Earth Training with Houndinii!

Edward

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Perform the technique: I gather my earth chakra and channel it in my hands. I perform the necessary handseals to mold my earth chakra and then i perform nature transformation to change the nature of my chakra into the properties of earth. Afterwards, i release it in the ground underneath your clone and i use shape manipulation to shape the ground into different pieces. Then, i add pressure on my chakra, making the ground erupt.

Advantages:
- It can catch your opponent off guard.
- They can fall under the rubble or the eruption can push them up.
- Would work if you're against two people.

Disadvantages:
- Requires a ton of handseal.
- it will affect the terrain which you might need for later uses
- You can't perform it if you're next to your target since you would be affected

Techniques that counter this one:
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

this technique would counter this one because you can punch the ground while it is splitting under you then you can go back to long-range or an even ground.

Speed of use: Long because you needa send it in the ground where the reaction is made and you have to perform a ton of handseals
 

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Perform the technique: I gather my earth chakra and channel it in my hands. I perform the necessary handseals to mold my earth chakra and then i perform nature transformation to change the nature of my chakra into the properties of earth. Afterwards, i release it in the ground underneath your clone and i use shape manipulation to shape the ground into different pieces. Then, i add pressure on my chakra, making the ground erupt.

Advantages:
- It can catch your opponent off guard.
- They can fall under the rubble or the eruption can push them up.
- Would work if you're against two people.

Disadvantages:
- Requires a ton of handseal.
- it will affect the terrain which you might need for later uses
- You can't perform it if you're next to your target since you would be affected

Techniques that counter this one:
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

this technique would counter this one because you can punch the ground while it is splitting under you then you can go back to long-range or an even ground.

Speed of use: Long because you needa send it in the ground where the reaction is made and you have to perform a ton of handseals
Im not entirely sure if that counter works, because you may not be able to move out of the affected area in time.

Next:
( Doton: Iwa Shuriken ) - Earth Release: Rock Sword hidden in the hand
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By manipulating their chakra and creating large rocks to raise up from the ground, the user sends the huge rocks rotating together at the opponent

Focus your chakra into the ground near you. Build it there and then use nature and shape manipulation to create a cluster of rocks. Raise them in the air and then launch them at my clone. Remember to make the rocks fairly big and form a tight rotating cluster as they move.I believe this justu is one of Onoki's from the Naruto games if you've ever played them.

~Creates clone
 

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Perform the Technique I gather my earth chakra in my body and channel it in the ground beneath me. I perform nature transformation to change the nature of my chakra into the properties of earth and I use my modified earth chakra to shape the ground into cubes of earth. I use my chakra to rise it up and give it a spinning motion. I direct it towards your target to make him disappear.

Advantages:
- Requires no handseals to perform so you can do this quickly even in tough situations
- Requires no hand contact with the ground so your opponent would not suspect an earth technique to be performed at first.
- It can reach short- long ranges which is extremely useful.

Disadvantages:
- It is an obvious technique, the rocks are bigger so they know theyd have to defend against it. Basically it would be hard to use for surprise attacks.
- If you aim it at someone at Long ran.ge, it would give them more time to react
- Nothing really, a solid technique.

Techniques that counter this one
( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (+5 per turn active)
Damage points: 40 (-15 if target comes into contact with the barrier)
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow however the user cannot use other techniques besides lightning release or physical based techniques. The user can rush at their opponents even if the barrier is active. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

This tehnique would work because earth is weak against lightning and this covers your entire body like a sphere giving you protection from the large rocks

Speed of Use: Fast because it requires no contact with the ground or handseals
 

Houdinii

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Perform the Technique I gather my earth chakra in my body and channel it in the ground beneath me. I perform nature transformation to change the nature of my chakra into the properties of earth and I use my modified earth chakra to shape the ground into cubes of earth. I use my chakra to rise it up and give it a spinning motion. I direct it towards your target to make him disappear.

Advantages:
- Requires no handseals to perform so you can do this quickly even in tough situations
- Requires no hand contact with the ground so your opponent would not suspect an earth technique to be performed at first.
- It can reach short- long ranges which is extremely useful.

Disadvantages:
- It is an obvious technique, the rocks are bigger so they know theyd have to defend against it. Basically it would be hard to use for surprise attacks.
- If you aim it at someone at Long ran.ge, it would give them more time to react
- Nothing really, a solid technique.

