That depends. If I already have clones into play, I might consider it, or else no. As I would have to spend a move to create the clones and then use that particular technique, I would rather use some other technique. Also as we are at short range, by the time I create the clones and attack my opponent, there is possibility that my opponent could attack me before I do. So no.So, now that we've established that the techniques are much like freeform... would you guys ever use the techniques that require clones? Why? Why not?
That depends. If I already have clones into play, I might consider it, or else no. As I would have to spend a move to create the clones and then use that particular technique, I would rather use some other technique. Also as we are at short range, by the time I create the clones and attack my opponent, there is possibility that my opponent could attack me before I do. So no.
But generally, we can agree that these techniques are pretty bad, right?(Bunshin Kaiten Kakatou Otoshi) - Clone Spinning Hell drop
Eh, no way. In this one you are in the air, making it easy for the opponent to attack, being in the air makes it hard for yourself to defend yourself. Maybe one can try, once you are in the air and if you leave a clone on the ground that clone could surprise the opponent.
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(Naruto Rendan) - Naruto Barrage
Okay this one is alright, so i might think about using it. Once the clones strike the opponent he would have to defend himself against them, thus giving me a chance to strike him while he is concentrated on defending himself against the clones.
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(Kagebunshin: Dai Kaiten) - Shadow Clone: Great Revolving
Just useless in my opinion.
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(Kagebunshin: Appā) - Shadow Clone: Upper
Lol your clone lunches you towards your opponent. It would put me in hard situation since the opponent could strike easily. I would just simply launch my clone to serve as a distraction.
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Yes, the techniques are horrible and i have no questions so far.But generally, we can agree that these techniques are pretty bad, right?
I've only ever seen one of the techniques being used. Scorps used the 'Naruto Barrage' against me in my Sandaime Raikage test. He used it well, but it wasn't great.
That's the clone techniques. Ask whichever questions you've got on your minds.
Now, look at the 'kick techniques'. Don't they look pretty similar? Why, why not? Which one is your favorite? Defend.
Naruto barrage is not that bad, but it's not so useful for someone like me who is not good at close combat.But generally, we can agree that these techniques are pretty bad, right?
I've only ever seen one of the techniques being used. Scorps used the 'Naruto Barrage' against me in my Sandaime Raikage test. He used it well, but it wasn't great.
That's the clone techniques. Ask whichever questions you've got on your minds.
Now, look at the 'kick techniques'. Don't they look pretty similar? Why, why not? Which one is your favorite? Defend.
And you can do that. You can actually stop your assault when you wish to, unlike with Ninjutsu where you either do or don't. Heck; if you're using a handseal-less technique you can even perform it while attacking.Yes, the techniques are horrible and i have no questions so far.
Looking at the kick techniques, yes they look similar in the way the description says "The user by performing multiple kicks" another one is "The user kicks the opponent sending him into the air" It's all the same thing. As the opponent is in the air the techniques state that you continue with some punches and more kicks but once the opponent is in the air he becomes vulnerable i would take advantage and use a jutsu, i wouldn't continue my attack with punches and kicks.
I personally don't like any but if i had to choose one it would probably be number 25.
Konoha Daisenpū is cool, yes, but it leaves you wide open. The buoyancy means your feeet are off the ground, which means you can maneuver. Really, avoid being airborne as much as possible; you can't dodge or change your trajectory worth a dime.Naruto barrage is not that bad, but it's not so useful for someone like me who is not good at close combat.
Yes, they seem to be similar to each other. But the steps involved in those techniques slightly vary, like some are trying to make the opponent loose his balance, spinning kicks, launching the opponent into mid air and then either launch a series of kicks or knock(Heal drop etc) the opponent down to the ground.
I won't say that they are my favorite but I would like to mention few of them..
(Dainamikku Entori) - Dynamic Entry obviously cuz of Gai.
(Konoha Senpū) - Leaf Hurricane This one seems little tricky.
(Konoha Daisenpū) - Leaf Great Whirlwind In this one we are performing all the 3 low, middle and high kicks.
Defense: I was thinking of using some of those hand based Tai attacks, maybe even use some freeform Ken along with it. You could tell us more on this if you wish.
Okay. I'll keep that in mind. I didn't realize that I won't be able to dodge attacks while using that technique. Now that being cleared up, I think you meant, I can't perform hand seals in the underlined part.Konoha Daisenpū is cool, yes, but it leaves you wide open. The buoyancy means your feeet are off the ground, which means you can maneuver. Really, avoid being airborne as much as possible; you can't dodge or change your trajectory worth a dime.
Kenjutsu and Taijutsu can be mixed, but if you use your sword it isn't Taijutsu and if you don't it isn't Kenjutsu. That means you'll have to wield a sword in one hand, which means you can perform handseals as well, nor can you use both hands for Taijutsu.
