[ARCHIVE] Custom Fighting Styles Submission

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Akasha

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Re: Custom Fighting Styles Submission

∾ Antatchaburu no hazumi ↜↝ Impetus of Untouchable ∾

Type:
Taijutsu & Ninjutsu​

Background:
Far in time there once was a a carefree creature from the woods. Quite innocent on sight. And although such is quite certainly the truth, that was hardly the sum of her complete story. She wondered far and on her journeys she came to the understanding of the concept of suffering of the natural world. Fearing through the forests, bright and dreary in every clime as well as season as to try and gather her acquaintances sharing news and bliss. However within the world, wracked by war, forests are the ones to take most damage. However even within the places which are encompassed by peace, the trees are stripped as for homes to arise. But not for those who were apart of the woods, but for those who never were. For those who are coming as to wipe them off from previous tenants. And so Aiushtha, the creature from the wood decided to land her hand where ever she so could. Listening to those who were disregarded and neglected. She used her mantra as to protect. Although many did her wrong she used her own good cheer and mantra like an enhancement to fulfill the promise of a verdant future. It was a mantra not seen by those till her time. It wasn't one to create suffering. However as her time was coming to an end she had to leave her mantra to one and so she did. For all the wonder, and not quite understood why by many, she taught it to Yoanna. A young girl who was at the time running away from her primary so called home. She gave her the title of Enchantress and told to only teach the mantra to those who want peace rather then to use it for their own personal gain.​

Description on the Abilities and Inner Workings of the Style:
The fundamentals of this style lays upon water variation which has been seen during utilization of (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field. Adhesive, sticky like liquid which is able to easily and efficiently glue anything it so comes in contact with. However, unlike many other styles of fighting, this one is mostly based upon defending rather than making actual offense. But, it is not just defending that sets this style from the rest but also slowing down your target whilst simultaneously defending from their assault.

As for one to start utilizing this style they have to activate a specific technique which would allow for such. Upon activation of it, they would cause for sticky adhesive molecules of liquid to be released from pours of their body. Albeit, for this style not to turn against one who uses it, they wouldn't release the molecules of the liquid from their joints which would allow them as to freely maneuver their body. Another characteristic of this style is that that the molecules wouldn't quite be visible by normal eye which would make them quite hard as to be protected from. Although there is no specific movement of the body characterized within the style, what is achieved by it is reduction in speed which is able to be made by opponent. Any assault whereas the body contact is made would cause for the water molecules to gather together around the part of the body which made contact with one who utilizes this style and stick it together and hence slow their movement. Additionally, this would also cause for reduction of damage which is made upon target and that would happen due to an exterior layer enveloping ones body.

Another feature of the style is one which happens when using this style offensively. Causing for water molecules to unify in the moment of assault which would stick any entity it so comes in contact with. However due to not reducing the ability for body movement of the user to decrease its speed the unification process would happen in almost the corresponding time frame as actually offending the target. With the body contact made, the sticky adhesive like molecules wouldn't quite make any extra damage but would be made as to spread out towards the closest joint and stick together there which would decrease its mobility.

Within the style there are exactly four ranks depending on how one is proficient within the style and they are as follows;

ENCHANTRESS

Enchantress is the creator of this style. The one who created the techniques within the style and also has knowledge within it to the fullest extent. Only one person can hold the said title.

MAGE​
Mage is the second strongest title within the style which is gained by those who have learned all the techniques as well as have mastery of it. Unlike sorcerers, they gain additional perks which come with the style.

SORCERER​
Sorcerer is the third strongest title one can gain within the style. They know the fundamentals of the style in addition to being taught the techniques however they do not have mastery of it.

CREEP​
Creep is the title that everyone gets once starting to learn the style. Those are the students who are learning the fundamentals of the style and still do not know the techniques which come with it. As to rank up within the style they need to go through rigorous training.


Example Techniques:

Antatchaburu no enchanto ∾ The Enchant of Untouchable
Type: Supplementary / Offensive / Defensive
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: A basic technique within a style which is used as for this style to be able to be utilized. User would release chakra from their pores except the ones located around the joints as they apply processes of both nature and shape manipulation causing for the chakra to congregate into sticky adhesive like molecules that would surface the body as a cloak. However, they wouldn't quite be visible to the normal eye making them quite hard as to be distinguished. Activation of this technique is almost immediate.​

Additional effects and Restrictions:
∾ Masters of this style would have better resistance abilities and also would be faster when it comes to their body movement than normal taijutsu users due to getting used to maneuvering their body with additional layer of sticky adhesive liquid enveloping it.
∾ To learn this style one must have already learned the C ranked technique of water release (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field and hence know how to generate the variation from their chakra.
∾ Can only be Taught by Akasha​


✦ Declined, while I think this is pretty good, your wording hurts parts of this. The bold needs clarification; if I punch at you and hit this, what does my fist together with to slow it down, just the molecules? Your wording makes it seem like you are applying this moreso to full body attacks or something. ✦
∾ Antatchaburu no hazumi ↜↝ Impetus of Untouchable ∾

Type:
Taijutsu & Ninjutsu​

Background:
Far in time there once was a a carefree creature from the woods. Quite innocent on sight. And although such is quite certainly the truth, that was hardly the sum of her complete story. She wondered far and on her journeys she quite came to the understanding of the concept of suffering of the natural world. Fearing through the forests, bright and dreary in every clime as well as season as to try and gather her acquaintances sharing news and bliss. However within the world, wracked by war, forests are the ones to take most damage. However even within the places which are encompassed by peace, the trees are stripped as for homes to arise. But not for those who were apart of the woods, but for those who never were. For those who are coming as to wipe them off from previous tenants. And so Aiushtha, the creature from the wood decided to land her hand where ever she so could. Listening to those who were disregarded and neglected. She used her mantra as to protect. And although many did her wrong she used her own good cheer and mantra like an enhancement to fulfill the promise of a verdant future. It was a mantra not quite seen by those till her time. It wasn't one to create suffering. However as her time was coming to an end she had to leave her mantra to one and so she did. For all the wonder, and not quite understood why by many, she taught it to Yoanna. A young girl who was at the time running away from her primary so called home. She gave her the title of Enchantress and told to only teach the mantra to those who want peace rather then to use it for their own personal gain.​

Description on the Abilities and Inner Workings of the Style:
The fundamentals of this style lays upon water variation which has been seen during utilization of (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field. Adhesive, sticky like liquid which is able to easily and efficiently glue anything it so comes in contact with. However, unlike many other styles of fighting, this one is mostly based upon defending rather than making actual offense. But, it is not just defending that sets this style from the rest but also slowing down your target whilst simultaneously defending from their assault.

The basis of the style is causing for sticky adhesive molecules of liquid to be released from pours of ones body. Albeit, this wouldn't make changes to their movement, due to the liquid being made out of their own chaka. Another characteristic of this style is that that the molecules wouldn't be visible by normal eye which would make them hard as to be protected from. Although there is no specific movement of the body characterized within the style, what is achieved by it is reduction in speed in addition to damage which is able to be made by opponent. In case whereas a body contact is made upon opponent's assault, water molecules which were at the part of the body which was hit would gather around the limb which made offense and be extracted forth from user's body to that of opponent. This would cause for that part of the body to become glued, however this wouldn't affect to users themselfs, mainly due to water molecules being infused with their own chakra. Moreover, this is not a passive coating present on the whole body. Rather, the user will (after first percieving the attack) focus water chakra towards the limb or area being assaulted. Additionally, this would also cause for reduction of damage which is made upon one who is utilizing this style and that would happen due to an exterior layer enveloping ones body.

Another feature of the style is one which happens when using this style offensively. Causing for water molecules to unify in the moment of assault which would stick any entity it so comes in contact with. However due to not reducing the ability for body movement of the user to decrease its speed the unification process would happen in almost the corresponding time frame as actually offending the target. With the body contact made, the sticky adhesive like molecules wouldn't quite make any extra damage but would be made as to spread out towards the closest joint and stick together there which would decrease its mobility.

Within the style there are exactly four ranks depending on how one is proficient within the style and they are as follows;

Enchantress​
Enchantress is the creator of this style. The one who created the techniques within the style and also has knowledge within it to the fullest extent. Only one person can hold the said title.

Mage​
Mage is the second strongest title within the style which is gained by those who have learned all the techniques as well as have mastery of it. Unlike sorcerers, they gain additional perks which come with the style.

Sorcerer​
Sorcerer is the third strongest title one can gain within the style. They know the fundamentals of the style in addition to being taught the techniques however they do not have mastery of it.

Creep

Creep is the title that everyone gets once starting to learn the style. Those are the students who are learning the fundamentals of the style and still do not know the techniques which come with it. As to rank up within the style they need to go through rigorous training.


Example Techniques:

Antatchaburu no enchanto ∾ The Enchant of Untouchable
Type: Supplementary / Offensive / Defensive
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: A basic technique within the style whereas user would release chakra from their pores except the ones located around the joints as they apply processes of both nature and shape manipulation causing for the chakra to congregate into sticky adhesive like molecules that would surface the body as a cloak. However, they wouldn't quite be visible to the normal eye making them quite hard as to be distinguished. Activation of this technique is almost immediate.​

Additional effects and Restrictions:
∾ Masters of this style would have better resistance abilities and also would be faster when it comes to their body movement than normal taijutsu users due to getting used to maneuvering their body with additional layer of sticky adhesive liquid enveloping it.
∾ To learn this style one must have already learned the C ranked technique of water release (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field and hence know how to generate the variation from their chakra.
∾ Can only be Taught by Akasha​




P a t e n t C e r t i f i c a t e

Akasha, our loyal member, gave on the 28th of July 2015, a request for a Patent on the Custom Fighting Style Antatchaburu no hazumi ↜↝ Impetus of Untouchable. I, Lord of Kaos, of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;


Antatchaburu no hazumi ↜↝ Impetus of Untouchable
Powered by Mādara Uchiha
Copyright 2015, Akasha, NarutoBase.net

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Summer

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Re: Custom Fighting Styles Submission

(Musha Bando) Warrior Band Arts
Type: Bando Tai

Background: This was a common style performed by countless women in different villages however it was first utilized by that of Mito Uzumaki the wife of Hashirama Senju. It was a known fact that every woman had nice long hair and always carried a few elastic bands for there hair. These bands would later become and elemental style of combat when utilized with wind and earth chakra's. The user of this style made a great name for themselves with using bands in all ranges of combat but close range was the deadliest. These bands are not hard to get off your wrists and onto your hands as style masters of these arts will be able to do it one handed with little movement acknowledging it. It was later in generations when young men started carrying these bands because they also had long lucious locks of hair, and they utilized the battle stylings that older generations of women used.


Description on the Abilities and Inner Workings of the Style:

The users of this style will have a large number of elastic bands on there wrists and during battle they can use these bands for combat. By shooting these bands with there fingers like a gun of sorts the bands would shoot off from the hands. Then other women began infusing elemental chakra with these bands to increase the weight of them/ or decrease using earth chakra. Using your wind chakra with these bands being infused you can increase the speed and distance of which the bands can reach. These are very quick motions and in close range the enemies will believe that the user of this style is likely making handsigns, when in fact they are utilizing the bands instead. Using two handed style of band release the user can send off shots more progressively.
User's can even go so far as to add other elements such as fire to lengthen the bands and make them longer and use them in close range combat tying up the enemies limbs with them. These bands have great elasticity and can stretch very nicely when under the right circumstances.
The bands the users will carry are rated for at least twenty pounds of pressure. Users can also use water chakra to coat the bands to keep fire users from instantly melting them as well. The style will pair nicely with cloning abilities as well making an abundance of clone bands. Lightning style will give the bands a crisp snap and paralyzing effects on contact, however it will only numbingly paralyze what it hits.


Example Techniques:

Musha Bando Doton Senjigusuri) - Warrior Band Arts Earth Infusion
Type: Supplementary
Rank: A rank
Range: Short
Chakra Cost: 30
Damage: 60
Description: the user will pull a band from there wrist and infuse earth chakra into the band. You will add weight to the band using your earth chakra. You will place the band around the tip of your thumb and pointer finger and release your thumb downwards to fire the band. The band will have added force upon impact from having the weight changed.

Musha Bando Futon Senjigusuri) - Warrior Band Arts Wind Infusion
Type: Supplementary
Rank: A rank
Range: Short-mid
Chakra Cost: 30
Damage: 60
Description:
The user will start by pulling a band from there wrist with there fingers and infusing it with wind chakra. You will add extra speed and distance to the band upon release by doing this. You will wrap one end of the band around the tip of your thumb, and the other end will sit on the end of your pointer finger. Upon stretching the band out with your thumb it will look like a mini arrow. This band will be heard whipping across the battlefield at top speeds.


Additional effects and Restrictions:

+Must carry elastic bands on wrists to use.

+ must be completed basic 5 elements

+ must be Sannin rank or higher to learn

+ can only be taught by a band master


✦ Pending/Declined, Idk yet. Ima let you know later. ✦


 Declined  You need to explain this better. I don't understand what you're aiming to do. There are also sentences that make no sense. Women started infusing them with elements? Uh? Isn't this simply using rubber bands in combat? If so, perhaps it would be wise to first develop what it is and how it works before going directly into the elemental part when, tbh, it makes little sense.
 
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Re: Custom Fighting Styles Submission

Shattered Soul Arts

Type:Nin-Kenjutsu

Background: This is a fighting style created by Ragna whom was very adept in kenjutsu growing up with the legend of the seven swordsman of the mist. During a training exercise he accidently shattered his blade ending his practice session prematurely. Sitting down next to the broken blade, Ragna developed a new style of kenjutsu by using this unorthodox and unusual style of fighting known as Shattered Soul Arts. Its name derives from the ancient practice of the sword being seen as an extension of one’s own soul. By shattering your sword, you have broken your soul as well, but in this style you have given the broken soul new life.This style would help Ragna contend with other sword fighters everywhere.


Description on the Abilities and Inner Workings of the Style: The basic premise of this style is using a shattered blade to attack the enemy. It sounds unique and interesting, but to make it possible would require a bit of work. First the enemy would need to carry “broken swords with them.” Their swords will already be purposely broken to pieces about the size of a coin (like a quarter), wrapped in bandages, or in a holster, holding them together.

From the outside it looks as if a normal blade is held within the bandages/sword holster, but when the user begins to use this style the enemy will discover the truth inside. Being a master of Katon chakra, Ragna felt this would best be used with the shattered sword and the meaning behind it. Utilizing ideas from the ( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique, in which the shuriken and fire were controlled through chakra, Ragna did the same thing with the shattered pieces of the blade. He channeled his Katon chakra with the shattered blade to control them and destroy many things as he tested its abilities.The user will quickly pull a strand off the bandages allowing them to fall off so the shards can then be used. It is also feasible to simply burn through the bandages through Katon chakra. Shattered pieces act as a paradox being solid and deadly, yet too intangible to fend off by normal physical means which makes this a deadly style in close quarters combat. The blades constantly strike and move about controlled by the user, and to conserve their chakra, or use other jutsus during a battle, the user can always quickly return the moving shards to the handle of the blade sheathing the shards in the holster/or bandages until its next use. If the user is unable to sheath the sword, the blade shards can be allowed to fall to the ground at which point they can use them later to attack again. (That is not recommended in many cases but it can be useful.) Of course being imbued with fire chakra means they are susceptible to water techniques. The user can choose to piece it back together, and draw it back to the handle through chakra to sheath it in their holster. Having the blade in shards allows the user to cover many areas of attack as it maximizes the blade's range and versatility. One can perform impossible strikes known to normal kenjutsu through this style.
NOTE:the bandages aren’t used in this style for fighting. They are only used to hold the shards within the blade.

Winter-The user can only due the basic moves of this style just grasping the concepts of the shattered blade

Fall-The student can now maneuver the pieces around for more diverse attacks still short range

Spring-He can now use more chakra into this style and is able to attack short-Mid distances

Summer-The user is a master of this style and can perform the most creative, and elegant of moves


Example Techniques:
Spiral Cannon
Rank: B
Type: Offensive
Range: Short
Chakra Cost: 15
Damage: 30
Description: Thrusting their broken sword forward the user will separate the shards, or cause the shards to spin around toward the enemy in a cylindrical manner burning and slicing the enemy in a multitude of strikes provided by the many pieces of the blade.


Aegis Spring Falls
Rank: A
Type: Offensive, Defensive
Range: Short
Chakra Cost: 30
Damage: 60 (If thrown)
Description: Stabbing the ground the user will kneel down in a stabbing motion toward the ground while causing the shards to rapidly rise and fall in a moving pattern to block incoming attacks from the enemy. If the user were to run into this he would surely become scathed by the shield.

Final Autumn Dragon
Rank: S
Type: Offensive
Range: Short-Mid (start short travel to mid range)
Chakra Cost: 40
Damage: 80
Description: Notably one of the strongest strikes in this jutsu. The user will dash toward the enemy with their sword and pour large amounts of Katon chakra into it. The shards will do a pattern around the user coiling around him and then heading toward the enemy. The user would manipulate theshards in a fast moving pattern to make it seem look like a dragon is heading straight toward the enemy which will scorch and slice the enemy to pieces easily.
-Can only be used once
-No S rank kenjutsu next turn

Notes and Restrictions
-This style can only be taught by Omega
-Must have mastered Katon
-Must master Kenjutsu
-Must be Sannin
-Normal Kenjutsu Techniques cannot be performed with broken swords
-Notes: Broken Swords should be kept in the holster and bandages until it becomes in use, and when you plan on using another jutsu sheath the shards into the holster or bandages. If you can't/don't then the pieces will just drop and be vunerable to various attacks from an enemy or yourself. It’s advised to have more than one broken sword no more than 4.

NOTES: Edited grammar, syntax, etc >_<, and took out the normal kenjutsu use.

✦ Pending ✦


 Declined  As I started reading, I thought it was going to be interesting...but its not. Its just a weird explanation on a weird concept that I cannot make much sense of. The usage of a sword that is broken apart is interesting and has many branches to work out as a fantastic kenjutsu based cfs...but I'm not sure you will be able to pull it off. I cannot tell you exactly what to do with it but I'll leave you with a clue and a point in the direction that this could work and a name Saijo Leonhard. Check how he uses a sword and you might get something no one has ever done and that is simply amazing.
Massive Overhaul-don't want to bold the whole submission.

CW:
(Togiretogire Zenreijutsu)| Shattered Soul Arts

Type:Nin-Kenjutsu

Background: Ragna's life has always revolved around the sword. His pain, tragedies, have all revolved around his days in Kirigakure and the life that was lead by the sword and influenced by the famous mist swordsmen. During one of his trainings he broke one of his swords and reflected on the life he had lived thus far. He learned from his sensei that the sword was not merely a tool but an extension of one's soul, so as he looked down at the broken sword he thought of the broken soul of a man. This illustrated his life perfectly and he became obsessed with trying to mend a broken sword. At first he could control the broken pieces with chakra, but it became impractical to try and use the broken pieces that way. They could never come together again rendering them useless after every technique. The key was to mend the broken sword back together. In the end he finally was able to forge a blade that he named Hollow. It had the unique ability to mend its soul. It was meant to augment smoke ninjutsu, but Ragna discovered a way to utilize it in a unique manner akin to kenjutsu. To kenjutsu practitioners what Ragna was doing was taboo. He was willingly breaking the soul of his sword thus shattering his own soul. This was unheard of from kenjutsu users; however, no matter how many times this blade separated into its segments, it would always return to its complete form. To Ragna's delight he had found a blade like himself. An unwavering soul determined to live. Even though the blade was created to simply perform that way, legends would say it was Ragna's unwavering soul that forced the blade back together. He trained endlessly to break his limits and master using this strange blade that refused to have its soul vanquished. The way of the sword, Ragna's life, are responsible for the name Ragna gave this art of fighting. The name Shattered Soul.

Description on the Abilities and Inner Workings of the Style: Only wielders of the blade Hollow can use this particular fighting style. The sword was originally used in smoke ninjutsu because it also had wrist launcher mechanisms that could be activated, but its main ability was that it could detach into shards, and reattach whenever the user ended this ability. The sword will always reattach itself no matter how many times the user willing breaks this sword apart. The number of shards can overwhelm an enemy, but a drawback is that with a blade broken into segments it would be too scattered to defend from a strike of the enemy. To overcome this setback the user channels basic chakra into the segments. The segments are sharp enough to slice through objects but not strong enough to counter strikes from other blades, or close ranged tactics. By strengthening the segments with a compressed layer of basic chakra in each segment it is able to contend with a single blade, or fist of the enemy without wavering or breaking. For this reason attacks of this style can play on equal terms of elemental ninjutsu. The overall force and cutting ability of the shards are increased by this futon layer. It causes the segments to emit a nearly transparent aura with a blue hue. The user gains many advantages compared to normal kenjutsu in this way. For example, since the blade is in segments, the blade itself can reach longer ranges and attack from many different angles. In normal kenjutsu the user needs to use projectile based attacks (i.e chakra waves) in order to reach the enemy at such a range. Essentially it is as if the enemy is trying to fight against multiple blades despite their size. Since the blade can become whole again the user is also able to shift through classic kenjutsu and this style of kenjutsu without problems.


These are the four stages in learning this style. The names of each phase consist of a status of the soul. The more broken the soul the greater the power.

Bending Soul-The user can only due the basic moves of this style just grasping the concepts of the shattered blade

Splitting Soul-The student can now maneuver the pieces around for more diverse attacks still short range

Fragmented Soul-He can now use more chakra into this style and is able to attack short-Mid distances

Zero Soul-The user is a master of this style and can perform the most creative, and elegant of moves


Example Techniques:

()-Guillotine of the Spirit Realm
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user will raise their sword high and separate them into shards. The user will swing the blade down as the shards rain down upon the enemy. The force of the shards coming down leaves small cracks into the ground.

()-Crescent Arc
Rank: B
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage: 40
Description: The user will swing his blade in a horizontal manner while separating the segments of the blade. The segments will travel in a arcing motion toward the enemies side easily piercing them.

()-Stardust Rift
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user will stab/thrust at the target and once they are engaged with the enemy the user will release the blade into its segments that easily skewer everything around it.

Restrictions.
-Must master Kenjutsu
-Must master Ninjutsu
-Must be Sannin
-Can only be taught by Omega
 

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Re: Custom Fighting Styles Submission

Hōhō no Hifuko Ken | Way of the Sheathed Sword

Type: NinKenjutsu

Background:

Way of the Unsheathed Sword, is a NinKenjutsu style of fighting where one mainly uses his sword unsheathed. After losing his parents, Grey Fullbuster – a kenjutsu specialist made a promise that he would only unsheathe his sword against the person responsible for killing them. Unlike the other kenjutsu users who would attempt to stab or cut the opponent, Grey relies on blunt hits and sending chakra waves that would not cut but rather have a blunt like impact on the target. Grey would only unsheathe his sword if he is in great danger and will only use this as a last resort measurement.

Description on the Abilities and Inner Workings of the Style:

There would be two ways to use this CFS.
1. Sheathed way.

1.1 The user will use his unsheathed blade to perform strikes relying on blunt force. This would be the short-ranged usage of the CFS and the most commonly used.
1.2 The user will also be able to send chakra waves at the opponent but they will not have any cutting effect. Instead they would be able to push back the target or will have crushing power /See example jutsu for reference/

2. Advanced way.
This will be the last resort way. Only 1 or 2 techniques will be created relying on this use. The user when facing great danger will unsheathe his sword, delivering a cutting blow relying on huge speed /See example technique for reference/ or release a cutting chakra wave.

The user will use chakra to boost his abilities while using this CFS. In the Sheathed way, one would use chakra to increase his strength but the speed will be reduced.
In the advanced way, one would use his chakra to increase his speed and increase the cutting power.

Example Techniques:

Hōhō no Hifuko Ken: Buranto Chikara | Way of the Sheathed Sword: The Blunt Force
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using his unsheathed blade, the user will concentrate chakra in his sword increasing its impact force. The user will then perform a two-handed strike, crushing the opponent’s bones on impact. The blow has enough force to destroy even a B rank Earth technique.

Hōhō no Hifuko Ken: Buranto Nami | Way of the Sheathed Sword: The Blunt Wave
Type: Offensive
Range: S
Range: Short-Middle
Chakra cost: 40
Damage points: 80
Description: The user will swing his sword at the opponent, releasing a wide chakra wave that does not cut, but instead has blunt force. On impact, bones would be broken as well as internal bleedings can occur, depending on where the opponent is hit. One could use this to defend against up to A rank earth techniqeus.
Note: Can only be used 3 times per battle

Hōhō no Hifuko Ken: Nukihanachimasu | Way of the Sheathed Sword: Unsheathe
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra cost: 50
Damage points: 100
Description: The ultimate technique of this Fighting Style – When one unsheathes his sword and is no longer relying on blunt force, but rather on cutting power and speed. While the sword still sheathed, the user will concentrate his chakra in it, making it even more sharp and deadly. The user will concentrate chakra in his legs, boosting his speed up to Rock Lee’s speed without weight and will shot himself at the opponent in huge speeds. The user will unsheathe his blade, which now has chakra extending from it 5 meters away, increasing the cutting range, allowing the user to deliver a blow from a 5 meter distance, cutting through the opponents body as easy as cutting through butter.
Note: Can only be used once per battle.
Note: The user’s muscles in his legs are extremely exhausted due to the temporarily boost of speed and the user will not be able to run for 2 complete turns, only walk slowly and painfully.
Note: The user can not use and Forbidden ranked techniques for 2 turns and can not use this CFS for the following turn.

Additional effects and Restrictions:
-The users of this technique will not get any additional effects by deafualt. All the additional effects that are achieved are listed in the techniques, which basically are:
-When using the sheathed way one would rely on power, so he would concentrate chakra either in his weapon or muscles to achieve this effect.
-When using the Advanced way, one would rely on speed and cutting power, which he will achieve by focusing charka on his feet or hands (speed) or weapon (cutting)


✦ Pending, the advanced part has no point if it's only going to be "one or two jutsu". Could easily be made into the normal style since it's so small. Other than that, it should be fine. Contact me about it later. ✦
 
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Ushiro

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Re: Custom Fighting Styles Submission

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Aikido - Way of Harmonious Spirit
Type: NinTaijutsu
Background:
There once was a boy who sought to become a strong ninja for the sake of revenge. Along with his ninja training he devoted himself to hard physical conditioning and the mastery of several martial arts. In spite of his accomplishments he felt very dissatisfied and so began traveling the world in hopes of finding a deeper significance to life. He eventually discovered an ancient scroll describing the goal of Ninshū: To give people a better understanding of themselves, as well as others, and lead the world into an era of peace. Inspired, he wished to develop a fighting style that embodied the Sage of Six Path’s teachings. The result was Aikido, a synthesis of his martial training, ninjutsu, and philosophy of extending love and compassion especially to those who seek to harm others. Thus, Aikido is primarily defensive in nature, designed to allow a practitioner to receive an attack and harmlessly redirect it while controlling the attacker’s momentum. In an ideal resolution, not only is the receiver unharmed, but so is the attacker.

Description on the Abilities and Inner Workings of the Style:

Physical Description

Aikido focuses on blending with an opponent’s movements, harmonizing with them, and using their own energy to gain control of them or to throw them away. Some throws and joint locks of the style are derived from Jujutsu and other movements such as entering derived from Kenjutsu and spear fighting. It is not a static art, but places great emphasis on motion and the dynamics of movement. Aikido considers most movement to be circular or spiraling in nature and so techniques usually consist of circular, sweeping motions. They are meant to bring a person into the circle of movement, so that the energy of the attack can be directed along the circular plane letting the circular energy run its course and then sending it on its way in the same, or an alternate direction, with a minimum of effort.

Use of Chakra

Chakra control plays a crucial role in this art which is why practitioners go through mental and physical training to improve their use of chakra. Chakra acts as the catalyst for a practitioner to understand and efficiently harmonize with an opponent. Techniques are usually defensive and evasive in nature with concern for an attacker's well being.

Grasp

During the use of techniques, he essentially channels chakra to any part of his body to connect himself to the opponent at the point of contact. It’s called “grasp”. The chakra may spread over the body of the opponent from the point of contact as an extension of the user’s grasp which improves their hold over the opponent to a certain degree. The effect of a grasp can be removed at will, even for the briefest of contact. This could be called an advanced variation of the technique ninja use to anchor themselves to another object and climb trees.

Influence

When performing Aikido techniques this connection also helps the practitioner guide the opponent’s momentum with movements while using little to no strength, instead seamlessly manipulating opponents with the chakra connected to them. This is known as “influence”. Even objects of great size and weight can be influenced though there are limits to this application. Being ineffective on stationary objects, the user will need to move the object with their own strength before becoming able to influence it.

Like normal physical contact, a practitioner can feel the opponent’s movements through the chakra connecting them. In a way this allows them to get a better understanding of the opponent’s intentions. Its use is similar to how Neji in part 1 emitted chakra to feel where Kidomaru’s attacks were coming from.

Elemental ninjutsu have no part in this style. However, a practitioner can defend against tangible elemental attacks, even those of great mass and weight, if an appropriate technique is used and it is within reason.

Example Techniques:
(Aikido: Sora ni Mukatte Nage) - Way of Harmonious Spirit: Skyward Throw
Rank: C
Type: Defensive
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user channels chakra to his hands while moving beneath and to the side of an approaching enemy’s attack. Swinging low, he briefly grips their lower body and sweeps it off the ground. By rotating his body his other hand comes around and does the same but in a rising motion, using their momentum to launch them high into the air spiraling uncontrollably.

(Aikido: Eien no Kakumei) - Way of Harmonious Spirit: Eternal Revolution
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user channels chakra to his hands and moves toward the side of the enemy’s attack while grasping them with one hand. From there he rapidly moves his body in a rhythmic pattern to swing the enemy continuously in diagonal arcs around his body. This is done by repeatedly grasping the enemy and using his influence to guide him along a never ending circular circuit with little effort. Centripetal force keeps the enemy immobile and disoriented, leaving him at the user’s mercy.

(Aikido: Kōkai no Sharin) - Way of Harmonious Spirit: Wheel of Regret
Rank: B
Type: Defensive/Offensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: When attacked from above or when an enemy is falling from the air, the user channels chakra to his arms and before moving under beneath the enemy and grasping them with both hands. Using his own body as a fulcrum, the user flips the opponent over him and flips with him as well. Extending his grasp over the enemy, the user swings them multiple times like a wheel using his momentum and then releases his grasp to slam them into ground or throw them far away. This can be done in midair as well.

(Aikido: Kandaina Entoropī) - Way of Harmonious Spirit: Generous Entropy
Rank: A
Type: Defensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user channels chakra to his hands and moves toward the side of the enemy’s attack while grasping them with both hands. He then rotates with the enemy and presses him into the ground until his momentum is gone. By spreading his chakra over the enemy’s body and the ground, he can effectively pin down much stronger enemies with his grasp.

