Wind with Nathan.

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Legendary Broly

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Thanks ^_^ I saw in another training thread you got a little annoyed at your student for not putting much effort/detail into your training, so I thought I better buck up my ideas :L

Yeah he did O_O I was shocked tbh. I gave him just a render of Broly, and then he gave me a masterpiece back ! I have been looking for a good gfxer to make me a sig for a while, so I was fortunate to have stumbled across him.
:win:

. . . . . . .

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Stronger version of the Wind Release: Vacuum Sphere, perform the seals, gather a large amount of futon chakra in your mouth, then release it to create a single large sphere of wind chakra.


Deja Vu - on steroids. I should get this technique easy, as it was already familiar to me.

I stretch a little and begin to gather wind chakra in my mouth. At the same time I analyze the technique.

Well a pro I can see for the technique is because it is in the shape of a sphere, I imagine that when released, this means that the sphere is probably very dense because it is in a particular shape. Now if it were a free flowing wind technique, because the particles are not as compact, it won't strike you with as much force as it would if in a compact more solid state. This means because of its shape, you can expect it to be powerful/strike an opponent with greater force than a technique that wasn't this shape - such as a random gust of wind.

A con for the technique is because it is a certain shape, it will only cover as much area as the shape is big. For a free flowing technique like a gust of wind, this gust of wind is not limited to blowing within a certain area, it is free to go wherever. Because of its limited space in which the sphere can cover, this means that the technique would be easier to dodge/avoid.

My mouth was sore now. It was ready to explode the chakra out. Time to get to it it seemed.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

I suck in a deep breath of air. I hold it in my mouth and let it fuse with my wind chakra I had gathered there while I perform the required hand seals..

Tiger.
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Dog.
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As I finish the sequence I exhale the chakra infused air sharply. Upon its release it becomes a familiar sphere, however this sphere was bigger.. a lot bigger. It tears through the air and strikes a stand of trees. It completely destroys them. It carries on flying for a while before it slows down and eventually disappears into thin air.

"Now that, was awesome. What's next?"

:win:
 

Nathan

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Thanks ^_^ I saw in another training thread you got a little annoyed at your student for not putting much effort/detail into your training, so I thought I better buck up my ideas :L

Yeah he did O_O I was shocked tbh. I gave him just a render of Broly, and then he gave me a masterpiece back ! I have been looking for a good gfxer to make me a sig for a while, so I was fortunate to have stumbled across him.
:win:

. . . . . . .

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Stronger version of the Wind Release: Vacuum Sphere, perform the seals, gather a large amount of futon chakra in your mouth, then release it to create a single large sphere of wind chakra.


Deja Vu - on steroids. I should get this technique easy, as it was already familiar to me.

I stretch a little and begin to gather wind chakra in my mouth. At the same time I analyze the technique.

Well a pro I can see for the technique is because it is in the shape of a sphere, I imagine that when released, this means that the sphere is probably very dense because it is in a particular shape. Now if it were a free flowing wind technique, because the particles are not as compact, it won't strike you with as much force as it would if in a compact more solid state. This means because of its shape, you can expect it to be powerful/strike an opponent with greater force than a technique that wasn't this shape - such as a random gust of wind.

A con for the technique is because it is a certain shape, it will only cover as much area as the shape is big. For a free flowing technique like a gust of wind, this gust of wind is not limited to blowing within a certain area, it is free to go wherever. Because of its limited space in which the sphere can cover, this means that the technique would be easier to dodge/avoid.

My mouth was sore now. It was ready to explode the chakra out. Time to get to it it seemed.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

I suck in a deep breath of air. I hold it in my mouth and let it fuse with my wind chakra I had gathered there while I perform the required hand seals..

Tiger.
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Dog.
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As I finish the sequence I exhale the chakra infused air sharply. Upon its release it becomes a familiar sphere, however this sphere was bigger.. a lot bigger. It tears through the air and strikes a stand of trees. It completely destroys them. It carries on flying for a while before it slows down and eventually disappears into thin air.

