Re: Custom Element's Jutsu
Rank: B
Type: Offensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user charges their feet with frost and proceeds to assault the opponent with a powerful frost-enhanced kick, with the ensuing frost granting the attack a more destructive and lethal power. This pertains to releasing blasts of frigid wind to assault the opponent. The user can't move in various directions by using the frigid wind to propel himself in various directions.
Note:
-Can only be used thrice per battle
(Shimoton: touketsu haikibutsu aisuoukan) Frost Release: The Frozen Wastes Of Ice Crown
Rank: Forbidden
Type: Offence
Range: Short-Long
Chakra Cost: 50
Damage Points: 90 (-40 to user)
Description: The user of this technique begins by focusing chakra into their body and making six handseals. This only allows them to use two techniques per turn for two turns, at the end of these two turns the technique is fully charged, allowing the user to snap his fingers, causing all air on the battleground to become frigid and blistering, the effect of this wind is powerful, however it does not cause instant frost damage but culminates hoar frost on the opponents body over two turns, if the opponent is unable to escape or block the frigid power of the wind in two turns there organs are highly likely to seize up completely, as they suffer the 90 damage caused by the technique at this point.
Note:
-The opponent if caught in this technique, the opponent will have difficulty in moving due to the cold inducing effect. If he doesn't defend from it, culminating in total paralysis after two turns.
-Can only be used once per battle and upon it's end no more frost jutsu can be used in the battle.
-This technique lasts for two turns, or until it is destroyed.
-The technique leaves the user in great amounts of pain, inhibits sharpness and feeling of lack of chakra, due to overuse of chakra. This lasts for the rest of the turn and the next turn.
-Due to the great risks, the user may only use two techniques for the next two turns and no long handseal sequences.
(Shimoton: Funiku no karasu - tengu no tōketsu enkai) Frost Release: Karasu-Tengu's Frozen Banquet Of The Carrion
Rank: S
Type: Offence/Defense
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user of this technique begins by focusing chakra in to the air around either them or the opponent, then by forming two quick handseals, the user is able to cause a huge drop in the temperature of the air. From this frigid air, blasts of frost shaped like crows seem to form, being created from Hoar frost. These crows of hoar frost then spin wildly around the opponent. As the frost spins wildly around the opponent it makes a very loud sound by having the air particles to bump into eachother, therefore conveying the sound, making the particles vibrate and make sound waves. Around the user, the blasts of frost shaped like crows merely defend him as a blockade of frigid wind and hoar frost, however around the opponent the crows dive at the opponent, spattering on his body as lumps of hoar frost, slowing him down and causing lasting frost damage if not quickly removed.
Note:
-The opponent if caught in this technique he will have a very hard time moving due to the cold inducing effect.
-Can only be used twice per battle.
-The blasts of frost shaped like crows vary in number as the user is able to keep creating them until his focus is broken or the air is heated up.
-Only A-ranked or lower Frost in the next turn.
(Shimoton: Jigoku kara no futatsu no suteppu) Frost Release: Two Steps from Hell
Rank: A
Type: Offence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user darts at the opponent in a zig-zag motion and once he got in arm range, he makes several punches on different areas of the opponent's body then finishes with a knee strike that propels the opponent into the air. With every strike, the user freezes the pre-existing sweat on the opponent's body. The user freezes these by channeling Frost chakra throughout his body and then channeling it around his fists and knees almost before he makes contact. As these solid deposition of water vapor/sweat formed, the user with great strength, punches the solid depositions inside the opponent, creating injuries with every strike that may sever tendons/joints/ligaments.
Note:
-The opponent if hit by this technique if the opponent is hit by the technique, he may have a hard time moving because of the build up frost on his body.
-Can only be used three times per battle.
-No s-ranked frost in the same turn
(Shimoton: Kage no masutā) Frost Release: Master of Shadows
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A (+20 in conjunction with wind)
Description: After using a wind style technique, the user will move one of his hands and release a blast of frost almost in an instant to follow up with his wind technique, inducting frost/freezing anything that comes incontact with the wind technique. The technique can be done in a quick succession as it's able to finish with the wind style technique the user initially released.
Note:
-Can only be used two times per battle and only in conjuction with Wind Release techniques up to A-Rank.
(Shimoton: Furosutofaia wa ransu o boruto shime) Frost Release: Frostfire Bolting Lance
Rank: Forbidden
Type: Offence
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user begins this technique by focusing a large amount of frost chakra in to his dominant arm, from this arm what appears to be a large lance of frost will appear, the user can wield this for attack or defence if he wishes, but the true aim of this is to be thrown. Once thrown the user will affect the air currents behind it with a continued stream of partial frost.
