Haku vs pervy

-Haku Yuki-

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We're standing on the river inside of the grand canyon Mid range away from each other.
Customs: Allowed
I'll be using Haku you can have the first move. Also Hakus wearing his custom weapon the frost ring.


Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use
 

-Haku Yuki-

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Would you rather fight Sasuke or Natsu at the moment? I'm waiting on nagato and Jiraiya to be approved
You said you'd rather use Natsu so e're going with that.

___________________________________________________

Haku walks onto the battle field standing mid range away from his enemy. The person had red hair and he seemed pumped and ready to fight, like it was a game to him. Haku did not know this person but Haku chose to entertain this persons desire to fight. Suddenly a prison of water comes gushing up from under Natsu trapping him in a sphere of water, Haku quickly follows up with two hand signs the first one is to freeze the water and the second is weaved into the first to make it look like one jutsu, this second hand sign would add wind to the ice as its amde trapping Natsu in a a frozen water prison protected from the inside and outside by wind.

Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


(Hyouton: Mizu Freezing no Jutsu)- Ice Release: Water Freezing jutsu
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: The user will perform one hand seal and then focus's his wind chakra into a water source or jutsu cooling it until it becomes ice.

note: Can only be used thrice per battle


Hyouton/Futon: Kaze Okan Nohara | Ice Style/Wind Style: Wind Chill Field
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: With a single handseal, immediately after using an ice jutsu, the user can coat the ice jutsu with a layer of wind, that will protect the ice from lighting attacks and prevent it from shattering. In order to successfully perform it, the user must train the handseal and be able to string it with the handseals of the ice jutsu, so that it seems like it's only one sequence of handseals. With the wind layer, ice can finally fight with lighting at the same rank. Since the wind is covering the ice, it still has the double advantage against water, meaning that is still can freeze it due to the low temperature, but it becomes weaker to fire attacks because the fire would use the wind coating as fuel to burn the ice quicker and before the melted water manages to evaporate the fire.
Note: The rank of Wind itself would be A at maximum potential
Note: Can only be used thrice per battle
Note: Only McRazor can teach this


Tell me what is your purpose for fighting?
 

Pervyy

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You said you'd rather use Natsu so e're going with that.

___________________________________________________

Haku walks onto the battle field standing mid range away from his enemy. The person had red hair and he seemed pumped and ready to fight, like it was a game to him. Haku did not know this person but Haku chose to entertain this persons desire to fight. Suddenly a prison of water comes gushing up from under Natsu trapping him in a sphere of water, Haku quickly follows up with two hand signs the first one is to freeze the water and the second is weaved into the first to make it look like one jutsu, this second hand sign would add wind to the ice as its amde trapping Natsu in a a frozen water prison protected from the inside and outside by wind.

Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


(Hyouton: Mizu Freezing no Jutsu)- Ice Release: Water Freezing jutsu
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: The user will perform one hand seal and then focus's his wind chakra into a water source or jutsu cooling it until it becomes ice.

note: Can only be used thrice per battle


Hyouton/Futon: Kaze Okan Nohara | Ice Style/Wind Style: Wind Chill Field
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: With a single handseal, immediately after using an ice jutsu, the user can coat the ice jutsu with a layer of wind, that will protect the ice from lighting attacks and prevent it from shattering. In order to successfully perform it, the user must train the handseal and be able to string it with the handseals of the ice jutsu, so that it seems like it's only one sequence of handseals. With the wind layer, ice can finally fight with lighting at the same rank. Since the wind is covering the ice, it still has the double advantage against water, meaning that is still can freeze it due to the low temperature, but it becomes weaker to fire attacks because the fire would use the wind coating as fuel to burn the ice quicker and before the melted water manages to evaporate the fire.
Note: The rank of Wind itself would be A at maximum potential
Note: Can only be used thrice per battle
Note: Only McRazor can teach this


Tell me what is your purpose for fighting?
Natsu sees the ninja appear in the mask and he's getting all excited for a fight, he cracks his knuckles and gets ready to run at the ninja but then water forms under him going to bind him. He tries to fight it off but it wraps around him, then feezes him in place. Dammit, not this again, first Gray now this guy, its was getting annoying. As he's bound in the ice he does the one thing he has to to keep himself alive and that's keep his body temperature up. He releases his chakra through his body he maintains a constant 36 degree body temperature. Now he's warm, he can focus, he gathers his chakra while trapped still. Gathering sage chakra into his body, while you talk and think he's trapped. Pretty smart of him for once. Then when he's gathered enough sage chakra he decides to break out but doesn't enter sage mode yet:

(Katon: douatsusa) Fire Style: Body Heat
Rank: B
Type: Supplementary
Chakra: 25
Damage:
Discription: using Fire style to bring up yours and/or enemies body tempreture this can create extreme fatigue or heat stroke.

He begins to release extremely hot lightning around his body that turns to fire too. So the lightning forms, shattering the ice and turns to flames as he releases his armour outwards around him in a short range wave of sorts blasting the ice and wind away. The lightning attacked the ice as the fire attacked the wind. The armour acts as a burst and ware off after, leaving Natsu stood almost smoking with a smile on his face.

I take it you don't know Gray, he's tried that trick on me so many times.... now show me what you've got....

Natsu sprints at you ready for a real fight....

(Kaen Rai Reiki) - Blazing Lightning Aura
Rank: A
Type: Attack/defend
Range: Short-Mid
Chakra Cost: 30
Damage Points: (+20 to taijutsu attacks)
Description: This is much like chidori nagashi. The user will focus their lighning chakra around their body (the lightning will not be touching the user) creating an aura of lightning. They will focus this chakra so that the lightning vibrates around their body moving faster and faster, without hurting them as it is controlled. As it moves faster, the lightning creates a mass of heat to produce flames that combine with the lightning moving around the users body. These flames wont be touching the user so he wont be burnt. This aura is used for close combat attacks and can be formed pretty quickly. When hitting something in this mode, the user will release the lightning through the object shocking it with a bolt of lightning and cause numbing/partial paralysis to living objects. Not only this, but the heat built up from the electircal current will burn the target too. And example of how this would work would be, when you go to punch an opponent, if they put their hand up to block it, you would hit their hand, shocking their hand dealing lightning damage, numb their hand from the shock for 1 turn and burn the targets hand.

Note: This mode can but used for up to a total of 4 turns in a battle.
Note: The user is more vulnerable to water attacks and would take +20 more damage if hit by a water jutsu.
Note: When this aura is active, the user can't use wind or water jutsu.
Note: This isn't using two elements at the same time, the lightning is generating the heat, i'm not creating the fire.
Note: Can't be used while in Sage mode (or similar) or with EIGs.
 

