(Closed Battle) Negative Knight vs Rexii

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
Reis Rules & Regulations
Unofficial
Killing Allowed
CJ Allowed
CE Allowed
No Stealing
No Kai, Sub​

Range: Mid (10 Meters from eachother)

Terrain:
A barren wasteland, with a local water source. We're standing on top of the water source. Land is ten meters to my right (your left) and we're standing on the middle of a large water source.

You must be registered for see images

Kakuzu bio in sig, Raizu on my back and I'll go first >_>

Post your bio and I'll make my first move.
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
*On noticing his adversary, Kakuzu performs three handseals to summon a mass of eels beneath Minato, the eels swimming in a circular-like motion so to form a whirlpool, his opponent's position acting as the epicenter for the spiraling formation. The pull of the whirlpool drags the man deeper and deeper as time passes by, making escape more and more futile, the longer the technique is allowed to progress. Shortly after being summoned, the eels drag Minato to the whirlpool's center, the carnivorous creatures converging on him in a truly bloody frenzy. The vicious nature of the attack is enough to make the water around the eels to churn and boil before turning red with oozing blood.

The moment the eels are summoned, Kakuzu coils his right hand around the jade-constructed hilt of his sword and unsheathes it whilst slashing it directly downwards in an arc-like motion. Communicating with his sword through unknown means, this causes Raizu to unleash a powerful S-Rank blade of wind in the shape of the slash which powers towards the helpless man.

In the very same slash he releases the blade of wind, Kakuzu forcefully strikes his blade into the water in front of him whilst releasing his suiton chakra into it. The slash creates a water pillar beneath the bloodied man, lifting his half-dead body into the air. As Minato's limp body floats through the air, Kakuzu causes five sharks of water to form directly in front of him and speed towards the position beneath the Hokage's location, awaiting his inevitable descent to begin their brutal assault.*

(Kchuysei: Unagi Uzumaki no Jutsu) Summoning: Eel Whirlpool Technique
Type: Attack
Rank: A
Range: Mid-Long
Chakra Cost: 30
Damage points: 60
Description: The user will make 3 handseals summoning a Mass of Eels under the opponent, these Eels will swim in a large circle quickly forming a whirlpool. This will suck the opponent into the bottom of the center where the mass of Eels will then converge, crashing down with the water on the opponent and feed on his flesh.
Note:
-Can only use 3 time's per battle
-Requires a water source
-Must have Signed Eel Contract

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
You must be registered for see images

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.




The S-Rank blade of wind is tall enough to strike you even when my pillar raises you into the air.
 

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*On noticing his adversary, Kakuzu performs three handseals to summon a mass of eels beneath Minato, the eels swimming in a circular-like motion so to form a whirlpool, his opponent's position acting as the epicenter for the spiraling formation. The pull of the whirlpool drags the man deeper and deeper as time passes by, making escape more and more futile, the longer the technique is allowed to progress. Shortly after being summoned, the eels drag Minato to the whirlpool's center, the carnivorous creatures converging on him in a truly bloody frenzy. The vicious nature of the attack is enough to make the water around the eels to churn and boil before turning red with oozing blood.

The moment the eels are summoned, Kakuzu coils his right hand around the jade-constructed hilt of his sword and unsheathes it whilst slashing it directly downwards in an arc-like motion. Communicating with his sword through unknown means, this causes Raizu to unleash a powerful S-Rank blade of wind in the shape of the slash which powers towards the helpless man.

In the very same slash he releases the blade of wind, Kakuzu forcefully strikes his blade into the water in front of him whilst releasing his suiton chakra into it. The slash creates a water pillar beneath the bloodied man, lifting his half-dead body into the air. As Minato's limp body floats through the air, Kakuzu causes five sharks of water to form directly in front of him and speed towards the position beneath the Hokage's location, awaiting his inevitable descent to begin their brutal assault.*

(Kchuysei: Unagi Uzumaki no Jutsu) Summoning: Eel Whirlpool Technique
Type: Attack
Rank: A
Range: Mid-Long
Chakra Cost: 30
Damage points: 60
Description: The user will make 3 handseals summoning a Mass of Eels under the opponent, these Eels will swim in a large circle quickly forming a whirlpool. This will suck the opponent into the bottom of the center where the mass of Eels will then converge, crashing down with the water on the opponent and feed on his flesh.
Note:
-Can only use 3 time's per battle
-Requires a water source
-Must have Signed Eel Contract

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
You must be registered for see images

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.




The S-Rank blade of wind is tall enough to strike you even when my pillar raises you into the air.
Minato watches the opponent as he peforms a string of handseals, almost instantly he notices the mass of eels in the water below him, while the opponent then swings an enormous sword downwards releasing what appears to be a large blast of wind chakra in a huge vertical blade towards him.
Realizing this is likely to prevent him escaping the eels by going upwards and noting the eels have begun to spin in the water below him attempting to trap him Minato swings his arm after turning his body slightly to the right.
With the swinging motion Minato's body becomes a blade of wind shooting out of the impending whirlpool and the oncoming wind blades path and directly past the opponent reforming on solid land.

(Suraisu Kaze) - Slicing wind
Type: Attack/supplentry
Rank: A
Range: Short-Mid
Chakra Cost: 25
Damage Points: 45
Description: The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form.

Note: Only doujutsu can see the wind.
Note: The user takes double damage in wind state from fire attacks
Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent
Note: Only be used twice
Note: Cant use fire jutsu in same turn due to the concentration of wind chakra.

Knowing with the speed of his movement along with the invisibility of it given that his opponent is not a doujutsu user Minato is safely behind his opponent completely unknown to him who would likely expect him hit by the blade of wind or dragged down in to the whirlpool.

With this in mind Minato forms a single handseal, sending a speeding beam of blazing lightning through his opponents back aiming for the heart.

(Kaen Rai kousen) - Blazing lightning Beam
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user with perform one handseal gathering a large amount of fire and lighting chakra into their middle and index finger. The user will then point air their target releasing a concentrated blast of fire, with a 1 inch diameter. Around the fire the lightning will be wrapped/coiled around it, hitting the target in sync at great speeds.