Additional effects and Restrictions:
-Can only be taught by Ushiro
-Must have completed Taijutsu and Ninjutsu to learn
-Practitioners have great chakra control and slightly better agility than an average Strong Fist user of the same rank


✦ Declined, where is the Taijutsu/Weaponry/CFS aspect of this? This can be done via freeform. ✦
 
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Rohasu

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Re: Custom Fighting Styles Submission

Sanpatsu Ryuudou | Scattering Flow

Type: Nintaijutsu

Background: This style was originally made with the intent on becoming the perfect counter for any and all taijutsu based styles, including those that incorporated elemental ninjustu more specifically those that include usage of Fuuton, and Doton, with a true goal of demolishing the Hyuugas Gentle Fist style and with the intent to eliminate the need for handseals. It was brought about by a young shinobi of Kumogakure, his name Ko-tsuki Norataka, an orphaned child that was raised, trained, and punished by the Second Raikage during his last decade in power, he had wanted to defeat his foster-father for many years, to the extent that he had left the village to live in the remote, secluded mountains of the Lightning Country, eventually he had journeyed across the continent concealing his true affiliation with Kumogakure to avoid useless distractions he eventually found himself upon Konohagakure to which he managed to become good friends with the leader of the Sarutobi clan and happened to learn the very jutsu that would later become one of Asumas signature jutsus known as Fire Release: Ash Pile Burning. After staying with the Sarutobi clan for almost a year it became clear to him that many questioned his presence as he claimed no affiliation with any village yet was clearly versatile in ninjutsu and so he had left after so long making his way back to the Lightning country and back into the mountain areas he had stayed before, honing the style for several years managing to create both Defensive and Offensive forms that utilized Fire and Lightning chakra respectively, he eventually made his way back to Kumogakure to find that his foster-father had passed a just days before he came home, this struck anger, despair, and most importantly sorrow inside of his heart, He funnelled all of these emotions into his combat style, becoming secluded from everybody except the Raikages, years later his participation in the 3rd Shinobi War marked the precedence of his fighting style, it came with the annihilation of a Hyuuga clan member, one of the actual sole victims that he had established for this style , that day he was hailed as a genius above no others, mostly due to the apparent speed in which he defeated the Hyuuga.

Description on the Abilities and Inner Workings of the Style: This Style has two Forms, a Defensive form and an Offensive form, the Defensive called Laminar or Sojo utilizing fire nature chakra to create the volatile ash instead of breathing out of the mouth the user will instead manifest it on any given part of their limbs and the Offensive called Turbulent or Arekuruimasu which is used to take the power of the enemies attacks and deal it back to them along with their own damage this is done through the utilization of lightning based chakra, as well as the fact that this style was made with the intent to eliminate the use of handseals, as such the forms or stances themselves are considered to be on equal terms with handseals.

Laminar - Sojo;
This form is revolved around the use of fire natured chakra, the user will take a stance with the right leg in front of the body with the knee slightly bent to allow the bottom of the foot to be partially exposed, the left leg is positioned behind the user albeit only slightly again the knee bent in the same manner as the other, whilst also positions their right upper arm at a 45 degree angle against the side of their body with the forearm pointing away from the body palm exposed, the left upper arm almost making a 90 degree angle with the users side with their forearm also creating another 90 degree angle palm again exposed and facing away from the users body. It focuses on graceful, fluid movements that are predominately used to block and counter-attack all in one go, the user will manifest the volatile ash on their hands, and forearms mostly, however if need they will manifest it upon their whole leg, when struck at the user will intercept the attacks with their palm striking the highly abrasive flint that runs along the index and middle finger igniting the ash on their palm causing an abrupt but powerful explosion to which would damage the opponent, and taking the brute force from the explosion to propel the users follow up counter attack.

Turbulent - Arekuruimasu;
This form is revolved around the use of lightning based chakra, the user will take a stance with their left upper arm at an almost 90 degree angle and their forearm at a 90 degree angle with the palm facing away from the body fully exposed, the right upper arm place slightly forward of the body running at 80 degree angle, the forearm also at the same angle with the hand in closed manner only with the index and middle finger outstretched, the users lower body is positioned in the same manner as the Sojo stance, albeit mirrored. This form also incorporating momentum based attacks however in different manner, the user whilst intercepting an attack with their exposed palm will produce an electrical repulsion of sorts acting very much like objects in nuclear scattering in which it keeps the objects from ever touching each other creating a perfectly elastic collision, in which if the user is of an equal or lower mass(weight) than the opponent they will either 1; If of equal weights will swap momentum though instead of the opponent ceasing movement they would instead be thrust back but at a lesser magnitude than they struck with or 2; If of lower weight the user will inherit the force/power and speed that the opponent has directed at the user thus launching them in momentarily faster approach dealing the damage back to the opponent along with the users own damage created by their own momentum, the users of this style will augment their right hands fingers with lightning chakra increasing the lethality of the attacks formed after the perfect elastic collision occurs. These attacks can also be incorporated into utilizing the legs of the user as well.

Both forms of this style can be mirrored to allow each individual to take each stance in a more comfortable manner.


Example Techniques:

Sanpatsu Ryuudou: Sojo: Yokou | Scattering Flow: Laminar: Overlord
Rank: A-rank
Type: Defensive/Offensive/Supplementary
Range: Short
Chakra: 30
Damage: 60
Description: The user whilst being attacked by an opponent will intercept the opponents attack with the palm of either hand upon almost contact of each other the user will quickly strike their index and middle together causing the ash on their palm to explode damaging the opponent and taking the brute force of the explosion to propel the users body in an arching motion thus increase their speed allowing for a quick follow up attack with the opposite hand once again only this time upon contact the user will strike their fingers together to ignite the volatile ash on their hand to cause a great deal of damage upon the opponent causing a 3rd Degree burn on the opponents body part, however if the body part struck is clothed the technique will incinerate the cloth the users has placed his palm upon which would in turn lower the burn to a 2nd degree burn.
Note: Must be a user of Scattering Flow in order to use.
Note: Can only be used upon being attacked by the opponent.

Sanpatsu Ryuudou: Arekuruimasu: Rosuto Kokuou | Scattering Flow: Turbulent: Lost King
Rank: A-rank
Type: Offensive/Supplementary
Range: Short
Chakra: 30
Damage: 60 (+Damage 80% inhereted from the opponents attack)
Description: The user will intercept an attack from the opponent, before contact the user will produce an electrical repulsion from the palm of their hand creating a perfect elastic collision in which the user subsequently strips the opponent of the force/power and speed used towards the user, whilst at the moment of stripping the opponent of such things the user will channel lightning chakra into the outstretched fingers of their opposite hand, dealing not only the users own damage but also the opponents damage straight back to them.

Additional effects and Restrictions:
~All users of this style must wear specially made gloves that have highly reactive flint impregnated into the index and middle finger, these gloves are made of materials that are fire proof along with these must be stated in the users bio.
~Users of this style are forbidden to fight against each other in serious combat as their will be no winners or losers between them, each able to perfectly counter one another.
~Upon Mastering users are able to switch in and out each form in the same turn however those who have not mastered must wait one turn before switching forms.
~This style was made with the enact approach of eliminating the use of hand seals however the stances themselves are to be considered the "Hand seals" which give the impression the users can exude both natures with relatively ease however it is to not be considered passive as if the user fully "exists" either form the ability to quickly produce each nature with ease will be lost unless the user is a specialist in said natures.
~Each ranked attack regarding Turbulent form pulls 20% of the power/force and speed thus S-rank: 100%, A-rank: 80%, B-rank: 60%, etc.
~Only one turbulent technique is allowed be used per turn.
 
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Fusion Reborn

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Re: Custom Fighting Styles Submission

(Hikui Ya Gigei) - Short Arrow Arts
Type: NinKenjutsu??
Background:
Although sacrificing his time and efforts under medical procedures and work, Ryuken surprisingly also had the time to train and hone his ability as an archer, to keep himself from rusting and eventually losing his special abilities. With his bow and arrow, Ryuken tested his bukijutsu skills, aiming at unseen targets and even at a great range. Throughout his training, Ryuken stumbled upon an equipment failure. Letting go of the string, the arrow stopped halfway for an unknown reason. Examining the situation, he came up with a very unique fighting style, known as the Short Arrow Arts.
Description on the Abilities and Inner Workings of the Style:
Short Arrow Arts' main foundation is the weapon used to execute the unique fighting style. The weapon consist of a specially modified bow and arrow, with a few tweeks and adjustments done to them. First things first, the arrow will never detach from the bow, which will be explained underneath.
References:



Like said above, the arrow will always stay on the bow thanks to 2 modifications done to the bow itself. The grip of the bow contains a small metallic tube, with the length similar to the grip's width. The arrow is inserted through the tube, which plays its part by keeping the arrow steady and in place. The second modification is the clip located on the nocking point of the string. The arrow's end is then clipped on to the clip mechanism tightly. This allows the arrow to never slip out of the tube. THE ARROW'S HEAD WILL NEVER PASS THROUGH THE TUBE. The arrow itself has a removable head, which can be replaced by a sharp pointed head for penetrating purposes, and a ball-like head for blunt purposes. On the shaft of the arrow, contains a small cylinder rubber located right on the center.

Short Art Arrows focuses on very quick penetrating/blunt attacks against their target, with much speed and precision. When the user pulls the string back and lets go, the arrow launches only to be stopped halfway through its release, thanks to the metallic tube(located on the grip and the rubber cylinder(located on the center of the arrow's shaft) slamming into each other. The rubber helps lower recoil and sets it up perfectly to pull the string back again and again.

Example Techniques:
???
Rank: B
Type: Offensive
Range: Close
Chakra Cost: 20
Damage Points: 40
Description: Equiping the ball-like arrow head, the user will run towards the opponent while simultaneously pulling the string back. Once in close range, the user will release, causing the ball arrow to inflict blunt damages, similar to a punch. The user will then finish the opponent off by launching the ball arrow towards the opponent's jaw area.

Additional effects and Restrictions:
-Must be S-Class Ninja

 
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Re: Custom Fighting Styles Submission

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Akkusu no michi | Way of the Axe
Type: TaiBukijutsu
Background:
Long ago a ninja hailing from Amegakure who specialized in taijutsu felt that his skills were inadequate. He had no skills in the fields of genjutsu, ninjutsu, or fuuinjutsu, and knew he was at a disadvantage compared to his fellow comrades in many ways because of this. Disliking swords because he was unable to incorporate them into his fighting style effectively, he attempted using an axe instead. As he swung the axe around in different ways, he found that his previous taijutsu style, although not the same, had fluidly been able to mesh with the movements of the axe. He developed his new fighting style over the years and found much success with it. The style was developed enough that different axes of varying lengths were incorporated for a wider variety of attacks. The two kinds of axes were differentiated as the "long axe" and "short axe".
Description on the Abilities and Inner Workings of the Style:
The user incorporates an axe into his taijutsu, taking advantage of the fluid movements and maneuverability of them to quickly strike the opponent with their limbs and blades. Generally the axe(s) and the users limbs will attack at the same time to make it more difficult for the opponent to defend against everything, though as the word "generally" implies, this is not always the case. The long axe is used for slower, yet more forceful attacks while the small axe(s) are used for quicker and lighter strikes. Generally the long axe doesn't incorporate taijutsu into its usage. The long axe and short axe are the same weapon, as the handle extends and retracts when the user wants it to. The axe's head can also detach from the handle, secured to it by a chain to be used that way. The chain varies in length, reaching to the edge of short range when used as part of the short axe, or reaching up to mid range when used as part of the long axe. Shifting from long axe to short axe takes very little to no time at all, as does extracting or retracting the head of an axe attached to a chain.
Long Axe:
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48 inches in length
Short Axe:
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hand for an idea of size
Example Techniques:
(Akkusu no michi: Haku surasshu) - Way of the Axe: Sweeping Slash
Type: Attack
Rank: A
Range: Short
Chakra: 0
Damage: 60
Description:
The user with either their right or left leg preforms a standing sweeping kick, knocking the opponent's legs out from under them. As this happens, the user with their opposite hand preforms a diagonal slash across the opponent, starting from where the leg finishes it's sweep. The user slashes back in the same motion that they had previously, though now starting from where the blade exited and ending where it started in the first slash.
-Must be using the "short axe"
-Can only be used twice per battle
-Must be trained in "Way of the Axe"
-Can only be taught by Leathercandle

(Akkusu no michi: Zangeki dageki) - Way of the Axe: Slashing Strike
Type: Attack
Rank: A
Range: Short
Chakra: 0
Damage: 60
Description:
The user takes a step forward towards their opponent, and then jumps into the air with their axe raised. They start to spin around like a top, and strikes the opponent multiple times before landing and stabbing them with the pointed mid part of their long axe.
-Must be using a "long axe"
-Can only be used thrice per battle
-Must be trained in "Way of the Axe"
-Can only be taught by Leathercandle

(Akkusu no michi: Sukarusumasshā) - Way of the Axe: Skull Smasher
Type: Attack
Rank: S
Range: Short - Mid
Chakra: 0
Damage: 80
Description:
The user detaches the head of the axe from their long axe by flicking their wrist in a very particular way, and spins it above their head to gain momentum. They then slam it down on an opponent by bringing their arm down, with enough force behind it to split a skull open.
-Can be used twice per battle
-Must be using a long axe
-There is a two turn cool down before the user can preform this technique again
-Must be a practitioner of "way of the axe" to use as well as been taught by a sensei due to it's rank
-Can only be taught by Leathercandle

Additional effects and Restrictions:
-The user gains increased speed and strength when compared to the average taijutsu master when he specialises in this style
-Must be at least S class to become a practitioner of "way of the axe"


✦ Declined, while I like this, the short and long axe retractable length and accompanying chain is too sloppy for me; I'd suggest simply having two sets of axes, ones that retract and ones that have chains with them, though I'm sure you'd disagree and insist on your idea. The thing is when they retract the chain somehow becomes longer when the axe is longer and then it shortens somehow when the axe is shorter. Idky you'd make them different and not just a constant length; it's much easier to work with both custom wise and battle wise. Besides that, they're really fine though ofc the first restriction would have to go; axe swings are generally slower than swords but offer more brute force behind them; you wouldn't be faster than the normal Taijutsu fighter because of training with it. ✦
 
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Kung Fro

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Re: Custom Fighting Styles Submission

海の塩
Umi no Shio - Salt of the Ocean
Type: NinTaijutsu
Background: A Hermit Sage residing on the coast of Iwagakure often experimented with taijutsu and adding various pizazz to it. The sage drifted to incorporating Water Style with his taijutsu and trained his days away on the shores. After some time the sages advancement in Water Style led him to find that by rapidly cooling or heating the water he controlled, various affects could resonate from the water. With the sun over his head the sage drew water from the ocean to surround his fist to make it much larger in size with a crystallized solid trait. The sage would manipulate the water into a boiling consistency, hot enough to allow his punches to slice clean through a tree. By moonlight the sage would experiment with cooling the water; he discovered that by rapidly cooling the same water as before it would shortly produce air currents around the water to implement a new shredding affect to his attacks. Passed down through many generations, the fighting style would be continuously refined and improved, only taught to those worthy.
Description on the Abilities and Inner Workings of the Style: Manipulation of water to an extent to where it can either 1) rise to temperatures to harm a human or 2)cool to temperatures to where it could deliver a numbing affect but not turn to ice have been shown possible through advanced water manipulation and also apparent in kekkei genkais involving water like Ice and Boil. As the user of this style had control of water they would manipulate it to heat up (h2o molecules expanding) and continue to forcible expand the water; this would produce an affect like the enlargement of the water controlled and/or carrying a boiling hot characteristic. Inversely by cooling the water it would condense and cool to temperatures right before freezing while carrying a dense and solid structure thanks to shape manipulation. Additionally, as the water was rapidly cooled the air surrounding the liquid would formulate into a gyrating air current surrounding the water source. While useless on its own, the practitioner of this style would further advance said air currents with their chakra to develop a rapid shredding current around the style. By cooling and producing the shredding affect, further manipulation of the water would be lost until the affect is disconnected; however the current would work to contain the dense structure of the water. Visibly the water expanding and heating up would not produce any affect other than a slight bubbling, while performing the inverse process would leave what would seem like a white mist around whatever technique is used.