-Haku Yuki-

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Natsu sees the ninja appear in the mask and he's getting all excited for a fight, he cracks his knuckles and gets ready to run at the ninja but then water forms under him going to bind him. He tries to fight it off but it wraps around him, then feezes him in place. Dammit, not this again, first Gray now this guy, its was getting annoying. As he's bound in the ice he does the one thing he has to to keep himself alive and that's keep his body temperature up. He releases his chakra through his body he maintains a constant 36 degree body temperature. Now he's warm, he can focus, he gathers his chakra while trapped still. Gathering sage chakra into his body, while you talk and think he's trapped. Pretty smart of him for once. Then when he's gathered enough sage chakra he decides to break out but doesn't enter sage mode yet:

(Katon: douatsusa) Fire Style: Body Heat
Rank: B
Type: Supplementary
Chakra: 25
Damage:
Discription: using Fire style to bring up yours and/or enemies body tempreture this can create extreme fatigue or heat stroke.

He begins to release extremely hot lightning around his body that turns to fire too. So the lightning forms, shattering the ice and turns to flames as he releases his armour outwards around him in a short range wave of sorts blasting the ice and wind away. The lightning attacked the ice as the fire attacked the wind. The armour acts as a burst and ware off after, leaving Natsu stood almost smoking with a smile on his face.

I take it you don't know Gray, he's tried that trick on me so many times.... now show me what you've got....

Natsu sprints at you ready for a real fight....

(Kaen Rai Reiki) - Blazing Lightning Aura
Rank: A
Type: Attack/defend
Range: Short-Mid
Chakra Cost: 30
Damage Points: (+20 to taijutsu attacks)
Description: This is much like chidori nagashi. The user will focus their lighning chakra around their body (the lightning will not be touching the user) creating an aura of lightning. They will focus this chakra so that the lightning vibrates around their body moving faster and faster, without hurting them as it is controlled. As it moves faster, the lightning creates a mass of heat to produce flames that combine with the lightning moving around the users body. These flames wont be touching the user so he wont be burnt. This aura is used for close combat attacks and can be formed pretty quickly. When hitting something in this mode, the user will release the lightning through the object shocking it with a bolt of lightning and cause numbing/partial paralysis to living objects. Not only this, but the heat built up from the electircal current will burn the target too. And example of how this would work would be, when you go to punch an opponent, if they put their hand up to block it, you would hit their hand, shocking their hand dealing lightning damage, numb their hand from the shock for 1 turn and burn the targets hand.

Note: This mode can but used for up to a total of 4 turns in a battle.
Note: The user is more vulnerable to water attacks and would take +20 more damage if hit by a water jutsu.
Note: When this aura is active, the user can't use wind or water jutsu.
Note: This isn't using two elements at the same time, the lightning is generating the heat, i'm not creating the fire.
Note: Can't be used while in Sage mode (or similar) or with EIGs.
It seems you have experience battling my kekki genkai, not bad.

Natsu easily broke out of Hakus Ice wind combo and charged him. Haku in turn charged back while making 3 clones made of ice I1 directly infront of Haku I2 to hakus left and I3 to hakus right. Haku merges into I1 and the clones begin to move around so Natsu loses Hakus exact postion Haku inside of I1 is now where I3 was and.


Hyouton: Aisu bunshin no Jutsu) Ice Release: Ice Clone
Rank: A
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Must know water clone prior to learning this ability. The clone is stronger allowing it to last longer


Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.

All the clones take out a sword I3 slashes towards natsus knees I2 to the side of Natsus neck and I1 thrusts hid blade into Natsus ribs.
 

Pervyy

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It seems you have experience battling my kekki genkai, not bad.

Natsu easily broke out of Hakus Ice wind combo and charged him. Haku in turn charged back while making 3 clones made of ice I1 directly infront of Haku I2 to hakus left and I3 to hakus right. Haku merges into I1 and the clones begin to move around so Natsu loses Hakus exact postion Haku inside of I1 is now where I3 was and.


Hyouton: Aisu bunshin no Jutsu) Ice Release: Ice Clone
Rank: A
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Must know water clone prior to learning this ability. The clone is stronger allowing it to last longer


Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.

All the clones take out a sword I3 slashes towards natsus knees I2 to the side of Natsus neck and I1 thrusts hid blade into Natsus ribs.
As Natsu runs forwards he sees you make the 3 clones and smiles. He always liked a challenge and now you'd given him one. As he's about to reach you he releases lightning into his feet to create a burst of speed, appearing infront of the clone l3 to your left, kicking him in the chest with his right leg discharging lightning causing it to shatter, while at the same time he stretches out punching c2 that's behind your c1 also on your right. So he appears hitting them both discharging lightning into them breaking them as you would of taken another couple of steps forwards while fused into clone 1.

(Ikazuchi Raikou Hirameki Dageki) - Thunder Lightning Flash Strike
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: This is taken form a form of Chinese martial arts southern style. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles.
Note: Affect lasts for one turn
Note: Can only be used twice per battle.

At this point of two of your clones being destroyed before they can strike, i'm assuming c1 would have turned around. Natsu leaps at it thrusting his right palm forwards which has a fire rasengan into it smashing into your clone one destroying it causing you to be sent flying backwards out of your clone rolling along the floor, but otherwise unharmed:

(Yōso no Rasengan) Elemental Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know rasengan
 

-Haku Yuki-

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As Natsu runs forwards he sees you make the 3 clones and smiles. He always liked a challenge and now you'd given him one. As he's about to reach you he releases lightning into his feet to create a burst of speed, appearing infront of the clone l3 to your left, kicking him in the chest with his right leg discharging lightning causing it to shatter, while at the same time he stretches out punching c2 that's behind your c1 also on your right. So he appears hitting them both discharging lightning into them breaking them as you would of taken another couple of steps forwards while fused into clone 1.

(Ikazuchi Raikou Hirameki Dageki) - Thunder Lightning Flash Strike
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: This is taken form a form of Chinese martial arts southern style. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles.
Note: Affect lasts for one turn
Note: Can only be used twice per battle.

At this point of two of your clones being destroyed before they can strike, i'm assuming c1 would have turned around. Natsu leaps at it thrusting his right palm forwards which has a fire rasengan into it smashing into your clone one destroying it causing you to be sent flying backwards out of your clone rolling along the floor, but otherwise unharmed:

(Yōso no Rasengan) Elemental Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know rasengan


Well if you melted my clone with me merged him him I'd be dead xd
___________________________________________________________________

As Haku charged Natsu he rushed Haku and his clones in an immense rush of speed easily breaking I3 shattering him into pieces as Natsu continued and attacked the next clone I1 makes a single handsign what remains of I3 and I2 explode into a hyouton wave which would hit Natsu as he begins to rush I1 with his fire style rasengan. It would also cause the river under us to freeze.