Note: No water jutsu in the same turn.
Note: Useable 2 times
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
*Watching his opponent vanish without a single trace, Kakuzu doesn't motion his body in the slightest, but simply darts his eyes from side to side, anticipating an attack from any direction. Suddenly through unknown means, his sword communicates to him that the blonde-haired man has reappeared on the solid ground behind his position, about ten meters or so away from him. As soon as he obtains this knowledge, Kakuzu replaces himself with a mass of eels which appear to be a clone of his, the technique being impossible to see through without Doijutsu or sensory capabilities. Simultaneously, Kakuzu's real body is inside a tiny eel which swims deep underwater, allowing him to escape Minato's newly launched spear of red lightning. To maintain an element of realism, Kakuzu's "clone" feigns pure shock, frantically trying to string together a random sequence of handseals but failing to complete them, causing the blazing lightning to strike him straight through the heart, falling back into the vast expanse of the water source as he's struck.

By this time, Kakuzu himself has exited the small eel's mouth a good distance underwater. The moment he does this, he stealthily forms the Tiger handseal to utilize refractions of light to conceal his presence. He does this in such a way not to disturb the water around him, making for minimal ripples in the water but no splashing sounds. The ripples created by Kakuzu's movement blend in with the ripples created by the Eel clone crashing into the water. In one smooth motion, he also performs a short sequence of handseals to channel his suiton chakra into the sky and cause a fairly heavy downpour of rain to commence, making it seem more like a natural occurrence rather an enemy jutsu. Whilst it may cause some suspicion to arise, the fact Minato witnessed his adversary's death would cause him to be more inclined to disregard it. Unlike normal rain, it allowed Kakuzu to pinpoint the position of multiple entities in the area for however long he wanted the technique to proceed. With his invisibility and rain intact, the masked man began his silent ascent to the surface. The rain serving a second purpose of striking into the water source he's within to create a continuous drone of splashing sounds, allowing for Kakuzu to mask the miniscule sounds and ripples created by him as he emerges from the water source. He resurfaces as close to land as possible, minimizing the amount of time he has to tread on the noisy water source. Now walking towards an oblivious Minato, he removes a single kunai from his pouch and stabs it into his opponent's throat, bringing an end to the Hokage's pitiful life.*

(Unagi Senpuku-Fuu) Eel Hiding Method
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: The user will replace themselves with Eels as an small Eel swims with grate speed deep into long range under the water. The Eel will then release the user out if it's mouth as the other Eels acting as the user on the surface distracts the opponent. This method is similar to the way Jiraiya travels in small toads. Doujutsu and Sensory abilities can see through this method.
Note:
-Can only be use twice per battle
-Requires a water source

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.




The real Kakuzu leaves the Eel's mouth a considerable distance underwater. This prevents him from being electrocuted by your blazing lightning as the charge would evenly dissipate the vast water source, preventing it from affecting/harming him.
 

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*Watching his opponent vanish without a single trace, Kakuzu doesn't motion his body in the slightest, but simply darts his eyes from side to side, anticipating an attack from any direction. Suddenly through unknown means, his sword communicates to him that the blonde-haired man has reappeared on the solid ground behind his position, about ten meters or so away from him. As soon as he obtains this knowledge, Kakuzu replaces himself with a mass of eels which appear to be a clone of his, the technique being impossible to see through without Doijutsu or sensory capabilities. Simultaneously, Kakuzu's real body is inside a tiny eel which swims deep underwater, allowing him to escape Minato's newly launched spear of red lightning. To maintain an element of realism, Kakuzu's "clone" feigns pure shock, frantically trying to string together a random sequence of handseals but failing to complete them, causing the blazing lightning to strike him straight through the heart, falling back into the vast expanse of the water source as he's struck.

By this time, Kakuzu himself has exited the small eel's mouth a good distance underwater. The moment he does this, he stealthily forms the Tiger handseal to utilize refractions of light to conceal his presence. He does this in such a way not to disturb the water around him, making for minimal ripples in the water but no splashing sounds. The ripples created by Kakuzu's movement blend in with the ripples created by the Eel clone crashing into the water. In one smooth motion, he also performs a short sequence of handseals to channel his suiton chakra into the sky and cause a fairly heavy downpour of rain to commence, making it seem more like a natural occurrence rather an enemy jutsu. Whilst it may cause some suspicion to arise, the fact Minato witnessed his adversary's death would cause him to be more inclined to disregard it. Unlike normal rain, it allowed Kakuzu to pinpoint the position of multiple entities in the area for however long he wanted the technique to proceed. With his invisibility and rain intact, the masked man began his silent ascent to the surface. The rain serving a second purpose of striking into the water source he's within to create a continuous drone of splashing sounds, allowing for Kakuzu to mask the miniscule sounds and ripples created by him as he emerges from the water source. He resurfaces as close to land as possible, minimizing the amount of time he has to tread on the noisy water source. Now walking towards an oblivious Minato, he removes a single kunai from his pouch and stabs it into his opponent's throat, bringing an end to the Hokage's pitiful life.*

(Unagi Senpuku-Fuu) Eel Hiding Method
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: The user will replace themselves with Eels as an small Eel swims with grate speed deep into long range under the water. The Eel will then release the user out if it's mouth as the other Eels acting as the user on the surface distracts the opponent. This method is similar to the way Jiraiya travels in small toads. Doujutsu and Sensory abilities can see through this method.
Note:
-Can only be use twice per battle
-Requires a water source

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.




The real Kakuzu leaves the Eel's mouth a considerable distance underwater. This prevents him from being electrocuted by your blazing lightning as the charge would evenly dissipate the vast water source, preventing it from affecting/harming him.
Minato watches as the opponent falls backwards in to the water, seemed real enough and it seemed he was dead.
But Minato was no amateur who wouldn't at least wait for a moment to make sure, just as he was starting to think it was over it began to rain, odd but still not proof of anything.
But then his eyes picked up on something, footprints....Wet footprints on the solid earth heading towards him, his opponent must have camouflaged himself and was sneaking towards Minato in an attempt to attack him.