The partial frost will still be slightly warmer than the frost lance causing a build up of friction in the air currents, that after a few seconds will cause the lance to burst in to flames on it's exterior giving it a solid compressed core and a flaming exterior as it attempts to hit the opponent at speeds untrackable to the naked eye.
Note:
-Can only be used once per battle.
-Upon using this the user loses all feeling in his dominant arm for a whole turn, he may also not use any Frost techniques for four turns
-The lance only achieves maximum speed after becoming enflamed, this takes up to three seconds.
(Shimoton: shiryu no tsume) Frost Release: Frost Dragons Claw(Shimoton: shiryu no tsume) Frost Release: Frost Dragons Claw
Rank: B
Type: Offence
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user charges their feet with frost and proceeds to assault the opponent with a powerful frost-enhanced kick, with the ensuing frost granting the attack more power and speed. this pertains to releasing blasts of frigid wind to assault the opponent, or to move in various directions by using the frigid wind to propel himself in various directions.
Note:
-This technique can not be used to avoid any jutsu, even if used to move.
-Can only be used thrice per battle
-Should the opponent be hit at any point by the frost dragons claw they will suffer a slow build up of frostbite on the targeted area, this culminates in three turns causing the closest affected limb to seize up and stop working entirely.
-The effects of frostbite can't be cured with fire chakra it must be an actual heat source.
-Must know Frost Release
I changed the movement function of the technique so as to not avoid jutsu using it, hoping this is okay like so.
________________________________________________
Declined Like I told you, no movement using Frost.
(Shimoton: touketsu haikibutsu aisuoukan) Frost Release: The Frozen Wastes Of Ice Crown
Rank: Forbidden
Type: Offence
Range: Short-Long
Chakra Cost: 50
Damage Points: 90 (-20 to user)
Description: The user of this technique begins by focusing chakra in to there body and making six handseals, this only allows them to use two techniques per turn for two turns, at the end of these two turns the technique is fully charged, allowing the user to snap his fingers, causing all air on the battleground to become frigid and blistering, the effect of this wind is powerful, however it does not cause instant frost damage but culminates hoar frost on the opponents body over two turns, if the opponent is unable to escape or block the frigid power of the wind in two turns there organs are highly likely to seize up completely, as they suffer the 90 damage caused by the technique at this point.
Note:
-The opponent if caught in this technique his speed is decreased by two speed levels for the duration, culminating in total paralysis after two turns.
-Can only be used once per battle and upon it's end no more frost jutsu can be used in the battle.
-This technique lasts for two turns, or until it is destroyed.
Changed the above technique to not cause instant damage but instead function as a damage over time technique.
________________________________________________
Declined Still too much. Its a forbidden rank damage that can't be easily countered with any cannon technique and bares little to no risk for you.
(Shimoton: Funiku no karasu - tengu no tōketsu enkai) Frost Release: Karasu-Tengu's Frozen Banquet Of The Carrion
Rank: S
Type: Offence/Defence
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user of this technique begins by focusing chakra in to the air around either them or the opponent, then by forming two quick handseals, the user is able to cause a huge drop in the temperature of the air, and from this frigid air, crows seem to form, being created from Hoar frost, these crows of hoar frost then spin wildly around the opponent or user shrieking loudly, if around the user the crows merely defend him as a blockade of frigid wind and hoar frost, however around the opponent the crows dive at the opponent, spattering on his body as lumps of hoar frost, slowing him down and causing lasting frost damage if not quickly removed.
Note:
-The opponent if caught in this technique his speed is decreased by two speed levels for the duration.
-Can only be used twice per battle.
-The crows vary in number as the user is able to keep creating them until his focus is broken or the air is heated up.
________________________________________________
Declined We already told you: Frost is cold wind... How can you create a Crow of Frost? Or do you mean, blasts of frost shapped like crows? Also, please use correct punctuation. Its really hard to understand what you mean when you only use commas. and Srhiking? why?
(Shimoton: Furīzā no reitō no Lotus tantō) Frost Release: Frozen lotus charge of articuno
Rank: S
Type: Offence
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: the user surrounds their entire body with a huge aura of frost, that takes on the shape of a gigantic dragon, with several tails. The user then propels themselves toward the target, leaving behind a long wake of frost, and hits them with a devestating headbutt, coated in an aura of frost causing considerable damage, and culminating hoar frost on the opponents body over a single turn located on the opponents body where the head struck at first then spreading over the body covering them.