Hyōton: Shattering Aisu) � Ice Release: Shattering Ice
Rank: B
Type: Attack
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: With a single hand seal, the user shatters all ice within short range of him. The ice shatters and send a circular hyouton chakra wave around it. Everything the shockwave touches freezes. The user can also do the same but instead of making a freezing shockwave, the portions of ice affected will simply make a large explosion.

With Natsu now having to react to the hyouton wave coming at him I1 follows up by making the air around natsu cold and freezes his salvia giving him a brain freeze and making him unable to move for five seconds.

Hyouton: chinou furi-zu) Ice Release: Brain Freeze
Rank-A
Range-Short/Long
Type-Offensive
Chakra-30
Damage-N/A
Description-
The Ice User focuses his chakra into the area surrounding the opponent, causing the air surrounding them to drop in temperature severely and instantly, causing the air they breathe to freeze the saliva(can also be breathed in through the nose with a faster effect because the nasal passages are closer to the brain) inside of the opponents mouth to the roof of their mouth, causing a painful brain freeze that prevents the opponent from thinking for a few seconds(about five) as they are in pain(prevents build up of chakra also due to the focus being disrupted)
*Can only be used twice*
*No ice can be used the next turn*
*Can only be taught Be Icemyster*

Haku then jumps out of I1 forming a wind style rasengan and slams it into Natsu within the five second interval.

Fūton: Rasengan) - Wind Style: Spiral sphere
Rank: A
Type:Attack
Range:Short
Chakra Cost:30
Damage Points:60 (-20 to user if attain direct hit)
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.


You are very fast, and your skill with the fire style as well as the lighting style. You are a strong opponent, however do you have what it takes to be truely strong? It is only when you are fighting for someone precious that you gain true strength.
 

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Well if you melted my clone with me merged him him I'd be dead xd
___________________________________________________________________

As Haku charged Natsu he rushed Haku and his clones in an immense rush of speed easily breaking I3 shattering him into pieces as Natsu continued and attacked the next clone I1 makes a single handsign what remains of I3 and I2 explode into a hyouton wave which would hit Natsu as he begins to rush I1 with his fire style rasengan. It would also cause the river under us to freeze.

Hyōton: Shattering Aisu) � Ice Release: Shattering Ice
Rank: B
Type: Attack
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: With a single hand seal, the user shatters all ice within short range of him. The ice shatters and send a circular hyouton chakra wave around it. Everything the shockwave touches freezes. The user can also do the same but instead of making a freezing shockwave, the portions of ice affected will simply make a large explosion.

With Natsu now having to react to the hyouton wave coming at him I1 follows up by making the air around natsu cold and freezes his salvia giving him a brain freeze and making him unable to move for five seconds.

Hyouton: chinou furi-zu) Ice Release: Brain Freeze
Rank-A
Range-Short/Long
Type-Offensive
Chakra-30
Damage-N/A
Description-
The Ice User focuses his chakra into the area surrounding the opponent, causing the air surrounding them to drop in temperature severely and instantly, causing the air they breathe to freeze the saliva(can also be breathed in through the nose with a faster effect because the nasal passages are closer to the brain) inside of the opponents mouth to the roof of their mouth, causing a painful brain freeze that prevents the opponent from thinking for a few seconds(about five) as they are in pain(prevents build up of chakra also due to the focus being disrupted)
*Can only be used twice*
*No ice can be used the next turn*
*Can only be taught Be Icemyster*

Haku then jumps out of I1 forming a wind style rasengan and slams it into Natsu within the five second interval.

Fūton: Rasengan) - Wind Style: Spiral sphere
Rank: A
Type:Attack
Range:Short
Chakra Cost:30
Damage Points:60 (-20 to user if attain direct hit)
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.


You are very fast, and your skill with the fire style as well as the lighting style. You are a strong opponent, however do you have what it takes to be truely strong? It is only when you are fighting for someone precious that you gain true strength.
As Natsu is forming the rasengan having just disarmed two of your clones the ice explodes, he has little time to react, but he does what's Natural to him, he turns his body to fire in a puff of smoke and flames, using this guise as a distraction to move away at high speeds, going behind you clone1 that is still alive, with lightning charged in his right hand doing a palm strike to the back of your clones chest causing it to crack and shatter along with shocking you if you remain inside for the attack:

Did Gray put you up to this?

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created

(Ikazuchi Hirate Dageki) - Thunder Palm Strike
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their hand with an electrical current and then strikes at the enemy's right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time, thus preventing the enemy from making any seals.
Note: Numbing affect lasts for one turn
Note: Can only be used three times
 

-Haku Yuki-

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As Natsu is forming the rasengan having just disarmed two of your clones the ice explodes, he has little time to react, but he does what's Natural to him, he turns his body to fire in a puff of smoke and flames, using this guise as a distraction to move away at high speeds, going behind you clone1 that is still alive, with lightning charged in his right hand doing a palm strike to the back of your clones chest causing it to crack and shatter along with shocking you if you remain inside for the attack:

Did Gray put you up to this?

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created

(Ikazuchi Hirate Dageki) - Thunder Palm Strike
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their hand with an electrical current and then strikes at the enemy's right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time, thus preventing the enemy from making any seals.
Note: Numbing affect lasts for one turn
Note: Can only be used three times

That fire jutsu wouldn't melt the frozen river still, just mentioning this for future reference so we're clear on that.
As I1 blows up the remainder of the clones Natsu creates a fire cover and disappears reappearing infront of I1, Haku quickly jumps out of the back of I1 reaching mid range at fast speeds, and releases a wave of wind from his mouth as I1 is hit with lighting shattering him.

Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami
Type:Attack
Rank:A
Range:Short/Long
Chakra Cost:30
Damage Points:60+5
Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.

*Can only be used thrice per battle*
*Can only be taught by -Blizzard-*


Haku also picks up his right foot and kicks, releaseing a blast of water that combines with the wind to form a water wind combo.

Mizu Fuukaku: Mizu Sumasshu] Water Style: Water Smash
Type: Attack
Rank: A
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60+5
Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.
♦ Can only be taught by -Blizzard-

I'm sorry, I do not know this gray, is he someone important to you?
 

Pervyy

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That fire jutsu wouldn't melt the frozen river still, just mentioning this for future reference so we're clear on that.
As I1 blows up the remainder of the clones Natsu creates a fire cover and disappears reappearing infront of I1, Haku quickly jumps out of the back of I1 reaching mid range at fast speeds, and releases a wave of wind from his mouth as I1 is hit with lighting shattering him.

Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami
Type:Attack
Rank:A
Range:Short/Long
Chakra Cost:30
Damage Points:60+5
Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.

*Can only be used thrice per battle*
*Can only be taught by -Blizzard-*


Haku also picks up his right foot and kicks, releaseing a blast of water that combines with the wind to form a water wind combo.

Mizu Fuukaku: Mizu Sumasshu] Water Style: Water Smash
Type: Attack
Rank: A
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60+5
Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.
♦ Can only be taught by -Blizzard-

I'm sorry, I do not know this gray, is he someone important to you?
As Natsu smashes into the clone destroying that one he tries to run after you, but slips and slides and falls back hitting his head. Lucky for him where there's no sense their no feeling (haha). Rubbing his head he sits up to see a giant water wind combo coming at him. He hates water and always has. His fire would be useless. He stands up quickly bracing himself and enters sage mode. (You will remember that when you froze him in ice he gathered sage chakra if you refer back). Entering sage mode he has a new found power as his skin starts to turn to scales, his sensing hightened, it was time to get serious. He uses the power of sage mode to spring himself forwards like a bullet at your attack cracking the ice on the river as he did so due to the force, fireing at your attack creating a giant ransengan (like when jiraiya fought pein) smashing into your combined attack pushing through the center of it with his rasengan. Coming out the other side, his giant rasengan used up, he has reached you, punching you in the face with a right hook.


(Senpō: Odama Rasengan) – Sage Art: Great Ball Spiralling Sphere
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40 (per rasengan)
Damage points: 80 (per rasengan)
Description: This technique is the sage mode equivalence to Great Ball Rasengan where the user creates two large scaled Rasengan in each hand. These can be made with the help of two shadow clones and passed onto them to use but can also be used directly. They are capable of lifting large summons several meters into the air and they trigger gigantic explosions on impact.
Note: user needs to be in Toad Sage Mode

( Sennin Modo ) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (adds 350 chakra, consumes -15 per turn)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is know as perfect Sage Mode and was first used by Naruto who could perfectly balance natural energy with chakra due to his unusual large chakra supply. The user gains horizontal slit pupils and orange markings around his eyes, reminiscent of Toads and pertain to the users connection with them. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on strength, endurance and stamina rather than speed and reflexes. The user can harness the natural energy surrounding them, turning it into an extension of their body, which increases the reach of their attacks through the use of Frog Kata. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and B-Rank and below Taijutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using the amphibian technique, using shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 5 turns, unless a clone or amphibian technique is used.
Note: if user uses Frog Katas length of Sage mode is cut by two turns.
Note: This variation can only be used by those with the Toad contract
 

-Haku Yuki-

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As Natsu smashes into the clone destroying that one he tries to run after you, but slips and slides and falls back hitting his head. Lucky for him where there's no sense their no feeling (haha). Rubbing his head he sits up to see a giant water wind combo coming at him. He hates water and always has. His fire would be useless. He stands up quickly bracing himself and enters sage mode. (You will remember that when you froze him in ice he gathered sage chakra if you refer back). Entering sage mode he has a new found power as his skin starts to turn to scales, his sensing hightened, it was time to get serious. He uses the power of sage mode to spring himself forwards like a bullet at your attack cracking the ice on the river as he did so due to the force, fireing at your attack creating a giant ransengan (like when jiraiya fought pein) smashing into your combined attack pushing through the center of it with his rasengan. Coming out the other side, his giant rasengan used up, he has reached you, punching you in the face with a right hook.


(Senpō: Odama Rasengan) – Sage Art: Great Ball Spiralling Sphere
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40 (per rasengan)
Damage points: 80 (per rasengan)
Description: This technique is the sage mode equivalence to Great Ball Rasengan where the user creates two large scaled Rasengan in each hand. These can be made with the help of two shadow clones and passed onto them to use but can also be used directly. They are capable of lifting large summons several meters into the air and they trigger gigantic explosions on impact.
Note: user needs to be in Toad Sage Mode

( Sennin Modo ) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (adds 350 chakra, consumes -15 per turn)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is know as perfect Sage Mode and was first used by Naruto who could perfectly balance natural energy with chakra due to his unusual large chakra supply. The user gains horizontal slit pupils and orange markings around his eyes, reminiscent of Toads and pertain to the users connection with them. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on strength, endurance and stamina rather than speed and reflexes. The user can harness the natural energy surrounding them, turning it into an extension of their body, which increases the reach of their attacks through the use of Frog Kata. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and B-Rank and below Taijutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using the amphibian technique, using shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 5 turns, unless a clone or amphibian technique is used.
Note: if user uses Frog Katas length of Sage mode is cut by two turns.
Note: This variation can only be used by those with the Toad contract
As Haku's attack heads towards Natsu he reacts with a rasengan that is very huge, In order to escape Haku merged into the frozen river and moved backwards in mid range Haku rose from the frozen river bed seeing that the rasengan had blown up the river where Natsu was standing Haku could not go over that way.

Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.

While up there Haku notices the scales across natsus body. They weren't there before was natsu perhapes in some form of mode that increases the power of his jutsu?

You are good, yet I feel that even right now you still hold back.

Haku formed 2 handsigns forming a swamp deep enough to sink a boss summon such as gamabunta. Then Haku quickly followed up with another 3 hand signs that causes a large amount of fire to form beneath Natsu inside the swamp bursting out from the mud and combining with it to make a pseudo lava jutsu.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
(Katon: Fenikkusu Ki) – Fire Style|Phoenix Tree
Rank: S
Type: Attack
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: Performing the Tiger, Horse, and Rat handseals the user will concentrate a massive amount of fire chakra deep into the ground below the enemy. Like an eruption the fire will burst through the ground and take the form of a rapidly growing tree that expands upwards (up to 15 meters) ripping and scorching through the earth and burning everything near it. After the technique is over, it leaves the area a barren scorched land.

Can only be used once per battle
Must be taught by Omega
No S rank fire next two turns.
 

Pervyy

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As Haku's attack heads towards Natsu he reacts with a rasengan that is very huge, In order to escape Haku merged into the frozen river and moved backwards in mid range Haku rose from the frozen river bed seeing that the rasengan had blown up the river where Natsu was standing Haku could not go over that way.

Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.

While up there Haku notices the scales across natsus body. They weren't there before was natsu perhapes in some form of mode that increases the power of his jutsu?

You are good, yet I feel that even right now you still hold back.