Realizing this Minato feigns ignorance, it's likely the opponent will use a ninja tool, Minato just had to wait till the opponent was close enough.....Now.
As the wet footprints reached striking range Minato suddenly leapt backwards raising his right arm as a spear of caramel was released instantly from his arm striking his opponent through the chest, disrupting the camouflage technique and "killing" him.

(karumera kata) - Caramel Shapes
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage points: 40 (if in liquid boiling form)
Description: Using caramel chakra shape manipulation, the user will be able to create objects/shapes of caramel like cubes, spheres, kunais, pillars, etc from their chakra alone, not needing to form the caramel from the ground. These objects will be made of pure caramel whether it be solid or liquid, but will be no larger than 1m cubed space. And example of this would be almost like a variation of the "(Suiton: Haran Banshō) - Water Release: Stormy Blockade" jutsu, which allows the user to create the water out of no where.

Note: Can only be used once per turn
Note: No fire jutsu in the same turn
Note: Can only make one object per turn.
Note: Caramel is created from the users body
Note: Objects can only be manipulated the turn they are used.
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
Minato watches as the opponent falls backwards in to the water, seemed real enough and it seemed he was dead.
But Minato was no amateur who wouldn't at least wait for a moment to make sure, just as he was starting to think it was over it began to rain, odd but still not proof of anything.
But then his eyes picked up on something, footprints....Wet footprints on the solid earth heading towards him, his opponent must have camouflaged himself and was sneaking towards Minato in an attempt to attack him.

Realizing this Minato feigns ignorance, it's likely the opponent will use a ninja tool, Minato just had to wait till the opponent was close enough.....Now.
As the wet footprints reached striking range Minato suddenly leapt backwards raising his right arm as a spear of caramel was released instantly from his arm striking his opponent through the chest, disrupting the camouflage technique and "killing" him.

(karumera kata) - Caramel Shapes
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage points: 40 (if in liquid boiling form)
Description: Using caramel chakra shape manipulation, the user will be able to create objects/shapes of caramel like cubes, spheres, kunais, pillars, etc from their chakra alone, not needing to form the caramel from the ground. These objects will be made of pure caramel whether it be solid or liquid, but will be no larger than 1m cubed space. And example of this would be almost like a variation of the "(Suiton: Haran Banshō) - Water Release: Stormy Blockade" jutsu, which allows the user to create the water out of no where.

Note: Can only be used once per turn
Note: No fire jutsu in the same turn
Note: Can only make one object per turn.
Note: Caramel is created from the users body
Note: Objects can only be manipulated the turn they are used.
*As he advances on Minato, the masked man is suddenly taken aback as he sees his foe lunge forward with a caramel-like spear formed around his hand. Not suspecting his foe to realize his whereabouts so quickly, he's left with no time to react to the offensive. The caramelized construct is thrust deep into the center of his chest, safely but narrowly missing each and every one of his hearts, due to their respective positions being based around the center but not directly on it. Not wasting a single moment, Kakuzu recoils in pain and feigns that he's fatally wounded, moving two small steps back whist pretending to gasp for air. As he steps back, the threads within his body undergo an involuntary response to stitch up the hole/wound made in his body, neutralizing the damage his opponent's technique inflicted upon him. Simultaneously as his threads repair the damage to his body, he channels the chakra throughout the dark threads within his body to cause a sudden yet forceful eruption of five-meter long threaded spikes to emerge from his chest, back and arms, these spikes (the ones from his chest) striking forcefully into the Fourth Hokage, repaying the favour of being stabbed.

Before these same spikes retract, Kakuzu sends his raiton chakra through them to channel an unfocused electrical current into the spikes connecting himself and Minato, paralyzing the blonde-haired man, completely and leaving him in a helpless position. After doing this, he retracts the threads and casts the kunai he's wielding into the hokage's throat, finishing the job he sought to do.

(Kuro Ito Gizagiza Kyuuzou) – Dark Threads Stalactite Surge
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Kakuzu channels chakra through the dark threads within his body and releases it all at once, to cause countless spikes (which are 5 meters in length) to extend from his chest, back and arms. The spikes resemble basic spears in both shape and width and the end result makes the user look like they’re coated in an armour of spikes. Anyone hit by this technique is skewered through their body. After release, the spikes re-enter the user's body and the holes created in the user's body by the technique are sewn up.

Note: Can only be used Twice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight

You must be registered for see images

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
 
Last edited:

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*As he advances on Minato, the masked man is suddenly taken aback as he sees his foe lunge forward with a caramel-like spear formed around his hand. Not suspecting his foe to realize his whereabouts so quickly, he's left with not time to react to the offensive. The caramelized construct is thrust deep into the center of his chest, safely but narrowly missing each and every one of his hearts, due to their position around the center but not directly on it. Not wasting a single moment, Kakuzu recoils in pain and feigns that he's fatally wounded, moving two small steps back whist pretending to gasp for air. As he steps back, the threaded within his body undergo an involuntary response to stitch up the hole/wound made in his body, neutralizing the impact his damage his opponent's technique inflicted upon him. Simultaneously as he his threads repair damage to his body, he channels the chakra throughout the dark threads within his body to cause a sudden yet forceful eruption of five-meter long threaded spikes to emerge from his chest, back and arms, these spikes (the ones from his chest) striking forcefully into the Fourth Hokage, repaying the favour of being stabbed.

Before these same spikes retract, Kakuzu sends his raiton chakra through them to channel an unfocused electrical current into the spikes connecting himself and Minato, paralyzing the blonde-haired man completely and leaving him in a helpless position. After doing this, he retracts the threads and casts the kunai he's wielding into the hokage's throat, finishing the job he sought to do.

