Haku vs pervy

-Haku Yuki-

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As Natsu releases his chakra he can sense you moving backwards but he takes a second to catch his breathe. Still kneeling. As he does with his heat sensing he can feel the cold in the sky (lack of heat) coming down towards him. He needs to recover the sage chakra his lost so he decideds it's time to show, he's the son of the fire dragon. He stands up gathering his chakra into his throat releasing a blast of fire from his mouth at the same time releasing it up in the air. As he does this he claps his hands together doing 1 handseal to expand the fire while hope on his shoulder adds sage chakra to the jutsu. Making a forbidden ranked, fire blast, bigger than intense pain due to the added chakra and its also a sage jutsu, which the heat it gives off and the power behind his melts all the ice around and evaporates it to nothingness in the process:

This move was brought to you as a pervy combo special, combining his tasty jutsu.

(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.

Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times

(Senning Iyoku ) - Sage's Will
Type: Attack/defence
Rank: A
Range: Short to Long
Chakra cost: 30
Damage points: +1 rank
Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode.

Note: Only works on A ranks and below
Note: Reduces sage mode by one turn
Note: Can only be used in sage mode/hawk mode
Note: Must have special permission from The Pervy Sage to use this

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

Note: In sage mode all my fire jutsu get +20 anyway, so zukukku and fire expansion get +20 each. And withfire being my affinity it only takes one handseal to do the each jutsu one after the other.
I believe thats the end of your sage mode though now?
__________________________________________________________

As Hakus attack comes down Natsu releases a huge amount of fire hotter then anything Hakus ever felt, and this is before it even reachs Hakus attack entirely as the fire draws closer haku turns into black flames once again to avoid taking damage and reappears on the ground mid range from Natsu but keeps the black fire on as an armor from natsus attacks.


Katon: Kuroi Kashou)Fire Style: Black Burn
Rank: S
Type: Attack/Defence
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent.
Note: The user can keep it as armor, that will hurt anybody who touches it.
Note: Can only be used twice per battle
Note: Only People Taught by SinRival Can use it


As Haku's fire attacked natsu and his ice forest began to return to the ground and all ice melted Hakus knew his ice release had been outmatched by this mans fire.

Never before have I met someone so skilled in the fire style, to melt even some of my best attacks, truely you are strong, you must have many comrades lives burning in your soul, yes I can feel it. They give you power, a burning power in your soul that not even my Ice could chill...I would leave the battle here but it seems you enjoy this it would be disappointing to end here would it not?

Haku stands firm ready for the next attack, his ice is now weakened for abit and he has no choice but to fight fire with fire.

Come, let us see who the victor will be.

Haku charges natsu and jumps into the air while focusing lighting chakra into his leg he comes down upon Natsu's head if natsu touches Hakus leg it will burn him and elctrocute him from the lighting embedded within his leg.

Ikazuchi Ono Handou) -Thunder Axe Kick
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user charges their right leg with lightning chakra and then jump up into the sky above the target to slam their right leg into their head. Upon doing, they will discharge lightning chakra to temporarily disrupt signals from the brain that control chakra to leave the enemy with double vision and a headache from the blow of the strike.
Note: Chakra disruption lasts one turn.

While kicking Natsu's head from above Haku follows up with three more kicks 2 aimed for Natsus chest and one for his head

(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user jumps into the air doing a forward somersault and simultaneously kicks the opponent in the upper body dealing three blows, two of which are to the shoulders and one to the head while chakra into their legs to cause more damage.
[/SPOILER]
 
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Pervyy

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I believe thats the end of your sage mode though now?
__________________________________________________________

As Hakus attack comes down Natsu releases a huge amount of fire hotter then anything Hakus ever felt, and this is before it even reachs Hakus attack entirely as the fire draws closer haku turns into black flames once again to avoid taking damage and reappears on the ground mid range from Natsu but keeps the black fire on as an armor from natsus attacks.


Katon: Kuroi Kashou)Fire Style: Black Burn
Rank: S
Type: Attack/Defence
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent.
Note: The user can keep it as armor, that will hurt anybody who touches it.
Note: Can only be used twice per battle
Note: Only People Taught by SinRival Can use it


As Haku's fire attacked natsu and his ice forest began to return to the ground and all ice melted Hakus knew his ice release had been outmatched by this mans fire.

Never before have I met someone so skilled in the fire style, to melt even some of my best attacks, truely you are strong, you must have many comrades lives burning in your soul, yes I can feel it. They give you power, a burning power in your soul that not even my Ice could chill...I would leave the battle here but it seems you enjoy this it would be disappointing to end here would it not?

Haku stands firm ready for the next attack, his ice is now weakened for abit and he has no choice but to fight fire with fire.

Come, let us see who the victor will be.

Haku charges natsu and jumps into the air while focusing lighting chakra into his leg he comes down upon Natsu's head if natsu touches Hakus leg it will burn him and elctrocute him from the lighting embedded within his leg.

Ikazuchi Ono Handou) -Thunder Axe Kick
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user charges their right leg with lightning chakra and then jump up into the sky above the target to slam their right leg into their head. Upon doing, they will discharge lightning chakra to temporarily disrupt signals from the brain that control chakra to leave the enemy with double vision and a headache from the blow of the strike.
Note: Chakra disruption lasts one turn.

While kicking Natsu's head from above Haku follows up with three more kicks 2 aimed for Natsus chest and one for his head

(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user jumps into the air doing a forward somersault and simultaneously kicks the opponent in the upper body dealing three blows, two of which are to the shoulders and one to the head while chakra into their legs to cause more damage.
[/SPOILER]
I'm afraid not, i fused with hope and will, my sage mode lasts until they are killed or i stop being fused with them, the beauty of custom toads ^_^

__________________________________________________________________________________________

Natsu stands catching his breathe seeing the ice ninja has stopped attacking for a second, listening to what he has to say.

You're strong, you'd even give Gray a run for his money with those ice jutsu of yours. My name is Natsu Uzumaki, son of Igneel, king of the fire dragons. You want to know where my strength comes from? It comes from the friends and the bonds that i made in my guild in Konoha, we are one big family, and when one of us fights it's like you're fighting all of us. It would be a shame to end things here, so it's about time we wrap this up, show me what you've got!


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Natsu releases a chidori Nagashi all around him that bursts into flames from the heat combining it with surprise keeping it formed around him as you leap in the air to bring your kick down on him. With his reactions of sage mode he can easily keep up with you're movements. Just as you're kick is about to land on him he releases burst of chakra into his feet side stepping your jutsu so your kick passes down infront of him as Natsu punches you in the stomac with the fire lighting armour active with the power of a punch of full sage mode sending you rolling along the floor 10m away from him.

Never... underestimate... a member of FAIRY TAIL!!!!

As he says this he runs after you to continue his assault!

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

(Katon/raiton: Ikkyou) - Fire/lighting style: Suprise
Type: Attack
Range: Short - long
Rank: A
Chakra: 30
Damage: +1 rank
Description: This jutsu will be used after the user has used a lightning jutsu. It is similar to the way that when Darui used a lightning jutsu to add to his water jutsu as he was spitting it out against Sasuke. After having release a lightning jutsu, the user will focus more chakra into it. As they do they will focus upon the heat of the lightning. In doing so they can do one of two things. They will either:

1. By adding the extra chakra they will control the heat, causing flames to wrap around the lightning jutsu the user jutsu make, making it a fire lightning combo. This will add 1 rank to the power of the jutsu from the extra chakra used. The fire would stay wrapped around all the lightning as it's being produced from the lightnings heat.

2. Use their chakra to convert the full heat of the lightning into fire, changing the state of the energy, so that the lightning now becomes a fire attack. So if the user used chidori spear, they would be extending it, then control the heat to change it into a sharp flame spear extending form their hand, changing the chakra nature through the use of physics.

The user can only used this on one jutsu, and once they have used it they can't change it back.

Note: Useable 3 times
Note: Can only be used on A ranks and below
Note: Can't use water jutsu in the same turn after having used this.

(Han Sochi no jutsu)- Half Step technique
Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Zenryoku
Note: Can only be used twice per battle
 

-Haku Yuki-

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I'm afraid not, i fused with hope and will, my sage mode lasts until they are killed or i stop being fused with them, the beauty of custom toads ^_^

__________________________________________________________________________________________

Natsu stands catching his breathe seeing the ice ninja has stopped attacking for a second, listening to what he has to say.

You're strong, you'd even give Gray a run for his money with those ice jutsu of yours. My name is Natsu Uzumaki, son of Igneel, king of the fire dragons. You want to know where my strength comes from? It comes from the friends and the bonds that i made in my guild in Konoha, we are one big family, and when one of us fights it's like you're fighting all of us. It would be a shame to end things here, so it's about time we wrap this up, show me what you've got!


