[Fuuton] with Juha

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Summer

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Alright explain how wind is used in this rp. Different methods of usage of the element and who has been shown using it proficiently in the anime or manga.

Focus on what you can accomplish with wind nature chakra and the element. After you finish that we will go over how we will be explaining the jutsu's and what they can do for you.
 

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Alright explain how wind is used in this rp. Different methods of usage of the element and who has been shown using it proficiently in the anime or manga.

Focus on what you can accomplish with wind nature chakra and the element. After you finish that we will go over how we will be explaining the jutsu's and what they can do for you.
Well, I surely I could say I know it's stronger than ration but weak when matched by Katon. I have seen Naruto and one other sensei who dies early on. Danzo is the greatest of all in using it. The most pro-dominant in using it. That's all I know of the wind element...except what google/narutobase told/shows me...
 

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Well, I surely I could say I know it's stronger than ration but weak when matched by Katon. I have seen Naruto and one other sensei who dies early on. Danzo is the greatest of all in using it. The most pro-dominant in using it. That's all I know of the wind element...except what google/narutobase told/shows me...
Oh boy that was meh.

All right there are numerous wind user's who have been shown for instance
-Temari
-Naruto
-Asuma
-Danzo

These are by far the most notables in the series anyway you look at it. Now wind is strong against lightning but will still have to be strategically used when combatting it.
Wind however is weak to fire but it is not essentially weak as wind Fuels fire making it grow adding air to fire will in turn boost its strength.

Now as for everything else you missed tell me, can you use wind with weapons how and why would you do this.
What traits does it have besides blowing capabilities.
 

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Wind chakra has the ability to have high frequency and vibrations similar to ration, given is tendency to also slice through objects so I'd apply my chakra to an kunai then *sizz* my opponent.
 

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Wind chakra has the ability to have high frequency and vibrations similar to ration, given is tendency to also slice through objects so I'd apply my chakra to an kunai then *sizz* my opponent.
I don't feel you've seen any of the wind natured scenes from naruto so let's try this instead. Watch this then give a few example of what you have seen. After that we will get into some jutsu!
 

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Thin and sharp. The chakra is "two fans that are in unison spinning"...the explainable thing I recall was the chakra of the wind element being thin and sharp. Bear with me, I am a ration element person at heart, fuuton is hard for me. :shy:
 

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- Positive points of this technique

- Negative points of this technique

- Combinations/Elemental usages

- How to counteract the move

- What your opinion is on the move.


Now fill out the template with every technique that you do. Nothing to crazy as these first are simple.
Then explain how you would perform them, also anytime there is no handsigns require go into detail with how you manipulate the wind and or expel it. I'll correct your mistakes and guide you. Remember sometimes wind is just strong condensed gust of wind as well.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
 

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-Positive points of this technique:
Versatile, and no hand seals required. Easily done and quite nice in range/type too.
- Negative points of this technique:
Not many other than it's category of placement...also may limit user's imagination of use (like blowing from your ass).
- Combinations/Elemental usages:
Fire is a good complement as well simple dust(earth) ftw, but regarding water I don't see a sure mix.
- How to counteract the move:
Overwhelming with fire or using an earth wall for blocking.
- What your opinion is on the move:
I wish it would have been left for the user's imagination rather than doing only the stated...
 

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-Positive points of this technique:
Versatile, and no hand seals required. Easily done and quite nice in range/type too.
- Negative points of this technique:
Not many other than it's category of placement...also may limit user's imagination of use (like blowing from your ass).
- Combinations/Elemental usages:
Fire is a good complement as well simple dust(earth) ftw, but regarding water I don't see a sure mix.
- How to counteract the move:
Overwhelming with fire or using an earth wall for blocking.
- What your opinion is on the move:
I wish it would have been left for the user's imagination rather than doing only the stated...


No you cannot use it from your butt :|.
Also the reason this is really a decent low rank jutsu you have multiple ways to expel this jutsu either from the mouth or hand.


(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.


Use the template again but this time at the end perform the jutsu see how much detail you can put into it. Use your hands to send out a few gusts towards the ground kicking up a sandstorm.
 