Techniques that counter this one
( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (+5 per turn active)
Damage points: 40 (-15 if target comes into contact with the barrier)
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow however the user cannot use other techniques besides lightning release or physical based techniques. The user can rush at their opponents even if the barrier is active. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

This tehnique would work because earth is weak against lightning and this covers your entire body like a sphere giving you protection from the large rocks

Speed of Use: Fast because it requires no contact with the ground or handseals
You can't use this technique anymore anyway. Scorps just edited it and now its an Onoki only technique Lol

Next:
( Doton: Shōnyūseki ) - Earth Release: Stalactite
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage poinnts: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.

Focus your chakra and then channel it into the air in front of yourself. Then use nature and shape manipulation to create three huge rocks in the air in front of you. Then launch these rocks at my clone, cause them to crash together right in front of him and fling debris and rocks at him.

~Creates clone


Pop quiz time! Earth techniques that you can use in the air all generally have a common feature, what is it? Swamp of the underworld is the only exception to this that I can think of.
 

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Perform the technique: I gather earth chakra in my body and channel it in the ground near my opponent. I perform nature transformation to change the nature of my chakra into the properties of earth so that it would be more adapted into the earth and then i perform shape manipulation to shape the earth underneath and shape it into large segments of rocks, three to be exact. I use my chakra to levitate the earth and have it smash in your clone all at the same time.

Advantages:
- Requires no handseals so you can perform it easier and faster then most techniques.
- There is 3 of them so your opponent would have to defend from 3 different angles.
- It is a strong technique that can do tremendous damage without having to get too close to your opponent.
Disadvantages:
- Cannot extend all the way to long-range
- Your opponent can defend against it by launching themselves upwards where the three rocks won't hit.
- Your opponent can use it to their advantage by creating a substitution so when you smash into them, you would be surprised by the log or w/e they choose.

Techniques that counter this one: (Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

it can be used to break through all the rocks from all angles. o-o scorps changed that so much u-u

Speed of use: Fast, requires no handseals and you don't have to get close to your opponent.

You can direct where you want it to go? U_U
 

Houdinii

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Perform the technique: I gather earth chakra in my body and channel it in the ground near my opponent. I perform nature transformation to change the nature of my chakra into the properties of earth so that it would be more adapted into the earth and then i perform shape manipulation to shape the earth underneath and shape it into large segments of rocks, three to be exact. I use my chakra to levitate the earth and have it smash in your clone all at the same time.

Advantages:
- Requires no handseals so you can perform it easier and faster then most techniques.
- There is 3 of them so your opponent would have to defend from 3 different angles.
- It is a strong technique that can do tremendous damage without having to get too close to your opponent.
Disadvantages:
- Cannot extend all the way to long-range
- Your opponent can defend against it by launching themselves upwards where the three rocks won't hit.
- Your opponent can use it to their advantage by creating a substitution so when you smash into them, you would be surprised by the log or w/e they choose.

Techniques that counter this one: (Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

it can be used to break through all the rocks from all angles. o-o scorps changed that so much u-u

Speed of use: Fast, requires no handseals and you don't have to get close to your opponent.

You can direct where you want it to go? U_U
Your description of performing the technique is incorrect, try again. The rocks are created from the earth right in front of you, not the ground near the clone. Also with your counter it would not work, Nagashi simply travels through the earth it doesn't break it up meaning that the lightning would travel through the rocks but the rocks would still hit you. I already told you about this with one of the earlier techniques ~_~ . Your pop quiz answer is also kind've right but not really. We will go over that once you redo this.
 

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Perform the technique: I gather earth chakra in my body and channel it in the ground right next to me. I perform nature transformation to change the nature of my chakra into the properties of earth so that it would be more adapted into the earth and then i perform shape manipulation to shape the earth underneath and shape it into large segments of rocks, three to be exact. I use my chakra to levitate the earth and that i shaped and position it like a triangle around my opponent, where i force it onto one point and crushing my opponent.

Advantages:
- Requires no handseals so you can perform it easier and faster then most techniques.
- There is 3 of them so your opponent would have to defend from 3 different angles.
- It is a strong technique that can do tremendous damage without having to get too close to your opponent.

Disadvantages:
- Cannot extend all the way to long-range
- Your opponent can defend against it by launching themselves upwards where the three rocks won't hit.
- Your opponent can use it to their advantage by creating a substitution so when you smash into them, you would be surprised by the log or w/e they choose.
- It comes out right in front of you so they would know right away that it would be an earth technique.