Example Techniques:
GutBuster
Rank: B
Type: Offensive
Range: Close
Chakra Cost: 20
Damage Points: 40
Description: Gutbuster is a brutal technique where the user would draw the water molecules from the air to gather up around both of his hands and form a 1m drill surrounding each. As the drill takes shape, the user would rapidly cool the water to produce an air current which he would advance into a shredding current around each drill. The use would duck low and weave in and out to deliver multiple blows to the abdomen.

Crunk Juice
Rank: A
Type: Offensive
Range: Close
Chakra Cost: 30
Damage Points: 60
Description: The user would materialize water to form a fist quadrupled in size encapsulating one of his hands. As soon as the fist took shape the user would forcible heat up the water, resulting in the solid waters expansion of the fist and giving it a boiling characteristic. Through the magic of Crunk Juice, the user would use said fist to deliver a blow capable of dealing damage like getting punched in the face by a guy with a boiling hot metal pan.

Additional effects and Restrictions:
>Requires mastery over Ninjutsu, Taijutsu, and Water Style
>Must be Sage rank (unofficial) to learn


✦ Declined, this is not a CFS. ✦
 
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Never

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Re: Custom Fighting Styles Submission

Spartan Arts (Shisso geijutsu)

Type:
NinTajutsu

Background:
A Shinobi named Catherine Halsey came up with a way to use her chakra as a shield, but it wasn't one that was created in front of your or a box that defended all around, it was a chakra shield that stuck close to her body and literally covered her skin and around every crevice. She taught herself how to manipulate chakra around her body to create a defence that changed when she moved so that it retained it's tight shape around her body with every movement she made, it took very skill full chakra control to work but she finally managed to pull it off. Students of this style will have to go through similar training, to learn how they can control such a solid defence in a liquid like way through pure chakra control.

She then decided that her students would go through intense training, to couple with the style they can become Tanks on the battlefield, able to take Damage and then deal it in return so that when they charged at their opponents, they would want to run away. Through this they became much stronger than other shinobi and we capable of using this to their advantage as well as coupling it with the "Gel Layer" Chakra Defence, they'd be capable of catching the opponent's weapon if they were to be holding one and yank it from their grip with little effort and probably use it against them

Description on the Abilities and Inner Workings of the Style:
The Users of this Style will go through Training where they create a highly manipulated chakra that can stand up to elemental chakra of the same rank, similar to that of Rasengan. The Highly Manipulated chakra will be created to make a small but effective layer of chakra that is basically skin tight, that can cover the user's whole body and even face and eyes, the "Gel layer" of chakra being transparent enough to see through it without it hindering their vision. The layer of Chakra can be manipulated to Aid the user's Taijutsu attacks, whether it cover the whole body of the user or not they can create extensions when blocking a strike for example, the layer of chakra can be manipulated the create a hook from their forearm to ensnare the opponent's wrist to hold it in place and then the user can punch or kick with a free limb.

The Core of this style is it's defensive properties and also used in ways to counter-counter attacks, for example if you were to go to punch an opponent with a layer of chakra over your hand and forearm and they decide to defend using a Katon technique on a much larger scale or power, the user can fuel their shield with more chakra and manipulate it to expand off their limb and form a dome from their fist - the shield blocking the large fire by having it basically be pushed around the shield because of the Dome's curve like structure. The Damage caused by this Chakra is purely blunt and causes more damage than ordinary hits because of how much more solid it feels even though it doesn't look like it.

The users of this style will be able to create the Layer of Chakra over their body and be capable of having it stay around it until it is destroyed and takes certain damage, making it sort of self sustaining but it wouldn't need to take chakra every turn, it would run on the chakra given and keep that form until manipulated further or it takes enough Damage. Whilst these layers of chakra are active upon them they can use other techniques and jutsu as well. The users of this style will be capable of applying this shield to not just themselves but to other things like weapons, yes this would impair the sharpness of a sword for example, but they're be able to defend against stronger attacks.

Example Techniques:

(Shisso geijutsu : Hasai Kyōi) - Spartan Arts : Crushing Menace
Type : Defensive/Offensive
Rank : S
Range : Short - Mid
Chakra Cost : 40
Damage Points : 80 (+10 to Taijutsu)
Description :
The User creates a Layer of Chakra all over their body and will run at the opponent using their Raw Speed and Strength, used for running through a technique made up of Energy like Lightning, Wind or Fire they won't be pushed back by it, the chakra acting as a clamp as they touch the floor with their feet sticking them to the ground when they step acting as a sort of stronger version of walking on water or up the side of Trees etc. They will run right through and then follow up by attacking their opponent with a Punch or Kick strong enough to put them on their back.

- Can only be used thrice
- Must Know Spartan Arts

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(Shisso geijutsu : Shīrudo-jō no tokutei) - Spartan Arts : Specific Over Shield
Type : Defensive/Offensive
Rank : B
Range : Short
Chakra Cost : 20 (+5 to Manipulate)
Damage Points : N/A (+20 to Taijutsu)
Description :
The user will create a layer of chakra over a specific part of their body, whether if be an arm or leg or even their head it can be anywhere but only a single section - the largest one usage of this could be would cover one side of the torso. The shield will stay active as they fight, if needed the user can spend chakra to manipulate the Shield to create small extensions to ensnare blocked limbs or to create a dome like shield to block slightly bigger attacks (Dome Shield is a maximum of 1 meter in diameter). They are also capable of moving the shield to another section of the body as long as it's near the original section.

- Must Know Spartan Arts

Additional Effects and Restrictions:

Users of this style are a lot stronger than the average shinobi, they don't receive a passive Damage Boost to Taijutsu, instead they would be capable of carrying/lifting objects that ordinary shinobi wouldn't be able to lift without decreasing the weight of it. The users at mix can lift and throw (only into Mid-range)

They will be capable of throwing Projectiles with much more strength than average shinobi too, their kunai could easily embed itself into the opponent's body up to the handle if a hit were to land.

Must be Taught by LonelyAssassin


✦ Declined, this is a mode, not a CFS. A nice, well-written one, but a mode nonetheless. ✦
 
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Glad Of War

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Re: Custom Fighting Styles Submission


[Size=+1]Akuma no hoīru|| Devil's Wheel[/Size]​

Type: NinTaijutsu

Background: Long ago a prominent Ninja known around the lands for his specialty on Futon wanted to create a unique fighting style that bolstered his love for wind element. This was supposedly going to be his greatest accomplishment as a Futon master. Unfortunately he died before he could see the completion of this style. However before he died, he confounded his teachings of this style unto a manuscript which was later found by Blanka. It didn't take long for him to comprehend the manuscript content. Blanka later decided to master this style as he saw this could create a whole new fighting style that suited his battle trait.

Description on the Abilities and Inner Workings of the Style: To activate this Devil's wheel, The user molds large amount of their fuuton chakra whilst using Shape Manipulation and creates a dense Wind Wheel that envelope them. Here comes the uniqueness of this Fighting style. The user once surrounded by the Wind Wheel, can reciprocate the movement of a moving wheel or a spinning ball by running on the inner-walls of the dense Wind wheel. Through this, the user basically becomes a human turbine. When the user begins to run on the Wind wheel either sideways or below, a propulsive force is created which pushes the ball towards the user intended direction. The speed of the wheel depends on how fast the user runs on the inner-walls. The user can inculcate the case of unpredictability by simply altering the direction of their body movement either to the left or right mostly to evade the opponent's techniques. For Example, shifting the body position to the right inside the wheel will make it move to the right, same method can be applied while trying to move the Wheel to the left. In some way, the user body movement basically becomes the stirring wheel similar to that of a car. Unbeknownst to the target, the ball has the capacity to ricochet off solid objects such as Earth, Ice, and trees. Through this aptitude, the Wind wheel becomes hard to evade upon return. In addition, the wheel is extremely dense insomuch it can easily crush opponents once it moves over them. It's density weighs over five tons.

Video Reference:


Note: this video only depicts how it may look like.

Example techniques:
(Akuma no hoīru: Supaikuhoīru) - Devil's Wheel: Spikes Wheel
Type: Offensive.
Rank: A
Chakra: 30
Damages Points: 60 (+20 if the spikes makes contact)
Description: The user creates the Wind sphere, whilst running towards the opponent. Upon nearing the opponent, the user manipulates the sphere to sprout out spikes by extending his fingers. The user continues and punches the air. Each punches would causes the spikes to move from the sphere towards the opponent. The spikes creates a temporary distraction that enables to user to run over the target, crushing them through the process.

(Akuma no hoīru: Unmei no rīpu) - Devil's Wheel: Leap of Doom
Type: Offensive
Rank: A
Chakra: 40
Damages Points: 80
Description: The user again creates the Wind sphere, whilst crouching down both legs. This creates a downward momentum that enables the user to leap at great heights. Once on the air, the user freefalls unto the opponent crushing them to pierces. The opponent would feel being crushed by an object weighing 5 tons. This is due to sphere been extremely densed.

Additional effects and Restrictions:
  • Requires Winds Mastery.
  • Must have training in Taijutsu
  • Must be Sannin rank and above


✦ Declined, this isn't a CFS in the slightest; you are creating a Ninjutsu and simply running alongside it. How is this weapon or taijutsu based? You are inside the wheel so taijutsu is out of the question as you couldn't properly aim nor hit the opponent. Weaponry is obviously out as this isn't any conventional weapon. DNR. ✦
 
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Geezus

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Re: Custom Fighting Styles Submission

Sentouryuu - Infinite Sword Style
Type: Ninkenjutsu
Background:

Killer B had always imagined a way he could use more then Seven Swords at a single time. Having developed the sword style by carefully observing other swordsman masters and their fighting style, later incorporating some aspects of their sword styles into the Infinite Sword Style. Many of his peers and clansmen find the Infinite Sword Style rather unorthodox, but due to Killer B’s unpredictable and odd nature, this type of fighting style rather suits him perfectly.


Description on the Abilities and Inner Workings of the Style:

This particular fighting style involves using many blades as possible, by scattering them around the battle field; this gives the practitioner an advantage and allows them to overwhelm their opponents with a large number of swords. While using the art of Infinite Sword Style, the user rather than relying on a single good quality blade, makes use of the thousand blades that are scattered across the battlefield. The user does not particularly care about the quality of blades, as long as they serve their purpose. While using this style, practitioners use a variety of moves and makes use of either a single blade or multiple blades at the same time. Quick reflexes and incredible speed allows user to further use techniques.

Because there are almost over a thousand blades scattered across the battlefield, The user always has a blade, or multiple blades on hand ready for use. Due to the flexibility of the sword style, users can use the blades for various purposes beyond the conventional melee attacking, including use as projectiles, defenses, paths to walk on, increasing speed, pins to hinder the opponent’s movements, and also to attack the enemy multiple times simultaneously.

Using this type of sword style is not as easy as it sounds, as one much have a natural gift for the arts of swordsmanship, including a better understanding of the various swords styles that exists. He has also stated that the user of this style must possess quick reflexes and incredible speed, in order to use the style

Before a battle begins, the user always begins with a special technique called Summoning Technique: Thousand Blades, to summon the numerous swords into the battlefield. The swords are scattered across the battlefield in nearly every spot one can see. Since there are swords everywhere the user will always have access to a sword as this kenjutsu style allows for use of many kenjutsu styles in conjunction with the techniques only possible with this style.

Example Techniques:


Infinite Sword Style - Addition
Rank: A
Type: Attack
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Immediately following the connection of a robust swing with the intended opponent, the user releases the used blade and before the enemy can recover from the momentary stun inflicted by the previous blow, he attacks once again utilising one of the swords in the immediate vicinity. This process is then repeated a further eleven times in quick succession, from various angles and positions around the victim, ultimately leaving a total of twelve swords attached to their body. The extent of the injuries caused as a result of this technique, vary from minor to fatal, dependent entirely on how much the user desires to exact upon the target. However, regardless of the amount of damage inflicted, it can be doubled through the subsequent use of the Multiplication technique.

Infinite Sword Style - Multiplication
Rank: S
Type: Attack/Supplementary
Range: Short
Chakra: 40
Damage: (doubles damage points of Addition)
Description: Immediately following the use of Addition, whilst all twelve swords still remain momentarily attached to the opponent, the user proceeds to strike the entirety of the surrounding blades again in quick succession, with the final devastating blow dislodging the weapons so that they land in a circular formation around the target. This results in doubling the damage that was already previously inflicted on the victim, as each of the twelve swords slices into their flesh once again. As the total twenty-four strikes are received within such an incredibly short period, little to no opportunity exists for the enemy to mount a counter attack.
(Usable Twice)

Infinite Sword Style - Three Paths Shot
Rank: B
Type: Attack/Supplementary
Range: Short- Long
Chakra: 20
Damage: 40
Description: After taking hold of three swords and leaping into the air, the user throws them simultaneously with tremendous force, using both of his hands. Even if the blades miss their intended target, as each stands perpendicular to the ground along a single line, they can then be used as an improvised path that he can traverse to approach the enemy, whilst retrieving another sword in the process.


Additional effects and Restrictions:

-Users of this style can preform techniques from numerous sword styles using this Kenjutsu style.
-Due to the needed physical demands to preform this style users of this style exhibit increase speed and reactions apart from other Fighting Styles.
-Must have mastered Kenjutsu
-Must have mastered Taijutsu
-Must have mastered NB Taijutsu

Permission from KeotsuEclipse to submit style as a CFS.


✦ Declined, the first colored portion repeats itself for no reason, you say the same thing twice here. The second colored portion doesn't really correlate with the Infinite Swords Style. I learned the original techniques from Akiza and Musa, chakra control is more accurate instead of incredible speed because enhanced speed isn't needed to perform most if not all of the jutsus that could be done with this. Everything else looks fine, I remember wondering why no one asked KE for permission to submit this lol ✦
Sentouryuu - Infinite Sword Style
Type: Ninkenjutsu
Background:

Killer B had always imagined a way he could use more then Seven Swords at a single time. Having developed the sword style by carefully observing other swordsman masters and their fighting style, later incorporating some aspects of their sword styles into the Infinite Sword Style. Many of his peers and clansmen find the Infinite Sword Style rather unorthodox, but due to Killer B’s unpredictable and odd nature, this type of fighting style rather suits him perfectly.

Description on the Abilities and Inner Workings of the Style:

This particular fighting style involves using many blades as possible rather than relying on a single good quality blade. This gives the practitioner an advantage and allows them to overwhelm their opponents with the large number of swords. These swords are scattered across the battlefield, making it so there is always a sword within the user's grasp. While using this style, practitioners use a variety of moves that make use of either a single blade or multiple blades at the same time. Using refined chakra control, this allows practitioners to implement a variety of techniques.

Because the blades are scattered across the battlefield, the user always has a blade, or multiple blades on hand ready for use. Due to the flexibility of the sword style, users can use the blades for various purposes beyond the conventional melee attacking, including use as projectiles, defenses, paths to walk on, increasing speed, pins to hinder the opponent’s movements, and also to attack the enemy multiple times simultaneously. Using this type of sword style is not as easy as it sounds, as one much have a natural gift for the arts of swordsmanship, including a better understanding of the various swords styles that exists.

Before or during a battle, the user will preform a special technique called Summoning Technique: Thousand Blades, to summon the swords into the battlefield. The swords are scattered across the battlefield in nearly every spot one can see. However, these blades are only able to be wielded by the user or someone who has learned the style. Since there are swords everywhere the user will always have access to a sword as this kenjutsu style allows for use of many kenjutsu styles in conjunction with the techniques only possible with this style.

