[Doton] Yugure finishes my doton

Silico

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Thank you for accepting me as student, Yugure :).

Link to previous training:



*Alucard appears on a rocky landslide, perfect place for doton training.*

"Alright, let's rock n' roll once again."
 
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Yugure

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No problem. So to start off, could you tell me everything you know about Doton? Then perform your last learned technique if you please:)
 

Silico

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Alright, cool >_O.

I guess i could take some of my own words, considering i explained what i knew about the element in the previous training.




Earth release, or Doton is a very useful(if not the most useful) nature element in the ninja world. You can change the entire battlefield, raise huge stone shields, trap your enemies, dig underground to prevent damage, camouflage, create tools, stab your opponent with earth spikes etc.

The earth element is used in a variety of Kekkei Genkais, or "bloodline limits". The examples are the following:

Lava Release/Yōton
The combination of Doton and Katon is used in order to create this Kekkei Genkai.

Steel Release/Kōton
The combination of Doton and Katon(i think, judging from the KG's restriction which implies the user must master Doton and Katon) is used in order to create this Kekkei Genkai.

Blast Release/Bakuton
The combination of Doton and Fuuton is used in order to create this Kekkei Genkai

Wood Release/Mokuton
The combination of Doton and Suiton is used in order to create this Kekkei Genkai

Dust Release/Jinton
The combination of Doton, Katon and Fuuton is used in order to create this Kekkei Tōta


Doton is most effective against the water element, as it can easily stop the currents and masses of water produced by the enemy. Earth will naturally absorb water.

Dotons weakness is the lightning element, since it easily breaks down/shatters upon an electric impact.




Alright, i'll perform my last learned doton technique then :p.

*Alucard starts off by focusing his chakra. He then proceeds by moulder it up to later form it into doton chakra, by using his nature affinity/nature transformation technique. Alucard then channels the doton chakra to his mouth in order to form the mud that he will spit out on the target. If there now is a target..somewhere..>_O. Alucard has now filled his mouth with earth chakra which he then spits out, causing a minor stream of liquid mud appear from his mouth.


Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.

*
 

Yugure

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Good, good:)

I'd like to add how Doton reacts with other elements

Wind + Earth - Earth is not always massive boulders. Earth is also mud, gravel, sand and dust. Wind is perfect to lift up pieces of debris and dust and conceal your tracks. Basically Wind contributes with speed, it makes things move, spreads them out, pushes them, gives them a slicing edge. A wind gust is always stronger if it carries small particles, they'll feel like shards, cutting you, as I'm sure you've experienced already.

Fire + Earth - Fire and Earth do now work really well together, however it can be used to create your own lave like technique by adding fire to soft earth or mud technique's. Combinations with Fire has it so that the fire part heats the other element, and fuses them together. Of course these combinations will not be actual elements, and you have to keep in mind that your Fire/Earth made Lave is weaker then the actual Lave Element.

Lightning + Earth - As you said, Doton's waekness is Lightning, however this is very useful to know. As lightning will cut right trough any Earth based technique's, you can use those two perfectly for combinations. You can trap your opponent with an Earth technique and then have Lightning go trough the earth to do more damage. You can make earth features collapse, sending chunks of rock and debris alongside the lightning. You can send lightning through the ground to lift off part of the ground, adding to the damage of the jutsu, etc.

Water + Earth - Yeah, Earth is strong against Water because it can absorb the water, but it can be used in many ways to make really useful combinations with Earth. Earth gives tangibility to it's combinations. Lava is tangible fire, Wind with debris is a more tangible wind, mud is a tangible water, etc etc. Water gives substance and fluidity, earth gives tangibility and strength. You can have water jutsus carry out debris and boulders, or guide your opponents/push them to traps.

