Zero Gionra Bio (updated)

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
Basic Information
Name: Zero Gionra
Nickname: SorrowG
Gender: Male
Age: 16
Clan: no

Looks:
You must be registered for see images
You must be registered for see images


Personality: Zero is a Shinobi, who's only purposes are to learn more, and to mourn, he wishes for everyone, to become sorrowers like him, and he will stop at nothing, to make that wish come true. He has great respects for his elders and trainers.

Village Info.
Village of Birth: Konohagakure
Village of Alliance: Iwagakure

Rank//Chakra Info.
Ninja Rank: S-class ninja
Specialty: no speciality, should i have that
Elements: Fire, Wind, Earth and Water
Your ninjutsu:

Default Ninjutsu.

(Bunshin No Jutsu) - Clone Technique
Rank: E
Type: Supplementary
Range: Short
Chakra Cost: 5
Damage Points: N/A
Description: A clone made of the user that can move but[cannot use any jutsu]This clone is merely an illusionary projection of the user.
Note: The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element (Mizu/Water Tsuchi/Earth Sumi/Ink)
_____
(Bikoku Ninjutsu) - Shadow Stealth Technique

Rank: E
Type: Supplementary
Range: Short
Chakra Cost: 5
Damage Points: N/A
Description: This jutsu lets the user follow the target covert by concealing the users presence.
_____
(Henge no Jutsu) - Transformation Technique

Rank: E
Type: Supplementary
Range: Short
Chakra: 5
Damage Points: N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
_____
(Gokan Sakusou) - 5 Senses Confusion Disorder

Rank: E
Type: Supplementary
Range: Short
Chakra Cost: N/A
Damage Points: N/A
The user throws an explosive kunai at their target and the mist spreads through the air. This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it. This effect lasts for 2 turns.
_____
(Kawarimi no Jutsu) - Change of Body Stance Technique

Rank: E
Type: Supplementary
Range: Short
Chakra Cost: 5
Damage Points: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger, the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
_____
(Nawanuke No Jutsu) - Escape Skill

Rank: E
Type: Supplementary
Range: Short
Chakra Cost: 5
Damage Points: N/A
Description: Using chakra, the user can escape from being tied down[only works with non-chakra ropes].
_____
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique

Rank: E
Type: Supplementary
Range: Short
Chakra Cost: 5
Damage Points: N/A
Description: The user will pull out a cloak that is pre-designed for their use. Then by using ninjutsu, they make the cloth blend into the background (Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong). Skilled ninja can see through this jutsu (Rank C and above)

Water Jutsus.

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

Earth Jutsus.

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Wind Jutsus.

Fuuton: Reppushou (Wind Style: Wind gale)
Type:Attack/Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a weapon like a kunai or shuriken is used in conjuction, the speed of the weapon gets increased. The jutsu requires handseals.

Fuuton: Fuusajin (Wind Style: Dust Wind)
Type:Attack/Supplementary
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: A gust of wind with added sand from the environment capable also of throwing away objects towards the opponent. Requires handseals and some time for the user to collect the sand. The user will form the handseals and as the Fuusajin rises, it will collect the dust or sand before it gets directed towards the opponent.

Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall)
Type:Attack/Defence
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the
spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

Fuuton: Kaiten Shuriken (Wind Style: Rotating Shuriken)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikes, which will
engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent.

Fuuton: Daitoppa (Wind Style: Great Break Through)
Type:Attack
Rank: C
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throar and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

Fuuton: Kamaitachi (Wind Style: Cutting Whirlwind)
Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a whirlwind of slicing wind. Originally used by Temari with her fan, there is a way to create this jutsu without a weapon. Perfoming quicky handseals, the user will gather his Fuuton chakra into the lungs to blow out a sharp gust of wind, which in conjucion with the handseals will create a gust of violent slashing wind. The wind created is strong enough to push the opponent back or create 2 inch deep slashes to his body, however the user cannot direct slashes.

Fuuton: Goukuuhou (Wind Style: Great Air Cannon)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damge Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

Fuuton: Kami Kaze (Wind Style: Divine Wind)
Type:Attack/Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30(+10 if used with a fire type)
Description: After gathering Wind chakra, the user will use it to generate 4 pillars of spinning wind around him. Then he can direct them towards the opponent or by
using a suitable fire jutsu, the user can create a stong wind-fire elemental combination attack.

Fuuton: Kami Oroshi (Wind Style: Divine Wind From The Moutain)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After gathering Wind chakra, the user will use it to generate a whirling vortex of wind. The vortex moves fast and has the sharpness of the wind element;
it can be directed towards the opponent directy or it can be directed to hit the opponent from behind. However, a strong opponent will see through the sneaking attack.