Techniques that counter this one:
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

This would work because i can create one spear of lightning and use it like a chainsaw to cut through the three blocks of earth :S


Speed of use: Fast, kind of since it has to travel to the target too

changes @ bold
 

Houdinii

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Perform the technique: I gather earth chakra in my body and channel it in the ground right next to me. I perform nature transformation to change the nature of my chakra into the properties of earth so that it would be more adapted into the earth and then i perform shape manipulation to shape the earth underneath and shape it into large segments of rocks, three to be exact. I use my chakra to levitate the earth and that i shaped and position it like a triangle around my opponent, where i force it onto one point and crushing my opponent.

Advantages:
- Requires no handseals so you can perform it easier and faster then most techniques.
- There is 3 of them so your opponent would have to defend from 3 different angles.
- It is a strong technique that can do tremendous damage without having to get too close to your opponent.

Disadvantages:
- Cannot extend all the way to long-range
- Your opponent can defend against it by launching themselves upwards where the three rocks won't hit.
- Your opponent can use it to their advantage by creating a substitution so when you smash into them, you would be surprised by the log or w/e they choose.
- It comes out right in front of you so they would know right away that it would be an earth technique.

Techniques that counter this one:
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

This would work because i can create one spear of lightning and use it like a chainsaw to cut through the three blocks of earth :S


Speed of use: Fast, kind of since it has to travel to the target too

changes @ bold
That'll do.

Ok now we are going over the pop quiz again. I want you to think over this carefully, ill give you a hint. Nearly all the earth techniques that are used in the air when used originate from the same place.
 

Houdinii

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You take earth from the ground and levitate it to aim at an opponent? :3
Nope, try again. Here these two jutsu can both be used in the air, what is their common feature? And its not that theyre A rank >_< last guess.

( Doton: Iwarin Heiban ) - Earth Release: Rock Scale Slab
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.
 

Houdinii

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Oh, understood. Kind of weird how earth comes from your body, but this is the ninja world after all xD
Not that weird when compared to a dude with a puppet body or a giant nine-tailed demon xD

Anyways now perform a move as in a normal fight involving 2 of the earth techniques that we just learnt and one other technique of your choosing. Don't just be boring and fire three straight forward techniques at me, be creative or ill make you redo it ~_~

~Creates clone
 

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I start by channeling earth chakra in my body and channeling it in my hands where i perform the snake handseal. I release that modified and molded chakra in the air above your clone where i summon a large and solid lid 10 meters above your clone .
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

I then perform another handseal and channel my earth chakra in the earth where my target stands on. I use my chakra to have the earth concave inside a epicenter, the epicenter being one feet away from your clone. The clone gets sucked in and before the earth lid has a chance to hit him, he would be lower then the normal ground because of how the antilion technique makes sort of a pit, which makes escaping from above nearly impossible.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

Before your clone gets sucked completely by the sinkhole, i gather more earth chakra in my body and channel it in the earth on the antilion technique. I have four spikes come up to pierce my opponent before being completely sucked in by the sinkhole.

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
 

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I start by channeling earth chakra in my body and channeling it in my hands where i perform the snake handseal. I release that modified and molded chakra in the air above your clone where i summon a large and solid lid 10 meters above your clone .
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

I then perform another handseal and channel my earth chakra in the earth where my target stands on. I use my chakra to have the earth concave inside a epicenter, the epicenter being one feet away from your clone. The clone gets sucked in and before the earth lid has a chance to hit him, he would be lower then the normal ground because of how the antilion technique makes sort of a pit, which makes escaping from above nearly impossible.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

Before your clone gets sucked completely by the sinkhole, i gather more earth chakra in my body and channel it in the earth on the antilion technique. I have four spikes come up to pierce my opponent before being completely sucked in by the sinkhole.

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
Not bad, it would have been better to use the antlion technique and then the dropping lid though.

Next:
( Doton: Tajū Doryūheki ) - Earth Release: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

Focus your chakra into the ground in front of you. Build it there and then slam you hands upon the ground, use nature and shape transformation to manipulate the earth. Create multiple thick walls in front of you in time to defend from my technique.