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-Positive points of this technique:
No hand seals.
Earth Element affiliation.
-Negative points of this technique:
Situational.
Short range.
-Combinations/Elemental usages:
Wind + fire + earth(dust); I see if adding some flames to the twist you could accomplish multiple works.
-How to counteract the move:
By using a water based or earth based jutsu.
-What your opinion is on the move:
It's versatile and situational. Overall a great way to run from the opponent.

Watashi makes his move as he feels his chakra from his hand run throughout his body. Then releasing it he summons a small gust to heed upon the ground forming a twirl from his location and using his hands to send out a few gusts towards the ground kicking up a small sandstorm.
 

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-Positive points of this technique:
No hand seals.
Earth Element affiliation.
-Negative points of this technique:
Situational.
Short range.
-Combinations/Elemental usages:
Wind + fire + earth(dust); I see if adding some flames to the twist you could accomplish multiple works.
-How to counteract the move:
By using a water based or earth based jutsu.
-What your opinion is on the move:
It's versatile and situational. Overall a great way to run from the opponent.

Watashi makes his move as he feels his chakra from his hand run throughout his body. Then releasing it he summons a small gust to heed upon the ground forming a twirl from his location and using his hands to send out a few gusts towards the ground kicking up a small sandstorm.
No hand seals is not a positive point for this as most low rank jutsu's don't require any. You could say that it creates a debris screen kinda like smoke making it harder for your enemy to see you.

Situational is correct as it says in the description it kicks up sand and dust meaning it can only be used on normal ground conditions to achieve that effect.

Anywho next jutsu!

(Fūton: Sensougouheki) - Wind Release: Rumbling wind wall
Rank: D
Type: Attack/Defence
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

This is pretty self explanatory as you create a small spinning wall out of wind and it tells you exactly what it can deflect and the effects it will have against numerous things. Try using your hands or hand and direct a spinning wall of chakra up from the ground in front of you, also do not forget the pretty template :).
 

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- Positive points of this technique
It can push back weapons.
- Negative points of this technique
You can also get damaged if you're to use this with a paper bomb.
- Combinations/Elemental usages
Katon is always great with wind/ also water...could use this a back protection.
- How to counteract the move
Paper bomb...greater element verse this...
- What your opinion is on the move.
It's dependable on the user as this interesting for a wall that is full of wind spinning that if you...think more about the more it becomes versatile.

Ikiru releases his chakra from his hands to make a wall of spinning wind in front of him only 5 meters away as he watches it fade out. "That was fun." he remarks in a jerky tone.
 

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- Positive points of this technique
It can push back weapons.
- Negative points of this technique
You can also get damaged if you're to use this with a paper bomb.
- Combinations/Elemental usages
Katon is always great with wind/ also water...could use this a back protection.
- How to counteract the move
Paper bomb...greater element verse this...
- What your opinion is on the move.
It's dependable on the user as this interesting for a wall that is full of wind spinning that if you...think more about the more it becomes versatile.

Ikiru releases his chakra from his hands to make a wall of spinning wind in front of him only 5 meters away as he watches it fade out. "That was fun." he remarks in a jerky tone.
Not too bad kid. Let's see if we can finish D ranks this weekend.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

Alright this is a pretty common jutsu in the Rp you must focus on the range of this as it can be used to push you up to mid range or even higher into the air. So be careful with usage descriptions, and if your creative enough you can use this to counter earth moving core when people lower the ground below you.

So use the flashy template and explain how you would perform this. Let's say I'm using earth moving core explain what you do as soon as I start to lower a section of earth below you.

I also want you to perform a mid air usage as well with a clone of mine throwing a kunai at you.
 

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T_T give me three/Four/FIVE at a time. plz.

- Positive points of this technique
While falling you can place yourself however but as on land you could make a dust storm with it.
- Negative points of this technique
Isn't long range and you have to be in air for you to be able to fully utilize the high speed. Only formed in your mouth.
- Combinations/Elemental usages
Fire/water/Earth- any of this can work worlds supplanted
- How to counteract the move
...knocking the user back on land, staying out of range.
- What your opinion is on the move.
I love how when you would be falling or jumping away from danger you can still locate yourself onto another source of land.