Fuuton: Juuha Shou (Wind Style: Beast Wave Strike)
Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a slicing crescent shaped wind, able to destroy small objects or create small slashes at the opponent.

Fuuton: Kaze Kiri (Wind Style: Wind Cutter)
Type:Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack
of lower or equal strength and makes it harmles.

Fuuton: Hanachir Mai (Wind Style: Falling Petal Dance)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15(+3)
Damage Points:30(+5 for each addition wind vortex)
Description: User creates a vortex of wind that can be shaped into an average sized ball to be thrown towards the opponent or a spiraling jets stream that can pushed to blow away medium sized objects.

Fuuton: Kaze Gaeshi (Wind Style: Wind Return)
Type:Supplementary/Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40(+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjuction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.

Fuuton: Mugen Sajin Daitoppa (Wind Style: Infinte Sand Great Break Through)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
Fuuton: Dai Kamaitachi (Wind Style: Great Cutting Whirlwind)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A bigger version of the cutting whirlwind.

Fuuton: Juuha Reppou Shou (Wind Style: Beast Wave Violent Wind Strike)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A combo of a wind gut shaped like a claw with cutting wind that push and
slice at the same time.

Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.

Fire Jutsus.

(Katon: Komakai Kaki)-Fire Style: Small fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage points: 20
Description: The user spews a small fireball.

(Katon: Kasumi Endu no Jutsu)-Fire Style: Mist Covering Technique
Rank: D
Type: Offense/Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire of sparks, the gas ignites into a large fireball

(Katon: Gakakyu no Jutsu)-Fire Style: Fireball Jutsu
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Desription: After performing the necessary hand seals, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.

(Katon: Kimuchi Amura)-Fire Style:
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user first throws out a lighter that has an open flame. The user the turns the flame into a wall of fire used for protection or to burn small thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu

(Katon: Hibashiri) - Fire Style: Racing Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User utilizes his fire chakra and then creates jets of fire which will race towards his target and surround him or he can generate a rotating ring made of fire which he will launch towards his target. It can be used in combination with a wind jutsu to make the attack more powerful.

(Katon: Ryuka no Jutsu) - Fire Style: Dragon Flame Jutsu
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user breathes fire along a cord, string or any other type of long object.

(Katon: Boya Kasui ) – Fire Release: Small Fire Stream
Rank: C
Type: Offense
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user releases a small short ranged stream of flame at the opponent, causing them to collapse. The move requires no hand seals.

(Katon: Karyudan) - Fire Style: Fire Dragon Bomb
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating.

(Katon Ninpo: Hibashiri) - Fire Style: Jet Flare
Rank: C
Type: Offense
Range: Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu will create jets of fire that can be manipulated into several forms such as rings of fire to strike a target. Can also encircle the opponent in fire.

(Katon: Hosenka no Jutsu) - Fire Style: Phoenix Flower Jutsu
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: This jutsu sends multiple balls of fire at a target. It is also possible to hide shuriken within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction.

(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

(Katon: Bakuhatsu Enhogan) – Fire Style: Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

(Katon: Hiendan) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fire Ball technique.

(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

(Katon:Gouenka)-Fire Style:Fire Flower
Rank: B
Type: Attack
Chakra cost: 20
Damage Points: 40
Description: The user spits three fireballs that combine in mid-air into one giant fireball.

(Katon: Haisekisho) - Fire Style: Combustion Ash Cloud
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

(Katon: Hoenka) - Fire Style: Flame Flower
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors.

Genjutsu (almost)

Genjutsu: Kai (Illusion Technique: Release)
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15 (+3 for each rank above c)
Damage Points:N/A
Description: Dispells All genjutsu except Eye Techniques,Bringer Of Darkness, Demonic Flute Illusion:Binding Chains, Tree Binding Death, and Toad Duet.

CJ's
Kanashimi no honoo=Flame of Sorrow
Type: offensive.
Rank: S
Range: Mid/Long
Chakra cost: 25
Damage points: 40
Description: The user gathers fire and wind chakra in his/her sword, Sorrow of Maturity, and swings the sword against the target. This will make a big hand, made of fire, appear out of the sword, shooting towards the target. The fire is so bright, that it will blind anyone who looks at it, unless they’re wearing a pair of sunglasses, or something else protecting them against light. If blinded, the target will be unable to see clearly, because of the light. (Excluding the turn they were blinded.) The user is able to make the fire hand explode, at any time after it’s been fired, simply by clicking his teeth.

Notes:
• Can only be used with the sword, Sorrow of Maturity.
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.

(Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami
Type:Attack
Rank:A
Range:Short/Long
Chakra Cost:30
Damage Points:60
Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.