Example Techniques:

Infinite Sword Style - Addition
Rank: A
Type: Attack
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Immediately following the connection of a robust swing with the intended opponent, the user releases the used blade and before the enemy can recover from the momentary stun inflicted by the previous blow, he attacks once again utilising one of the swords in the immediate vicinity. This process is then repeated a further eleven times in quick succession, from various angles and positions around the victim, ultimately leaving a total of twelve swords attached to their body. The extent of the injuries caused as a result of this technique, vary from minor to fatal, dependent entirely on how much the user desires to exact upon the target. However, regardless of the amount of damage inflicted, it can be doubled through the subsequent use of the Multiplication technique.

Infinite Sword Style - Multiplication
Rank: S
Type: Attack/Supplementary
Range: Short
Chakra: 40
Damage: (doubles damage points of Addition)
Description: Immediately following the use of Addition, whilst all twelve swords still remain momentarily attached to the opponent, the user proceeds to strike the entirety of the surrounding blades again in quick succession, with the final devastating blow dislodging the weapons so that they land in a circular formation around the target. This results in doubling the damage that was already previously inflicted on the victim, as each of the twelve swords slices into their flesh once again. As the total twenty-four strikes are received within such an incredibly short period, little to no opportunity exists for the enemy to mount a counter attack.
(Usable Twice)

Infinite Sword Style - Three Paths Shot
Rank: B
Type: Attack/Supplementary
Range: Short- Long
Chakra: 20
Damage: 40
Description: After taking hold of three swords and leaping into the air, the user throws them simultaneously with tremendous force, using both of his hands. Even if the blades miss their intended target, as each stands perpendicular to the ground along a single line, they can then be used as an improvised path that he can traverse to approach the enemy, whilst retrieving another sword in the process.

Additional effects and Restrictions:

-Must have mastered Kenjutsu
-Must have mastered Taijutsu
-Must have completed Basic NB Taijutsu

P a t e n t C e r t i f i c a t e

Eigth Sacrifice, our loyal member, gave on the 2nd of August 2015, a request for a Patent on the Custom Fighting Style Sentouryuu - Infinite Sword Style. I, Lord of Kaos of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;


Sentouryuu - Infinite Sword Style
Powered by Lord of Kaos
Copyright 2015, Eigth Sacrifice, NarutoBase.net

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Korra.

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Re: Custom Fighting Styles Submission

Sunēkuarōātsu | Snake Arrow Arts
Type: Nin-Kyūjutsu
Background: The style was created by the Sage of Snakes, Korra herself. Trying to incorporate snakes into more stuff she found a way to combine snake ninjutsu with archery a new skill she gain recently. She was able to replace arrows by using snakes instead to deal different types of damage.
Description on the Abilities and Inner Workings of the Style: Snake Arrow Arts is a special form of Kyūjutsu that was developed into special form of fighting. The user rather than using traditional arrows will use physical living snakes as the main weapons alongside the bow. The user however isn’t using just any snakes, the snake of the style are a group of snakes that when summoned or when ready to be used, stiffness their long bodies enough to the point that the snake is straight enough to wield (will make a jutsu for these snakes). The snakes also leave there mouths wide open, while the snakes passively maintain their chakra so that the wind that naturally will push against them will not hinder their motion.

The snakes once in range can easily gain back there natural stretchy posture, so that they may wrap around the target to bind them. While still stiff they can close there fangs and inject poison onto the enemy as normal. The one aspect of the style that user’s learn to do is using a more advanced version of the Henge no Jutsu, allowing the user to passively turn the snake into actual arrows for the style in which they then can infuse elemental chakra into them and use it as a normal arrow but they can also change back much easier to their snake form. The user can also fire up to 6 snake arrows at a time due to training. If the user has mastered Snake Sage Mode the user can also channel senchakra into the snakes to add more power into the snakes.
Example Techniques:
(Sunēkuarōātsu: Arōbaindo) Snake Arrow: Arrow Bind
Rank: B
Type: Attack/Supplementary
Range: Short- Long
Chakra: 20
Damage: 40
Description: The user will take out between 2-4 snake arrow and launch them at their opponent. Once the snake arrows get close to the opponent the snakes will wrap around the opponent and bind them down and bite onto them.

(Sunēkuarōātsu: Doku Yajirushi) Snake Arrow: Venom Arrow
Rank: A
Type: Attack
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will take out a snake arrow thats mouth is open with its fangs exposed. The user will than shot it at the opponent and once the arrow hits the opponent the snake will inject its venom into the opponent. The venom will start numbing the opponent till they get fully paralyze after 3 turns.

Additional effects and Restrictions:
- Must have mastered Snakes
- Must have mastered Ninjutsu
- Must have a bow
- Must be taught by Korra


✦ Declined, this is ninjutsu and I don't really plan on approving more Archery styles. ✦
 
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Re: Custom Fighting Styles Submission

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Coiling Dragon Arts | Maki doragon - ātsu

Type: NinBukijutsu

Background: Coiling Dragon arts was crafted by a Shinobi named Shady during one of his journeys. At one point he had fought one of the great Sannin, Orochimaru witnessing his abilities first hand. Of course, Shady had taken notice of the man's unique body, and the way his limbs easily moved with great flexibility. He was impressed. Such nimble movements and little to no restrictions when the man moved. Shady loved the idea of using such a nimble body in close combat but knew it was near impossible to physical reenact what Orochimaru's body was doing. There was another way though. Being a master of Staves also, Shady took the 3-section style staves and used them to recreate the flexible movements of Orochimaru in close combat.

Description*on*the*Abilities*and*Inner*Workings*of*the*Style: The Coiling Dragon arts revolves around using one to four in place of the user's limbs, allowing greater range, flexibility with attacks, and less restrictions on how a limb would typically move. The basic concept of the style is using the 3-section staff in a nunchaku fashion, swinging wise. By using chakra (whether it's raw or elemental) the user will create artificial limbs of chakra around the two sections of the staff not being held. The limbs created are either an arm or leg, with chakra in between each section in the form of chains acting as joints for the limbs.

Arm:
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Leg:
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This let's the user swing the said limb around with the unpredictability of a nunchaku user, but with the limb of a human body, without the drawbacks of joints, bones and muscles stretching or breaking. This coupled with the user having full control of how the limbs move (since its their chakra) lets the user essentially strike from any position. The affects of the limbs vary depending on how the user creates them though. He could use lightning to create a leg, which would gain the unique properties of lightning, being able to slice, numb and paralyze things that it hits. Other elements would gain their respective traits while raw chakra would cause blunt damage. Another unique use of the sections is the extension of ranges. With the chakra in between the sections acting as links, the user can expand the gap in between each section to stretch how far the staves can get to while maintaining its flexibility. With these things added to the 3-section staff, the user becomes a greater close combat practitioner, being able to deliver what would otherwise be impossible strikes from various angles and ranges.

Example*Techniques:
Coiling Dragon arts | Nova Shenron's Jab
Type: Attack
Rank: A-rank
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description:
Using the basis of the style with katon chakra, the user will create an arm of katon on either one staff or two staffs held in opposite hands. The user would then swing the arm(s) in such a fashion that they swing forward doing a fast and powerful jab. The arms can very in size, ranging from as big as an average human arm to that of an arm with 20m length (when extending to long range) and 5m in width. If used with one staff the punch is A-rank in power, if used with two, the power is split into 2 B-Ranks.

- only usable 4x
- can not be used in consecutive turns

Coiling Dragon Arts | Omega Shenron's Final Kick
Type: Attack
Rank: S-rank
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description:
Using the basis of the style with raw chakra, the user will create a muscular leg around a single staff. Swinging the staff upwards untill the sole of the foot (top of the staff) is pointing at the sky, the user expands the leg into a massive size in a split second whilst extending the sections of the staff with the chakra joints in between. The leg is 25m long when swung upwards, while it's overall width is around 15m in total. Within the same motion of the upwards swing, the user goes straight into doing a downwards swing at the target, causing the leg to do a downwards heel drop on top of the said target. This causes massive destruction to the terrain and can fight on par with elements due to the shape manipulation. The destruction is so intense that it can destroy even the ground up to 10m away from where the kick actually lands, making it very difficult to simply evade.

- Usable once
- No Coiling Dragon Arts next turn

Additional*effects*and*Restrictions:**

- Needs to have Mastered Taijutsu
- Needs to have started every element of basic 5
- Needs to have learned "Rasengan", showing testament of their ability to shape and control chakra
- increased hand striking speed above that of a taijutsu master
- increased arm strength above that of a taijutsu master


✦ Declined, for one you need to explain the elements better; Wind, Lightning and Fire are relatively easy to envision. One slices, one paralyzes and one burns. Water is wet, there doesn't make any sense for it to be used here and Earth does the same as raw chakra here. Increased strength and speed is an obvious no and finished elements is also needed, not just starting every element. ✦
 
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Re: Custom Fighting Styles Submission

Flowing Thunder God Current | Raijin Denryū o Nagashimasu
Type: NinKen
Background: Raiden before becoming the warrior grew up homeless on the streets of Konoha. He owned nothing to his name but the clothes on his back and a ragged sword he found. Because he was afraid of enrolling into the academy he had to teach him how to fight. While fending for himself on the streets he learned combine his natural bodily flexibility, his sword, and leg and feet dexterity into a unique NinKenjutsu fighting style that he would later name the Flowing Thunder God Current.

Description on the Abilities and Inner Workings of the Style: The Flowing Thunder God Current style work by utilizing all of ones limbs in combination with kenjutsu and raiton. This insures that no movement is wasted and range of one's attacks are somewhat greater than the average kenjutsu style's due to the use of the longer limbs, the legs. Because Raiden didnt have any shoes growing up, he would learn wield the sword with his feet and toes, in particular the Kashira part of the handle for thrusting and longer range slashing techniques and the Tsuka(handle) for other slashing techniques. Of course the style also makes use of the hands as well and sometimes in a distracting motion. For example while performing an attack, Raiden would release his grip of the sword with his hands and move his hands and his targets attention away from the sword while grasping the sword with his foot and attacking.

The style's quick and complex moves make it a major distraction in battle. In general it relies on speed, leverage, acrobatics, and power in order to make offensive but, at the same time evasive kicking slash maneuvers. Due to the many sweeping and low techniques the style is best used in reaction to taijutsu and kenjutsu and must be decisive and precise. This style features a series of body postures and complex positions which are meant to get chained in an uninterrupted flow, in order to move, strike, and dodge without breaking motion giving the style with a characteristic unpredictability and versatility.

Example Techniques:

(Ōburi Raijin Surasshu) - Roundhouse Thunder God Slash
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The Roundhouse Thunder God Slash technique work by first the user spinning their body a full 360 degrees with their sword in hand charged with Raiton chakra. However at the 270 degree point, the user drops their raiton charged sword and catches it with their foot bringing it through with the momentum of spin to slash through the target. The user will then bring their sword back down diagonally before jumping. This is done so with enough force so that the force can cause the spin backwards but in place carrying their sword for another slashing attack. Just before the end of slashing motion the sword is let go so that it goes upwards into the users hand who slashes the target two more times. Finally, following the slashes the user lets go of the sword while going to perform a roundhouse kick but instead catching the sword and doing a roundhouse slash.

(Raijin Maelstorm Supiningu) - Spinning Thunder God Maelstorm
Type:
Offensive/Defensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: This technique can either be used for offensive of defensive purposes. The lets go of their blade, pivots on their hand, and then spins viciously while catching the sword with their foot. The sword while being swung around leaves a trail of electricity shielding the user all round them from attacks. If a person is caught in the onslaught they will be sliced and dices multiple times.
Additional effects and Restrictions:
User must have some way of clenching the sword with their feet. This means the user may have to be barefoot or wear special footwear.
User must have mastered Kenjutsu and have Raiton training.
Users specializing in this field have impeccable leg and feet dexterity in addition to heightened agility and flexibility compared to the average strong-fist user.
Can only be used by those taught by Kooljay.


✦ Declined, I'm sorry but holding a sword in your toes and fighting? I dont even know how you plan on walking like this, let alone fighting. Just no ✦
 
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Re: Custom Fighting Styles Submission

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Shita Koudoutai | Tongue Of Zodiac
Type:NinTaijutsu
Background: Tongue of zodiacs was sought out by plenty of shinobi to utilize more then their hands, feet or even head to cause damage. A great shinobi of the land of nowhere, studied the ins and outs of the tongue. By doing this he tried to figure ways by using the tongue in combat. Toads are a prime example of one of his prime targets in studying. Learning how to use chakra to extend their tongue to great lengths and even make it bigger. His research ended with a battle with one of the legendary Sannin. Whom he picked a fight with on purpose to see if he would utilize his tongue to what he wanted, and luckily he did. Taking that quick bit of data. The shinobi started practicing on his own. Thus making the Tongue Of Zodiac Arts
Description on the Abilities and Inner Workings of the Style: This style works by channeling chakra into their tongue region of their mouth. By doing this, they are able to force out and retract their tongue at will. This tongue has nothing to do with enhance tasting or anything of that sort, and can be used for combat. But mainly this art is used for supplementary purposes such as grabbing, pulling, holding etc. The user can use elemental chakra inserted inside these techniques to give it a unique twist. Depending on the element. These elements can not be use to cause physical harm but augment the strength of the tongue. Earth = Harden, Lightning = Paralysis , Fire = Burn , Water = Sticky . This art is great for a range art. The downfall to this technique is that the tongue is vulnerable and can easily take damage. The tongue is like an shinobi weapon (Swords, Kunais, etc) with the enhanced chakra on the tongue. Not strong enough to break it, but strong enough to deflect it and not take damage. The tongue is weak to fire, and lightning, and cuts (some wind techniques) Thus this style must be used at perfect moments
Example Techniques:

Tongue Of The Zodiac: Virgin Love Virgo
Type: Offensive|Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/a (+15 Per turn)
Description: The user will quickly channel chakra into their throat/tongue. Once they do this they will shoot out their tongue at fast speeds towards said opponent. As this happen they cause the tongue to forcefully wrap around the opponent. The user will then proceed to squeezing the opponent with their tongue. Doing this in the right places can be proven fatal if nothing is done.

Tongue Of The Zodiac: Water Bearer Aquarius
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/a
Description: The user will quickly channel chakra into their throat and tongue, while at the same time channeling suiton chakra. Once done, the user will launch the tongue of any direction (Even the opponent) once the tongue strikes the opponent (No damage) the tongue will stick to whatever it struck. The user will then retract the tongue. Depending on how strong the object is, it will either pull the user or pull the target. This can be used to get the user out of sticky situations (See that pun? lol)

Additional effects and Restrictions:
Must have finished basic ninjutsu training
Must have trained in the elements required
The users tongue become as strong as basic ninja weapons

Permission from NK to make a cfs similar to his CJ just incase its needed


This also has nothing to do with lili tongue cc, as it does not revolve around taste, but using the tongue as a weapon.


✦ Declined, for one I don't see the point of saying that the thing is weak/strong to fire, lightning, etc. It's a human tongue and is strong/weak to items as your normal flesh is and follows damage logically in tune to this. The increased durability of the tongue to deflect basic ninja tools is fine, but only applies to freeform weapons of course and the only way the tongue can be used is via jutsu, not freeform. You didn't mention this, but it's something to note. Also, fix the grammatical errors here; way too many sentence fragments and bad wording in points. ✦
-Took out the stuff you said dont make sense and added the note

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Shita Koudoutai | Tongue Of The Zodiac
Type:NinTaijutsu
Background: Tongue of The zodiacs was sought out by plenty of shinobi to utilize more then just their hands, feet or even head to cause damage. A great shinobi of the land of nowhere, studied the in's and outs of the tongue. By doing this the shinobi created a way to use their own tongue in combat by observing species and other shinobi who once used or still use their tongue as a weapon, one of these specimens were toads. Learning how to use chakra to extend their tongue to great lengths and even make it bigger. His research ended with a battle with one of the legendary Sannin whom he picked a fight with on purpose to observe his fighting capabilities, especially with his tongue. With a bit of luck the legendary sannin used his tongue as hoped, and at that moment Taking that quick bit of data, the shinobi started practicing on his own. Thus making the Tongue Of The Zodiac Arts

Description on the Abilities and Inner Workings of the Style: This style works by channeling chakra into their tongue region of their mouth. By doing this, they are able to force out and retract their tongue at will. This tongue has nothing to do with enhance tasting or anything of that sort, and can be used for combat. But mainly this art is used for supplementary purposes such as grabbing, pulling, holding etc. The user can use elemental chakra encorperated into these techniques to give it a unique twist depending on the element. These elements can not be use to cause physical harm but augment or supplement the strength of the tongue. Earth = Harden, Lightning = Paralysis , Fire = Burn , Water = Sticky . This art is great for a range art. The downfall to this technique is that the tongue is vulnerable and can easily take damage but the tongue is like an shinobi weapon (Swords, Kunais, etc) with the enhanced chakra on the tongue. Not strong enough to break weapons, but strong enough to deflect it and not take damage.
Example Techniques:

Tongue Of The Zodiac: Virgin Love Virgo
Type: Offensive|Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/a (+15 Per turn)
Description: The user will quickly channel chakra into their throat/tongue. Once they do this they will shoot out their tongue at fast speeds towards said opponent. As this happen they cause the tongue to forcefully wrap around the opponent. The user will then proceed to squeezing the opponent with their tongue. Doing this in the right places can be proven fatal if nothing is done.

Tongue Of The Zodiac: Water Bearer Aquarius
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/a
Description: The user will quickly channel chakra into their throat and tongue, while at the same time channeling suiton chakra. Once done, the user will launch the tongue of any direction (Even the opponent) once the tongue strikes the opponent (No damage) the tongue will stick to whatever it struck. The user will then retract the tongue. Depending on how strong the object is, it will either pull the user or pull the target. This can be used to get the user out of sticky situations (See that pun? lol)

Additional effects and Restrictions:
Must have finished basic ninjutsu training
Must have trained in the elements required
The users tongue become as strong as basic ninja weapons
Cant use this art as freeform

Permission from NK to make a cfs similar to his CJ just incase its needed


This also has nothing to do with lili tongue cc, as it does not revolve around taste, but using the tongue as a weapon.


✦ Pending, despite having NK's permission, this is very similar to his CJ a lot....I'll ask for a second opinion and check this later. Idk. ✦


 Declined  The premise of it for me requires something that isn't stated as necessary: Toad Contract. Even so, this would, like LOK said, collide with both customs (one of which you pointed) and canons (like what toads can do with their tongues). I'd only be inclined to consider its approval if it was linked, somehow to the toad contract. It hasn't really much to do with anything other than how this collides with other stuff. f you want to pursue this, you need to sign the toad contrat and then resubmit with that as a restriction. Additionally, although if you're not an animal to achieve this kind you'd need a more...in dept explanation, I would never approve this with the elemental part of it. Its simply smacking your opponents with your tongue... Nothing more.
 
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Re: Custom Fighting Styles Submission

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Gorimuchuu Genkotsu ⋩ Mystified Fist
Type: Nintaijutsu
Background: The story begins with a boy named Ryogetsu K. Hozuki. From a young age he showed splendid talent in the usage of both water release, as well as the way of the sword. Over the years, his mother Sasuya, crafted a special blade along with the aid of her husband Kyomaru. Sasuya studied the properties of the water substitution technique and concluded different variations could be accomplished with the mastery of water release. It was then that the blade's true power surfaced; the ability to turn itself into mist, similar to the water replacement technique but in a different state of water. That's where the foundation for the fighting style was born. After mastering the usage of his blade, Ryogetsu began to test the ability to do the same thing as his blade, but with his body instead. He was unable to do so, that was until he met a sage. The Sage saw the potential Ryogetsu had with the usage of water, specially the mist variant. After a lengthy discussion, Ryo told the Sage about wanting to achieve the ability to turn himself into mist. It was quite ironic, it was as if though, their paths were meant to meet. The Sage happened to know the secrets of activating such a type of technique, though it was a full body conversion. After mastering the ability to turn his entire body into mist, thanks to the aid of the Sage, Ryogetsu began experimenting with the ability to turn portions of his body into mist. Slowly but surely, Ryogetsu began to apply the partial and full body method into his training as well as fights. He found himself opening a lot of opportunities with feints in close combat, allowing him to deceive his opponents by turning portions of his body into mist, allowing the target's respective blows to seemingly phase through the mist. Ryogetsu assumed a very strategical and defensive style with his ability, not only allowing him to defend, but trick his opponent and counter in innovative ways that opened opportunities for counter-attacks. Over time, that's when the name "Mystified Fist" surfaced, for Ryo's popular usage with it, shocking and puzzling his opponents in battle at a moment's notice with the body conversions.

Description on the Abilities and Inner Workings of the Style: The fighting style revolves around either partially or fully turning the user's body into mist to effectively use it in short range situations. The style revolves around assaulting the target and turning the limb into that of a mist, to either re-direct an incoming blow/attack or extend the user's own reach up to short range distance. This is done by utilizing the moister in the air to materialize a larger source of mist in order to extend the user's reach as well as the release of chakra. The style can also be used in a supplementary way, allowing them to maneuver their body more acrobatically and unexpectedly to defend or attack. The most surprising ability that Ryogetsu came across was the ability to not only partially turn his body parts into mist, but also choose specifically which parts, meaning he could turn his arm into mist, but maintain his hand in-tact, utilizing the power of chakra to sustain it's position, making it 'hover' attached to the mist source. Naturally, Ryogetsu also found himself being able to manipulate his misty state, utilizing it just like his mist-related techniques, allowing himself to deal blunt force or even piercing attacks by sharpening the water molecules to deal the necessary damage.

Like with any other elemental interaction, Ryogetsu was faced against water's greatest threat, which was fire & heat. He soon realized that combating against such threats was futile, at least against the higher ranking techniques, according to the elemental strengths and weaknesses. Upon physical interaction with such things, the partial or fully body transformation would instantly convert to it's former self, being forced into returning to a damaged state according to the interaction with the fire or heat. (A mist arm interacting with fire accordingly/depending to it's rank would cause the conversion to end and leave the arm with burn wounds, so long as it has the potential to cancel it completely.) Ryogetsu knew that solely relying on the water's properties to convert his body would be dangerous, and so he learned to coat his misty state with an invisible layer of chakra to the naked eye. This was to prevent the complete evaporation of his limbs/body before reverting back to it's normal state, acting as a fail safe of sorts. Similar things would happen when facing other elements like lightning release, causing the user to turn back, while being left in a paralyzed state, or a similar state dependent on the technique that was used.

After developing the basis of his style, Ryogetsu began to combine it with his regular mist-style usage. It was then that he found a more unique usage of his body conversion. He realized that he was able to blend his mist-state into his own mist-related techniques, successfully becoming one with them. This allowed Ryo's battle tactics to open up completely, fully investing himself in the art of not only stealth but deception in battle. This ability allowed him to spread out his body throughout a mist, so long as a short range radius was kept, (Mid for Master Specialists) utilizing the moister of the mist like previously mentioned in earlier usages of the style. Not only was Ryogetsu able to blend with his mist techniques, but also perform certain mist-related techniques with his own converted state, dependent on the technique used as well as logic.


Example Techniques:

(Gorimuchuu Genkotsu: Kaunta-Kensei) - Mystified Fist: Counter-Feint
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 30
Description: The user will start out by extending one of his arms, attempting to deliver a punch with his desired hand. As the fist nears the target, the user will convert it into mist, causing it to expand and blind the target by blocking his view of the user. Meanwhile, the user would utilize his opposite arm or even one of his legs to deliver a sneak attack, allowing him to deal either a blunt force attack or even a piercing one, depending on the manipulation of the mist's state. The user can also choose to utilize their limbs in a normal state, allowing for a more normal usage.

(Gorimuchuu Genkotsu: Hiretsukan Atakku) - Mystified Fist: Sneak Attack
Type: Supplementary/Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user will convert their entire body into that of a mist, allowing themselves to fuse into an existing mist, either a naturally made one or artificially made with their own chakra. This would allow the user to change locations within the mist's short range, allowing the user to deal a sneak attack by materializing his body elsewhere, or by simply manipulating his misty stage to deal a strike, making it seem as if though the mist itself was attacking. The user is also able to partially infuse his body/limbs with the mist, allowing for a more strategical usage.

(Gorimuchuu Genkotsu: Kyokugei) - Mystified Fist: Acrobatics
Type: Supplementary/Defensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user will convert either his legs or arms into propelling streams of mist, allowing to versatility maneuver his body to either move away, or divert an incoming blow in a more accurate way. This technique is often used to strike the opponent's arms when using a weapon, or even knocking off their balance. It is also popularity used in combination with taijutsu techniques, allowing for a more unique way to establish their strikes as well as increase it's power.
Additional effects and Restrictions:
- Requires the mastery of Water Release & Taijutsu
- Primary or Secondary Water specialties to utilize.
- Reactions are slightly higher than Strong Fist masters and their body is more flexible, being accustomed to versatile maneuvers.
- Specialists of this style have their have the ability to pin-point their targets or threats within a mist up to short range away from him through the extensive training and usage within mist-conditions and environments.
- While fully or partially infused with a mist, the user gains the ability to sense only disturbances but also chakra sources similar to the "Water Style: Rain Tiger at Will Technique"
- Unless infused with a mist, the user can only maintain their conversion for up to two turns maximum before it forcefully reverts back.


✦ Declined, for one the first two lines in the description are in conflict with one another; one says you turn into mist, the other implies the targets attacked limb does instead. The end of the sentence then implies it's the user who can defend jutsu like this. The parts about Ryogetsu within the description should be removed as well; you make it seem like you're telling a story instead of explaining a style. Overall, this sounds much like a mist version of the Hydrification jutsu of the Hozuki and I'm curious on something; you wrote that "Upon physical interaction with such things, the partial or fully body transformation would instantly convert to it's former self, being forced into returning to a damaged state according to the interaction with the fire or heat." and that the user can turn their body into mist and extend their direct reach up to short range ( up to 5 meters ). So what if you turn your arm sans your hand into mist and launch it forward and the mist part hits fire but your hand doesnt? Would the mist turn back into your arm? That would mean your arm would be stretched out to 5 meters? Does only the portion appropriate to your actual arm length turn back into your arm? What of your hand 5 meters away when this happens; does it instantly "reel" in or reappear back in it's actual perimeters? Also, in mist form, you'd only be able to sense what is in contact with the mist, I don't see why full sensing would be allowed through this. ✦

Resubmitting without bolding as the style was re-written to incorporate the Hozuki Clan's requirement/concept.

Gorimuchuu Genkotsu ⋩ Mystified Fist
Type: Nintaijutsu
Background: The style was created by a member of the Hozuki Clan, heavily basing it on the Hydrification Technique. By spreading the molecules apart from the moisture in their hydrified state, the user is able to turn his body into a mist either fully or partially. The Style was developed in order to increase the versatility of not only short/close range combat but also ranged combat. The style not only allowed the user to defend, but also trick his opponent and counter in innovative ways that opened opportunities for attacks. Over time, that's when the name "Mystified Fist" surfaced, as the popular usage with it came from shocking and puzzling his opponents in battle at a moment's notice with the body conversions and applications. This was even more so when the user began to apply the method of fusing into pre-existing sources of mist, either naturally made or artificially.

Description on the Abilities and Inner Workings of the Style: The fighting style revolves around a mist variation of the hydrification technique that is tweaked in its applications. The user not only can fully or partially convert his body into that of a mist, but he can also extend it by utilizing the moisture in the air as a source to expand his limbs/body to reach up to a short-range distance.(Mid if Specialist) The user can also infuse his mistified body into natural or artificially created (So long as they contain his Chakra or his Summon's/Creations) source of mist/steam to extend his reach,(Up to long) allowing him to release his limbs/body part(s) from said source so long as he is fully or partially infuse with them. (Ie: Fusing an arm into a mist and causing it to "come out" of the source from a distance to attack the target.) Not only is the user limited to fusing with the mist, but also traveling through it, similar to "Hiding in Water technique", traveling at the speed of a the shinobi's maximum speed. The fundamental usage of the style is dependent on the user's own imagination as it can be applied in countless situations. It is popularly used to confuse the target in close range in order to allow certain strikes to phase by their mistified state as they also attack at the same time. The mist-state can be utilized to deal blunt-force attacks similar in nature to wind release or other wind-related techniques. However, with the usage of advanced shape manipulation the user can compress several molecules of water scattered throughout the mist to create shards of compressed water in order to deliver slashing/shredding damage. A wave-like attack with this application could be compared to being bathed by a wave of shattering glass. Not only is the user limited to turning his own body into a mist but also able to use it as a source for water-based attacks that require a mist, within logic and reason.

Just like the Hydrification Technique, the user can make it seem as though he still retains his normal physical appearance until a physical interaction happens. (Ie: A pillar striking the user's body, causing the mist to disperse and show his real state.) Although partial applications can be used with this style, the user still possess the clan's natural & passive ability to turn into water when unexpectedly struck or knocked unconscious. This means that if the user were to extend their mistified arm whilst retaining their hand as "normal", the hand would naturally convert into mist/water if unexpectedly struck, thus avoiding the irreversible danger. The user can also passively convert his limbs/part(s) willingly if he finds a need for it. This would allow him to avoid free-form/basic physical interactions. However, to avoid Ranked (Technique Related) interactions the user would be forced to spend a jutsu slot by activating the misty state. (Technique to be submitted.) While fighting in the mistified state, the user found a way to replenish his cut off/sealed limbs by simply gathering moisture from the air or sources of water nearby, naturally allowing himself to replenish and reform lost part(s). The limit to this ability would be cutting off or sealing the user's head, disabling the ability to perform said action.

When fully or partially fusing his body with mist/steam, the user found himself with the ability to sense any disturbance like walking, running, release of projectiles or source of chakra present in said mist. This was very similar to the sensing rain technique in terms of chakra detection.

Example Techniques:

(Gorimuchuu Genkotsu: Kaunta Modo) - Mystified Fist: Mistified State
Type: Offensive/Defensive/Supplementary
Rank: B
Range: Short - {Long}
Chakra: 20
Damage: 30
Description: By utilizing the Hydrification Technique's concept, the user will turn his body into mist to defend or attack. In this state, the user is able to infuse with other sources of mist/steam to increase his reach or move throughout the mist. The user is also able to compress several molecules of water to deal slashing/shredding damage with their attacks.

(Gorimuchuu Genkotsu: Kaunta-Kensei) - Mystified Fist: Counter-Feint
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 30
Description: The user will start out by extending one of his arms, attempting to deliver a punch with his desired hand. As the fist nears the target, the user will convert it into mist, causing it to expand and blind the target by blocking his view of the user. Meanwhile, the user would utilize his opposite arm or even one of his legs to deliver a sneak attack, allowing him to deal either a blunt force attack or even a piercing one, depending on the manipulation of the mist's state. The user can also choose to utilize their limbs in a normal state, allowing for a more normal usage.

(Gorimuchuu Genkotsu: Hiretsukan Atakku) - Mystified Fist: Sneak Attack
Type: Supplementary/Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user will convert their entire body into that of a mist, allowing themselves to fuse into an existing mist, either a naturally made one or artificially made with their own chakra. This would allow the user to change locations within the mist's short range, allowing the user to deal a sneak attack by materializing his body elsewhere, or by simply manipulating his misty stage to deal a strike, making it seem as if though the mist itself was attacking. The user is also able to partially infuse his body/limbs with the mist, allowing for a more strategical usage.

(Gorimuchuu Genkotsu: Kyokugei) - Mystified Fist: Acrobatics
Type: Supplementary/Defensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user will convert either his legs or arms into propelling streams of mist, allowing to versatility maneuver his body to either move away, or divert an incoming blow in a more accurate way. This technique is often used to strike the opponent's arms when using a weapon, or even knocking off their balance. It is also popularity used in combination with taijutsu techniques, allowing for a more unique way to establish their strikes as well as increase it's power.

Additional effects and Restrictions:
- Requires the mastery of Water Release & Taijutsu.
- Primary or Secondary Water specialties to utilize.
- Can only be used by members of the Hozuki Clan.
- Specialists can passively turn their body into the mistified state and perform the core abilities of the style. (Infusing into mists, etc) Ranked interactions (Opposing techniques) will force the user to spend a jutsu slot by activating the technique. (Jutsu to be submitted.)
- Reactions are slightly higher than Strong Fist masters and their body is more flexible, being accustomed to versatile maneuvers.
- Specialists of this style have the ability to pin-point their targets or threats within a mist up to mid range away from him through the extensive training and usage within mist-conditions and environments. (Not infused)
- Whilst active, the user is restricted to Water/Chakra based techniques​


✦ Declined, for one passively turning into mist wont be allowed, too exploitable. Reactions higher than Strong Fist users is also a no. Also, the parts about compressed water or "solid" mist manipulation collides with a large number of Mist jutsu, some that I have and some others by Dork. While your style itself is based around turning into mist and having ranged attacks manipulating the mist, it cannot collide with these others. The bolded is too much as well. ✦
 
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Re: Custom Fighting Styles Submission

Shinigami no Gekido | Death Reaper's Mark

Type: Fuuinbukijutsu

Background:

During Madara's short-lived time as a Konoha Shinobi, he briefly taught his method of fighting techniques, including his infamous Gunbai to the younger generations of Konoha. Though the Uchiha's teachings was never fully taught as it ended with Madara's deflection, the Senju and Uzumaki was intrigued by it and began working together to expand their own techniques for it, creating Death Reaper's Mark.

Description on the Abilities and Inner Workings of the Style:

Practitioners of Death Reaper's Mark utilises the Gunbai war fan to work in conjunction with fuuinjutsu, producing a number of unique techniques. From a melee weapon perspective, the gunbai is a rather cumbersome weapon, lacking speed suitable for swift strikes. Instead, users focuses on wide devastating strikes almost like an axe, and counter blocking. Combined with a chain allows for extension from Short to mid range strikes for added opportunities for attack.

With fuuinjutsu applied to the style, practitioners can further enhance the gunbai's capabilities by creating barriers around it for defense or attack, as well as sealing effects most often applied through physical contact.

Barriers

As the gunbai has a rather large body as a weapon, it can be used just as well as a shield. Death Reaper's Mark allows to enhance this further by producing smaller scale barriers with the gunbai as the medium. With a number of uses, this method can also provide an offensive effect by creating a shaped barrier (like a cone or cube) on the surface of the war fan or simply coating all around, increasing its density enough to slam against opponents for devastating damage.

Seal Marks/Sealing

Practitioners can produce fuuin seal marks can be planted on the opponent if they make physical contact with the gunbai, which can work well to block opponents striking with taijutsu. This provides a effective counter effect as these marks can seal or suppress chakra, muscle restriction etc.. Advanced users can seal the physical force(kinetic energy) from a point of an attack and release it back out to the opponent that almost like a recoil effect.


Example Techniques:

(Shinigami no Gekido: ) Death Reaper's Mark: Phantom Creation
Type: Attack
Rank: C-A
Range: Short-Long
Chakra Cost: 15-30
Damage: 30-60
Description: With a seal mark like Lightning Blade Creation on the face of the gunbai, the user swings their war fan while simultaneously releasing a number of weapons/tools from the seal mark. Through one swing, the weapons are summoned as they get blown forward by the wind from the gunbai, this is makes it extremely quick to unleash a number of projectiles, greatly shortening the time of the taking a weapon and throwing it. The user can potentially unleash a barrage of them depending on the amount of chakra he puts into it, and can insist of any kind of generic ninja tools like kunais or explosive tags.
~ C rank = 1-10 tools, B rank = 11-25 tools, A rank = 26-40 tools
~ A ranks can be used 4 times.

(Shinigami no Gekido: ) Death Reaper's Mark: Phantom Brace
Type: Attack/Defence
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user coats their gunbai with a flame coloured barrier, increasing the density and defence capabilities. With it, the user can block or strike with it for devastating damage, enough to shatter the ground for a small crater. As a defence however, is more suitable to block against attacks thats relative to the size of the gunbai, as such it can’t block large scale attacks.


Additional effects and Restrictions:

~ Masters of this style have advance strength and endurance to wield the gunbai properly to withstand force when block or swing.

~ Master Wind, Ninjutsu, Taijutsu, Fuujinjutsu

Sage rank (in posts)


✦ Declined, I was liking it until the portion about absorbing kinetic energy and redirecting it back to the target. That's essentially the ability of the Uchiwa Gunbai as well as the release of bursts of winds; those are the two primary abilities of the canon gunbai, so your style cannot have these things. The barrier portion is nice though, I liked it. Also, the Sage rank at the bottom is unneeded, dunno why it's there. ✦

Shinigami no Gekido | Death Reaper's Mark

Type: Fuuinbukijutsu

Background:

During Madara's short-lived time as a Konoha Shinobi, he briefly taught his method of fighting techniques, including his infamous Gunbai to the younger generations of Konoha. Though the Uchiha's teachings was never fully taught as it ended with Madara's deflection, the Senju and Uzumaki was intrigued by it and began working together to expand their own techniques for it, creating Death Reaper's Mark.

Description on the Abilities and Inner Workings of the Style:

Practitioners of Death Reaper's Mark utilises the Gunbai war fan to work in conjunction with fuuinjutsu, producing a number of unique techniques. From a melee weapon perspective, the gunbai is a rather cumbersome weapon, lacking speed suitable for swift strikes. Instead, users focuses on wide devastating strikes almost like an axe, and counter blocking. Combined with a chain allows for extension from Short to mid range strikes for added opportunities for attack.

With fuuinjutsu applied to the style, practitioners can further enhance the gunbai's capabilities by creating barriers around it for defense or attack, as well as sealing effects most often applied through physical contact.

Barriers

As the gunbai has a rather large body as a weapon, it can be used just as well as a shield. Death Reaper's Mark allows to enhance this further by producing smaller scale barriers with the gunbai as the medium. With a number of uses, this method can also provide an offensive effect by creating a shaped barrier (like a cone or cube) on the surface of the war fan or simply coating all around, increasing its density enough to slam against opponents for devastating damage.

Seal Marks/Sealing

Practitioners can produce fuuin seal marks can be planted on the opponent if they make physical contact with the gunbai, which can work well to block opponents striking with taijutsu. This provides a effective counter effect as these marks can seal or suppress chakra, muscle restriction etc.


Example Techniques:

(Shinigami no Gekido: ) Death Reaper's Mark: Phantom Creation
Type: Attack
Rank: C-A
Range: Short-Long
Chakra Cost: 15-30
Damage: 30-60
Description: With a seal mark like Lightning Blade Creation on the face of the gunbai, the user swings their war fan while simultaneously releasing a number of weapons/tools from the seal mark. Through one swing, the weapons are summoned as they get blown forward by the wind from the gunbai (via wind chakra channeled by the user) This makes it extremely quick to unleash a number of projectiles, greatly shortening the time of the taking a weapon and throwing it. The user can potentially unleash a barrage of them depending on the amount of chakra he puts into it, and can insist of any kind of generic ninja tools like kunais or explosive tags.
~ C rank = 1-10 tools, B rank = 11-25 tools, A rank = 26-40 tools
~ A ranks can be used 4 times.

(Shinigami no Gekido: ) Death Reaper's Mark: Phantom Brace
Type: Attack/Defence
Rank: A
Range: Short (Mid with chain)
Chakra Cost: 30
Damage: 60
Description: The user coats their gunbai with a flame coloured barrier, increasing the density and defence capabilities. With it, the user can block or strike with it for devastating damage, enough to shatter the ground for a small crater. As a defence however, is more suitable to block against attacks thats relative to the size of the gunbai, as such it can’t block large scale attacks.


Additional effects and Restrictions:

~ Masters of this style have advance strength and endurance to wield the gunbai properly to withstand force when block or swing.

~ Master Wind, Ninjutsu, Taijutsu, Fuujinjutsu

(fixed the issues from the last submission)


✦ Declined, bold the resubmissions next time. ✦
 
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Re: Custom Fighting Styles Submission

Removed poisons completely, also changed the example technique

(Torikkuācherī) - Trick Archery

Type: Kyūjutsu

Background: Background: The Trick Arrow fighting style originated in Kirikagure during the Second Ninja War. During the war, invasions in Kirigakure was causing heavy damage in the village due to the inner political turmoil concerning its status as the Village Hidden in the Bloody Mist. On the brink of losing their place in the war, a faction of the village's army decided to counteract the guerrilla style warfare that their enemies were using, instead deciding to use a more tactical style of fighting: Trick Arrows. Several archers in the village constructed prototypes of different kind of arrows, rather than tipped arrows meant to solely pierce, the arrows were designed to carry out other functions, such as blinding, trapping and brunt damage to the area. The usage of the arrows became successful, especially in the shrouded environment of the village's mist. With the mist severely hindering their enemies and their sight, the arrows misleading and hidden usages became a great asset in the war, becoming a major component in turning the war around for Kirigakure. The success of Trick Arrows established it as a staple among Kirigakure's ninja, being passed down within the village

Description on the Abilities and Inner Workings of the Style: The style revolves around the usage of special arrows called Trick Arrows. The arrows are typically not bladed or pointed as regular arrows are, though some may be depending on the desired usage, but rather have rounded, blunt edges, similar to the shape of the Asura Path's bombs. The "trick" is that each type of arrow has a concealed usage, from releasing concealed weapons, and traps such as boxing gloves to simply being heavy. The arrows can detonate upon contact with a surface, or remotely triggered through the same technique that triggers paper bombs to explode. Any materials released, however, are NOT made of chakra, they are simply naturally existing materials that have been collected for the arrows.

Example Techniques:

(???) - Grasp of the Archer
Type: Supplementary
Rank: B-Rank
Range: Long
Chakra: 20
Damage: None
Description: The tip of the arrow isn't traditional, instead, it sports a dull cylinder shaped capsule at the end of the wooden structure. Within the capsule is concealed a sticky adhesive similar in composition to the kind produced from the Starch Syrup Capture Field techinque. Upon reaching short range of the opponent, the syrup is released from the arrow and attempts to enulf the opponent.

Additional effects and Restrictions: The eyes of an archer are keener than the norm, allowing them to be able to track their target. To get to the target, they also have to have quick arrow withdrawals, making their hand-speed to be increased as well.


✦ Declined, once a CFS is declined, you must wait at least 14 days before resubmitting. ✦
(Torikkuācherī) - Trick Archery

Type: Kyūjutsu

Background: Background: The Trick Arrow fighting style originated in Kirikagure during the Second Ninja War. During the war, invasions in Kirigakure was causing heavy damage in the village due to the inner political turmoil concerning its status as the Village Hidden in the Bloody Mist. On the brink of losing their place in the war, a faction of the village's army decided to counteract the guerrilla style warfare that their enemies were using, instead deciding to use a more tactical style of fighting: Trick Arrows. Several archers in the village constructed prototypes of different kind of arrows, rather than tipped arrows meant to solely pierce, the arrows were designed to carry out other functions, such as blinding, trapping and brunt damage to the area. The usage of the arrows became successful, especially in the shrouded environment of the village's mist. With the mist severely hindering their enemies and their sight, the arrows misleading and hidden usages became a great asset in the war, becoming a major component in turning the war around for Kirigakure. The success of Trick Arrows established it as a staple among Kirigakure's ninja, being passed down within the village

Description on the Abilities and Inner Workings of the Style: The style revolves around the usage of special arrows called Trick Arrows. The arrows are typically not bladed or pointed as regular arrows are, though some may be depending on the desired usage, but rather have rounded, blunt edges, similar to the shape of the Asura Path's bombs. The "trick" is that each type of arrow has a concealed usage, from releasing concealed weapons, and traps such as boxing gloves to simply being heavy. The arrows can detonate upon contact with a surface, or remotely triggered through the same technique that triggers paper bombs to explode. Any materials released, however, are NOT made of chakra, they are simply naturally existing materials that have been collected for the arrows.

Example Techniques:

(???) - Grasp of the Archer
Type: Supplementary
Rank: B-Rank
Range: Long
Chakra: 20
Damage: None
Description: The tip of the arrow isn't traditional, instead, it sports a dull cylinder shaped capsule at the end of the wooden structure. Within the capsule is concealed a sticky adhesive similar in composition to the kind produced from the Starch Syrup Capture Field techinque. Upon reaching short range of the opponent, the syrup is released from the arrow and attempts to enulf the opponent.

Additional effects and Restrictions: The eyes of an archer are keener than the norm, allowing them to be able to track their target. To get to the target, they also have to have quick arrow withdrawals, making their hand-speed to be increased as well.


✦ Declined, nothing about this really changed; you assume that you can somehow store a boxing glove inside a compact Arrow and that this is done without chakra or something. You'd have to store the compress the glove to fit inside the arrow through some means, which would be chakra, so it would be using chakra to create special arrows, and, you guessed it, that collides with Sniper Arts. Even your example jutsu collides as this is easily a Water jutsu, it releases on proximity to a foreign chakra source but is still very much the same thing. ✦
 
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Zaphkiel

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Re: Custom Fighting Styles Submission

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Flow of The White Spider | Shiroi Kumo Ryū | 白いクモ流


Type: NinTaijutsu
Background: In addition to signing the Spider Contract unknowingly Miles also gained a considerable amount of knowledge of his contract patrons and how they perceive the world around them. His mentor, Ākādo, a mere 7 mm Jumping Spider, was quite the intelligent strategist, more so than many humans Miles had come into contact with. Ākādo taught him all he knew of spiders, their weaknesses, strengths and how he could incorporate these into his fighting style. The training sessions would last hours each day, ending every time with Miles on his back and breathing heavily. That tiny spider would always beat him, despite him landing the most brutal of blows, the spider seemed unscathed.

However, Miles soon got to learn that Ākādo was actually adept at Ninjutsu. Being a specialist in that specific area himself Miles learned that the tiny spider, was actually donning a shell of web silk that mimicked its exoskeleton flawlessly. And through adequate techniques was able to combat Miles on level terms with both defense in the form of a silk suit and offense in terms of chakra infused webs. But not all the times were Ākādo's legs in contact with Miles, sometimes, he would use his web as a medium of his Ninjutsu techniques. And that was when Miles realized the true inner workings of the fighting style...