(Kuro Ito Gizagiza Kyuuzou) – Dark Threads Stalactite Surge
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Kakuzu channels chakra through the dark threads within his body and releases it all at once, to cause countless spikes (which are 5 meters in length) to extend from his chest, back and arms. The spikes resemble basic spears in both shape and width and the end result makes the user look like they’re coated in an armour of spikes. Anyone hit by this technique is skewered through their body. After release, the spikes re-enter the user's body and the holes created in the user's body by the technique are sewn up.

Note: Can only be used Twice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight

You must be registered for see images

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
Minato watches as the opponent is impaled by his caramel spear, feeling the fight is likely over Minato notices something is amiss, he looks at the opponents body but he can see no blood staining his cloak (Assuming your in the cloak) and not only is there a lack of blood but his caramel spear is encountering resistance, he can feel it on his arm the spear seems to be pushed out of the opponents body.

While realizing something is wrong suddenly a barrage of spikes come from the opponents chest, black thread like spikes, some sort of strange material unknown to Minato, they seem to come directly from the opponents body, Minato ponders if this could be some sort of bloodline limit as he counters, turning his body to liquid caramel completely in an instant he enters the opponents body in liquid form as the nagashi begins, being immune to the lightning thanks to his liquid caramel state, once inside the opponent he expands his caramel form splitting him apart as he exits through his back reforming in a solid state.

(karumera youshiki) - Caramel Form
Rank: A
Type: Supplementary - Defense
Range: Mid
Chakra cost: 30 (-10 per turn)
Damage points: N/A
Description: The user will release their chakra into part/parts of their body which they will name as they use this jutsu, turning that part of their body into caramel, much like people can turn their bodies to sand, water, ect.. As they turn there body to caramel they will say which state of caramel it is. If it's the liquid state, the can stretch that part of their body. An example of this would be if the user used this jutsu on their arm explaining the liquid state, they could stretch there arm up to mid range to hit or grab someone. If the user's limbs get cut off while in this form, they must touch them to reattach them, or replace them with caramel from a source. This is instant and activates until canceled. The other state is the solid state of caramel, where it can be as hard as stone. This is good for defense but solid caramel has different weaknesses to liquid caramel. In the solid state the user will be more vulnerable to water as it will dissolve the caramel breaking it down. The user can only use caramel Jutsu in the form, but can turn back to normal at any point.

Note: Can only be used 4 times
Note: In this form the user will be more vulnerable to the caramel weaknesses
Note: Can only have a caramel limb for up to 3 turns

Facing the opponent still as he reforms Minato can clearly see the opponents entire body is made from these strange threads and inside there are a strange series of masks, although he has no idea what they are.

What the hell are you?
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
*Once his opponent exits his body through his back, Kakuzu causes all of the threads within his body to begin frantically stitching him back together, repairing any and all the physical damage to inflicted to him through the caramel-based man merging through his body. As he does this, he turns to face his foe and begins recollecting all of the information he's gathered so far, seeking to decipher Minato's fighting style and the glaring flaws within it. So far he's showcased the ability to "teleport" through unknown means, the ability to use a caramel-like substance which insulates electricity and the ability to transform himself into the brown liquid, resembling a variant of the Hozuki's hydrification technique. A formidable opponent indeed.

Without alerting his opponent, Kakuzu constructs a invisible light-green hexagonal mere centimeters behind his own position (its central position being his upper back, around the region where his masks reside) to protect against attacks launched from his blind-spot, using this as a precautionary measure in case his opponent manages to "appear" behind him once again. As soon as he does this, he causes four arms to emerge from the sides of his abdominal area, two threaded arms being created on either side of his lower chest. The arms are capable of extending, retracting and performing handseals/jutsu, giving the masked-man yet another tactical advantage in this fight. The moment they're created, one of the threaded arms on his left side extends towards Minato whilst conjuring something which appears to be a fire-based rasengan, striking the aflame spiraling sphere into Minato's chest, causing him to spiral out of control, endure severe burn damage and be projected far into the distance.

Kakuzu: Even now you've yet to decipher my abilities. I'm starting to question why you were chosen as Yondaime Hokage.

(Eru Esukūdo)- El Escudo
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description:
The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.

You must be registered for see images

(Nejikomi Buki ) - Threaded arms
Type: Attack/supplementary
Rank: B-rank
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description:
Kakuzu, by manipulating the threads within his body will make several arms of thread (4 max) emerge from anywhere on his upper body in order to give him the upper hand in close range. The hands can be used to perform jutsu or to just use physical attacks. Each arm can extend out to mid range in order to grab/entangle an enemy or to attack at a distance.

- Only taught by william24

(Katon: Goen Rasengan) - Fire Style: Flame Rasengan
Rank: S
Type: Offense
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user creates a normal Rasengan and covers it in flaming fire chakra. They then hit the opponent, causing a blazing maelstrom of fire, burning them and their surroundings.

You must be registered for see images




We're short-range from eachother.
 
Last edited:

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*Once his opponent exits his body through his back, Kakuzu causes all of the threads within his body to begin frantically stitching him back together, repairing any and all the physical damage to inflicted to him through the caramel-based man merging through his body. As he does this, he turns to face his foe and begins recollecting all of the information he's gathered so far, seeking to decipher Minato's fighting style and the glaring flaws within it. So far he's showcased the ability to "teleport" through unknown means, the ability to use a caramel-like substance which insulates electricity and the ability to transform himself into the brown liquid, resembling a variant of the Hozuki's hydrification technique. A formidable opponent indeed.

Without alerting his opponent, Kakuzu constructs a invisible light-green hexagonal mere centimeters behind his own position (its central position being his upper back, around the region where his masks reside) to protect against attacks launched from his blind-spot, using this as a precautionary measure in case his opponent manages to "appear" behind him once again. As soon as he does this, he causes four arms to emerge from the sides of his abdominal area, two threaded arms being created on either side of his lower chest. The arms are capable of extending, retracting and performing handseals/jutsu, giving the masked-man yet another tactical advantage in this fight. The moment they're created, one of the threaded arms on his left side extends towards Minato whilst conjuring something which appears to be a fire-based rasengan, striking the aflame spiraling sphere into Minato's chest, causing him to spiral out of control, endure severe burn damage and be projected far into the distance.

Kakuzu: Even now you've yet to decipher my abilities. I'm starting to question why you were chosen as Yondaime Hokage.

(Eru Esukūdo)- El Escudo
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description:
The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.

You must be registered for see images

(Nejikomi Buki ) - Threaded arms
Type: Attack/supplementary
Rank: B-rank
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description:
Kakuzu, by manipulating the threads within his body will make several arms of thread (4 max) emerge from anywhere on his upper body in order to give him the upper hand in close range. The hands can be used to perform jutsu or to just use physical attacks. Each arm can extend out to mid range in order to grab/entangle an enemy or to attack at a distance.

- Only taught by william24

(Katon: Goen Rasengan) - Fire Style: Flame Rasengan
Rank: S
Type: Offense
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user creates a normal Rasengan and covers it in flaming fire chakra. They then hit the opponent, causing a blazing maelstrom of fire, burning them and their surroundings.

You must be registered for see images




We're short-range from eachother.
Minato reforms as the opponent reforms his threads, and causes arms to shoot forwards preparing a rasengan, as he does so Minato leaps from the ground swinging both his arms creating two long whips of flame burning the arm threads through completely causing the rasengan to deform as the arms are melted on the ground from the intense heat of the flames.

[Katon: Karyū no Yokugeki 火竜の翼撃] Fire Style: Fire Dragon's Wing Attack.
Rank: S
Type: Offense.
Range: Short-Mid.
Chakra Cost: 40
Damage Points: 80
Description: The user jumps into the air, focusing massive amounts of Fire chakra in the arm's, and then he ignites two streams of fire from the hands, then swings the streams of flames at his opponent, blowing them away.
►Can only be used Twice Per battle.
►No A rank or above fire techniques the following turn

Minato then lands on the floor still short range and launches at his opponent as a blur (Technique is equivelant to the body flicker) His opponent unable to follow his movements Minato slams in to his shoulder stunning him and stopping behind him, slashing at his back but being reflected by some form of barrier, leaping back to a safe distance as the slash fails.

(Kiiroi Senkō Haya Bāsuto) - Yellow Flash Speed Burst
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Minato dashes toward his enemy with such high speed that he looks like a blur and hits them as he passes them. Then, he stops behind them and slashes them on the back with a kunai.
Note: Can only be used by Minato Namikaze
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
*As the light-green hexagonal barrier fades away and Minato leaps backwards, the threaded blade promptly extends sixteen pitch-black tendrils from its body, both aiming to restrain and impale you with this attack. Half of the tendrils seek to capture Minato and completely prevent his movement, whilst the rest strike directly into his upper body, quickly sapping him of a large quantity of blood in the process. Simultaneously as this happens, with the knowledge of his foe's location thanks to Raizu, the masked man without motioning in the slightest feeds a large quantity of dark threads into the ground below via the soles of his feet, before causing them to erupt beneath the Hokage, wrapping him in a dense cocoon which quickly compresses on itself, leaving nothing but a mass of bloodied remains within its confines.*

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
You must be registered for see images

(Kuro Ito) - Dark Threads
Rank:S
Type:Attack/Supplementary
Range:Short-Mid
Chakra Cost:40(- 5 per turn)
Damage Points:20
Description:User sends out black threads from their body that can attack their opponent.
Note: Can only be used by Kakuzu
 

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*As the light-green hexagonal barrier fades away and Minato leaps backwards, the threaded blade promptly extends sixteen pitch-black tendrils from its body, both aiming to restrain and impale you with this attack. Half of the tendrils seek to capture Minato and completely prevent his movement, whilst the rest strike directly into his upper body, quickly sapping him of a large quantity of blood in the process. Simultaneously as this happens, with the knowledge of his foe's location thanks to Raizu, the masked man without motioning in the slightest feeds a large quantity of dark threads into the ground below via the soles of his feet, before causing them to erupt beneath the Hokage, wrapping him in a dense cocoon which quickly compresses on itself, leaving nothing but a mass of bloodied remains within its confines.*

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
You must be registered for see images

(Kuro Ito) - Dark Threads
Rank:S
Type:Attack/Supplementary
Range:Short-Mid
Chakra Cost:40(- 5 per turn)
Damage Points:20
Description:User sends out black threads from their body that can attack their opponent.
Note: Can only be used by Kakuzu
Stop that.

Minato flies backwards and upon noting the tendrils flying towards him makes two actions, he extends his right arm as the fire whips dissapitate, touching the end of the thread and leaving a seal of the FTG on it, while at the last second vanishing in to a mist form avoiding the piercing damage of the attack and reforming on the ground a split second later.

(Suiton: Kiri Kawarimi) - Mist replacement
Rank: S rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: The user can freely transform his body into mist like that of the hidden mist jutsu. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form. The user can reform into there normal body at any time, but in this form the are vulnerable to lightning and fire attacks.

Note: Lasts for up to 2 turns
Note: Must know hidden mist jutsu
Note: Cant attack in the form
Note: useable Once.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Minato uses this technique to apply the sealing formula to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique.
Note: Can only be used by Minato bios.

With this done and a plan of attack forming Minato decides to distract his opponent in to not paying attention to the sword as much lest he manage to notice the seal of the FTG on it, so without a single handseal just a nonchalant wave of his hand as he reforms he causes a barrage of caramel spikes to raise from the ground behind the target, solid with incredibly hot tips attempting to skewer his body from behind.

(karumera no jutsu ) - Greater Caramel technique
Rank: A
Type: Supplementary
Range: Short-long
Chakra cost: 35
Damage points: 50
Description: The user will focus their caramel chakra to control the minerals in the ground to create caramel tools, weapons, pillars and other objects.
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
An extremely risky move but I have to do this u_u



*Hearing the ground behind him shaking vigorously and being notified by his sword itself, Kakuzu expects a ground-based attack to emerge from the vicinity beneath or around him. As the tips of the pillars begin to rise up to skewer him from behind, he quickly grabs the jade-constructed hilt of his sword and tosses it into the air above, whilst unleashing an extremely quick stream of adhesive threads which attaches to the soaring sentient sword. Once the web-like threads connect with Raizu's threaded body, he immediately retracts them into his body to pull himself upwards (towards the sword) allowing him to escape the caramel creations with time to spare.

Not halting his attack there, once close enough to his blade, he coils his hand around its handle once again and presses all of his upper body strength into it to make for a forceful downward thrust directed at Minato who's currently residing on the ground. Simultaneously, he channels his suiton chakra into the blade to cause a sizable torrent of water to erupt from the ground once his sword strikes into both Minato and the floor in front of him, using it to lift the Hokage's limp body into the air above. The attack isn't of the lethal kind, simply an incision through his chest to give rise to moderate blood loss, but nothing too serious.*

Kakuzu: Give up, your fate is sealed.

(Suiton: Kuro Ito Suingingu) – Water Release: Dark Threads Rappelling
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: Kakuzu creates adhesive suiton chakra (similar to Water Release: Starch Syrup Capture Field) on a chosen target limb e.g. fingers, wrists or palms and then quickly unleashes dark threads from that place, causing the threads to become coated in the adhesive liquid. The adhesive suiton chakra completely soaks into the threads giving them their pitch black colour, whilst the threads are coated in a thick layer of adhesive slime. This process is done so quickly, the two steps seem to be done simultaneously and so it can be done in quick combat situations without difficulty. On creation, the threads are shot towards a certain location/object/person, pulling the user towards the desired location extremely quickly. Alternatively, the threads can be used to pull people/objects closer to the user, making this technique extremely useful in disarming opponents of their weapons.

Note: Sticky threads can only be released from the user's palms, fingers or wrists.
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight

You must be registered for see images

( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

You must be registered for see images
 
Last edited:

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
An extremely risky move but I have to do this u_u



*Hearing the ground behind him shaking vigorously and being notified by his sword itself, Kakuzu expects a ground-based attack to emerge from the vicinity beneath or around him. As the tips of the pillars begin to rise up to skewer him from behind, he quickly grabs the jade-constructed hilt of his sword and tosses it into the air above, whilst unleashing an extremely quick stream of adhesive threads which attaches to the soaring sentient sword. Once the web-like threads connect with Raizu's threaded body, he immediately retracts them into his body to pull himself upwards (towards the sword) allowing him to escape the caramel creations with time to spare.

Not halting his attack there, once close enough to his blade, he coils his hand around its handle once again and presses all of his upper body strength into it to make for a forceful downward thrust directed at Minato who's currently residing on the ground. Simultaneously, he channels his suiton chakra into the blade to cause a sizable torrent of water to erupt from the ground once his sword strikes into both Minato and the floor in front of him, using it to lift the Hokage's limp body into the air above. The attack isn't of the lethal kind, simply an incision through his chest to give rise to moderate blood loss, but nothing too serious.*

Kakuzu: Give up, your fate is sealed.

(Suiton: Kuro Ito Suingingu) – Water Release: Dark Threads Rappelling
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: Kakuzu creates adhesive suiton chakra (similar to Water Release: Starch Syrup Capture Field) on a chosen target limb e.g. fingers, wrists or palms and then quickly unleashes dark threads from that place, causing the threads to become coated in the adhesive liquid. The adhesive suiton chakra completely soaks into the threads giving them their pitch black colour, whilst the threads are coated in a thick layer of adhesive slime. This process is done so quickly, the two steps seem to be done simultaneously and so it can be done in quick combat situations without difficulty. On creation, the threads are shot towards a certain location/object/person, pulling the user towards the desired location extremely quickly. Alternatively, the threads can be used to pull people/objects closer to the user, making this technique extremely useful in disarming opponents of their weapons.

Note: Sticky threads can only be released from the user's palms, fingers or wrists.
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight

You must be registered for see images

( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

You must be registered for see images
I like that move, i could be a **** right now and use some kind of fuuin seal or a huge move to nuke all your hearts, but you didn't metagame and much respect for that man. xd

Minato watches as the opponent leaps skywards with his dark threads, grasping on to his sword.
As he does so Minato reasons that no matter what kind of monster this beast may be, he must have some kind of weak point, the easiest to target for Minato in this situation would be the heart, watching as the opponent comes flying down towards him Minato looks upwards, a somber look comes over his face as he realises what must be done.

I'm sorry for this..

Minato vanishes from below the opponent after tapping his seal on his bracer and unsealing a caramel FTG kunai, appearing stood atop his sword just as he begins to swing downwards reaching the floor, Minato thrusts forwards ramming the kunai straight through the opponents heart with such force that the sword is knocked from his hands and Minato lands rolling over the opponent and standing to his feet, the opponent lands on his back apparently dead, kunai jutting from his chest still.

(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type:Attack
Range:Shor-Long
Chakra Cost:40
Damage Points:80(if used with a kunai slash as the finisher)
Description:This is a space/time ninjutsu.This jutsu can only work if the user throws a kunai with the special shiki-jutsu(seal jutsu)or has tagged the item or person by touch.The user can instantly teleport to the tags location.
Notenly Yondaime/Fourth hokage can use this jutsu.And is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
 
  • Like
Reactions: drxdroopy

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
*As Minato suddenly appears above the threaded sword, standing atop its tip, the blade instantly reacts to this by extending spikes from every point on its body, long enough to impale Minato's feet but short enough to avoid striking into its masked owner. The sudden extension serves both the purpose of dealing grievous damage to their opponent as well as projecting him up into the air above, causing his attack to miss altogether. After being notified of the Hokage's sudden appearance, Kakuzu shifts his gaze upwards before bringing his unoccupied hands together to perform the Tiger Handseal and exhale two identical dragons composed of flames in the direction of his opponent. The dragons are evenly spaced apart in such a way that one seeks to collide with the blonde-haired man, whilst the other soars through the air and into the sky above, causing for the formation of thunderclouds and very stormy conditions.*

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
You must be registered for see images

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.