*Can only be used thrice per battle*
*Can only be Used/Taught by 0sama*

Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)
Type: Defense/Supplementary
Range: Short-Mid
Rank: A
Chakra Cost: 50
Damage Points: N/A
Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground.
Restricted to 3x per battle.
Only Oraan may teach

Earth release: Burial of sorrow= Doton: Kanashimi no maisō
Type: Offensive/supplementary
Rank: A
Range: Short/Mid
Chakra cost: 30
Damage points: 50
Description: the user focuses earth chakra into his/her hands, and then slams them unto the ground, this creates a small earth wave, that’ll race against the target. When the wave is close to the opponent, (around short range) it builds up, (like when a wave comes close to shore) and becomes a 5 meter tall wave, which on the front side, looks like a crying face, with an open mouth. Inside the mouth there is a tongue, made of hard earth, that’ll try to grab the target, and pull it into the mouth. Inside the mouth there’s a lot of teeth made of stone, when the target is caught inside the mouth, the wave will sink into the earth and compress itself, crushing the target within it.
Notes:
• Can only be used three times per battle.
• Can only be taught by ZeroGarra

(Mizu Fuukaku: Mizu Sumasshu) Water Style: Water Smash
Type:Attack
Rank:A
Range:Short/Mid
Chakra Cost:30
Damage Points:60
Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.

*Can only be Used/Taught by 0sama*


Weapon: Seijuku no kanashimi=Sorrow of Maturity
Type: Weapon
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: The Sorrow of Maturity sword, was created by a sorrowing blacksmith long ago, the blacksmith had lost both his parents recently, and because of that, he had taken some time off, to mourn their passing. During his time of sorrowing, the blacksmith regretted, that he had left his parents house, when he was young, to become a blacksmiths apprentice, in another land. He cursed his maturity, and his stupid wish to get out in the world, before he was ready for it. The blacksmith began to forge a blade, that would be a symbol of three things, the sorrow of death and loneliness, the pain of losing one’s family and comrades, and the maturity of young people, who drove out into the world, even though they were very young. Many years later, the blacksmith could finally declare his work complete, he had created a sword, which gave out an aura of sorrow and pain, but still had a mature touch to it. Through generations, the blade would be passed to those, who in their early years left their family.

Abilities: The Sorrow of Maturity is a 0,9 long sword, made of special chakra infused steel, the sword is not unbreakable, and it will break if it’s hit by a S rank jutsu or higher. It’s possible to repair the sword, by infusing ones chakra into it, this count as one of the three actions, you can do in one turn. The Sorrow of Maturity, is a symbol of pain, and if the user wishes to use it “correctly”, (meaning activating it’s special ability) the user must, when he unsheathes the sword, cut himself somewhere on the body, dealing 15 damage to the user. The Sword of Maturity, is also a symbol of sorrow, and the sword and it’s wielder, are connected by a bond of sorrow, meaning that the user can throw the sword, and the sword will return like a boomerang. This bond of sorrow also means, that the sword will never be able to damage it’s wielder, unless the wielder wishes for it. (Meaning that the wielder can still cut himself) The Sorrow of Maturity, is also a symbol of maturity, this makes the sword able to follow it’s wielder in strength, meaning that the higher “level” it’s wielder is in, the stronger the sword will be, this is calculated like this.
If the user is a Genin, throwing with the sword, will be a E ranked non elemental attack (which deals 5 damage). (meaning that it has no weakness to any element, but neither does it have a strength over any element.)

Chuunin= D-ranked (10 damage)
S-Jounin= C-ranked (15 damage)
Jounin= B-ranked (20 damage)
S-class ninja= A-ranked (25 damage)
Sannin= A-ranked (30 damage)
Kage= S-ranked (35 damage)
Sage= S-ranked (40 damage

Notes:
• The sword can be thrown, as many times the user wants. (only once per turn though)
• The sword can only be correctly wielded by Sorrowers of Maturity, meaning that if it’s stolen, it’s special abilities cannot be used by the thief, or anyone else he might give it to.

Picture of Sorrow of Maturity.
You must be registered for see images


Background Info.
History. Zero was born in Konoha, his parents were average shinobi, without special skills. While growing up, Zero came to realize, that to become strong, he had to turn to other teachers then his parents. He dedicated himself to his training, he began to treat his teachers and trainers as his family, and one day. he simply stopped coming home. He got himself a little cheap apartment, and forgot about his family, so that he could dedicate himself even more to his training. Later he began to regret that he had left his parents, but something held him back from returning to them, so instead Zero began to mourn over them, as if they were dead. Zero believes that he is the third, and final link in the chain. Pein=Pain Sasuke=Hatred Zero=Sorrow.

Other

Picture: like i said it's on my laptop if you can help me get it in my caracter please do

Theme Song and Background Music:

Won: Not counting
Lost: Not counting

~Approved~
 
Last edited by a moderator:
Top