Haku formed 2 handsigns forming a swamp deep enough to sink a boss summon such as gamabunta. Then Haku quickly followed up with another 3 hand signs that causes a large amount of fire to form beneath Natsu inside the swamp bursting out from the mud and combining with it to make a pseudo lava jutsu.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
(Katon: Fenikkusu Ki) – Fire Style|Phoenix Tree
Rank: S
Type: Attack
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: Performing the Tiger, Horse, and Rat handseals the user will concentrate a massive amount of fire chakra deep into the ground below the enemy. Like an eruption the fire will burst through the ground and take the form of a rapidly growing tree that expands upwards (up to 15 meters) ripping and scorching through the earth and burning everything near it. After the technique is over, it leaves the area a barren scorched land.

Can only be used once per battle
Must be taught by Omega
No S rank fire next two turns.


Naruto at 0.55 for reference to my move -

As you merge into the ice, Natsu forms a lightning fire rasengan in his hand quickly infusing it with sage chakra as you travel in the ice. But its so fast to form a rasengan and just adding more chakra takes no time at all. So as you travel Natsu just builds up a giant fire lightning forbidden ranked sage rasengan in his hand, so that as you come out of the ground, he shoots forwards with the power of sage mode, so that even if you form your swamp, it makes no difference as he would fly over it, smashing the rasengan into you as you're making the swamp. The rasengan is the size of an Oodama rasengan due to the amount of chakra put into it:

(Yōso no Rasengan) Elemental Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know rasengan

(Senning Iyoku ) - Sage's Will

Type: Attack/defence
Rank: A
Range: Short to Long
Chakra cost: 30
Damage points: +1 rank
Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode.

Note: Only works on A ranks and below
Note: Reduces sage mode by one turn
Note: Can only be used in sage mode/hawk mode
Note: Must have special permission from The Pervy Sage to use this

(Katon/raiton: Ikkyou) - Fire/lighting style: Suprise
Type: Attack
Range: Short - long
Rank: A
Chakra: 30
Damage: +1 rank
Description: This jutsu will be used after the user has used a lightning jutsu. It is similar to the way that when Darui used a lightning jutsu to add to his water jutsu as he was spitting it out against Sasuke. After having release a lightning jutsu, the user will focus more chakra into it. As they do they will focus upon the heat of the lightning. In doing so they can do one of two things. They will either:

1. By adding the extra chakra they will control the heat, causing flames to wrap around the lightning jutsu the user jutsu make, making it a fire lightning combo. This will add 1 rank to the power of the jutsu from the extra chakra used. The fire would stay wrapped around all the lightning as it's being produced from the lightnings heat.

2. Use their chakra to convert the full heat of the lightning into fire, changing the state of the energy, so that the lightning now becomes a fire attack. So if the user used chidori spear, they would be extending it, then control the heat to change it into a sharp flame spear extending form their hand, changing the chakra nature through the use of physics.

The user can only used this on one jutsu, and once they have used it they can't change it back.

Note: Useable 3 times
Note: Can only be used on A ranks and below
Note: Can't use water jutsu in the same turn after having used this.
 

-Haku Yuki-

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Naruto at 0.55 for reference to my move -

As you merge into the ice, Natsu forms a lightning fire rasengan in his hand quickly infusing it with sage chakra as you travel in the ice. But its so fast to form a rasengan and just adding more chakra takes no time at all. So as you travel Natsu just builds up a giant fire lightning forbidden ranked sage rasengan in his hand, so that as you come out of the ground, he shoots forwards with the power of sage mode, so that even if you form your swamp, it makes no difference as he would fly over it, smashing the rasengan into you as you're making the swamp. The rasengan is the size of an Oodama rasengan due to the amount of chakra put into it:

(Yōso no Rasengan) Elemental Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know rasengan

(Senning Iyoku ) - Sage's Will

Type: Attack/defence
Rank: A
Range: Short to Long
Chakra cost: 30
Damage points: +1 rank
Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode.

Note: Only works on A ranks and below
Note: Reduces sage mode by one turn
Note: Can only be used in sage mode/hawk mode
Note: Must have special permission from The Pervy Sage to use this

(Katon/raiton: Ikkyou) - Fire/lighting style: Suprise
Type: Attack
Range: Short - long
Rank: A
Chakra: 30
Damage: +1 rank
Description: This jutsu will be used after the user has used a lightning jutsu. It is similar to the way that when Darui used a lightning jutsu to add to his water jutsu as he was spitting it out against Sasuke. After having release a lightning jutsu, the user will focus more chakra into it. As they do they will focus upon the heat of the lightning. In doing so they can do one of two things. They will either:

1. By adding the extra chakra they will control the heat, causing flames to wrap around the lightning jutsu the user jutsu make, making it a fire lightning combo. This will add 1 rank to the power of the jutsu from the extra chakra used. The fire would stay wrapped around all the lightning as it's being produced from the lightnings heat.

2. Use their chakra to convert the full heat of the lightning into fire, changing the state of the energy, so that the lightning now becomes a fire attack. So if the user used chidori spear, they would be extending it, then control the heat to change it into a sharp flame spear extending form their hand, changing the chakra nature through the use of physics.

The user can only used this on one jutsu, and once they have used it they can't change it back.

Note: Useable 3 times
Note: Can only be used on A ranks and below
Note: Can't use water jutsu in the same turn after having used this.
As Haku escapes via the frozen river he can see natsu has began to follow up creating another rasengan and as soon as Haku emerged from the ice Natsu had Tracked Haku to his exact location and began a kick upward, only having moments to react Haku turns into black flames avoiding damage from Natsus attack and the black flames shatter through the battle field.

(Some How how he tracked me as I moved through the ice? He must be a sensor meaning it doesn't matter where I reappear he'll sense it)

Haku reformed mid range away to Natsus left, and had the black flames cover Haku like an armor to help defend from Natsus phyiscal attacks.

Katon: Kuroi Kashou)Fire Style: Black Burn
Rank: S
Type: Attack/Defence
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent.
Note: The user can keep it as armor, that will hurt anybody who touches it.
Note: Can only be used twice per battle
Note: Only People Taught by SinRival Can use it


Haku now having reshown his location to Natsu throws 5 senbon each with explosive tags attached.

_______________________________________
How many more turns till sage mode wears off? 1?
 
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As Haku escapes via the frozen river he can see natsu has began to follow up creating another rasengan and as soon as Haku emerged from the ice Natsu had Tracked Haku to his exact location and began a kick upward, only having moments to react Haku turns into black flames avoiding damage from Natsus attack and the black flames shatter through the battle field.

(Some How how he tracked me as I moved through the ice? He must be a sensor meaning it doesn't matter where I reappear he'll sense it)

Haku reformed mid range away to Natsus left, and had the black flames cover Haku like an armor to help defend from Natsus phyiscal attacks.