The handseal was made with the one threaded arm I have left and my "real" left hand.
 
Last edited:

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*As Minato suddenly appears above the threaded sword, standing atop its tip, the blade instantly reacts to this by extending spikes from every point on its body, long enough to impale Minato's feet but short enough to avoid striking into its masked owner. The sudden extension serves both the purpose of dealing grievous damage to their opponent as well as projecting him up into the air above, causing his attack to miss altogether. After being notified of the Hokage's sudden appearance, Kakuzu shifts his gaze upwards before bringing his unoccupied hands together to perform the Tiger Handseal and exhale two identical dragons composed of flames in the direction of his opponent. The dragons are evenly spaced apart in such a way that one seeks to collide with the blonde-haired man, whilst the other soars through the air and into the sky above, causing for the formation of thunderclouds and very stormy conditions.*

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
You must be registered for see images

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.



The handseal was made with the one threaded arm I have left and my "real" left hand.
Minato appears atop the sword, feeling a shaking below him on the blade, something was wrong was this weapon sentient, the opponent hadn't even registered Minato's appearance but the sword seemed to be attacking him already, thinking quickly Minato turns his entire body to liquid caramel, retaining a humanoid form and continuing with the kunai slash, preventing himself being pierced the tendrils pass through him harmlessly as he rolls over the grounded opponent again, reforming and standing up once more.

(karumera youshiki) - Caramel Form
Rank: A
Type: Supplementary - Defense
Range: Mid
Chakra cost: 30 (-10 per turn)
Damage points: N/A
Description: The user will release their chakra into part/parts of their body which they will name as they use this jutsu, turning that part of their body into caramel, much like people can turn their bodies to sand, water, ect.. As they turn there body to caramel they will say which state of caramel it is. If it's the liquid state, the can stretch that part of their body. An example of this would be if the user used this jutsu on their arm explaining the liquid state, they could stretch there arm up to mid range to hit or grab someone. If the user's limbs get cut off while in this form, they must touch them to reattach them, or replace them with caramel from a source. This is instant and activates until canceled. The other state is the solid state of caramel, where it can be as hard as stone. This is good for defense but solid caramel has different weaknesses to liquid caramel. In the solid state the user will be more vulnerable to water as it will dissolve the caramel breaking it down. The user can only use caramel Jutsu in the form, but can turn back to normal at any point.

Note: Can only be used 4 times
Note: In this form the user will be more vulnerable to the caramel weaknesses
Note: Can only have a caramel limb for up to 3 turns
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
*As the hardened caramelized man's kunai strikes into his Earth heart, Kakuzu feigns his own death by hanging his head, allowing his opponent to think this battle has come to an end. With his opponent's hand in contact with his body, he releases his suiton chakra throughout that location to cause a radical infestation of adhesive slime-like water to race along Minato's body and weigh him down to the extent he can no longer move a muscle. The effect of this technique is comparable to that of an added weight technique, but in some ways to a much greater extent, as the sticky water also hinders movements by binding the affected target's limbs together. Since the Hokage is already in his caramelized form, attempting to revert to his original one will allow him to be completely covered by that time.*

(Suiton: Omoi tatchi ) Water Release: Heavy Touch
Rank: S
Type: Supplementary/Defence
Range: Short - Mid (Mid when released from palms as a burst)
Chakra Cost: 40
Damage Points: N/A
Description: A simple Water jutsu which can be used in two different ways. The first way would be where the user makes contact with another being and uses his abilities his suiton chakra to manipulate the water which is released from his palms to have the same effects as the C-ranked Starch Syrup Capture Field (The sticky aspect to the jutsu). The user would simply release the water from his Palms onto whatever part of the opponents body he touches, spreading it all over the opponents body, allowing the sticky water to engulf the opponents body in the slime like substance at blazing speeds. Another way the user could 'catch' the opponent in the sticky water is by concentrating their suiton chakra at a point where the opponent may be touching them, allowing the sticky water to come out from that point rather than from just the users palms. The sticky water would have no dangerous aspects to it, however it'd have the ability to weigh the opponent down, as if a huge boulder was placed on their body, preventing them from moving properly, if at all, depending on where the slime is. The effects of this would begin from the point of the touch but proceed to spread to wherever the sticky water is spreading. Once even a tiny bit of the sticky water ('slime') is on the opponents body, the user can simply release more of his chakra into it and spread it, meaning prolonged contact is not required. Moreover, this jutsu can also in a second, different way. The second way is more defensive and allows the user to release the a burst of sticky water from his Palms, as it bursts out, the slime would take the shape of a net which would have holes just smaller than a Kunai, allowing it to trap the majority of things aimed at the opponent. The burst of Slimy water can be released from either one palm or both, however, when released from both, each burst of water would be equivalent to an A-rank jutsu. The size of the net released from both arms would be able to completely cover something twice as big as Gamakichi after time skip, whilst when released from each palm (separately), it'd cover something half that size. As a normal water jutsu, despite the sticky aspect to it, the water would still be able to be electrified by both user and/or opponent and would still be affected by the normal elemental strengths and weaknesses.
Notes:
~ Can only be taught by Erzo
~ Can only be used three times
~No Suiton jutsu higher than A-rank in the next turn
~Must wait one turn after use, before using it again.
 