Note:
-The opponent if hit by this technique has his speed decreased by three speed levels for the duration that the hoar frost remains on him.
-Can only be used once per battle.
________________________________________________
Declined No speed chart references. Also, propels? Again... No propelling. It leads me to believe you're trying to use Frost as a way to move fast... No. Reword. The rest is confusing and badly written. This is also pretty useless. You'd be dead the moment you surround yourself with such a technique and rampage forwards to headbutt your opponent. But your funeral...not mine.
(Shimoton: Rei-ō no yūgaina haaku) Frost Release: Malefic grasp of the Lich king.
Rank: A
Type: Offence
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is similar in function to the wind technique tearing beast palm, however it works entirely in reverse, the user of this begins by focusing on heavily dropping the temperature around his enemy, causing hoar frost crystals to form, making a partially tangible hand of swirling cold wind and frost crystals that surrounds the opponent holding him in place, then from the hand an arm of frigid wind forms, seeking out the creator and attaching to his own hand allowing him to complete this binding hand, at this point he gains the ability to manouver the arm of frost as if it was his own, throwing or atttempting to squash his opponent.
-Note- when the arm of frost reaches the user the opponent is stricken with a build up of Hoar frost over two turns, that will lead to frostbite and immobilization.
-Note- Usable twice.
________________________________________________
Declined DNR. Sorry but I can't allow this.
(Shimoton: Tairyū no tatchi) Frost Release: A touch of Convection
Rank: A
Type: Offence
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is used on any small water source, or any object containing a small water source, by directly controlling the water of the object the user is capable of flash frosting the water via the use of convection frost, this can cause plants or the like to have there stems and roots crack open causing themselves to seemingly become covered in frost, this technique is also able to directly chill an opponent if he has water on his body, this however can only effect fairly small water sources directly, or objects containing water, up to a size of around a bathtub of water in volume. This technique is used by merely snapping ones fingers after concentrating on the area in question for a moment.
-Note- Usable thrice
-Note- if the frost comes in to contact with a human body they suffer a minor frostburn causing the nearest limb to seize up for two turns, but no lasting frostbite.
________________________________________________
Declined DNR. Oped and unreasonable.
Rank: B
Type: Offensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user charges their feet with frost and proceeds to assault the opponent with a powerful frost-enhanced kick, with the ensuing frost granting the attack a more destructive and lethal power. This pertains to releasing blasts of frigid wind to assault the opponent. The user can't move in various directions by using the frigid wind to propel himself in various directions.
Note:
-Can only be used thrice per battle
Approved Editted. Its not Offence...its Offense and its Offensive in terms of what type the technique is. Its annoying when I ask you to correct your punctuation and your spelling and you don't.
(Shimoton: touketsu haikibutsu aisuoukan) Frost Release: The Frozen Wastes Of Ice Crown
Rank: Forbidden
Type: Offence
Range: Short-Long
Chakra Cost: 50
Damage Points: 90 (-40 to user)
Description: The user of this technique begins by focusing chakra into their body and making six handseals. This only allows them to use two techniques per turn for two turns, at the end of these two turns the technique is fully charged, allowing the user to snap his fingers, causing all air on the battleground to become frigid and blistering, the effect of this wind is powerful, however it does not cause instant frost damage but culminates hoar frost on the opponents body over two turns, if the opponent is unable to escape or block the frigid power of the wind in two turns there organs are highly likely to seize up completely, as they suffer the 90 damage caused by the technique at this point.
Note:
-The opponent if caught in this technique, the opponent will have difficulty in moving due to the cold inducing effect. If he doesn't defend from it, culminating in total paralysis after two turns.
-Can only be used once per battle and upon it's end no more frost jutsu can be used in the battle.
-This technique lasts for two turns, or until it is destroyed.
-The technique leaves the user in great amounts of pain, inhibits sharpness and feeling of lack of chakra, due to overuse of chakra. This lasts for the rest of the turn and the next turn.
-Due to the great risks, the user may only use two techniques for the next two turns and no long handseal sequences.