Description on the Abilities & Inner Workings of the Style: The Flow of the White Spider utilizes web projections from the practitioner's hands, feet, and even mouth and skin. This paves the way for alternative transportation mediums as well as a complex fighting the style. Upon getting selected to learn the prestigious fighting style practitioners will learn how to weave the webs they produce into an intricate, personal suit dubbed the 'Spider Suit'. This a full body covering made of tightly woven chakra enforced web silk. Unlike the other web associated moves that comes with Spider Ninjutsu this full body web structure appears alive. By continuously coursing chakra through it the suit is able to react to stimuli and pressure in a fashion much like the user's skin. It allows the user to feel and function without restraint, as if it was his own skin. How this works is by having the webbing pour from his very skin and crawl over any garments the user would be wearing. When faced with physical interactions the suit augmenting the damage of physical attacks with precisely timed hardening characteristics as well as mitigating the damage with timed absorbing characteristics. However, through extensive training with the Spider Suit (this CFS) the chakra infused webbing doesn't interfere with regular Ninjutsu and begins to act like a non-Newtonian liquid thickening to rock hard status when faced with a great amount of stress in a short period of time and loosening to a flexible state when not under the influence of pressure, this can be done in separate areas and allows the user to effectively defend and attack at the same time effectively working in tandem with regular Taijutsu for devastating effects. When the suit is hardened one would naturally expect harder hitting moves and more effective defense and similarly, when the suit is in its fluid like state it is able to dissipate physical force equally around the suit until its small enough to ignore, how this works is by using the fluid like webbing to take the force of an attack and ripple along the user's body as it divides the force met into smaller and numerous packets to be rippled over the body. This can allow a user to be hit head on with say a punch and won't feel a thing. However, momentum behind physical attacks aren't absorbed so that means a punch would still move the user but the damage would be negligible. Alternatively, when the suit is hardened physical damage is not dissipated but retarded. This means, the suit hardens just enough to relay a force equal to that being met, like punching a wall. However, in this hardened state the user's flexibility and mobility are severely hampered. Again, momentum is not affected and forces can still move the user. Another key element of the woven suit is the ability, in its fluid like state, to transfer the user's body weight from one area of his body and either distribute it evenly across the rest of the body or transfer it in its entirety to another area for the purpose of inhuman levels of balance and coordination. For example, standing on his hands the user can carry all his body weight, using the fluid like properties of his suit, into his hands to stay in the upside down position. Essentially, this makes it difficult to near impossible for the user to fall or lose his balance to the point where he stumbles greatly which paves the way for unpredictable and moves in awkward positions, similar to Drunken Fist Taijutsu. This is not to be confused with weight/density reduction or addition. This is merely moving one's body weight around the capabilities of the suit using its fluid like characteristics as a medium and can cause the user to appear heavier or lighter than usual but in reality its just his body weight going different places. Which means simple somersaults stretching to up to 4 revolutions instead of the humanly possible of 1-2 by continuously shifting the body weight inwards while spinning which creates a centrifugal force, which can sustain the spin. This complex weight shifting can come into play in various other Taijutsu movements, not just flips and spins. This means, if the user had a weight say 100kg inside the suit the max amount of weight he can shift is still 100kg and that is a constant which will last throughout unless augmented by a technique like Added Weight Technique. The combat involving the suit will see the user nimbly angling his body around, under, and about his opponents, shifting his own body weight with the use of the fluid like suit to pull off the most intense and complicated of gymnastic maneuvers.

In addition to web constructs the users of the style gain the ability to tie elemental and non-elemental Ninjutsu in the composition of the webs, this leads to chakra enforced webs that adopt the characteristics of the type of chakra infused within it. Raiton chakra, when surged through the webs give them a distinctive vibrating property that allows them to cut through most solid objects as well as numb and restrict victims but these webs only last for a moment as the Raiton naturally breaks down the silk, Katon chakra heats the webs to a red hot color giving the illusion of fiery whips that serve to scorch victims as well as melt some materials given the right amount of time and pressure is kept, the webs are also destroyed after this kind of usage due to the nature of the release and the fragility silk naturally carries. With Doton chakra the webs last the longest as well as becoming more resilient to pressure and force and are given a near indestructible status, but also leaves them two times more susceptible to Raiton techniques. Futon chakra can't be channeled through the webs unfortunately, but raw non-elemental chakra can.

Example Techniques:
(Shiroi Kumo Ryū: Kumo Sagi)- Flow of The White Spider: Spider Deception
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage: 40
Description: An advanced form of Spider Ninjutsu combined with regular Ninjutsu the user will assume a position, focusing his chakra through the Spider Suit he will cause the web encasing to jump from his body while he releases a short flash of light. The light is made through Raiton chakra and only serves to mask the actual movements of the suit from his body for less than a second. As he leaves the suit he appears behind the opponent to strike them in the blind spot while the suit stays where he left it to distract the victim.



(
Shiroi Kumo Ryū: Yari Ryū)- Flow of The White Spider: Flow Spear
Type: Offensive
Rank: B
Range: Short-Mid
Chakra cost: 20
Damage: 40
Description: The user will fire a string of Raiton infused web from his hand with a uniquely spear tipped edge for the purpose of piercing objects and opponents. The lightning running through the web allows it to appear as a flash of blue light as it slings through the air, vibrating as well. With the piercing and numbing abilities of Raiton allows it to dig deep into flesh with the use of speed and force while rendering the opponent lifeless as the current overrides his nervous system paralyzing him. The user will then yank his hand towards his chest or torso and reel in the latched paralyzed opponent towards him. He will then channel all his body weight into his dominant had and follow up with either a devastating punch, also hardened by the characteristics of the spider suit, to the skull sending their body downwards or a lateral kick to the temple sending them hurling to the side in which the kick follows. This can also be done mid air to reel the user to the opponent with a bone crushing hardened kick to the chest. If the user is familiar with a popular gaming franchise he might yell "Get over here!"
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(
Shiroi Kumo Ryū: Rokkā o kizutsuke)- Flow of The White Spider: Hurt Locker
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage: 60
Description: Using control over his weight the user will quickly drop low, using his right hand as anchor as he swings his entire body around counter clockwise, feet outstretched while the suit guides all his body weight into his legs. Then, at the right moment, he'll harden the webbing around his foot and deliver a bone breaking kick to the opponent's shin bones of both feet, knocking them into the air as well. As they go airborne the user will then, with increased toughness still in his foot, perform a back flip kick, knocking them higher while also causing more pain to the chest area. As the opponent is high enough the user will then shoot two strings of web from both hands grabbing them on both shoulders and then pull them in at very fast rate. As the opponent is pulled towards the user he will extend a knee and while releasing the hardened state of his legs he'll harden his knee area instead, smashing the opponent's face into the knee cap, with its increased rigidity this can render the opponent unconscious for a turn with a broken nose and disfigured face.

Additional effects:

  • User's Taijutsu speed and reflexes are above that of a Strong Fist Master
  • Due to elemental channeling the webs techniques of this style gain the accompanying S/W of Elemental Ninjutsu. E.g Raiton channeled webs are strong to Doton but weak to Futon and so on. Neutral webbing however is equal to raw chakra but one rank weak to elemental chakra.

Restrictions:

  • Users must have signed the Spider Contract and be of at least Sannin rank as well as mastered Ninjutsu
  • Must have learned the technique (Kumo Senshi) Spider Suit.


✦ Declined, I was with this until I got to the parts about how the webbing can be used to redirect and shift body weight and dissipate the force and damage behind attacks, the colored and parts based around it. This is basically saying an A rank taijutsu attack could strike you and you'd be immune to the actual kick, just pushed backwards depending on how much speed/momentum was behind it. You're basically creating an immunity to Taijutsu through that. The hardened webbing being offensive could easily be used to create a coating strong enough to defend some levels of taijutsu, that's not too much but I cant allow the softening of the webbing and your body to spread damage out so it does nothing to you. That part was too much. Also, your speed/reflexes won't be higher than that of a SF Master, that's saying your able to move at increased speeds/heightened tracking. Also, I think basic webs are weak to elemental attacks, i.e. A rank Web ninjutsu < A rank elemental ninjutsu, just to keep in mind. ✦
Resubmitting: Removed Taijutsu immunity, reflexes and rank. Clarified body weight shifting as well as elemental web S/W.

Flow of The White Spider | Shiroi Kumo Ryū | 白いクモ流


Type: NinTaijutsu
Background: In addition to signing the Spider Contract unknowingly Miles also gained a considerable amount of knowledge of his contract patrons and how they perceive the world around them. His mentor, Ākādo, a mere 7 mm Jumping Spider, was quite the intelligent strategist, more so than many humans Miles had come into contact with. Ākādo taught him all he knew of spiders, their weaknesses, strengths and how he could incorporate these into his fighting style. The training sessions would last hours each day, ending every time with Miles on his back and breathing heavily. That tiny spider would always beat him, despite him landing the most brutal of blows, the spider seemed unscathed.

However, Miles soon got to learn that Ākādo was actually adept at Ninjutsu. Being a specialist in that specific area himself Miles learned that the tiny spider, was actually donning a shell of web silk that mimicked its exoskeleton flawlessly. And through adequate techniques was able to combat Miles on level terms with both defense in the form of a silk suit and offense in terms of chakra infused webs. But not all the times were Ākādo's legs in contact with Miles, sometimes, he would use his web as a medium of his Ninjutsu techniques. And that was when Miles realized the true inner workings of the fighting style...

Description on the Abilities & Inner Workings of the Style: The Flow of the White Spider utilizes web projections from the practitioner's hands, feet, and even mouth and skin. This paves the way for alternative transportation mediums as well as a complex fighting the style. Upon getting selected to learn the prestigious fighting style practitioners will learn how to weave the webs they produce into an intricate, personal suit dubbed the 'Spider Suit'. This a full body covering made of tightly woven chakra enforced web silk. Unlike the other web associated moves that comes with Spider Ninjutsu this full body web structure appears alive. By continuously coursing chakra through it the suit is able to react to stimuli and pressure in a fashion much like the user's skin. It allows the user to feel and function without restraint, as if it was his own skin. How this works is by having the webbing pour from his very skin and crawl over any garments the user would be wearing. When faced with physical interactions the suit augmenting the damage of physical attacks with precisely timed hardening characteristics as well as mitigating the damage with timed absorbing characteristics. However, through extensive training with the Spider Suit (this CFS) the chakra infused webbing doesn't interfere with regular Ninjutsu and begins to act like a non-Newtonian liquid thickening to rock hard status when faced with a great amount of stress in a short period of time and loosening to a flexible state when not under the influence of pressure, this can be done in separate areas and allows the user to effectively defend and attack at the same time effectively working in tandem with regular Taijutsu for devastating effects. When the suit is hardened one would naturally expect harder hitting moves and more effective defense and similarly, when the suit is in its fluid like state it is allows ease of movement for the user. Meaning much more flexibility than the normal. Alternatively, when the suit is hardened physical damage is not dissipated but retarded. This means, the suit hardens just enough to relay a force equal to that being met, like punching a wall. However, in this hardened state the user's flexibility and mobility are severely hampered. Another key element of the woven suit is the ability, in its fluid like state, acts like a ultra flexible full body harness that allows the user to transfer his/her body weight from one area of their body in its entirety to another area for the purpose of inhuman levels of balance and coordination. For example, standing on his hands the user can carry all his body weight, using the suit like a weight shifting harness, into his hands to stay in the upside down position. Essentially, this makes it difficult to near impossible for the user to fall or lose his balance to the point where he stumbles greatly which paves the way for unpredictable and moves in awkward positions, similar to Drunken Fist Taijutsu. This is not to be confused with weight/density reduction or addition. This is merely moving one's body weight around using the suit as a medium and can cause the user to appear heavier or lighter than usual but in reality its just his body weight going different places. Which means simple somersaults stretching to up to 4 revolutions instead of the humanly possible of 1-2 by continuously shifting the body weight inwards while spinning which creates a centrifugal force, which can sustain the spin. This complex weight shifting can come into play in various other Taijutsu movements, not just flips and spins but the user is limited to the value of his own weight at all times. This means, if the user had a weight say 100kg inside the suit the max amount of weight he can shift is still 100kg and that is a constant which will last throughout unless augmented by a technique like Added Weight Technique. The combat involving the suit will see the user nimbly angling his body around, under, and about his opponents, shifting his own body weight with the use of the fluid like suit to pull off the most intense and complicated of gymnastic maneuvers.

In addition to web constructs the users of the style gain the ability to tie elemental and non-elemental Ninjutsu in the composition of the webs, this leads to chakra enforced webs that adopt the characteristics of the type of chakra infused within it. Raiton chakra, when surged through the webs give them a distinctive vibrating property that allows them to cut through most solid objects as well as numb and restrict victims but these webs only last for a moment as the Raiton naturally breaks down the silk, Katon chakra heats the webs to a red hot color giving the illusion of fiery whips that serve to scorch victims as well as melt some materials given the right amount of time and pressure is kept, the webs are also destroyed after this kind of usage due to the nature of the release and the fragility silk naturally carries. With Doton chakra the webs last the longest as well as becoming more resilient to pressure and force and are given a near indestructible status, but also leaves them two times more susceptible to Raiton techniques. Futon chakra can't be channeled through the webs unfortunately, but raw non-elemental chakra can.

Example Techniques:
(Shiroi Kumo Ryū: Kumo Sagi)- Flow of The White Spider: Spider Deception
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage: 40
Description: An advanced form of Spider Ninjutsu combined with regular Ninjutsu the user will assume a position, focusing his chakra through the Spider Suit he will cause the web encasing to jump from his body while he releases a short flash of light. The light is made through Raiton chakra and only serves to mask the actual movements of the suit from his body for less than a second. As he leaves the suit he appears behind the opponent to strike them in the blind spot while the suit stays where he left it to distract the victim.



(
Shiroi Kumo Ryū: Yari Ryū)- Flow of The White Spider: Flow Spear
Type: Offensive
Rank: B
Range: Short-Mid
Chakra cost: 20
Damage: 40
Description: The user will fire a string of Raiton infused web from his hand with a uniquely spear tipped edge for the purpose of piercing objects and opponents. The lightning running through the web allows it to appear as a flash of blue light as it slings through the air, vibrating as well. With the piercing and numbing abilities of Raiton allows it to dig deep into flesh with the use of speed and force while rendering the opponent lifeless as the current overrides his nervous system paralyzing him. The user will then yank his hand towards his chest or torso and reel in the latched paralyzed opponent towards him. He will then channel all his body weight into his dominant had and follow up with either a devastating punch, also hardened by the characteristics of the spider suit, to the skull sending their body downwards or a lateral kick to the temple sending them hurling to the side in which the kick follows. This can also be done mid air to reel the user to the opponent with a bone crushing hardened kick to the chest. If the user is familiar with a popular gaming franchise he might yell "Get over here!"
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(
Shiroi Kumo Ryū: Rokkā o kizutsuke)- Flow of The White Spider: Hurt Locker
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage: 60
Description: Using control over his weight the user will quickly drop low, using his right hand as anchor as he swings his entire body around counter clockwise, feet outstretched while the suit guides all his body weight into his legs. Then, at the right moment, he'll harden the webbing around his foot and deliver a bone breaking kick to the opponent's shin bones of both feet, knocking them into the air as well. As they go airborne the user will then, with increased toughness still in his foot, perform a back flip kick, knocking them higher while also causing more pain to the chest area. As the opponent is high enough the user will then shoot two strings of web from both hands grabbing them on both shoulders and then pull them in at very fast rate. As the opponent is pulled towards the user he will extend a knee and while releasing the hardened state of his legs he'll harden his knee area instead, smashing the opponent's face into the knee cap, with its increased rigidity this can render the opponent unconscious for a turn with a broken nose and disfigured face.

Additional effects:


  • Due to elemental channeling the elemental web techniques of this style gain the accompanying S/W of the channeled elemental Ninjutsu. E.g Raiton channeled webs are strong to Doton but weak to Futon and so on. Neutral webbing however is equal to raw chakra but one rank weak to elemental chakra.

Restrictions:

  • Users must have signed the Spider Contract and be of at least Sannin rank as well as mastered Ninjutsu
  • Must have learned the technique (Kumo Senshi) Spider Suit.
P a t e n t C e r t i f i c a t e

Zaphkiel, our loyal member, gave on the 10th of August 2015, a request for a Patent on the Custom Fighting Style Flow of The White Spider | Shiroi Kumo . I, Lord of Kaos, of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;


Flow of The White Spider | Shiroi Kumo
Powered by Lord of Kaos
Copyright 2015, Zaphkiel, NarutoBase.net

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