But I find your idea intriguing. How would you mix Taijutsu and Kenjutsu? Look at the Taijutsu and Kenjutsu jutsu-list and post some possible combinations. Discuss.
Okay. I'll keep that in mind. I didn't realize that I won't be able to dodge attacks while using that technique. Now that being cleared up, I think you meant, I can't perform hand seals in the underlined part.
I think I somewhat knew that, if I try to use freeform kenjutsu with Taijutsu, I won't be able to perform hand seals. Just wanted to find out few possibilities of doing that. Anyways, here are few things that I have in my mind.
1. (Konoha Raiken) - Leaf Thunder Fist
Here the opponent jumps into air while spinning forward, then as he attempts to punch me, what I can do is use the technique below(If free form is not plausible) to defend myself from the punch, and if I use that, my opponent could attempt to kick me on the side of my face or neck with a free form kick or any Tai that can do the same in this scenario. So I'll block the punch with left hand and draw my sword with my right hand(I usually strap my sword on my back) and try to slash my opponent at the same time. Thoughts?Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.
(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.
2. (Shōgekishō) - Upwards Attacking Palm
(Ken)(Ikari Nomikomu no Jutsu) - Fury Swallow TechniqueRank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.
I could use these 2 techniques back to back of sort, as I've already punched(even though it's just a single blow) my opponent and he is in mid air, I can then slash him. If I were to use them individually here is what is happening, in the ken technique, I am punching my opponent few times before slashing him, on the other hand the Tai techniques also lifts my opponent in mid air, so I can take this opportunity to slash him twice. So 1 Tai technique+ free form slashes is better if it makes any sense.Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: The user punches the opponent a few times and finishes them with two final slashes with their blade or sword.
3. ( Rōga Shōken ) - Wolf Fang Rising Fist
This technique even allows what I wish to do, I would probably use my katana/Tanto instead of knife.Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.
4. (Konoha Reppū) - Leaf Gale
Again I could strike my opponent's back or abdomen with with a sword slash depending on body's posture while striking him with my sword.Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
I couldn't think of much to use free form Kenjutsu while being defensive.
Guys 0_0 I'm so, so sorry for missing your thread. I can't even explain why I haven't replied. I've got the thread subscribed and I distinctively recall having opened it multiple times.I read some of the C-rank and B-rank Kenjutsu techniques. Some of the kenjutsu techniques can be performed without posting the technique, meaning they can be performed in free form. Some require you to perform multiple slashes sending the opponent into the air. If i were to combine both i would send the opponent into the air by performing a set of kicks and then i would finish him off by stabbing him with my sword which makes more damage then continuing with more punches and kicks.
No worries man.^^Guys 0_0 I'm so, so sorry for missing your thread. I can't even explain why I haven't replied. I've got the thread subscribed and I distinctively recall having opened it multiple times.
It won't happen again. Sorry, sorry!
Now, I like how you've got it all planned out combo-wise, but allow me to be the guy to burst your bubble: combos don't go through.
Taijutsu battles on NB essentially deal in hit-by-hit. You'll notice how, in most battles, when one combatant finds himself cornered by an opponent's attack; he simply tries to minimize the damage taken and to get his own counter-attack in while the opponent's defense is down.
Make the first part of your attack count. The rest is a luxury you'll rarely be privy to.
Yeah that's what I had in mind. But now I think it was a bit farfetched idea.As far as I can deduct from your ideas; most of your strategies essentially deal in you using Taijutsu-techniques and exchanging 'punches' for 'stabs' or 'slashes'. That's fine and dandy; but it's not Taijutsu. Hand to hand combat, per definition, requires one to be without a weapon.
That sound interesting man. Maybe I will give it a try sometime and see how things work out, in spite of the risk you mention.I've been thinking about it, and I've reached the conclusion that what you need to do to combine Kenjutsu with Taijutsu is deal in dual-attacks. Or, well, it's a proposition I have for you.
Attacking from two directions with two different attacks simultaneously will result in double the threat, but you'll also be left double as open to counter-attacks, so it's a high-risk, high-reward style. You know how Ninjas can walk on water while using techniques? You can use the same concept to use Tai/Ken techniques that simply requires an infusion of chakra while using advanced Tai/Ken as your primary attack.
Well Kaito's Taijutsu is cool, no doubt about it. I would surely like to learn it, but I think I have long way to go before I get the permission for that.A dual-attack style of combat would go well with kaito's Taijutsu and freeform Kenjutsu. If you've got the guts; I'd recommend you take up the quest to earn Kaito's Tai (NB Taijutsu).
Without Kaito's Taijutsu, a dual-style would most likely consist of a kick as your Tai-portion and a slash as your Ken-portion.
For example (from the top of my head):
(Shōshitsu) - Rising Knee
(Suraisu Shinku no Nami) - Slicing Crimson Wave