"Now that, was awesome. What's next?"

:win:
It's just when they don't bother. If they posted half of your reply even that would be fine. But not two lines. ._.

And yeah, Rain is amazing GFX'er he has his own GFX forum, if you didn't know already. xD

---------------

( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

Okay gather up a large amount of futon chakra, around your body then release it as a large 5 foot tall wall of tornadoes that you send towards my clone.

-Creates clone.-
 

Legendary Broly

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I like the training's where people at least try to role play xD

Wow, I never knew that. Now I feel even more honored to have a sig made by him o_o

. . . . . .

( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

Okay gather up a large amount of futon chakra, around your body then release it as a large 5 foot tall wall of tornadoes that you send towards my clone.


A tornado wall? A summon can also do this? wow.. I have to add a flying summon to my shopping list, along with the giant fan.

I can already see two pro's for this technique. No chakra gathering in the mouth to ruin my taste buds and no hand seals meaning I don't have to google the pictures xD
:win:

I gather my wind chakra in my chest and seriously evaluate the technique.

It seemed a pro for the technique is it comes in great numbers and great size. This technique is pretty unavoidable. You would have to have a very good counter and ability to dodge the technique. But even then, it would be hard to even anticipate the technique as it appears it will overcome you quickly. Additionally, because a summon can perform this technique, this means you can catch an opponent off guard by making your summon appear unexpectedly and perform this technique. At the same time you could be performing another technique, making for a deadly combination.

A con for the technique is because it creates a wall, this means you can lose visibility of your opponent momentarily. This can prove costly as you have no clue whether your opponent has been struck by it, avoided it and more importantly - where they have gone. They could sneak up on you for all you know.

My chest was tingling now from the chakra build up and myself in general - with anticipation.

I locate Castiel's clone and I yell,

( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

At the same time, I release the huge amount of wind chakra I had gathered in my chest. Upon its release I have to manipulate it slightly to form multiple tornadoes. They are huge and they spin towards each other , really close, giving the appearance of a huge wall of tornadoes. It looks threatening, and I can only imagine how the poor clone feels as I direct this wall straight at him.
It reaches him fast, he has little time to react, and being a clone - he really never stood a chance. The wall runs him over easily and with that he vanishes. The tornado wall spins for a while after before it disappears like the clone.

Best technique yet, in my opinion.

"Okay Senpai, I am ready for the next one"
:win:
 

Nathan

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I like the training's where people at least try to role play xD

Wow, I never knew that. Now I feel even more honored to have a sig made by him o_o

. . . . . .

( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

Okay gather up a large amount of futon chakra, around your body then release it as a large 5 foot tall wall of tornadoes that you send towards my clone.


A tornado wall? A summon can also do this? wow.. I have to add a flying summon to my shopping list, along with the giant fan.

I can already see two pro's for this technique. No chakra gathering in the mouth to ruin my taste buds and no hand seals meaning I don't have to google the pictures xD
:win:

I gather my wind chakra in my chest and seriously evaluate the technique.

It seemed a pro for the technique is it comes in great numbers and great size. This technique is pretty unavoidable. You would have to have a very good counter and ability to dodge the technique. But even then, it would be hard to even anticipate the technique as it appears it will overcome you quickly. Additionally, because a summon can perform this technique, this means you can catch an opponent off guard by making your summon appear unexpectedly and perform this technique. At the same time you could be performing another technique, making for a deadly combination.

A con for the technique is because it creates a wall, this means you can lose visibility of your opponent momentarily. This can prove costly as you have no clue whether your opponent has been struck by it, avoided it and more importantly - where they have gone. They could sneak up on you for all you know.

My chest was tingling now from the chakra build up and myself in general - with anticipation.

I locate Castiel's clone and I yell,

( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.

At the same time, I release the huge amount of wind chakra I had gathered in my chest. Upon its release I have to manipulate it slightly to form multiple tornadoes. They are huge and they spin towards each other , really close, giving the appearance of a huge wall of tornadoes. It looks threatening, and I can only imagine how the poor clone feels as I direct this wall straight at him.
It reaches him fast, he has little time to react, and being a clone - he really never stood a chance. The wall runs him over easily and with that he vanishes. The tornado wall spins for a while after before it disappears like the clone.