Declined I tried to understand the description and correct punctuation and such to do so but its a mess. Write it properly
(Shimoton: Funiku no karasu - tengu no tōketsu enkai) Frost Release: Karasu-Tengu's Frozen Banquet Of The Carrion
Rank: S
Type: Offence/Defense
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user of this technique begins by focusing chakra in to the air around either them or the opponent, then by forming two quick handseals, the user is able to cause a huge drop in the temperature of the air. From this frigid air, blasts of frost shaped like crows seem to form, being created from Hoar frost. These crows of hoar frost then spin wildly around the opponent. As the frost spins wildly around the opponent it makes a very loud sound by having the air particles to bump into eachother, therefore conveying the sound, making the particles vibrate and make sound waves. Around the user, the blasts of frost shaped like crows merely defend him as a blockade of frigid wind and hoar frost, however around the opponent the crows dive at the opponent, spattering on his body as lumps of hoar frost, slowing him down and causing lasting frost damage if not quickly removed.
Note:
-The opponent if caught in this technique he will have a very hard time moving due to the cold inducing effect.
-Can only be used twice per battle.
-The blasts of frost shaped like crows vary in number as the user is able to keep creating them until his focus is broken or the air is heated up.
-Only A-ranked or lower Frost in the next turn.
Declined Ok, again, spelling. Then the description is a mess and its very overpowered. The sound wave part...don't know what that's doing there so remove it please. First "note" is to be removed. 3rd Note is a no no. You cannot sustain this technique indefinetely. If you want to sustain it once its triggered you need to keep focus on it and don't do anything else.
(Shimoton: Jigoku kara no futatsu no suteppu) Frost Release: Two Steps from Hell
Rank: A
Type: Offence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user darts at the opponent in a zig-zag motion and once he got in arm range, he makes several punches on different areas of the opponent's body then finishes with a knee strike that propels the opponent into the air. With every strike, the user freezes the pre-existing sweat on the opponent's body. The user freezes these by channeling Frost chakra throughout his body and then channeling it around his fists and knees almost before he makes contact. As these solid deposition of water vapor/sweat formed, the user with great strength, punches the solid depositions inside the opponent, creating injuries with every strike that may sever tendons/joints/ligaments.
Note:
-The opponent if hit by this technique if the opponent is hit by the technique, he may have a hard time moving because of the build up frost on his body.
-Can only be used three times per battle.
-No s-ranked frost in the same turn
Declined Oped. And if you want to make a Taijutsu technique, you need to go deeper into the whole zig zag thing and punch here and there thing. How many punches? How are you standing? How does this fair against Taijutsu techniques? Also, what if the opponent doesn't sweat? And no doing internal damage like that. Its exploitable when the CE itself is already very hard to counter. Besides, it goes away from how we told you the Ce should be used: cold wind.
(Shimoton: Kage no masutā) Frost Release: Master of Shadows
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A (+20 in conjunction with wind)
Description: After using a wind style technique, the user will move one of his hands and release a blast of frost almost in an instant to follow up with his wind technique, inducting frost/freezing anything that comes incontact with the wind technique. The technique can be done in a quick succession as it's able to finish with the wind style technique the user initially released.
Note:
-Can only be used two times per battle and only in conjuction with Wind Release techniques up to A-Rank.
Approved Edited...again. Also, if this is something you use with a wind technique, you cannot have it do damage on its own.
(Shimoton: Furosutofaia wa ransu o boruto shime) Frost Release: Frostfire Bolting Lance
Rank: Forbidden
Type: Offence
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user begins this technique by focusing a large amount of frost chakra in to his dominant arm, from this arm what appears to be a large lance of frost will appear, the user can wield this for attack or defence if he wishes, but the true aim of this is to be thrown. Once thrown the user will affect the air currents behind it with a continued stream of partial frost.
The partial frost will still be slightly warmer than the frost lance causing a build up of friction in the air currents, that after a few seconds will cause the lance to burst in to flames on it's exterior giving it a solid compressed core and a flaming exterior as it attempts to hit the opponent at speeds untrackable to the naked eye.
Note:
-Can only be used once per battle.
-Upon using this the user loses all feeling in his dominant arm for a whole turn, he may also not use any Frost techniques for four turns
-The lance only achieves maximum speed after becoming enflamed, this takes up to three seconds.
Declined For god sake...spelling man! Install a spelling checker if you can't spell anything correctly. Its Offense, Defense... Also, is this a weapon or a projectile? Is this S-Rank or Forbidden Rank? Because you got the chakra info wrong in case its a Forbidden rank (not to mention you don't have any damage, restrictions are loose, etc) and you have wrong rank if this is in fact an S-Rank. Its also its cold wind... The flame part? Ridiculous. Tempted to DNR it but I'll leave you to try and fix it.
Last edited by a moderator: