[Doton] Yugure finishes my doton

Naruto.

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Kind of, yes, lol. With this, we finish the 3rd method.

Method 4: Other

Basically, these are techniques that don’t fall within the above listed categories. These techniques may possess similar qualities to the techniques in some of the other methods, however, for the most part they are more unique in their abilities and aren’t classifiable in this system together in other methods.
Do your job. :bdpf:
 

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Do your job.
yeah let's get this done with >_O.

(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
Note: user must already be underground through the use of (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique

^well we already incl that before but it still falls under M4 so.

(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns


(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.

( Doton: Ganseki Shuriken ) - Earth Release: Rock Shuriken
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Onoki uses his earth chakra to lift a big quantity of debris and rock from the ground nearby. After making it rotate, forming a fast spinning disk of rotating rocks and debris, he flings it at the target with enormous speed.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defence however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.


(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A (up to -40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
 

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(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.


(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

These were in method 2. z_z
 

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You forgot these:

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

The Doton variation of Leech All Creation. After inserting your chakra into C-Rank and below Earthen structures, or chakraless rocks, you use your chakra to mimic the properties of the rocks you've inserted your chakra into. Thus, you slowly become one with the rocks and move in and out of rocks, without detection. Doujutsu and sensors can detect your presence though. You can blend only into solid earth or rocks, and it's quite slowish in it's performance. Quite a neat technique though.

(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.]

Unless, you have Y/Y, you can't perform both the parts of the tech at once. Anyway, you stomp the ground with force, and send your chakra into it, lifting up chunks of rock. Once you do this, you send your Fire chakra into the rocks, and ignite the solid rocks, compressing your chakra. Once the rocks come in contact with your opponent, the compressed chakra is released at once, forming an explosion.

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.

Another combination technique. After weaving 4 handseals, you place your hands on the ground, and forcefully shape the earth to form a tall pillar to rise from the ground. Once this happens, you channel your Lightning chakra into the pillar, and give it a certain electrical charge. Then, using chakra control, you cause the pillar to emit electrical bolts, which are unfocused in nature, and go upto short range only, shocking any targets in the vicinity. Quite an alright technique. The pillar however can be formed at mid-range. Most of the times, the opponent interrupts the technique by simply destroying the pillar itself.
 

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(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques
Eh, i assumed it was M3 but then i re-read the description and yeah it didn't say that you alter the actual earth but rather blend in with it. Do you still have full movement and being able to move fast while merged or are you moving slow?

(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.
This one just seemed odd to me and restricted for Y/Y users only which is why i didn't include neither this nor the electric pillar one.
This seem to me like a hybrid of lava and blast release because you work with fire and rock while the outcome is that of an explosion. Quite interesting actually and might not be as easy to just block with a cascade of water or wind. A bolt of lightning would surely shatter the rocks though.

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.
Seems like the 16 pillar electric jutsu but watered down and aligned with earth element too. Pretty basic and you could just destroy the pillars with electricity or cutting winds.
 

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(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

After gathering Earth chakra in your lungs, you channel it to your mouth, solidifying the earth as you spit it out of your mouth. While you spit it out, you imagine a mental image of yourself, and give the earth the shape and form of yourself. It forms pretty quickly. This clone is special, since it doesn't simply poof away when defeated, but rather reform into rubble, which would be devoid of chakra. You can use the rubble whenever you want later. They can use earth techniques upto C-Rank and can endure upto B-Rank Tai. Another specialty is that, you can form clones of anyone you want, but the clone doesn't possess their abilities, so it can be somewhat used for deception, only for a short while.

(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.

The previous clone was made out of rock. Now, this is the Earth variation of the shadow clone technique, meaning you create an actual physical copy of yourself, made out of mud, performing it the same way as earlier. This clone is again pretty unique, because if it takes damage higher than C-Rank, it reforms back into it's original shape, which is pretty cool. It can also hold the opponent in place, by binding them, i.e. if in short range, the opponent attacks the clone, it reforms into mud and binds him. Like the previous clone, they can use upto C-Rank Earth techniques.
 

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(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.
(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.

Ok both very similar but one is made out of rock and the other one out of mud basically and both can use C-ranked earth jutsus. From what i can see though you cannot summon more than one clone at a time which is kinda lame if you look at regular shadow clones. Those are perhaps weaker though. I like that they are immune to a certain amount of damage although i guess they shatter very easy with raiton attacks. I would probably use them after have used kage bunshin and thus making the opponent think i've summoned more shadow clones while these are more stable, then use it as an advantage. Or i would use them as diversions while preparing another attack.
 

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(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

Pretty unique Earth jutsu. You bite your thumb, and weave several handseals, slamming your hands on a scroll on the ground, using the blood of your thumb. After that, you draw whatever design you want on the scroll using your blood and send your Earth chakra into the scroll. This summons a massive amount of Earth from a canyon, and then, you shape the Earth into whatever you've drawn on the scroll, using shape manipulation. You can basically create any design you want, meaning any structures like pillars, entire mountains, gorges, valleys, etc etc. If you're killed in the course of battle after performing this technique, the technique ends like any summoning technique would.

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.

You can perform this only after performing the previous jutsu. After you perform it, you weave 2 handseals, and slam your hands on the ground, focusing your Earth chakra into it and take control of the design you originally summoned. You then shape manipulate the design into whatever you want. You can only use it thrice.
 

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(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle
It's actually something more interesting than i thought it was. Pretty cool technique now when i realized what it does as it's a certain summon jutsu. Construction workers would love this jutsu u-u. You could dry out lakes and do plenty of useful stuff with this jutsu. Terrain enchanting is what it is.

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.
Basically let's you form the terrain three times more if needed. Pretty self-explanitory.
 

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(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defence however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.

This was used in the manga against 3rd Raikage, but got destroyed pretty quickly. A useless jutsu, which I would never ever use. With a minimum of 3 shadow clones, your clones and you simultaneously weave two handseals, and expel a stream of mud from your mouth, which solidifies into multiple columns of earth, which rise somewhat high. The rank of the overall walls are A-Rank. The only good thing about this jutsu is that the walls have a tremendous width, which is somewhat useful against a large no. of enemies. Otherwise, it's nearly useless in our RP.
 

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(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defence however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.
I assume could be used with any kind of clone/summon who can use earth jutsu xP. It would be a create counter towards a wide-based water jutsu that threatens to destroy you and your clones i guess. I will probably never use it though either..
 

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Yes.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

A very unique jutsu again. Used by our famous fence-sitter brat, also known as Ryotenbin brat, Oonoki. After gathering your Earth chakra into your hands/your whole body, you make contact with your target, and channel the Earth chakra into his/its/her system, and use it to manipulate the weight of your target. You can increase the target's weight upto 10x, which is pretty ****ing awesome. Also, if you use this on Zetsu's spore clones or wood techniques, it petrifies the target, along with increasing the weight. This can be done on mud too. Can be used on Swamp to petrify it. You can also add +20 damage to Earth techniques within reason, meaning only solid Earth techniques, after making hand contact with them. This also increases the jutsu's momentum and overall impact force, giving it pure raw force. Lasts upto two turns.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A (up to -40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.

These 3, I'll let you explain to me. They're self explanatory. Work on the same principle. Except two of them are reducing the target's weight. Oonoki used to it to lighten Madara's meteor(Ultra Light Weight), which itself shows how useful this technique is.
 

Silico

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(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.
This is interesting because i was thinking about having this as a collaboration technique with swamp of the underworld to increase the mass of the moving sand, thus making the pressure 10x heavier. It could also mean you petrify the actual swamp which means that you can't simply escape it with the water jutsu i mentioned before as well as your hands are tied to the mass of the swamp, making most jutsus useless.

These 3, I'll let you explain to me. They're self explanatory. Work on the same principle. Except two of them are reducing the target's weight. Oonoki used to it to lighten Madara's meteor(Ultra Light Weight), which itself shows how useful this technique is.
alrighty
(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
Same as above but it can operate being 10 times more effective. This means you can use it on your target to make them a living statue and unable to move. If the ninja weights 70 kilos they'd be weighing 7,000 kilos. I am thinking of using this a lot with sand jutsus as it would add extreme weight to my iron sand and thus making it more effective when raining down on foes.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A (up to -40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.
These two work the same but instead of adding weight you reduce it. Very useful when you're in a taijutsu battle to decrease your own weight and become super light. However, so does your punches. You get quicker though so using it with chidori would be efficient.
 
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