Katon: Kuroi Kashou)Fire Style: Black Burn
Rank: S
Type: Attack/Defence
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent.
Note: The user can keep it as armor, that will hurt anybody who touches it.
Note: Can only be used twice per battle
Note: Only People Taught by SinRival Can use it


Haku now having reshown his location to Natsu throws 5 senbon each with explosive tags attached.

_______________________________________
How many more turns till sage mode wears off? 1?
Yeah this would be my last turn.

As Natsu was about hit you with a rasengan you turn into black flames (was only speaking to sin last night lol) but in reaction so does Natsu. He turns into flames himself to avoid damage just moving back short range from the flames not as far as you as to avoid most the damage, sage mode should protect him from the rest. As he reforms he summons hope and will onto his shoulders who fuse with him to enhance sage mode to last until they are gone. He then throws 5 kunai to match your 5 senbon as the come at him:

(Senpo Kuchiose: kibou and iyoku ) - Sage art summoning: Hope and Will
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user will perform a series of hand seals and slam their hands to the ground to summon hope and will, if they have the special sage tatoos they can summon them this way too. These two are also known as uncle and aunt as will is Pa's brother. These two are also masters of the sage arts, though not as great as ma and pa. These 2 also have the special unique power to fuse with a master of sage mode, to help them keep the flow of natural energy. Though they arent as skilled or to ma and pa's level. When they fuse with the sage master, one must focus on gathering sage chakra at all time, or the balance of energy will cause the sage to turn to stone. Though the other is free to attack.
Note: Can only be summoned once
Note: Can only fuse once with a sage
Note: No other toad summonings on the field at the same time

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created.
 

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Yeah this would be my last turn.

As Natsu was about hit you with a rasengan you turn into black flames (was only speaking to sin last night lol) but in reaction so does Natsu. He turns into flames himself to avoid damage just moving back short range from the flames not as far as you as to avoid most the damage, sage mode should protect him from the rest. As he reforms he summons hope and will onto his shoulders who fuse with him to enhance sage mode to last until they are gone. He then throws 5 kunai to match your 5 senbon as the come at him:

(Senpo Kuchiose: kibou and iyoku ) - Sage art summoning: Hope and Will
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user will perform a series of hand seals and slam their hands to the ground to summon hope and will, if they have the special sage tatoos they can summon them this way too. These two are also known as uncle and aunt as will is Pa's brother. These two are also masters of the sage arts, though not as great as ma and pa. These 2 also have the special unique power to fuse with a master of sage mode, to help them keep the flow of natural energy. Though they arent as skilled or to ma and pa's level. When they fuse with the sage master, one must focus on gathering sage chakra at all time, or the balance of energy will cause the sage to turn to stone. Though the other is free to attack.
Note: Can only be summoned once
Note: Can only fuse once with a sage
Note: No other toad summonings on the field at the same time

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created.
Natsu also escapes being injured by Hakus fire as he escapes. Natsu then summons 2 frogs and they fuse on Natsus shoulders. Haku begins to wonder why, is it perhapes to keep this new mode going? Hakus hopes of drawing it out till it was gone seemed lost so he knew it was time to attack for real.

It seems I have no choice, allow me to show you the true power of my kekki genkai


Haku made a single handsign and began focusing his ice chakra into the ground below reaching it across the entire battle field and a large amount of ice pine trees emerge from the ground from short to long range the immediate danger to Natsu would be the trees under him but the long term danger is the cold the trees give off which would slowly damage Natsu and haku if they did not heat up, Haku was still wearing the black flames from before to keep him warm for this moment. The trees coldness also increases Hakus ice jutsu by another 10 and makes Haku hard to find in the forest of ice (not that it matters you can sense me)

Hyoton: Skadi No Reitō No Mori)-Ice Release: Frozen Forest of Skadi
Show
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90 (40 damage to the user) +20
Description: The user gathers a severe amount of Hyoton Chakra and performs a row of four hand seals, releasing the gathered chakra in a surge and causing a giant forest of pine trees made of pure ice emerge from the ground around the user. The ice is very hard and extremely cold, and the needles of the pine trees are razor sharp and are capable of dealing tremendous damage to those things that come into contact with them, especially as the trees are yet rising from the ground. As a result of the tree's coldness, the air around them also becomes extremely cold, causing discomfort and pain to anyone within it who doesn't warm themselves. Although the user is used to the cold temperatures of the ice, they will still feel discomfort and pain from the cold, albeit far less than that of a non-ice user. On average, the pine trees are 30 meters tall and the branches typically span six meters at their base. The pine trees have around 4-6 meters between each other, making maneuvering through the forest easy for a normal sized person. At the end of the third turn after the user uses this, the forest will return back into the ground. After using this, the user's body will be covered in minor first degree "cold burns" that aren't painful but hindering just the same.
Note: Lasts for three turns
Note: Can only be used once per battle
Note: Whilst active, all ice jutsu gain +10 damage.
Note: Due to the amount of chakra this technique consumes, only one additional jutsu may be used the turn this jutsu was used, and only two may be used the following turn
Note: After this technique ends, the user is unable to perform ice jutsu of A-Rank and higher and the user is unable to perform S-Rank and higher wind and water techniques for the following two turns.
(+20 because 10 from the ring, and 10 from the forest's coldness)

As Natsu is attacked by the trees a snow falls upon the battle field allowing Haku to sense all it touches.

Hyōton: Chakra Sensing Yuki) � Ice Release: Chakra Sensing Snow
Rank: C
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: -
Description: The user will make snow to fall from the sky and will use it to sense the opponent�s location. After 3 turns the terrain will be covered by a layer of snow.

Now the real battle begins
 

Pervyy

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Natsu also escapes being injured by Hakus fire as he escapes. Natsu then summons 2 frogs and they fuse on Natsus shoulders. Haku begins to wonder why, is it perhapes to keep this new mode going? Hakus hopes of drawing it out till it was gone seemed lost so he knew it was time to attack for real.

It seems I have no choice, allow me to show you the true power of my kekki genkai


Haku made a single handsign and began focusing his ice chakra into the ground below reaching it across the entire battle field and a large amount of ice pine trees emerge from the ground from short to long range the immediate danger to Natsu would be the trees under him but the long term danger is the cold the trees give off which would slowly damage Natsu and haku if they did not heat up, Haku was still wearing the black flames from before to keep him warm for this moment. The trees coldness also increases Hakus ice jutsu by another 10 and makes Haku hard to find in the forest of ice (not that it matters you can sense me)

Hyoton: Skadi No Reitō No Mori)-Ice Release: Frozen Forest of Skadi
Show
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90 (40 damage to the user) +20
Description: The user gathers a severe amount of Hyoton Chakra and performs a row of four hand seals, releasing the gathered chakra in a surge and causing a giant forest of pine trees made of pure ice emerge from the ground around the user. The ice is very hard and extremely cold, and the needles of the pine trees are razor sharp and are capable of dealing tremendous damage to those things that come into contact with them, especially as the trees are yet rising from the ground. As a result of the tree's coldness, the air around them also becomes extremely cold, causing discomfort and pain to anyone within it who doesn't warm themselves. Although the user is used to the cold temperatures of the ice, they will still feel discomfort and pain from the cold, albeit far less than that of a non-ice user. On average, the pine trees are 30 meters tall and the branches typically span six meters at their base. The pine trees have around 4-6 meters between each other, making maneuvering through the forest easy for a normal sized person. At the end of the third turn after the user uses this, the forest will return back into the ground. After using this, the user's body will be covered in minor first degree "cold burns" that aren't painful but hindering just the same.
Note: Lasts for three turns
Note: Can only be used once per battle
Note: Whilst active, all ice jutsu gain +10 damage.
Note: Due to the amount of chakra this technique consumes, only one additional jutsu may be used the turn this jutsu was used, and only two may be used the following turn
Note: After this technique ends, the user is unable to perform ice jutsu of A-Rank and higher and the user is unable to perform S-Rank and higher wind and water techniques for the following two turns.
(+20 because 10 from the ring, and 10 from the forest's coldness)

As Natsu is attacked by the trees a snow falls upon the battle field allowing Haku to sense all it touches.

Hyōton: Chakra Sensing Yuki) � Ice Release: Chakra Sensing Snow
Rank: C
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: -
Description: The user will make snow to fall from the sky and will use it to sense the opponent�s location. After 3 turns the terrain will be covered by a layer of snow.

Now the real battle begins
With the fresh flow of sage chakra coming in, Natsu felt almost revived with strength, ready for another 10 rounds of combat. As he is the ice starts to form below him. He claps his hands together releasing a forbidden ranked blast of lightning all around him, this blast gets +15 from sage mode also, so it over powers the ice due to elemental strenth and continues to hit you as an A rank blast of lightning:

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.

Notes:

-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank
 

-Haku Yuki-

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With the fresh flow of sage chakra coming in, Natsu felt almost revived with strength, ready for another 10 rounds of combat. As he is the ice starts to form below him. He claps his hands together releasing a forbidden ranked blast of lightning all around him, this blast gets +15 from sage mode also, so it over powers the ice due to elemental strenth and continues to hit you as an A rank blast of lightning:

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.

Notes:

-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank
As Hakus Iceforest comes up to attack natsu he responds quickly by releasing lighting from his body, before the lighting travels to far Haku preforms one handseal coating all the trees with a layer of wind protecting them from the lighting, the lighting manages to destroy all trees within short range of Natsu though leavings them as shattered ice shards on the ground. The wind ice trees will block the lighting from Reaching Haku.


Hyouton/Futon: Kaze Okan Nohara | Ice Style/Wind Style: Wind Chill Field
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: With a single handseal, immediately after using an ice jutsu, the user can coat the ice jutsu with a layer of wind, that will protect the ice from lighting attacks and prevent it from shattering. In order to successfully perform it, the user must train the handseal and be able to string it with the handseals of the ice jutsu, so that it seems like it's only one sequence of handseals. With the wind layer, ice can finally fight with lighting at the same rank. Since the wind is covering the ice, it still has the double advantage against water, meaning that is still can freeze it due to the low temperature, but it becomes weaker to fire attacks because the fire would use the wind coating as fuel to burn the ice quicker and before the melted water manages to evaporate the fire.
Note: The rank of Wind itself would be A at maximum potential
Note: Can only be used thrice per battle
Note: Only McRazor can teach this

Haku then makes 3 handsigns water rises acorss the entire battle field that goes as high as Hakus ankles.

suiton: mizu tekishutsu ( water style water extraction)
Type:supplemntary
Rank:C
Range:long-short
Chakra Cost:25
Damage Points:n/a
Description: the user will make 3 hand seals and focas his chakra into the ground useing his chakta he will force up any traped water beneth the ground to surface ( only enough to make the ground flooded a little bit ) giving the user a water soruce
note: can only be used 3 times per battle
note: the water only reachs as high as the users feet
 

Pervyy

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As Hakus Iceforest comes up to attack natsu he responds quickly by releasing lighting from his body, before the lighting travels to far Haku preforms one handseal coating all the trees with a layer of wind protecting them from the lighting, the lighting manages to destroy all trees within short range of Natsu though leavings them as shattered ice shards on the ground. The wind ice trees will block the lighting from Reaching Haku.


Hyouton/Futon: Kaze Okan Nohara | Ice Style/Wind Style: Wind Chill Field
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: With a single handseal, immediately after using an ice jutsu, the user can coat the ice jutsu with a layer of wind, that will protect the ice from lighting attacks and prevent it from shattering. In order to successfully perform it, the user must train the handseal and be able to string it with the handseals of the ice jutsu, so that it seems like it's only one sequence of handseals. With the wind layer, ice can finally fight with lighting at the same rank. Since the wind is covering the ice, it still has the double advantage against water, meaning that is still can freeze it due to the low temperature, but it becomes weaker to fire attacks because the fire would use the wind coating as fuel to burn the ice quicker and before the melted water manages to evaporate the fire.
Note: The rank of Wind itself would be A at maximum potential
Note: Can only be used thrice per battle
Note: Only McRazor can teach this

Haku then makes 3 handsigns water rises acorss the entire battle field that goes as high as Hakus ankles.

suiton: mizu tekishutsu ( water style water extraction)
Type:supplemntary
Rank:C
Range:long-short
Chakra Cost:25
Damage Points:n/a
Description: the user will make 3 hand seals and focas his chakra into the ground useing his chakta he will force up any traped water beneth the ground to surface ( only enough to make the ground flooded a little bit ) giving the user a water soruce
note: can only be used 3 times per battle
note: the water only reachs as high as the users feet
As Natsu releases his lightning all around it stops having cleared an area short range around him, he smiles impressed at how much you've managed to stop him so far. He decides to test how strong your forest really is. He gathers sage chakra into his first and slams it on the ground as you are in the middle of your handseals releasing a blast of sage charka all around him smashing your ice forest that was already weakened to piece and continuing towards you. It would look like pein's shinra tensei to you pushing everything backwards with a force you can't see. If you continue with the water jutsu it would just be all pushed back away from Natsu:

(Senjutsu: seijinnami) - SageArt: sage wave
Type: Attack/Deffence
Rank: S-rank
Range: Short-Mide
Chakra cost: 50
Damage points: 80
Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank.

