(Ninpou : Fushidara Chakra Denka ) Ninja Art : Fast Chakra Charge
Rank : S
Range : N/A
Type: Supplementary
Chakra Cost: 40
Damage : N/A
The user stimulates the production of certain chemicals in their body temporarily, increasing the speed of the chakra flow. This means that any jutsu that is performed by the focussing and expelling of chakra ( without handseals ) becomes so fast that the opponent cannot perform jutsus between the users attacks.
Note : 1. Can only be used once per battle
2. Lasts only for one turn
3. Does not increase the user's movement speed or the speed of attacks that require handseals.
To make sure you cannot attack between or during my techniques this turn, but have to defend them/dodge them
then follow up with
( Doton : Tsuchi no Oboko Gosunkugi ) Earth Release : Virgin Spikes of the Earth
Rank:A
Range: All
Chakra Cost:30
Damage Points:N/A( 60 if tries to go underground)
Type : Supplementary
Description:The user forces their Earth chakra into forming a layer of spikes under the ground that will stab the opponent if they go underground, else does no damage.
To make sure you cannot go underground at any point in this battle and also this move comes very fast becaus eof my first technique
and finally use
( Kinjutsu : Hone Kujiku Yuuri ) Forbidden Technique : Bone Shattering Vibrations
Rank: Forbidden
Range: All
Chakra Cost:50
Damage Points:90
Type : Offense
Description:The user releases a ultrasonic sound that shatters bones of the opponent or bone jutsus and literally rips the cells apart, preventing regeneration by a Kekken Genkai or by medical means for one turn. This makes the opponent unable to move and causes excessive pain and damage due to the fragmented bone. This is done by matching the natural vibrations of these bones. Can only be avoided by going underground, as ultrasonics cannot travel underground.
Note : a) This technique does 20 dmg to the user
b) The user cannot use any taijutsu for the rest of the battle after using this technique.
C) Can oly be used once per battle.
To shatter your bones and put you through great pain and make you immobile. Also, because of my first technique, you cannot attack inbetween any of my techniques and do not have time to perform two or more jutsus before my sound byrst hits you.
(Ninpou : Fushidara Chakra Denka ) Ninja Art : Fast Chakra Charge
Rank : S
Range : N/A
Type: Supplementary
Chakra Cost: 40
Damage : N/A
The user stimulates the production of certain chemicals in their body temporarily, increasing the speed of the chakra flow. This means that any jutsu that is performed by the focussing and expelling of chakra ( without handseals ) becomes so fast that the opponent cannot perform jutsus between the users attacks.
Note : 1. Can only be used once per battle
2. Lasts only for one turn
3. Does not increase the user's movement speed or the speed of attacks that require handseals.
To make sure you cannot attack between or during my techniques this turn, but have to defend them/dodge them
then follow up with
( Doton : Tsuchi no Oboko Gosunkugi ) Earth Release : Virgin Spikes of the Earth
Rank:A
Range: All
Chakra Cost:30
Damage Points:N/A( 60 if tries to go underground)
Type : Supplementary
Description:The user forces their Earth chakra into forming a layer of spikes under the ground that will stab the opponent if they go underground, else does no damage.
To make sure you cannot go underground at any point in this battle and also this move comes very fast becaus eof my first technique
and finally use
( Kinjutsu : Hone Kujiku Yuuri ) Forbidden Technique : Bone Shattering Vibrations
Rank: Forbidden
Range: All
Chakra Cost:50
Damage Points:90
Type : Offense
Description:The user releases a ultrasonic sound that shatters bones of the opponent or bone jutsus and literally rips the cells apart, preventing regeneration by a Kekken Genkai or by medical means for one turn. This makes the opponent unable to move and causes excessive pain and damage due to the fragmented bone. This is done by matching the natural vibrations of these bones. Can only be avoided by going underground, as ultrasonics cannot travel underground.
Note : a) This technique does 20 dmg to the user
b) The user cannot use any taijutsu for the rest of the battle after using this technique.
C) Can oly be used once per battle.
To shatter your bones and put you through great pain and make you immobile. Also, because of my first technique, you cannot attack inbetween any of my techniques and do not have time to perform two or more jutsus before my sound byrst hits you.
(Suiton:Suiton Kasei)Water Style: Water transformation
? Type: Supplementary
? Rank:A-rank
? Range: N/A
? Chakra:30(-5 each turn)
? Damage: N/A
? Description: The user will focus his water chakra through all his body and will turn his whole body into water. In this state he is able to merge with water and is able to take physical damage or make attack pass right through him. Since he?s intangible the user will have to focus a lot of chakra to keep is organ stable and working.
*This jutsu doesn?t require any water source*
then I use
(Doton ochuu Eigyo)-Earth Style: Underground Fish Projection
Type:Supplementary
Range:Short-Long
Chakra cost:15
Damage Points:N/A(5 if used with mist servant genjutsu when attacking apply other jutsu used cost as is when used with this one)
Descripton: User Inserts him/her self in the ground to avoid getting hit buy opponents attacks best if use with.
so ur spike pass right through me but I don't mind...lol
Then when ur last attack is done I come out and use
(Suiton:Baku Shuishouha)-Water Style:Bursting Water Wave
? Type:Supplementary
? Rank:B-rank
? Range:Short-Mid
? Chakra cost:20
? Damage Points:N/A
? Descripton: The user spits out a lakes worth of water that can be used to attack or used to make other water attacks.