I use:
( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
 

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Perform the Technique: I gather earth chakra in my body and channel it on my hands where I slam my hands into the ground and release my earth chakra into the ground and spread it out in front of me. I perform nature transformation to change the nature of my chakra into the properties of earth so it would adapt to the earth I would use. I use shape manipulation to shape the earth in front of me into walls and then, use my chakra to lift them up to create walls of earth in front of me. The fireball destroys the first few walls but does not destroy all

Advantages
- it is a good defensive technique because it can create multiple walls.
- Requires no handseals to perform
- It can stop most small sized technique because it is larger then most of it.

Disadvantages:
- Requires hand contact with the ground so your opponent would know that you'd be using an earth technique.
- Creates multiple walls, each walls would not be A rank.
- Can only be used in short range.

Techniques that counter this one:
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

This can be extended to cut through all the walls and it is naturally stronger then earth.

speed of use:fast, requires no handseals so it can be done quickly
 

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Perform the Technique: I gather earth chakra in my body and channel it on my hands where I slam my hands into the ground and release my earth chakra into the ground and spread it out in front of me. I perform nature transformation to change the nature of my chakra into the properties of earth so it would adapt to the earth I would use. I use shape manipulation to shape the earth in front of me into walls and then, use my chakra to lift them up to create walls of earth in front of me. The fireball destroys the first few walls but does not destroy all

Advantages
- it is a good defensive technique because it can create multiple walls.
- Requires no handseals to perform
- It can stop most small sized technique because it is larger then most of it.

Disadvantages:
- Requires hand contact with the ground so your opponent would know that you'd be using an earth technique.
- Creates multiple walls, each walls would not be A rank.
- Can only be used in short range.

Techniques that counter this one:
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

This can be extended to cut through all the walls and it is naturally stronger then earth.

speed of use:fast, requires no handseals so it can be done quickly
Ok good. Next:
(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

Pull out a pre-prepared scroll and focus your earth chakra into it. The perform the 5 required hand seals and slam your hand on the scroll. Summon a large amount of earth and shape manipulate it to form the design that is present on the scroll. Form something interesting.
 

Edward

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Perform the technique: I take out a scroll and slam my hands on it. Before doing that i channel earth based chakra on my hands to perform a series of handseals to mold that chakra that is suited for this technique and perform nature transformation to change the nature of my chakra to the properties of earth. Afterwards, i use my chakra to channel it all throughout the map, making sure to familiarize myself with it. The chakra spreads around the terrain and i use it as a summoning chakra to summon a large amount of rock, able to fill up the whole terrain. I perform shape manipulation to shape the rock/mountains into faces of meeee.

Advantages:
- You can altar the terrain to your liking
- Can reach all throughout the terrain.
- You can be creative with the technique.

Disadvantages:
- Amount of handseals required and that it needs a scroll.
- Can only be used once per battle.
- You need contact with the scroll, and the scroll would be a big hint to your opponent that you'd be using a pretty strong summoning.

Techniques that counter this one:
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

You can use this technique to pierce and destroy the map while it is on the ground.
Speed of use: Slow because it requires a lot of handseals and you need to take out a scroll.
 

Houdinii

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Perform the technique: I take out a scroll and slam my hands on it. Before doing that i channel earth based chakra on my hands to perform a series of handseals to mold that chakra that is suited for this technique and perform nature transformation to change the nature of my chakra to the properties of earth. Afterwards, i use my chakra to channel it all throughout the map, making sure to familiarize myself with it. The chakra spreads around the terrain and i use it as a summoning chakra to summon a large amount of rock, able to fill up the whole terrain. I perform shape manipulation to shape the rock/mountains into faces of meeee.

Advantages:
- You can altar the terrain to your liking
- Can reach all throughout the terrain.
- You can be creative with the technique.

Disadvantages:
- Amount of handseals required and that it needs a scroll.
- Can only be used once per battle.
- You need contact with the scroll, and the scroll would be a big hint to your opponent that you'd be using a pretty strong summoning.

Techniques that counter this one:
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

You can use this technique to pierce and destroy the map while it is on the ground.
Speed of use: Slow because it requires a lot of handseals and you need to take out a scroll.
Don't be afraid to ask any questions if you have some. Just a reminder.

Next:
(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.

Focus your chakra into the terrain you just created, then build you chakra and perform the necessary hand seals before slamming your hand upon the ground. Then use nature and shape transformation to manipulate the mountains you formed into something else. Preferably something less ugly >_>
 
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