You must be registered for see images


Natsu releases a chidori Nagashi all around him that bursts into flames from the heat combining it with surprise keeping it formed around him as you leap in the air to bring your kick down on him. With his reactions of sage mode he can easily keep up with you're movements. Just as you're kick is about to land on him he releases burst of chakra into his feet side stepping your jutsu so your kick passes down infront of him as Natsu punches you in the stomac with the fire lighting armour active with the power of a punch of full sage mode sending you rolling along the floor 10m away from him.

Never... underestimate... a member of FAIRY TAIL!!!!

As he says this he runs after you to continue his assault!

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

(Katon/raiton: Ikkyou) - Fire/lighting style: Suprise
Type: Attack
Range: Short - long
Rank: A
Chakra: 30
Damage: +1 rank
Description: This jutsu will be used after the user has used a lightning jutsu. It is similar to the way that when Darui used a lightning jutsu to add to his water jutsu as he was spitting it out against Sasuke. After having release a lightning jutsu, the user will focus more chakra into it. As they do they will focus upon the heat of the lightning. In doing so they can do one of two things. They will either:

1. By adding the extra chakra they will control the heat, causing flames to wrap around the lightning jutsu the user jutsu make, making it a fire lightning combo. This will add 1 rank to the power of the jutsu from the extra chakra used. The fire would stay wrapped around all the lightning as it's being produced from the lightnings heat.

2. Use their chakra to convert the full heat of the lightning into fire, changing the state of the energy, so that the lightning now becomes a fire attack. So if the user used chidori spear, they would be extending it, then control the heat to change it into a sharp flame spear extending form their hand, changing the chakra nature through the use of physics.

The user can only used this on one jutsu, and once they have used it they can't change it back.

Note: Useable 3 times
Note: Can only be used on A ranks and below
Note: Can't use water jutsu in the same turn after having used this.

(Han Sochi no jutsu)- Half Step technique
Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Zenryoku
Note: Can only be used twice per battle
As Hakus kick comes downwards he see's Natsu move out of the way, before Hakus leg hits the ground and while he's still airborne he thrusts his fist torwards the ground releaseing a blast of wind pushing himself up in the air intime to avoid Natrsus fire punch Haku flips and lands behind Natsu.


Futon: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Having landed behind Natsu Haku charges once more forming water around his left hand that becomes a Crab claw Haku slams it down from above natsus head and uses hurricane fist again to add wind into the water claw making a water wind combo.

Suiton: Kurōsumasshu) - Water Release: Claw Smash
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60 +5
Description: A water jutsu that is concentrated in the user's hand. Water starts to form around the users hand and forms the a lobster's claw shape. The user can crush the opponent with the claw or can hit the opponent like it was Chidori.
Note: Can only be taught by Johninto Takashi

Futon: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40+5
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

As Haku slams the water and wind claw down upon Natsu watching for his reaction
 

Pervyy

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As Hakus kick comes downwards he see's Natsu move out of the way, before Hakus leg hits the ground and while he's still airborne he thrusts his fist torwards the ground releaseing a blast of wind pushing himself up in the air intime to avoid Natrsus fire punch Haku flips and lands behind Natsu.


Futon: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Having landed behind Natsu Haku charges once more forming water around his left hand that becomes a Crab claw Haku slams it down from above natsus head and uses hurricane fist again to add wind into the water claw making a water wind combo.

Suiton: Kurōsumasshu) - Water Release: Claw Smash
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60 +5
Description: A water jutsu that is concentrated in the user's hand. Water starts to form around the users hand and forms the a lobster's claw shape. The user can crush the opponent with the claw or can hit the opponent like it was Chidori.
Note: Can only be taught by Johninto Takashi

Futon: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40+5
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

As Haku slams the water and wind claw down upon Natsu watching for his reaction
As Natsu goes for the punch he sees you punch the ground he can sense you movements with sage mode and thanks to his hightened reactions can easily react to all of your movements. He spins on the spot swinging he leg around cracking the earth below you with you're claw in hand as you go to attack him with it. You'd stagger unable to control your movements about to fall over, when Natsu releases a burst of lighting around his body boosting his speed to that of the 3rd gate appearing behind you kicking you in the back with speed you cannot match:


( Kawazu Kumite: Chikyū Bunretsu no Jutsu) - Frog Kata: Earth Splitter Technique
Rank: A
Type: Offensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using the enhancement of natural chakra the user will deliver a Heel kick to the opponent causing the earth to split up to short range from the additional power boost. This technique can be used in supplementary methods to shock the ground and split it to cause the opponet to become off balance.
Note: Must know Frog Kata and Toad Sage Mode.

(Raiton: Aian Itten no Yoroi) - Lightning Release: Ion Particle Armor
Rank: Forbidden
Type: Defence
Range: -
Chakra Cost: 55 (+20 each turn active)
Damage Points: - (-40 to the user when armor is activated, -5 damage per turn, whilst active, +20 to all Lightning Jutsus, -10 from any Lightning Jutsu)
Description: The user gathers all positive electrically charged Ions in the nearby enviroment, creating an ultimate armor of Lightning that is capable of rejecting all positive and negative electrons that are coming in touch with them.The user's speed increases to Lee's 3rd Gate speed and his general competence in Lightning attacks increases.Each turn the armor is active, the ions zap the user's skin causing discomfort while he moves around.The first time the armor is activated, it slightly burns the surface of the skin.
- Once the armor is deactivated, it cannot be activated for the rest of the battle.
- May be taught only by Shigure.

(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.

So the power and speed of sage mode, boosted by 3rd gate speed boost with a kick thats based on pure speed kicking you in the spine from behind.
 

-Haku Yuki-

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As Natsu goes for the punch he sees you punch the ground he can sense you movements with sage mode and thanks to his hightened reactions can easily react to all of your movements. He spins on the spot swinging he leg around cracking the earth below you with you're claw in hand as you go to attack him with it. You'd stagger unable to control your movements about to fall over, when Natsu releases a burst of lighting around his body boosting his speed to that of the 3rd gate appearing behind you kicking you in the back with speed you cannot match:


( Kawazu Kumite: Chikyū Bunretsu no Jutsu) - Frog Kata: Earth Splitter Technique
Rank: A
Type: Offensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using the enhancement of natural chakra the user will deliver a Heel kick to the opponent causing the earth to split up to short range from the additional power boost. This technique can be used in supplementary methods to shock the ground and split it to cause the opponet to become off balance.
Note: Must know Frog Kata and Toad Sage Mode.

(Raiton: Aian Itten no Yoroi) - Lightning Release: Ion Particle Armor
Rank: Forbidden
Type: Defence
Range: -
Chakra Cost: 55 (+20 each turn active)
Damage Points: - (-40 to the user when armor is activated, -5 damage per turn, whilst active, +20 to all Lightning Jutsus, -10 from any Lightning Jutsu)
Description: The user gathers all positive electrically charged Ions in the nearby enviroment, creating an ultimate armor of Lightning that is capable of rejecting all positive and negative electrons that are coming in touch with them.The user's speed increases to Lee's 3rd Gate speed and his general competence in Lightning attacks increases.Each turn the armor is active, the ions zap the user's skin causing discomfort while he moves around.The first time the armor is activated, it slightly burns the surface of the skin.
- Once the armor is deactivated, it cannot be activated for the rest of the battle.
- May be taught only by Shigure.

(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.

So the power and speed of sage mode, boosted by 3rd gate speed boost with a kick thats based on pure speed kicking you in the spine from behind.
Finally been 2 turns my ice is back to normal :D
______________________________________________
As Haku charges Natsu with his water claw Natsu spilts the earth beneath Haku before he fully trips Haku makes a single handsign that freezes the water and quickly merges back into it just as natsu attacks his kick will land into the ice shattering and cracking some of it from the force of his power, Haku then jumps out of the Ice at fast speeds towards Natsu while forming a giant water hammer covered in spikes that look like nails from his Frost ring slamming it into Natsu knocking him backwards and causing some bleeding (that likely will heal from sage mode)

(Hyouton: Mizu Freezing no Jutsu)- Ice Release: Water Freezing jutsu
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: The user will perform one hand seal and then focus's his wind chakra into a water source or jutsu cooling it until it becomes ice.

note: Can only be used thrice per battle


Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.

Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use
 

Pervyy

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Finally been 2 turns my ice is back to normal :D
______________________________________________
As Haku charges Natsu with his water claw Natsu spilts the earth beneath Haku before he fully trips Haku makes a single handsign that freezes the water and quickly merges back into it just as natsu attacks his kick will land into the ice shattering and cracking some of it from the force of his power, Haku then jumps out of the Ice at fast speeds towards Natsu while forming a giant water hammer covered in spikes that look like nails from his Frost ring slamming it into Natsu knocking him backwards and causing some bleeding (that likely will heal from sage mode)

(Hyouton: Mizu Freezing no Jutsu)- Ice Release: Water Freezing jutsu
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: The user will perform one hand seal and then focus's his wind chakra into a water source or jutsu cooling it until it becomes ice.

note: Can only be used thrice per battle


Hyouton: Aisu Gouryuu) Ice Release: Ice Merge
Rank: B
Type: Defensive/Supplementary
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will meld himself with any type of ice to either evade an incoming attack or to quickly move to a different location at a tremendous speed. The user is also capable of melding himself into Ice techniques for surprise attacks or to withstand damage from an opponents ice technique.
Note: Must have either physical contact with the ice or come within contact of ice in order to with it. As well as the Ice being connected to the to the Ice you melded/merged into
Note: Can only be used by Zanji
Note: Can only be used 4 times.

Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use
With his sensing Natsu can track all your movements with no problems. As you merge into your ice he knows you always come back out of it so he releases all his chakra around you're current location holding out his hand palm facing you.

You fought well.... but now lets put an end to this little game of ours...

He says this then as you come out of your ice forming you're hammer, Natsu crushes all his sage chakra from around into a single spot crushing you from all sides with such force and speed, its even stronger than gaara's sand burial but you just can't see it as you never mastered natural energy.

Sage Art: Sage Crushing (seijin gekiha)
Type: Attack
Rank: S
Chakra: 40
Damage: 80
Discription: By gathering natural energy around your enemy, you can crush him from all sides with an invisible force. The only way to defend against is to be able to see chakra, other wise you have no idea its coming.

Note: Only usable 2 times a fight.
Note: Must be in sage mode
 

-Haku Yuki-

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With his sensing Natsu can track all your movements with no problems. As you merge into your ice he knows you always come back out of it so he releases all his chakra around you're current location holding out his hand palm facing you.

You fought well.... but now lets put an end to this little game of ours...

He says this then as you come out of your ice forming you're hammer, Natsu crushes all his sage chakra from around into a single spot crushing you from all sides with such force and speed, its even stronger than gaara's sand burial but you just can't see it as you never mastered natural energy.

Sage Art: Sage Crushing (seijin gekiha)
Type: Attack
Rank: S
Chakra: 40
Damage: 80
Discription: By gathering natural energy around your enemy, you can crush him from all sides with an invisible force. The only way to defend against is to be able to see chakra, other wise you have no idea its coming.

Note: Only usable 2 times a fight.
Note: Must be in sage mode
As Haku was about to come out of the ice natsu spoke saying it was time to end it, Haku was sure natsu was about to sue a differnt attack so as Haku jumped out of the Ice he turned himself into ice as he was crushed by the sage chakra. Haku becomes many shattered pieces of ice by lives until natsu melts the pieces or haku returns to his human form.

(now see if my customs would just freaking get checked I'd have a jutsu to reform from here but...)

Hyouton: Tou Ue)- Ice style: Freeze up
Type: Supplementary/Defensive
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: After many years living in the mist alongside the Hozuki the Yuki had seen their unique ability to become completely water. The Yuki sought out a way to replicate that power but with their own kekki genkai after many years they figured out a way to become ice itself. The user will focus their ice chakra throughout their body merging it into every cell and constantly will pump the chakra in and out the user will begin to take the appearance of ice and will continue this process until the user is solid ice. Unlike the Hozuki who are unable to maintain human shape, the user will maintain their shape due to ice being solid. While the user is like this they will also take the properties of ice being resistant to wind and water neutral to fire and weak to earth and lighting. The user will still be able to move around while they're ice and if shattered the user will still be alive unless they return to their human form but will still be able to perform ninjutsu if the jutsu used as long as they don't require handseals. If shattered (as in into pieces not just an arm or a leg) the user will not die unless they turn back to their human state but even if shattered into pieces the user will be able to preform water wind and ice jutsu still as long as they don't require handseals. (once again that wouldn't count it just a leg was shattered you would still be able to make handseals if your arms are intact). While this is active, the user can only use Ice, Wind, Water and any KG/CE combinations of the aforementioned elements as well as non-elemental abilities (Nin, Gen, Tai, Ken, etc).

Note: User can remain as ice for four turns
Note: can only be used thrice per battle

(Darn I haven't been able to complete this jutsu yet I can't reform myself, so this will likely be my final attack)

suddenly four ice clones are formed I1-I4, I1 charges Natsu grabbing him while I2 jumps backing gaining distance, I3 and I4 grab the shards of Haku and run towards mid range.

Hyouton: Aisu bunshin no Jutsu) Ice Release: Ice Clone
Rank: A
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Must know water clone prior to learning this ability. The clone is stronger allowing it to last longer

As I1 garbs Natsu I2 preforms a single handsign exploding I1 with Natsu.

Hyōton: Shattering Aisu) � Ice Release: Shattering Ice
Rank: B
Type: Attack
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: With a single hand seal, the user shatters all ice within short range of him. The ice shatters and send a circular hyouton chakra wave around it. Everything the shockwave touches freezes. The user can also do the same but instead of making a freezing shockwave, the portions of ice affected will simply make a large explosion

Suppose the next best thing is my clones will have to fight for me xd
 

Pervyy

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As Haku was about to come out of the ice natsu spoke saying it was time to end it, Haku was sure natsu was about to sue a differnt attack so as Haku jumped out of the Ice he turned himself into ice as he was crushed by the sage chakra. Haku becomes many shattered pieces of ice by lives until natsu melts the pieces or haku returns to his human form.

(now see if my customs would just freaking get checked I'd have a jutsu to reform from here but...)

Hyouton: Tou Ue)- Ice style: Freeze up
Type: Supplementary/Defensive
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: After many years living in the mist alongside the Hozuki the Yuki had seen their unique ability to become completely water. The Yuki sought out a way to replicate that power but with their own kekki genkai after many years they figured out a way to become ice itself. The user will focus their ice chakra throughout their body merging it into every cell and constantly will pump the chakra in and out the user will begin to take the appearance of ice and will continue this process until the user is solid ice. Unlike the Hozuki who are unable to maintain human shape, the user will maintain their shape due to ice being solid. While the user is like this they will also take the properties of ice being resistant to wind and water neutral to fire and weak to earth and lighting. The user will still be able to move around while they're ice and if shattered the user will still be alive unless they return to their human form but will still be able to perform ninjutsu if the jutsu used as long as they don't require handseals. If shattered (as in into pieces not just an arm or a leg) the user will not die unless they turn back to their human state but even if shattered into pieces the user will be able to preform water wind and ice jutsu still as long as they don't require handseals. (once again that wouldn't count it just a leg was shattered you would still be able to make handseals if your arms are intact). While this is active, the user can only use Ice, Wind, Water and any KG/CE combinations of the aforementioned elements as well as non-elemental abilities (Nin, Gen, Tai, Ken, etc).

Note: User can remain as ice for four turns
Note: can only be used thrice per battle

(Darn I haven't been able to complete this jutsu yet I can't reform myself, so this will likely be my final attack)

suddenly four ice clones are formed I1-I4, I1 charges Natsu grabbing him while I2 jumps backing gaining distance, I3 and I4 grab the shards of Haku and run towards mid range.

Hyouton: Aisu bunshin no Jutsu) Ice Release: Ice Clone
Rank: A
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Must know water clone prior to learning this ability. The clone is stronger allowing it to last longer

As I1 garbs Natsu I2 preforms a single handsign exploding I1 with Natsu.

Hyōton: Shattering Aisu) � Ice Release: Shattering Ice
Rank: B
Type: Attack
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: With a single hand seal, the user shatters all ice within short range of him. The ice shatters and send a circular hyouton chakra wave around it. Everything the shockwave touches freezes. The user can also do the same but instead of making a freezing shockwave, the portions of ice affected will simply make a large explosion

Suppose the next best thing is my clones will have to fight for me xd
As Natsu crushes you, you smash into peices of ice like shattered glass on the field. But as you do 4 ice clones form. Natsu is just getting sick of this now. He takes things to the extreme, he releases more lightning chakra through his body increasing his speed, once more in a burst, so his 3rd gate armour, with sage mode and this speed boost is faster than the raikage's. In an instant he's hit all your clones destroying each one of them released a blast of lightning into each one which shatters all the ice completely. This happens before you clone explodes where Natsu is moving so fast, and when he hits the last clone, for good measure he opens his mouth releasing a giant blast of fire and lightning from his mouth. The blast is S rank, but the fire element in it gains a +20 boost from sage mode and the lightning gains +15 boost due elemental affinities, boosting the entire blast to forbidden ranked power wiping out everything infront of Natsu. With his sensing active he can feel any traces of movements.

(Oshie Ikusen tatsujin Ikazuchi Dageki Gyakujou)- Teachings of Thousand Masters: Thunder Strike frenzy
Rank: Forbidden
Type: Attack
Range: Mid
Chakra cost: 50
Damage points: 90 (-15 to user)
Description: The user charges their bodies with a lot of lightning chakra and then they release chakra from their feet to boost their speed in the attack and they then send the lightning chakra into the arms and strike the opponents upper body dealing 18 fast strikes and discharging the built up lightning chakra through their fist into the opponents nerves which will cause the opponent to become paralysed from the electric currents and the final strike is a fist punched into the chest and pushes in and the user twists their wrist and then releases the lightning chakra into the heart which then seizes the circulating chakra for a moment making the opponent unable to perform hand seals or concentrate their chakra for one turn. (When contact occurs this causes damage to the user by burning their lower arms from the electricity and the user cant perform any elemental attacks or taijutsu requiring the use of their arms for one turn).
Note: Can only be used once
Note: target can't perform lightning jutsu or hand seals for one turn
Note: Can only be taught by Uchiha Kaito and UzumakiJake
Note: -15 damage


(Kaen rai otakebi) - Blazing lightning roar
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user with perform one handseal gathering a large amount of fire and lighting chakra into their gullet. Then the user will release an intense blast of fire and lighting at the target of his choice. The fire blast errupts from the users mouth with a 1 ft diameter and as it's released the lighting coils around the fire blast making a 2 element blast.
Note: Useable twice
Note: No water jutsu in the same turn.
 

-Haku Yuki-

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As Natsu crushes you, you smash into peices of ice like shattered glass on the field. But as you do 4 ice clones form. Natsu is just getting sick of this now. He takes things to the extreme, he releases more lightning chakra through his body increasing his speed, once more in a burst, so his 3rd gate armour, with sage mode and this speed boost is faster than the raikage's. In an instant he's hit all your clones destroying each one of them released a blast of lightning into each one which shatters all the ice completely. This happens before you clone explodes where Natsu is moving so fast, and when he hits the last clone, for good measure he opens his mouth releasing a giant blast of fire and lightning from his mouth. The blast is S rank, but the fire element in it gains a +20 boost from sage mode and the lightning gains +15 boost due elemental affinities, boosting the entire blast to forbidden ranked power wiping out everything infront of Natsu. With his sensing active he can feel any traces of movements.

(Oshie Ikusen tatsujin Ikazuchi Dageki Gyakujou)- Teachings of Thousand Masters: Thunder Strike frenzy
Rank: Forbidden
Type: Attack
Range: Mid
Chakra cost: 50
Damage points: 90 (-15 to user)
Description: The user charges their bodies with a lot of lightning chakra and then they release chakra from their feet to boost their speed in the attack and they then send the lightning chakra into the arms and strike the opponents upper body dealing 18 fast strikes and discharging the built up lightning chakra through their fist into the opponents nerves which will cause the opponent to become paralysed from the electric currents and the final strike is a fist punched into the chest and pushes in and the user twists their wrist and then releases the lightning chakra into the heart which then seizes the circulating chakra for a moment making the opponent unable to perform hand seals or concentrate their chakra for one turn. (When contact occurs this causes damage to the user by burning their lower arms from the electricity and the user cant perform any elemental attacks or taijutsu requiring the use of their arms for one turn).
Note: Can only be used once
Note: target can't perform lightning jutsu or hand seals for one turn
Note: Can only be taught by Uchiha Kaito and UzumakiJake
Note: -15 damage


(Kaen rai otakebi) - Blazing lightning roar
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user with perform one handseal gathering a large amount of fire and lighting chakra into their gullet. Then the user will release an intense blast of fire and lighting at the target of his choice. The fire blast errupts from the users mouth with a 1 ft diameter and as it's released the lighting coils around the fire blast making a 2 element blast.
Note: Useable twice
Note: No water jutsu in the same turn.
Btw there have been boost rule changes incase you're not accounting for that, a passive boost and a non passive boost you can't stack anymore, so a passive boost from a weapon and a non passive from a jutsu etc.
__________________________________________________________________________________________

While Hakus clones are carrying him he begins to gather moisture in the air to activate his frost bite rage mode but Natsu quickly shatters his clones just as Haku tries to, so instead using said chakra Haku forms a bird made of ice named avina directly infront of him, its talons garb Hakus shards and fly upwards to avoid pervys attack. Haku knowing it was his last chance decides its now or never to master this jutsu and attaches a string of chakra to every shard of ice and pull them back together into a single piece Haku pulls himself back together now being held by his armpits in his ice birds talons.


Hyoton: Anivia no ikari) - Ice Release: Anivia's Wrath
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40 (-30 per turn to sustain)
Damage: 80
Description: The user will begin by first, sending a large amount of water chakra in the air directly in front of them. Then, as the water molecules multiply, the user will manipulate it with wind chakra to create ice chakra. With the use of nature transformation, they would harden all the water molecules present in front of the user, and shaping it into a fairly large bird, made completely of ice. The bird is about two times the size of the user, with a 4 meter wingspan. This bird is extremely versatile in terms of usage. Like a bird, it has the ability to fly, about the same speed as an eagle and can fly with one person on its back. This bird made of ice has an extremely large and sharp beak, made of ice as well and as such, can pierce through human flesh with ease. This beak counts as a B-rank, and a move of course. It can be used to attack by flying towards an opponent, and directly piercing the target or using it as a projectile, de-attaching from the target and reaching up to mid-range. Secondly, it has the ability to release either, four balls of ice at high speeds, which all explode upon impact, into many icicles with slicing properties, or one large ball of ice that, upon impact, would explode into large, and more icicles. This would also count as a move, and as an A-rank ice technique. The four spheres of ice would each be the size of a basketball, while the single bigger ball of ice would be half the size of the bird. Lastly, if commanded, it can flap its wings to cause the molecules in any particular area, preferably around the user, to multiply and solidify, creating a wall of ice that can defend from certain elemental and physical techniques. (A-rank wall, counts as a move and goes according to elemental strengths and weaknesses.) The bird is also unaffected by B-rank or below techniques. (Lightning excluded)
Notes & Restrictions:
- Can only be used twice with a two turn cooldown.
- Anivia lasts for 3 turns in the battlefield; it can be deactivated at any given time.
- Cannot use any S-rank or above Ice techniques in the next turn, or any Forbidden rank water/wind techniques.
- All of its techniques/abilities count as a move from the users move count and consume the users chakra to use (according to the rank of the technique)


Hyouton: Koori Koukai)-Ice Release: Ice reform
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: This jutsu is a sister jutsu to Ice release: freeze up, and is used only after the user has been shattered either by alittle bit like losing an arm or alot like being completely turned into little pieces of ice. The user will focus his chakra into one piece of the Ice which will become the center piece or the brain the chakra spread will out from the center piece like a spider web one string of chakra attached to each piece of ice. Then using his chakra he'll pull the pieces back together and using the spider web like chakra will repair cracks reforming the jutsu to how it was before breaking.

Note: Can only be used three times per battle
Note: The user can use this for a single limb or their entire body,meaning if you lose an arm last turn and the next turn you shatter completely this jutsu will bring everything back together.

Haku knowing Natsus speed is to great prepares himself for the final clash he has anivia fly downwards directly towards natsu while forming a single handsign, Haku opens his hand to reveal an egg like sphere made of pure ice chakra it explodes covering a wide range from short to mid.

Hyouton: Koori Bakudan (Ice Relase: Ice Bomb)

Type: Attack
Rank: forbidden
Range:Short-Mid
Chakra Cost: 50
Damage Points: 90 (-20 to the user from the blast)+10
Description:
The user makes 5 hand seals while building up a large amount of ice chakra. He then condenses it into a white sphere between his palms made of compressed pure ice chakra the size of a small egg. He then releases his control on the sphere, releasing that huge amount of chakra in a form of an ice shockwave that freezes all non-organic matter up to mid range, leaving only a frozen small crater with the user in the middle.

note: can't use any more ice jutsu for 2 turns and water or wind above A-Rank for 2 turns.
note: user can't perform taijutsu during the next turn
note: usable once per match
note: user collapses after use and can't stand for 15 seconds ( does not mean user can't move at all )
note: can only be taught by -Haku Yuki-

I finally mastered my new jutsu but it seems it may be short lived
 

Pervyy

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Btw there have been boost rule changes incase you're not accounting for that, a passive boost and a non passive boost you can't stack anymore, so a passive boost from a weapon and a non passive from a jutsu etc.
__________________________________________________________________________________________

While Hakus clones are carrying him he begins to gather moisture in the air to activate his frost bite rage mode but Natsu quickly shatters his clones just as Haku tries to, so instead using said chakra Haku forms a bird made of ice named avina directly infront of him, its talons garb Hakus shards and fly upwards to avoid pervys attack. Haku knowing it was his last chance decides its now or never to master this jutsu and attaches a string of chakra to every shard of ice and pull them back together into a single piece Haku pulls himself back together now being held by his armpits in his ice birds talons.


Hyoton: Anivia no ikari) - Ice Release: Anivia's Wrath
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40 (-30 per turn to sustain)
Damage: 80
Description: The user will begin by first, sending a large amount of water chakra in the air directly in front of them. Then, as the water molecules multiply, the user will manipulate it with wind chakra to create ice chakra. With the use of nature transformation, they would harden all the water molecules present in front of the user, and shaping it into a fairly large bird, made completely of ice. The bird is about two times the size of the user, with a 4 meter wingspan. This bird is extremely versatile in terms of usage. Like a bird, it has the ability to fly, about the same speed as an eagle and can fly with one person on its back. This bird made of ice has an extremely large and sharp beak, made of ice as well and as such, can pierce through human flesh with ease. This beak counts as a B-rank, and a move of course. It can be used to attack by flying towards an opponent, and directly piercing the target or using it as a projectile, de-attaching from the target and reaching up to mid-range. Secondly, it has the ability to release either, four balls of ice at high speeds, which all explode upon impact, into many icicles with slicing properties, or one large ball of ice that, upon impact, would explode into large, and more icicles. This would also count as a move, and as an A-rank ice technique. The four spheres of ice would each be the size of a basketball, while the single bigger ball of ice would be half the size of the bird. Lastly, if commanded, it can flap its wings to cause the molecules in any particular area, preferably around the user, to multiply and solidify, creating a wall of ice that can defend from certain elemental and physical techniques. (A-rank wall, counts as a move and goes according to elemental strengths and weaknesses.) The bird is also unaffected by B-rank or below techniques. (Lightning excluded)
Notes & Restrictions:
- Can only be used twice with a two turn cooldown.
- Anivia lasts for 3 turns in the battlefield; it can be deactivated at any given time.
- Cannot use any S-rank or above Ice techniques in the next turn, or any Forbidden rank water/wind techniques.
- All of its techniques/abilities count as a move from the users move count and consume the users chakra to use (according to the rank of the technique)


Hyouton: Koori Koukai)-Ice Release: Ice reform
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: This jutsu is a sister jutsu to Ice release: freeze up, and is used only after the user has been shattered either by alittle bit like losing an arm or alot like being completely turned into little pieces of ice. The user will focus his chakra into one piece of the Ice which will become the center piece or the brain the chakra spread will out from the center piece like a spider web one string of chakra attached to each piece of ice. Then using his chakra he'll pull the pieces back together and using the spider web like chakra will repair cracks reforming the jutsu to how it was before breaking.

Note: Can only be used three times per battle
Note: The user can use this for a single limb or their entire body,meaning if you lose an arm last turn and the next turn you shatter completely this jutsu will bring everything back together.

Haku knowing Natsus speed is to great prepares himself for the final clash he has anivia fly downwards directly towards natsu while forming a single handsign, Haku opens his hand to reveal an egg like sphere made of pure ice chakra it explodes covering a wide range from short to mid.

Hyouton: Koori Bakudan (Ice Relase: Ice Bomb)

Type: Attack
Rank: forbidden
Range:Short-Mid
Chakra Cost: 50
Damage Points: 90 (-20 to the user from the blast)+10
Description:
The user makes 5 hand seals while building up a large amount of ice chakra. He then condenses it into a white sphere between his palms made of compressed pure ice chakra the size of a small egg. He then releases his control on the sphere, releasing that huge amount of chakra in a form of an ice shockwave that freezes all non-organic matter up to mid range, leaving only a frozen small crater with the user in the middle.

note: can't use any more ice jutsu for 2 turns and water or wind above A-Rank for 2 turns.
note: user can't perform taijutsu during the next turn
note: usable once per match
note: user collapses after use and can't stand for 15 seconds ( does not mean user can't move at all )
note: can only be taught by -Haku Yuki-

I finally mastered my new jutsu but it seems it may be short lived
Nagato sees you fly up in pieces thanks to your bird avoiding his blast, he smiles thinking that this guy just aint giving up. But neither will Natsu. As you reform with his heat sensing he can feel the ice ball you're creating and decides it's time he used one of his dragon slayer ultimate techniques. He performs two handseals and gatherss his chakra into his throat and releasing two rasengan ballts forwards side by side made up of fire and wind that both expand and mould together in one gaint rasegan, bigger than jiraiya's oodama sage rasengan. But Natsu doesn't stop there, with a further 3 handseals in a row and pushing out more chakra, Natsu expands the jutsu more and more to make a giant blast of sage chakra fire and wind overpowering your ice bomb with ease blowing up the entire area mid range around you, even strong enough to push natsu back.

(Sennin Dangan) - Sage art bullets
Type: Attack
Rank: Forbidden
Range: Short-long
Chakra Cost: 50
Damage Points: 90 + 20 (sm) + 25 + 25 = 160
Description: The user will perform in 2 hand seals as they breathe in. At the same time the user will gather there fire, wind and sage chakra into their gullet. Using rotation and shape manipulation, the user will spit out up to 3 balls of rotating spheres of fire wind and sage chakra balls. Simalar to the rasengan, these fire/wind balls are 6 inches in diamete as the user spits them out but expand to a 1 meter diameter after a second or 2. On impact these balls will expand in a cutting distructive dome burning and cutting withing a 5 meter radius, and then explode leaving a crater where they hit.

Note: Useable once
Note: Must be in sage mode
Note: Depletes sage modes length by 2 turns.
Note: User takes 40 damage in close range
Note: User takes 20 damage at mid range

(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.

Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times

(Fuuton: kaze kakujuu) - Wind style: Wind expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: + 25
Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents.

Note: Can only use used on wind the user or the users summon has created
Note: Can only be used once one each wind jutsu creates
Note: can only be used 3 times
 

-Haku Yuki-

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Nagato sees you fly up in pieces thanks to your bird avoiding his blast, he smiles thinking that this guy just aint giving up. But neither will Natsu. As you reform with his heat sensing he can feel the ice ball you're creating and decides it's time he used one of his dragon slayer ultimate techniques. He performs two handseals and gatherss his chakra into his throat and releasing two rasengan ballts forwards side by side made up of fire and wind that both expand and mould together in one gaint rasegan, bigger than jiraiya's oodama sage rasengan. But Natsu doesn't stop there, with a further 3 handseals in a row and pushing out more chakra, Natsu expands the jutsu more and more to make a giant blast of sage chakra fire and wind overpowering your ice bomb with ease blowing up the entire area mid range around you, even strong enough to push natsu back.

(Sennin Dangan) - Sage art bullets
Type: Attack
Rank: Forbidden
Range: Short-long
Chakra Cost: 50
Damage Points: 90 + 20 (sm) + 25 + 25 = 160
Description: The user will perform in 2 hand seals as they breathe in. At the same time the user will gather there fire, wind and sage chakra into their gullet. Using rotation and shape manipulation, the user will spit out up to 3 balls of rotating spheres of fire wind and sage chakra balls. Simalar to the rasengan, these fire/wind balls are 6 inches in diamete as the user spits them out but expand to a 1 meter diameter after a second or 2. On impact these balls will expand in a cutting distructive dome burning and cutting withing a 5 meter radius, and then explode leaving a crater where they hit.

Note: Useable once
Note: Must be in sage mode
Note: Depletes sage modes length by 2 turns.
Note: User takes 40 damage in close range
Note: User takes 20 damage at mid range

(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.

Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times

(Fuuton: kaze kakujuu) - Wind style: Wind expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: + 25
Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents.

Note: Can only use used on wind the user or the users summon has created
Note: Can only be used once one each wind jutsu creates
Note: can only be used 3 times

As Hakus ice bomb goes off Natsu releases two balls one of wind and one of fire the two combined and grew in power overpowering Hakus Ice bomb and continuing towards him Haku had aAnvia throw him behind its back and while in mid air Haku punched towards the ice bird releasing a blast of wind sending Haku backwards into long range away from the attacks which would finish off anvia and end there having taken on an F rank and S rank ice jutsu ( with a plus 10 boost each)


Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Haku now being unable to preform ice jutsu for two turns decided it'd be better if he ended his freeze up mode and did so returning to his human form as he bite his thumb and made several handsigns summoning Hirashin Hakus hoopoe which allowed him to stay in mid air.

Kuchiyose no Jutsu: Hiraishin)- Summoning Jutsu: Flying Thunder God
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Hiraishin is a Hoopoe from ancient times. Tobirama named his technique after this bird after seeing it soar in the skys during a thunder storm. Hiraishin is a large summon able to carry 2 people without being slowed down. His feathers are light blue and his beak is gold. He has a rather short temper and is quick to snap out against his summoner if they don't show him proper respect. His name was given to him because of his ability to control thunder (Lightning release). Being able to preform all lightning style ninjutsu that the user knows with a flap of his wings or by shooting it from his beak (with the exception of ones that require a human hand such as chidori).

Note: can only be summoned for four turns
Note: Can only be summoned once per battle

Haku thanked Hirashin and then looked towards Natsu.

Your fire and passion burns through my ice as if its nothing, you've shaken off my most powerful attacks like they're nothing and you still hold back. The power of your friends has made you very powerful. You are this strong and even stronger then this because you have many precious people and wanting to protect them all is what gives you strength.

Haku looked up towards the sky knowing he only had one precious person to fight for, Zabuza and looking back down at Natsu it was almost like Haku could see the faces of each of his friends in Natsus eyes.

You will grow even stronger because of those bonds. There is no way I can defeat such resolve...tell me what is your purpose? Why do you have so many and such strong bonds?

Haku then waited to see what Natsu would say back
 

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As Hakus ice bomb goes off Natsu releases two balls one of wind and one of fire the two combined and grew in power overpowering Hakus Ice bomb and continuing towards him Haku had aAnvia throw him behind its back and while in mid air Haku punched towards the ice bird releasing a blast of wind sending Haku backwards into long range away from the attacks which would finish off anvia and end there having taken on an F rank and S rank ice jutsu ( with a plus 10 boost each)


Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Haku now being unable to preform ice jutsu for two turns decided it'd be better if he ended his freeze up mode and did so returning to his human form as he bite his thumb and made several handsigns summoning Hirashin Hakus hoopoe which allowed him to stay in mid air.

Kuchiyose no Jutsu: Hiraishin)- Summoning Jutsu: Flying Thunder God
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Hiraishin is a Hoopoe from ancient times. Tobirama named his technique after this bird after seeing it soar in the skys during a thunder storm. Hiraishin is a large summon able to carry 2 people without being slowed down. His feathers are light blue and his beak is gold. He has a rather short temper and is quick to snap out against his summoner if they don't show him proper respect. His name was given to him because of his ability to control thunder (Lightning release). Being able to preform all lightning style ninjutsu that the user knows with a flap of his wings or by shooting it from his beak (with the exception of ones that require a human hand such as chidori).

Note: can only be summoned for four turns
Note: Can only be summoned once per battle

Haku thanked Hirashin and then looked towards Natsu.

Your fire and passion burns through my ice as if its nothing, you've shaken off my most powerful attacks like they're nothing and you still hold back. The power of your friends has made you very powerful. You are this strong and even stronger then this because you have many precious people and wanting to protect them all is what gives you strength.

Haku looked up towards the sky knowing he only had one precious person to fight for, Zabuza and looking back down at Natsu it was almost like Haku could see the faces of each of his friends in Natsus eyes.

You will grow even stronger because of those bonds. There is no way I can defeat such resolve...tell me what is your purpose? Why do you have so many and such strong bonds?

Haku then waited to see what Natsu would say back
With both his heat sensing and his sage mode sensing Natsu can feel you being pushed away from the blast he controls the chakra he released earlier into the air for his sage crushing to control the wind around you and push you back into the blast just when you thought you'd escaped. Pushing you into the explosive cutting combination, tearing you apart.

Hahahaha.... this is so much fuuun!!!

Sage Art: Wind Control (Tetsujin Jutsu: Kaze Soujuu)
Type: Attack/Defense/Supplementary
Rank: S
Range: Short/Mid/Long
Chakra Cost: 45
Damage Points: N/A (85 if used to attack)
Description: After forming the needed hand seals, the user will use a massive amount of chakra and extend it into the air around himself/herself and the opponent. (about 30 meters high and 50 meters wide, it looks like a hemisphere) The user will be able to manipulate the wind within this area at will. This jutsu can be used to attack or defend.
*this jutsu can only be used once per battle*
*once activated, this jutsu will last for 3 of the user's turns*
*this jutsu can only be used by those who have mastered Sage Mode*
 

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With both his heat sensing and his sage mode sensing Natsu can feel you being pushed away from the blast he controls the chakra he released earlier into the air for his sage crushing to control the wind around you and push you back into the blast just when you thought you'd escaped. Pushing you into the explosive cutting combination, tearing you apart.

Hahahaha.... this is so much fuuun!!!

Sage Art: Wind Control (Tetsujin Jutsu: Kaze Soujuu)
Type: Attack/Defense/Supplementary
Rank: S
Range: Short/Mid/Long
Chakra Cost: 45
Damage Points: N/A (85 if used to attack)
Description: After forming the needed hand seals, the user will use a massive amount of chakra and extend it into the air around himself/herself and the opponent. (about 30 meters high and 50 meters wide, it looks like a hemisphere) The user will be able to manipulate the wind within this area at will. This jutsu can be used to attack or defend.
*this jutsu can only be used once per battle*
*once activated, this jutsu will last for 3 of the user's turns*
*this jutsu can only be used by those who have mastered Sage Mode*
As Haku is forced backward towards the fire/wind combo weakened from its clash with the ice bomb and anvia Haku decided it'd be safer for him to remain in freeze up for this last turn and so stayed as such and kicked his foot releasing a foot made of water altough much larger then hakus actual foot, Haku then inhaled deeply and released a tsunami of wind adding power to the water cancelling out the weakened fire/wind combo.

[Mizu Fuukaku: Mizu Sumasshu] Water Style: Water Smash
Type: Attack
Rank: A
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.
♦ Can only be taught by -Blizzard-


Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami
Type:Attack
Rank:A
Range:Short/Long
Chakra Cost:30
Damage Points:60
Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.

*Can only be used thrice per battle*
*Can only be taught by -Blizzard-*

Haku still being forced in that general direction of the blast would still encounter steam but in his ice form it wouldn't be enough to melt him on his way down haku forms a phoenix made of water and has it attack Natsu.

Suiton: Mizu fenikkusu) - Water Style: Water Phoenix
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo.
Note: Can only block ninja tools and up to S rank fire within reason.(Depending on the size of the fire jutsu)
Note: Can only be taught by ~Johninto Uchiha~
Note: Can only be used 3 times a battle.
Note: Can either use a water source or release it from the user mouth.

Haku then lands on the ground while returning to his human form as freeze up ends. Haku is ready to react to natsus reply though.
 

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As Natsu feels you counter his blast combo, with his chakra still in the wind he can sense you exact location in the air with sage sensing and heat sensing. He decides its time to end this. He controls the wind once more and makes a two inch cut with the wind through the back of your neck. This wind forms on one side of your kneck cutting to the other side with any slight sound it would make masked from the collision of our blasts. This blade moves so fast with no indication so you can't see it, it cuts your spinal cord before you even know what's happened, leaving you to full to the floor, a lifeless body.

Sage Art: Wind Control (Tetsujin Jutsu: Kaze Soujuu)
Type: Attack/Defense/Supplementary
Rank: S
Range: Short/Mid/Long
Chakra Cost: 45
Damage Points: N/A (85 if used to attack)
Description: After forming the needed hand seals, the user will use a massive amount of chakra and extend it into the air around himself/herself and the opponent. (about 30 meters high and 50 meters wide, it looks like a hemisphere) The user will be able to manipulate the wind within this area at will. This jutsu can be used to attack or defend.
*this jutsu can only be used once per battle*
*once activated, this jutsu will last for 3 of the user's turns*
*this jutsu can only be used by those who have mastered Sage Mode*
 

-Haku Yuki-

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As Natsu feels you counter his blast combo, with his chakra still in the wind he can sense you exact location in the air with sage sensing and heat sensing. He decides its time to end this. He controls the wind once more and makes a two inch cut with the wind through the back of your neck. This wind forms on one side of your kneck cutting to the other side with any slight sound it would make masked from the collision of our blasts. This blade moves so fast with no indication so you can't see it, it cuts your spinal cord before you even know what's happened, leaving you to full to the floor, a lifeless body.

Sage Art: Wind Control (Tetsujin Jutsu: Kaze Soujuu)
Type: Attack/Defense/Supplementary
Rank: S
Range: Short/Mid/Long
Chakra Cost: 45
Damage Points: N/A (85 if used to attack)
Description: After forming the needed hand seals, the user will use a massive amount of chakra and extend it into the air around himself/herself and the opponent. (about 30 meters high and 50 meters wide, it looks like a hemisphere) The user will be able to manipulate the wind within this area at will. This jutsu can be used to attack or defend.
*this jutsu can only be used once per battle*
*once activated, this jutsu will last for 3 of the user's turns*
*this jutsu can only be used by those who have mastered Sage Mode*
As Hakus flying through the air and his freeze up mode ending he feels a slash in the back of his neck, desperate not to die in the few moments he has before fading out he reactivates the mode allowing him to stay alive the following slash would not go through haku as Ice is neaturel to wind and would only serve to make Hakus body even colder. of course the slash on the back of his neck still remains but will not kill haku because as long as he remains in this mode he will not die.

(Hyouton: Tou Ue)- Ice style: Freeze up
Type: Supplementary/Defensive
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: After many years living in the mist alongside the Hozuki the Yuki had seen their unique ability to become completely water. The Yuki sought out a way to replicate that power but with their own kekki genkai after many years they figured out a way to become ice itself. The user will focus their ice chakra throughout their body merging it into every cell and constantly will pump the chakra in and out the user will begin to take the appearance of ice and will continue this process until the user is solid ice. Unlike the Hozuki who are unable to maintain human shape, the user will maintain their shape due to ice being solid. While the user is like this they will also take the properties of ice being resistant to wind and water neutral to fire and weak to earth and lighting. The user will still be able to move around while they're ice and if shattered the user will still be alive unless they return to their human form but will still be able to perform ninjutsu if the jutsu used as long as they don't require handseals. If shattered (as in into pieces not just an arm or a leg) the user will not die unless they turn back to their human state but even if shattered into pieces the user will be able to preform water wind and ice jutsu still as long as they don't require handseals. (once again that wouldn't count it just a leg was shattered you would still be able to make handseals if your arms are intact). While this is active, the user can only use Ice, Wind, Water and any KG/CE combinations of the aforementioned elements as well as non-elemental abilities (Nin, Gen, Tai, Ken, etc).

Note: User can remain as ice for four turns
Note: can only be used thrice per battle

and while still falling due to natsu jutsu hakus activates wind bubbles beneath his feet to keep him in mid air as haku fights against Natsus wind control Haku now knows it can be used to attack and push Haku away or in any direction natsu wants, Haku pushes against this using his wind bubbles to give him footing in the sky.

Futon: Furaingu Fūjin no Jutsu (Wind Release: Flying Wind God Technique)
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero

Haku now fighting against Natsus wind trying to push him down Haku looks down at Natsu, he seems to be out for blood now where as before he was enjoying the fight, Haku seems to have annoyed natsu quite alot.

Good show you are stronger then i could have possibly imagined

Haku shoots a water phoenix from his mouth and it charges at Natsu.

Suiton: Mizu fenikkusu) - Water Style: Water Phoenix
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo.
Note: Can only block ninja tools and up to S rank fire within reason.(Depending on the size of the fire jutsu)
Note: Can only be taught by ~Johninto Uchiha~
Note: Can only be used 3 times a battle.
Note: Can either use a water source or release it from the user mouth
.
 

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As Hakus flying through the air and his freeze up mode ending he feels a slash in the back of his neck, desperate not to die in the few moments he has before fading out he reactivates the mode allowing him to stay alive the following slash would not go through haku as Ice is neaturel to wind and would only serve to make Hakus body even colder. of course the slash on the back of his neck still remains but will not kill haku because as long as he remains in this mode he will not die.

(Hyouton: Tou Ue)- Ice style: Freeze up
Type: Supplementary/Defensive
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: After many years living in the mist alongside the Hozuki the Yuki had seen their unique ability to become completely water. The Yuki sought out a way to replicate that power but with their own kekki genkai after many years they figured out a way to become ice itself. The user will focus their ice chakra throughout their body merging it into every cell and constantly will pump the chakra in and out the user will begin to take the appearance of ice and will continue this process until the user is solid ice. Unlike the Hozuki who are unable to maintain human shape, the user will maintain their shape due to ice being solid. While the user is like this they will also take the properties of ice being resistant to wind and water neutral to fire and weak to earth and lighting. The user will still be able to move around while they're ice and if shattered the user will still be alive unless they return to their human form but will still be able to perform ninjutsu if the jutsu used as long as they don't require handseals. If shattered (as in into pieces not just an arm or a leg) the user will not die unless they turn back to their human state but even if shattered into pieces the user will be able to preform water wind and ice jutsu still as long as they don't require handseals. (once again that wouldn't count it just a leg was shattered you would still be able to make handseals if your arms are intact). While this is active, the user can only use Ice, Wind, Water and any KG/CE combinations of the aforementioned elements as well as non-elemental abilities (Nin, Gen, Tai, Ken, etc).

Note: User can remain as ice for four turns
Note: can only be used thrice per battle

and while still falling due to natsu jutsu hakus activates wind bubbles beneath his feet to keep him in mid air as haku fights against Natsus wind control Haku now knows it can be used to attack and push Haku away or in any direction natsu wants, Haku pushes against this using his wind bubbles to give him footing in the sky.

Futon: Furaingu Fūjin no Jutsu (Wind Release: Flying Wind God Technique)
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero

Haku now fighting against Natsus wind trying to push him down Haku looks down at Natsu, he seems to be out for blood now where as before he was enjoying the fight, Haku seems to have annoyed natsu quite alot.

Good show you are stronger then i could have possibly imagined

Haku shoots a water phoenix from his mouth and it charges at Natsu.

Suiton: Mizu fenikkusu) - Water Style: Water Phoenix
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A technique that utilizes water to create a phoenix shaped made up of water. The user can then send the phoenix at the enemy or use it to defend against attacks. The phoenix is as big as the hawk Sasuke summoned during the fight with Danzo.
Note: Can only block ninja tools and up to S rank fire within reason.(Depending on the size of the fire jutsu)
Note: Can only be taught by ~Johninto Uchiha~
Note: Can only be used 3 times a battle.
Note: Can either use a water source or release it from the user mouth
.
Through the use of wind control Natsu controls the raging winds all around you to hack and cut at you from every direction slicing you to pieces. This takes no time at all as he can feel you go cold again with his heat sensing. As he hacks and cuts at you breaking you to little peaces that are thrown all around each peice 5m apart from the next scatting you. He releases his sage chakra into the sky. As he's doing all this, he sees the water phoenix form but this is no problem. He just opens his mouth as it comes at him releasing the seal in his throat to eat it. While the seal is working, Natsu releases his charka all around into the air, creating microscopic carbon compounds that are too small to see, like nano carbon. As these form you breathe them in unknowingly.


(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(kurokongouseki no jutsu ) Carbon technique
Rank: C
Type: attack/defence
Range: short - mid
Chakra Cost: 20
Damage Points: 30
Description: The user will use their chakra to create small pillars of carbon, small tools, and small shields of carbon.
 

-Haku Yuki-

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Through the use of wind control Natsu controls the raging winds all around you to hack and cut at you from every direction slicing you to pieces. This takes no time at all as he can feel you go cold again with his heat sensing. As he hacks and cuts at you breaking you to little peaces that are thrown all around each peice 5m apart from the next scatting you. He releases his sage chakra into the sky. As he's doing all this, he sees the water phoenix form but this is no problem. He just opens his mouth as it comes at him releasing the seal in his throat to eat it. While the seal is working, Natsu releases his charka all around into the air, creating microscopic carbon compounds that are too small to see, like nano carbon. As these form you breathe them in unknowingly.


(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(kurokongouseki no jutsu ) Carbon technique
Rank: C
Type: attack/defence
Range: short - mid
Chakra Cost: 20
Damage Points: 30
Description: The user will use their chakra to create small pillars of carbon, small tools, and small shields of carbon.
As Haku is cut apart he is already sending his chakra into each shard once again and using the chakra pulls himself back together in such a way that he no longer has a slash on the back of his neck or anywhere on his body for that matter.

Hyouton: Koori Koukai)-Ice Release: Ice reform
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: This jutsu is a sister jutsu to Ice release: freeze up, and is used only after the user has been shattered either by alittle bit like losing an arm or alot like being completely turned into little pieces of ice. The user will focus his chakra into one piece of the Ice which will become the center piece or the brain the chakra spread will out from the center piece like a spider web one string of chakra attached to each piece of ice. Then using his chakra he'll pull the pieces back together and using the spider web like chakra will repair cracks reforming the jutsu to how it was before breaking.

Note: Can only be used three times per battle
Note: The user can use this for a single limb or their entire body,meaning if you lose an arm last turn and the next turn you shatter completely this jutsu will bring everything back together


(guessing that happens while you seal my water jutsu)

Now having reformed and witnessing natsu seal Hakus water Haku makes a single handsign forming several ice mirrors one directly infront of Haku one in the sky mid range above Haku and 18 all around natsu Haku enters the mirror exactly as its made appearing in the one higher up in the sky and jumps out of it exploding all 20 mirrors almost as fast as they're made. (Hopfully preventing you from doing your carbon attack. xd)

(Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.

(Hyouton: Makyō Hyō Satsu) Ice Release: Mirror Ice Murder
Rank: S
Type: Attack
Range: Inside of the Demonic Ice Crystal Mirrors
Chakra Cost: 40
Damage: 80
Description: The user will detonate all of the mirrors after using “Ice Release: Demonic Ice Crystal Mirrors” causing an enormous explosion, damaging all inside. Meanwhile, using the great speed granted to them by the jutsu, the user will leave the mirrors at the last second before they explode.
Note: Only usable while “Ice Release: Demonic Crystal Ice Mirrors” is active.
 

Pervyy

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As Haku is cut apart he is already sending his chakra into each shard once again and using the chakra pulls himself back together in such a way that he no longer has a slash on the back of his neck or anywhere on his body for that matter.

Hyouton: Koori Koukai)-Ice Release: Ice reform
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: This jutsu is a sister jutsu to Ice release: freeze up, and is used only after the user has been shattered either by alittle bit like losing an arm or alot like being completely turned into little pieces of ice. The user will focus his chakra into one piece of the Ice which will become the center piece or the brain the chakra spread will out from the center piece like a spider web one string of chakra attached to each piece of ice. Then using his chakra he'll pull the pieces back together and using the spider web like chakra will repair cracks reforming the jutsu to how it was before breaking.

Note: Can only be used three times per battle
Note: The user can use this for a single limb or their entire body,meaning if you lose an arm last turn and the next turn you shatter completely this jutsu will bring everything back together


(guessing that happens while you seal my water jutsu)

Now having reformed and witnessing natsu seal Hakus water Haku makes a single handsign forming several ice mirrors one directly infront of Haku one in the sky mid range above Haku and 18 all around natsu Haku enters the mirror exactly as its made appearing in the one higher up in the sky and jumps out of it exploding all 20 mirrors almost as fast as they're made. (Hopfully preventing you from doing your carbon attack. xd)

(Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.

(Hyouton: Makyō Hyō Satsu) Ice Release: Mirror Ice Murder
Rank: S
Type: Attack
Range: Inside of the Demonic Ice Crystal Mirrors
Chakra Cost: 40
Damage: 80
Description: The user will detonate all of the mirrors after using “Ice Release: Demonic Ice Crystal Mirrors” causing an enormous explosion, damaging all inside. Meanwhile, using the great speed granted to them by the jutsu, the user will leave the mirrors at the last second before they explode.
Note: Only usable while “Ice Release: Demonic Crystal Ice Mirrors” is active.
While still in sage mode, natsu sees the mirrors form and has seen this so many times from gray, stupid ice jutsu. He continues to sense your chakra as you move through. He has his chakra in the sky ready. As the blast goes off he releases carbon chakra over his entire body to protect him from your exploding mirrors. Now as this happens you're in the air, looking at the blast or away from it, distracted by the blast. Natsu calls down a bolt of sage lightning to hit you in the air that's a sage version of kirin with speed. Meaning it would hit you in the air before you know what has happened.

(kurokongouseki yoroi ) Carbon armour
Rank: S rank
Type: Defence
Range: short
Chakra Cost: 40
Damage Points: 50
Description: The user will use their chakra to Creating a layer of carbon all over their body. They create the carbon so the atoms are formed in a way to create the layer of carbon in one of its hardest forms amorphous carbon. This armour is able to block up to 1 S rank technique. This armour is especially useful against taijutsu users. The carbon is so hard that on impact, the opponent will hurt themselves when punching/kicking the carbon. This carbon armour is like a knights suit of armour the way it covers the user, so their are joined which are flexible as they are made from softer forms of carbon molecules. This makes it so the user has some mobility.

Note: Useable twice
Note: Last 3 turns
Note: Can block one S rank
Note: Can block 2 A ranks
Note: Slows the users movements, but not handseals.

(Sennin Arashi) - Sage storm
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will gather there sage chakra while in sage mode and release it into the sky around the battlefield. In doing so the user will be able to create storm clouds above the battle that they control, combining it with the power of nature. After using this technique, the clouds will take one turn to completely form. When the storm clouds have formed, the user can control their chakra within the clouds to call down a lightning bolt that is infused with sage chakra on any desired location at intense speeds. Due to the lightning being infused with sage chakra, wind isn’t as effective as it would usually be and so it takes the same ranked wind to stop the lightning bolt, if it’s fast enough.
Note: Useable twice
Note: Must be in sage mode or hawk mode
Note: Reduces sage/hawk mode by 1 turn
Note: Must be taught by the pervy sage
 

-Haku Yuki-

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While still in sage mode, natsu sees the mirrors form and has seen this so many times from gray, stupid ice jutsu. He continues to sense your chakra as you move through. He has his chakra in the sky ready. As the blast goes off he releases carbon chakra over his entire body to protect him from your exploding mirrors. Now as this happens you're in the air, looking at the blast or away from it, distracted by the blast. Natsu calls down a bolt of sage lightning to hit you in the air that's a sage version of kirin with speed. Meaning it would hit you in the air before you know what has happened.

(kurokongouseki yoroi ) Carbon armour
Rank: S rank
Type: Defence
Range: short
Chakra Cost: 40
Damage Points: 50
Description: The user will use their chakra to Creating a layer of carbon all over their body. They create the carbon so the atoms are formed in a way to create the layer of carbon in one of its hardest forms amorphous carbon. This armour is able to block up to 1 S rank technique. This armour is especially useful against taijutsu users. The carbon is so hard that on impact, the opponent will hurt themselves when punching/kicking the carbon. This carbon armour is like a knights suit of armour the way it covers the user, so their are joined which are flexible as they are made from softer forms of carbon molecules. This makes it so the user has some mobility.

Note: Useable twice
Note: Last 3 turns
Note: Can block one S rank
Note: Can block 2 A ranks
Note: Slows the users movements, but not handseals.

(Sennin Arashi) - Sage storm
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will gather there sage chakra while in sage mode and release it into the sky around the battlefield. In doing so the user will be able to create storm clouds above the battle that they control, combining it with the power of nature. After using this technique, the clouds will take one turn to completely form. When the storm clouds have formed, the user can control their chakra within the clouds to call down a lightning bolt that is infused with sage chakra on any desired location at intense speeds. Due to the lightning being infused with sage chakra, wind isn’t as effective as it would usually be and so it takes the same ranked wind to stop the lightning bolt, if it’s fast enough.
Note: Useable twice
Note: Must be in sage mode or hawk mode
Note: Reduces sage/hawk mode by 1 turn
Note: Must be taught by the pervy sage
As Haku watches the explosion is is suddenly struck by lighting and breaks apart into many pieces on his way down he once again reforms and while doing so makes the air around Natsu so cold it freezes his salivia giving him a brain freeze making him unable to do anything for 5 seconds.

Hyouton: Koori Koukai)-Ice Release: Ice reform
Show
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: This jutsu is a sister jutsu to Ice release: freeze up, and is used only after the user has been shattered either by alittle bit like losing an arm or alot like being completely turned into little pieces of ice. The user will focus his chakra into one piece of the Ice which will become the center piece or the brain the chakra spread will out from the center piece like a spider web one string of chakra attached to each piece of ice. Then using his chakra he'll pull the pieces back together and using the spider web like chakra will repair cracks reforming the jutsu to how it was before breaking.

Note: Can only be used three times per battle
Note: The user can use this for a single limb or their entire body,meaning if you lose an arm last turn and the next turn you shatter completely this jutsu will bring everything back together


Hyouton: chinou furi-zu) Ice Release: Brain Freeze
Rank-A
Range-Short/Long
Type-Offensive
Chakra-30
Damage-N/A
Description-
The Ice User focuses his chakra into the area surrounding the opponent, causing the air surrounding them to drop in temperature severely and instantly, causing the air they breathe to freeze the saliva(can also be breathed in through the nose with a faster effect because the nasal passages are closer to the brain) inside of the opponents mouth to the roof of their mouth, causing a painful brain freeze that prevents the opponent from thinking for a few seconds(about five) as they are in pain(prevents build up of chakra also due to the focus being disrupted)
*Can only be used twice*
*No ice can be used the next turn*
*Can only be taught Be Icemyster*

Then with those five seconds before natsu can move Haku forms one handsign creating dozens of tiny ice shards above his head which haku then moves downwards causing them to cut into natsu causing internal and external damage.

Hyoton: Gokkan No Kaze)-Ice Release: Frigid Wind
Show
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes two hand seals and manipulates the air above an opponent to move down upon them at a high speed. As the air moves down, several small, thin blades of razor sharp ice are created, which will cut into the opponent as the wind hits them, slicing into their body and causing external and internal damage.
Note: This does not necessarily have to be created over an opponent's head.
Note: Can only be used thrice per battle.


(That was my last ice reform this will be the final few moves)

Haku lands as the attack strikes Natsu.
 

Pervyy

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As Natsu feels you reforming coming back together, out of being bored and annoyed he calls down a second bolt where the ice is starting to form before you do your brain freeze as you would have to focus more on reforming. Using the same clouds the second bolt hits with such destructive force, there is no ice left to reform, as lightning vaporises it.


(Sennin Arashi) - Sage storm
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will gather there sage chakra while in sage mode and release it into the sky around the battlefield. In doing so the user will be able to create storm clouds above the battle that they control, combining it with the power of nature. After using this technique, the clouds will take one turn to completely form. When the storm clouds have formed, the user can control their chakra within the clouds to call down a lightning bolt that is infused with sage chakra on any desired location at intense speeds. Due to the lightning being infused with sage chakra, wind isn’t as effective as it would usually be and so it takes the same ranked wind to stop the lightning bolt, if it’s fast enough.
Note: Useable twice
Note: Must be in sage mode or hawk mode
Note: Reduces sage/hawk mode by 1 turn
Note: Must be taught by the pervy sage
 
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