note: Second version can only be used in one corpse and requires access to a corpse which will not be usable anymore once the technique or the battle ends but that can last while chakra is fueled to sustain it or the technique is ended.
Note: In either cases, defeating the caster of the technique ends the technique.
Note: To use a corpse, the user must have sealed it in an official fight, approved by an RP Moderator, linking to which, upon reviving, is mandatory.
This bounty can only be claimed once and is performed similarly to a mission requiring no one to play the NPC.

The battle related to the bounty must last four posts minimum.


Rendezvous: Feodosia ( 203 )​
 
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Issued By: Miners of the Upper Deadmines ( 086 )
Special Classifications: A-rank, PvE, Mercenary work

Name(s): Vanessa VanCleef

Orders: Sack the Upper Deadmines and defeat Vanessa VanCleef.

Wanted For: Occupying the Upper Deadmines stopping the miners from gathering supplies.

Bounty: The miners of the Upper Deadmines are offering 2000 kumi and 3000 ryo to whoever can stop Vanessa.

Special Info: Vanessa VanCleef is a jonin level threat moving at 10 base speed having 160 health with access to Earth Release, Wind Release, Fire Release, Lightning Release and Water Release as well as Poison Ninjutsu, Basic Ninjutsu, Taijutsu, Kenjutsu and Genjutsu. Additionally, she has access to all Mu or Ōnoki Techniques and Yang Release. Her specialties include Increased Tracking Specialist, Increased Combat Specialist, Apex Speed Specialist, and Yang Release. Alongside her is her Defias Brotherhood consisting of four men, each being Chunin rank. Each has 100 health, moves at chunin speed and has access to Wind Release, Earth Release, Fire Release, and Lightning Release. They can use these up to A-rank. They specialize in no fields. While together they have five moves per turn.

This bounty can only be claimed once and is performed similarly to a mission requiring no one to play the NPC.

The battle related to the bounty must last four posts minimum.


Rendezvous: Upper Deadmines ( 086 )


Claimed by @Solf J Kimblee
 
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