Best technique yet, in my opinion.

"Okay Senpai, I am ready for the next one"
:win:
I would put RP into my replies, I just have to much too do right now. Plus have other things on my mind.

Yeah, I love his work!

------------------

You have mastered wind, moving on to the AACT now.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

Okay so; perform the rat seal, and gather your wind chakra to your hands, doing this you should create a large field of raging air currents, that should create dust and debris that will fly around in the air. Seems a rather useful technique.
 

Legendary Broly

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No way, not you lol. The Senpai/Sensei are fine.
:win:

I downloaded gimp. And I just have no clue how to do anything with it :L

. . . . . . .

You have mastered wind, moving on to the AACT now.
"Thanks so much Senpai !"

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

Okay so; perform the rat seal, and gather your wind chakra to your hands, doing this you should create a large field of raging air currents, that should create dust and debris that will fly around in the air. Seems a rather useful technique.


I like the sound of this technique. So much control and ability to manipulate the technique.

I stand in the clearing and pull my hands out in front of me. I gather my chakra into them while I evaluate the technique.

Well an obvious pro would be how much control you had over the technique. It is such a versatile technique to have. Also, because it creates a dust storm, you could use this to your advantage. You could conceal your whereabouts and sneak up on an opponent or even escape if need be. Also the dust could really cause harm to your opponent. On top of its power and the fact that it could knock an opponent of their feet, the dust can cause issues with their breathing, vision (get dust in your eyes as well as not been able to see because of the dust cover in the air) and could affect your sinuses.

A con for the technique, is this dust cover could be used against you. An opponent could conceal themselves from view and sneak up on you. Additionally, they could blow your dust storm back at you and knock you down, tamper with your vision and breathing and if you have bad hayfever, could really put you in the shit.

Enough thinking, I wanted to perform this technique. I yell,

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

At the same time I perform the rat hand seal,
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And release the wind chakra from my hands.

Upon its release the chakra becomes an air current that flies rapidly through the clearing. As more and more chakra is released, more and more air currents fly through the air and soon enough, the clearing is full of a huge field of air currents that are tearing through it, picking up dust and debris. Within moments dust and debris are flying everywhere, a huge dust cloud is swirling through the clearing or rather a large dust storm. Visibility is low and I have to walk a few metres back to avoid being caught up in the worst of the storm.

It takes awhile for the storm to settle down - unsurprisingly. I manage to get well away from it and wait several minutes until only a haze of dust hangs in the air, but visibility is restored.

"I was wrong. This is by far the best technique Senpai"
 

Legendary Broly

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Well that was awesome, thanks so much for teaching me bro, you were great to have as a Senpai ^_^
Who knows maybe you will train me when you are a Sensei one day ;-)
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. . . . . .

"Seeyah around Senpai, but before I leave, I have a confession, I ate all the food at your house"

. . .

And with that I was gone, hightailing it all the way back to Suna.. leaving poor, hungry Castiel behind in the clearing.

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Nathan

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Well that was awesome, thanks so much for teaching me bro, you were great to have as a Senpai ^_^
Who knows maybe you will train me when you are a Sensei one day ;-)
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. . . . . .

"Seeyah around Senpai, but before I leave, I have a confession, I ate all the food at your house"

. . .

And with that I was gone, hightailing it all the way back to Suna.. leaving poor, hungry Castiel behind in the clearing.

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I know you ate all my food. I don't mind, kiddo.

I love that sprite!
 

Legendary Broly

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Ah well if that's the case, I guess I can walk back to Suna xD

And yeah I found it on Deviantart, where I find most of my sprites. I was actually surprised to find a Castiel Sprite.
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Anyway, once again thanks for teaching me, it has been a privilege. I will close the thread now, see you around bro , its been fun. ^_^
 
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