Simply, Ikiru charges his chakra into his feet and leaps high up and as he falls he uses his technique and allows him to change direction in mid-air at high speed by blowing wind out their mouth and he makes a twirls downward and lands blowing it at the ground in the direction of his sensei and causing a dust cloud to rise, concealing the his location and movement. He moves in behind her, "so?..."
 

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Very good, and once we finish D ranks I will throw a few extra at a time in.


(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user creates a huge stream of wind that carries rocks and lifts the opponent into the air where the rocks hit them.

Seems like a good jutsu to do minimal damage basically crashing rocks into your enemy in mid air which leaves quite a few openings let's see if you can use a few tricks to avoid that. This jutsu pairs nicely with weapons and explosive tags IMO what do you think.
 

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- Positive points of this technique
Given it says rocks, many types can be used in this jutsu...it lifts the opponent in the air...perfect.
- Negative points of this technique
None...
- Combinations/Elemental usages
All elements except raiton.
- How to counteract the move
Avoid the current! Moving out of range is best.
- What your opinion is on the move.
I love it, it's multifaceted and quickly to be overused.

After she tells him about the jutsu, he stands and performs a previous jutsu, blowing wind out their mouth and he makes a twirls downward and lands blowing it at the ground in the direction of his sensei then Ikiru creates a huge stream of wind that carries rocks and lifts his sensei into the air where the rocks hit her crazy as she can't even know where he is.
 

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Alright good now onto C ranks I'll be explaining these a little more now because they have some more detail and they are higher ranked jutsu's




(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.


So with your hands clapped together you are condensing your wind chakra, making it more powerful. You purge the wind out from you sending out a strong gale of wind which would feel like a wall but is not stationary. It has a few extra notes about pairing it with tools and if you had a weapon like mine it could be very deadly as well.

(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.

So we seen danzo use this with his wind chakra he used wind from his mouth to infuse a weapon (ie shuriken, a shield, spike balls stuff like that) and using it to manipulate the weapon at the enemy. Very useful if you like using weapons, the only thing I Will note is to be careful with description when using this on multiple ninja tools.
 

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(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
- Positive points of this technique
It's a paraphernalia ninjutsu that makes tools more effective
- Negative points of this technique
Is limited in close ranges
- Combinations/Elemental usages
Tools/Other elements except raiton
- How to counteract the move
Staying out range.
- What your opinion is on the move.
It's quite very handy and well balanced
Ikiru once more stares at his sensei and moves in close, just as he's about to throw his shurikens, hands are clapped together, wind is compressed and transformed into a powerful gale with the shurikens being infused with he wind he lanches them at his sensei.



(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.

So we seen danzo use this with his wind chakra he used wind from his mouth to infuse a weapon (ie shuriken, a shield, spike balls stuff like that) and using it to manipulate the weapon at the enemy. Very useful if you like using weapons, the only thing I Will note is to be careful with description when using this on multiple ninja tools.
- Positive points of this technique
It's powerful enough to cut boulders and the extent of limit is only in range.
- Negative points of this technique
The weapon has to be rotating for use. Must be in range.
- Combinations/Elemental usages
Tools/Other elements except raiton
- How to counteract the move
Either moving out the way or a stronger element.
- What your opinion is on the move.
Sexy type of ninjutsu that is 5/5 in most cases I see.

Grappling his kunai from his bag, Ikiru rotates the kunai and with a paper bomb tired to it he sends it at his sensei in a "c" motion. XD The moment it runs out of range he releases the bomb, *bang*.


 

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Good good make sure when using these you read your descriptions to make sure they make sense. One small word usage could be your downfall.


(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.


Alright so this jutsu's is a little different then the rest. Starting off you form the necessary handsigns and proceed to release a pretty substantial gust of wind onto the battlefield. If your specialty is wind this jutsu can be a good size. It pairs nicely with a kunai with an explosive tag or fire which ever you find suitable.



(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.


I enjoy these types of jutsu the most because you can really elaborate on the description. So starting off you will build up your wind chakra into your lungs. Then in a fluid motion release a sphere (pretty condensed) out from your mouth pushing back weapons, enemies, and small summons.
 
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