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*As the hardened caramelized man's kunai strikes into his Earth heart, Kakuzu feigns his own death by hanging his head, allowing his opponent to think this battle has come to an end. With his opponent's hand in contact with his body, he releases his suiton chakra throughout that location to cause a radical infestation of adhesive slime-like water to race along Minato's body and weigh him down to the extent he can no longer move a muscle. The effect of this technique is comparable to that of an added weight technique, but in some ways to a much greater extent, as the sticky water also hinders movements by binding the affected target's limbs together. Since the Hokage is already in his caramelized form, attempting to revert to his original one will allow him to be completely covered by that time.*

(Suiton: Omoi tatchi ) Water Release: Heavy Touch
Rank: S
Type: Supplementary/Defence
Range: Short - Mid (Mid when released from palms as a burst)
Chakra Cost: 40
Damage Points: N/A
Description: A simple Water jutsu which can be used in two different ways. The first way would be where the user makes contact with another being and uses his abilities his suiton chakra to manipulate the water which is released from his palms to have the same effects as the C-ranked Starch Syrup Capture Field (The sticky aspect to the jutsu). The user would simply release the water from his Palms onto whatever part of the opponents body he touches, spreading it all over the opponents body, allowing the sticky water to engulf the opponents body in the slime like substance at blazing speeds. Another way the user could 'catch' the opponent in the sticky water is by concentrating their suiton chakra at a point where the opponent may be touching them, allowing the sticky water to come out from that point rather than from just the users palms. The sticky water would have no dangerous aspects to it, however it'd have the ability to weigh the opponent down, as if a huge boulder was placed on their body, preventing them from moving properly, if at all, depending on where the slime is. The effects of this would begin from the point of the touch but proceed to spread to wherever the sticky water is spreading. Once even a tiny bit of the sticky water ('slime') is on the opponents body, the user can simply release more of his chakra into it and spread it, meaning prolonged contact is not required. Moreover, this jutsu can also in a second, different way. The second way is more defensive and allows the user to release the a burst of sticky water from his Palms, as it bursts out, the slime would take the shape of a net which would have holes just smaller than a Kunai, allowing it to trap the majority of things aimed at the opponent. The burst of Slimy water can be released from either one palm or both, however, when released from both, each burst of water would be equivalent to an A-rank jutsu. The size of the net released from both arms would be able to completely cover something twice as big as Gamakichi after time skip, whilst when released from each palm (separately), it'd cover something half that size. As a normal water jutsu, despite the sticky aspect to it, the water would still be able to be electrified by both user and/or opponent and would still be affected by the normal elemental strengths and weaknesses.
Notes:
~ Can only be taught by Erzo
~ Can only be used three times
~No Suiton jutsu higher than A-rank in the next turn
~Must wait one turn after use, before using it again.
Minato watching the opponents head hang down, believes the fight to be over, however as he attempts to withdraw his kunai he notes the strange sticky water that appears to be emanating from the opponents body, it begins to cover him, thinking quickly he uses caramel control on his own caramelised body to turn it solid and superheat his own caramel form causing the technique to steam off of his body, however predicting the enemy still being alive due to this sudden outburst of water, that seemed to have no seals attached meaning it was not a fuuinjutsu, Minato also causes the solid caramel kunai in his hand to melt inside the opponents threaded chest, causing some degree of pain, but also transferring the FTG seal inside the opponents body without him realizing what has been done.

(karumera seichuu ) Caramel control
Rank: A
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to bend and control caramel that they have already created or taken control off, to bend it into different shapes or forms by controlling the temperature and desity of the caramel. This can be used to solidify the caramel, turn it to liquid, of just to control its shape and temperature.

With the water evaporating and allowing Minato some minor movements, he reforms and waves his arm backwards turning in to a blast of slicing wind freeing him from the water and becoming normal again he stands, waiting to see if his opponent was truly still alive.

(Suraisu Kaze) - Slicing wind
Type: Attack/supplentry
Rank: A
Range: Short-Mid
Chakra Cost: 25
Damage Points: 45
Description: The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form.

Note: Only doujutsu can see the wind.
Note: The user takes double damage in wind state from fire attacks
Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent
Note: Only be used twice
Note: Cant use fire jutsu in same turn due to the concentration of wind chakra.
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
*As the superheated caramel kunai begins liquefying, Kakuzu lifts his head up and lets out a loud grunt due to the intensive pain he's been subject to but he quickly regains his composure. His recovery is aided by the very thing afflicting him as the boiling hot liquid cauterizes the open wound in his body, leaving him relatively unscathed. Shortly after this occurrence, he notices the Hokage dispersing into thin air, leaving him oblivious to his whereabouts. Using this as a window of opportunity, the instant he disperses, Kakuzu begins performing a fairly short sequence of handseals to give rise to heavy downpour of rain on the battlefield. Unknown to his opponent, the rain is imbued with his own chakra and allows him to detect any entities obstructing the linear downward path of the watery drops.*

Kakuzu: I don't know why you bother. I do not tire and cannot be defeated.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 
Last edited:

ReXii

Active member
Legendary
Joined
Jun 29, 2011
Messages
15,794
Kin
1,402💸
Kumi
222💴
Trait Points
15⚔️
Awards
*As the superheated caramel kunai begins liquefying, Kakuzu lifts his head up and lets out a loud grunt due to the intensive pain he's been subject to but he quickly regains his composure. His recovery is aided by the very thing afflicting him as the boiling hot liquid cauterizes the open wound in his body, leaving him relatively unscathed. Shortly after this occurrence, he notices the Hokage dispersing into thin air, leaving him oblivious to his whereabouts. Using this as a window of opportunity, the instant he disperses, Kakuzu begins performing a fairly short sequence of handseals to give rise to heavy downpour of rain on the battlefield. Unknown to his opponent, the rain is imbued with his own chakra and allows him to detect any entities obstructing the linear downward path of the watery drops.*

Kakuzu: I don't know why you bother. I do not tire and cannot be defeated.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Minato looks upon his opponent, he had seemed in pain for a moment when the kunai hit him, something here was very wrong, assuming the most logical course of action would be that his heart was maybe on the other side, it wasn't unknown, a fairly rare birth defect, but nonetheless possibile, raising his right arm he forms a spear of condensed lightning chakra attempting to pierce the opponents chest on his other side, aiming for the heart again.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

Everyone tires my friend, maybe yours comes later, but everything ends eventually.
 
Top