Note: Must be in sage mode
Note: Reduces sage mode by 2 turn
Note: No other A rank or higher sage jutsu in the next turn
Note: can only be used twice
 

-Haku Yuki-

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As Natsu releases his lightning all around it stops having cleared an area short range around him, he smiles impressed at how much you've managed to stop him so far. He decides to test how strong your forest really is. He gathers sage chakra into his first and slams it on the ground as you are in the middle of your handseals releasing a blast of sage charka all around him smashing your ice forest that was already weakened to piece and continuing towards you. It would look like pein's shinra tensei to you pushing everything backwards with a force you can't see. If you continue with the water jutsu it would just be all pushed back away from Natsu:

(Senjutsu: seijinnami) - SageArt: sage wave
Type: Attack/Deffence
Rank: S-rank
Range: Short-Mide
Chakra cost: 50
Damage points: 80
Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank.

Note: Must be in sage mode
Note: Reduces sage mode by 2 turn
Note: No other A rank or higher sage jutsu in the next turn
Note: can only be used twice
As natsu punches the ground Haku is atfirst wonderng why but soon notices teh grounds rippling effect as if an attack was coming from it and was meant to finish off Haku and his forest Haku quickly jumped backwards into an ice tree mergeing into it and escaped upwards into the sky on an angle so he is mid range high and long range away from natsu, the punch destroys all trees up to mid range but the trees in long range still survive (range of your jutsu)

Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.


Haku knowing this was the last few minutes (last turn) of his forest remaining knew he had to use an attack soon because once the forest wore off his jutsu ability would suffer from the forests drawbacks he makes one handseal and focueses his ice chakra into the sky creating a vortex that comes down ontop of Natsu the force of the winds will knock him to the ground and the jutsu itself will do alot more damage then that to him.

Hyouton: Bakuhatsu Fuyu Uzu)-Ice Release: Explosive Winter Vortex
Show
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (-20 to the user)+20
Description: The user performs 3 hand seals and focuses a massive amount of chakra into a single point in the sky. After the hand seals are complete, the user will manipulate the chakra to form a fast-moving downward swirling vortex of ice, snow, and wind, and there is now hollow point in the middle of the vortex. The vortex is quite narrow at the point of the creation and becomes wider as it moves towards the ground. Anyone caught in the vortex will be rotated at great speeds and slammed into the ground, in addition to being impaled by the ice shards. The vortex can last one full turn if the user wishes. After the vortex ends, all of the snow, wind and ice shards within it will burst outward to a mid-range away from the vortex. Anyone caught in this explosion, including the user, will be knocked backward by the wind and snow, and impaled by the ice shards, though both effects aren't as powerful as they were in the vortex due to the now unfocused and spread out explosion.
Note: The user is only able to perform a total of 2 jutsu the turn this was used.
Note: The user will be unable to perform anymore forbidden jutsu for the next 4 turns.
Note: The user will feel exhausted the turn after this was used and will have slowed movements.
Note: Requires the user to have mastered ice.

Haku Uses the branches from the ice trees to help himself land by the end of this turn the remaining trees will return to the ground
 

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As natsu punches the ground Haku is atfirst wonderng why but soon notices teh grounds rippling effect as if an attack was coming from it and was meant to finish off Haku and his forest Haku quickly jumped backwards into an ice tree mergeing into it and escaped upwards into the sky on an angle so he is mid range high and long range away from natsu, the punch destroys all trees up to mid range but the trees in long range still survive (range of your jutsu)

Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.


Haku knowing this was the last few minutes (last turn) of his forest remaining knew he had to use an attack soon because once the forest wore off his jutsu ability would suffer from the forests drawbacks he makes one handseal and focueses his ice chakra into the sky creating a vortex that comes down ontop of Natsu the force of the winds will knock him to the ground and the jutsu itself will do alot more damage then that to him.

Hyouton: Bakuhatsu Fuyu Uzu)-Ice Release: Explosive Winter Vortex
Show
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (-20 to the user)+20
Description: The user performs 3 hand seals and focuses a massive amount of chakra into a single point in the sky. After the hand seals are complete, the user will manipulate the chakra to form a fast-moving downward swirling vortex of ice, snow, and wind, and there is now hollow point in the middle of the vortex. The vortex is quite narrow at the point of the creation and becomes wider as it moves towards the ground. Anyone caught in the vortex will be rotated at great speeds and slammed into the ground, in addition to being impaled by the ice shards. The vortex can last one full turn if the user wishes. After the vortex ends, all of the snow, wind and ice shards within it will burst outward to a mid-range away from the vortex. Anyone caught in this explosion, including the user, will be knocked backward by the wind and snow, and impaled by the ice shards, though both effects aren't as powerful as they were in the vortex due to the now unfocused and spread out explosion.
Note: The user is only able to perform a total of 2 jutsu the turn this was used.
Note: The user will be unable to perform anymore forbidden jutsu for the next 4 turns.
Note: The user will feel exhausted the turn after this was used and will have slowed movements.
Note: Requires the user to have mastered ice.

Haku Uses the branches from the ice trees to help himself land by the end of this turn the remaining trees will return to the ground
As Natsu releases his chakra he can sense you moving backwards but he takes a second to catch his breathe. Still kneeling. As he does with his heat sensing he can feel the cold in the sky (lack of heat) coming down towards him. He needs to recover the sage chakra his lost so he decideds it's time to show, he's the son of the fire dragon. He stands up gathering his chakra into his throat releasing a blast of fire from his mouth at the same time releasing it up in the air. As he does this he claps his hands together doing 1 handseal to expand the fire while hope on his shoulder adds sage chakra to the jutsu. Making a forbidden ranked, fire blast, bigger than intense pain due to the added chakra and its also a sage jutsu, which the heat it gives off and the power behind his melts all the ice around and evaporates it to nothingness in the process:

This move was brought to you as a pervy combo special, combining his tasty jutsu.

(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.

Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times

(Senning Iyoku ) - Sage's Will
Type: Attack/defence
Rank: A
Range: Short to Long
Chakra cost: 30
Damage points: +1 rank
Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode.

Note: Only works on A ranks and below
Note: Reduces sage mode by one turn
Note: Can only be used in sage mode/hawk mode
Note: Must have special permission from The Pervy Sage to use this

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

Note: In sage mode all my fire jutsu get +20 anyway, so zukukku and fire expansion get +20 each. And withfire being my affinity it only takes one handseal to do the each jutsu one after the other.
 
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