Any questions, otherwise we can start with the technique's:)

I prefer to work with this template when training.
How to Preform: Essentially what do you do for the technique to work
Advantages:Several advantagesDisadvantages:Several disadvantagesHow to Defend: How'd you defend against this technique
Combinations How'd you use it in combination with other Earth/Element technique's
Other: Any thing else, additions, questions, pictures, you name it, it fits here;)
PHP:
[B]How to Preform:[/B]
[B]Advantages:[/B][LIST][*][*][*][/LIST]
[B]Disadvantages:[/B][LIST][*][*][*][/LIST]
[B]How to Defend:[/B]
[B]Combinations[/B]
[B]Other:[/B]
As for the next technique's

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

This one is more effective when your opponent is inside a cave or dome. It allows you to loosen the rocks around him and trapping him since it will be harder for him to move around.

(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.

After using Earth Release: Earth Flow River, you perform 3 handseals to create a large dragon head inside the river that shoots mud at your opponent. And as the dragon shoots the mud you, or clone/ally/summoning, can use a fire technique simultaneously to create your own lava
 

Silico

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Good, good:)

I'd like to add how Doton reacts with other elements

Wind + Earth - Earth is not always massive boulders. Earth is also mud, gravel, sand and dust. Wind is perfect to lift up pieces of debris and dust and conceal your tracks. Basically Wind contributes with speed, it makes things move, spreads them out, pushes them, gives them a slicing edge. A wind gust is always stronger if it carries small particles, they'll feel like shards, cutting you, as I'm sure you've experienced already.

Fire + Earth - Fire and Earth do now work really well together, however it can be used to create your own lave like technique by adding fire to soft earth or mud technique's. Combinations with Fire has it so that the fire part heats the other element, and fuses them together. Of course these combinations will not be actual elements, and you have to keep in mind that your Fire/Earth made Lave is weaker then the actual Lave Element.

Lightning + Earth - As you said, Doton's waekness is Lightning, however this is very useful to know. As lightning will cut right trough any Earth based technique's, you can use those two perfectly for combinations. You can trap your opponent with an Earth technique and then have Lightning go trough the earth to do more damage. You can make earth features collapse, sending chunks of rock and debris alongside the lightning. You can send lightning through the ground to lift off part of the ground, adding to the damage of the jutsu, etc.

Water + Earth - Yeah, Earth is strong against Water because it can absorb the water, but it can be used in many ways to make really useful combinations with Earth. Earth gives tangibility to it's combinations. Lava is tangible fire, Wind with debris is a more tangible wind, mud is a tangible water, etc etc. Water gives substance and fluidity, earth gives tangibility and strength. You can have water jutsus carry out debris and boulders, or guide your opponents/push them to traps
Thank you :)

Ah, it's a good thing you mentioned what happens if you combine Doton with other elements >_O.


Any questions, otherwise we can start with the technique's:)
Nup, let's roll :p.




Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.



How to Preform:I suppose the user gathers up their chakra, and releases it straight into the ground under them, or let it flow out in the surroundings to grab a hold on the nearby rocks.
Advantages:
  • Excellent for trapping your opponent
  • Blocking your opponent(saying they're coming towards you with full force and you don't want that I__I)
  • It can be lethal if you get a hold of a very big boulder.
.
Disadvantages:
  • It's dependant on your surroundings.
How to Defend:Basically keep your guard up, or terrain changing techniques. I guess iron sand/gold dust can protect the opponent very good as a surrounding cloud or dust.
CombinationsCould be combined with genjutsu that traps your opponents mind, while you use this to trap the opponents body.
Other:How much control do you really have of the boulders? Full or.. partial o_O.




(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.



How to Preform:The user must start by performing this jutsu:
(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.



The user then performs the required handseals:

Ram → Horse → Dragon

By using shape manipulation(just a guess, but i think it has to be) the user then shapes the mud river into a huge dragon head that shoots out a strong and solid earth bullet that can penetrate most things.
Advantages:
  • It is a strong jutsu
  • Doesn't drain that much chakra
Disadvantages:
  • Requires a medium
  • Have to perform handseals, making it a slightly slow jutsu to perform
How to Defend:
(Kuchiyose: Rashōmon) - Summoning Technique: Rashōmon
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.

as an example.
CombinationsSince it is a projectile jutsu, i guess it could be boosted by a typical fuuton jutsu.
Other: N/A.


Hope this is ok U_U x).
 

Yugure

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Imo, you don't really have a lot of control of the boulders itself, only that you can loose them form the cave roof which allows them to fall down and damage the opponent(s) trapped inside.
___________________

(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

You start by performing the Tiger hand seal, then you focus your chakra in the earth below your opponent to create a large river of mud that throws your opponent off balance. Can also be used good in combination with the mud bullet technique since your opponent is already inside the river.

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique

Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.

After performing a sequence of hand seals you focus your chakra underneath your opponent, where you will manipulate the earth into large rock pillars that rise up from the ground and trap your opponent. Immobilising him
 

Silico

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Alrighty thanks >_O.




(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.



Ah, good. With this i can now easily perform the Earth dragon bullet at all times :p.

How to Preform: The user begins by performing the following handseal:

Tiger

As they do that, the focuses on the ground under the opponent. As they do that, the user uses the shape manipulation technique in order to shape the ground under the opponent into a river of mud which puts the opponent off guard and creates a mud medium
Advantages:
  • Used for putting the opponent off guard
  • Creates a mud medium
  • Just one handseal
Disadvantages:
  • Doesn't deal any damage itself
  • Doesn't put the opponent off guard if they're levitating
How to Defend:Levitation, trying to remain with guard up or i guess take a big jump x)
Combinations: Earth Dragon Bullet, but since this is a jutsu to catch the opponent off-guard it could very well be combined with strong projectiles that will pierce through the opponent before they know what's happening.
Other: But i guess it can be used if the user is in the air to use as a medium still.




(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.



Ah, seems decent enough x).

How to Preform: The user must think tactical to use this technique right, because otherwise it can become useless.
The user starts off by performing the required handseals:

Rat → Horse → Dog → Snake

And then focuses their doton chakra under the opponent, or to create a sort of earth pillar prison around the opponent to trap them.
Advantages:
  • Tactical jutsu, could be lethal.
  • Can be used as both trapping the opponent, stabbing them, put them off-guard.
Disadvantages:
  • Requires 4 handseals, so it takes some time to perform(not sure if that's an disadvantage but it could be i guess.
  • If not used tactical it could be completely useless.
How to Defend: Jamming lightning chakra through the ground to break through the pillars.
Combinations:Since this is a partial trap jutsu it could be combined with projectile jutsus.
Other: N/A.
 

Yugure

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I don't think that the mu river works when the opponent is in the air, but you can easily create the mud dragon to attack the opponent anyway, causing him to fall down into the river;)

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.

It seems like someone likes mud based technique's... You focus your chakra in the ground in front of you and turn the earth into a mud like substance to create a mud river. You can add a water technique to increase it's flow and power. Good technique to make it harder for your opponents to come close to you.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

After performing 2 hand seals, you place (usually slam) your hands onto the ground, causing the ground around your opponent spiral inwards, taking the opponent with it and burying him (alive). Besides trapping/burying your opponent, it does quite a lot of damage to the surrounding area, maybe even enabling your to throw other opponents off balance.
 

Silico

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All dem muds :pekoms:




(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.




How to Preform: The user gathers up their chakra and uses nature transformation then takes aim on where to summon the mud. Preferably under the opponent or a tactical spot for combining it with Earth Dragon Bullet for example.
Then they release their chakra and summons a pond of mud that can be used as a medium or trap for the opponent. Very similar to the: Earth Release: Earth Flow River
Advantages:
  • Easy to perform
  • Can be used as medium or knock your opponent off guard
  • You can summon a huge frikkin mud bath to take a bathe in :D
Disadvantages:
  • Doesn't deal any damage itself
  • Must also be used tactical or it's a waste of a jutsu
How to Defends: Use the ice element to freeze the mud O___O.
Combinations: Earth dragon bullet, and like the one i previously performed should be combined with projectiles or water streams to make the mud more fluid.
Other: Why does jutsu even exist when you have this? Earth Release: Earth Flow River xD




(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.



How to Preform: The user user has to perform the required handseals:

Boar → Ox →

Then placing/slamming the hands on the ground and then release their chakra throughout the ground that surrounds the opponent. Then by using shape manipulation they control the earth and creates a spiral that the opponent falls right into.
Advantages:
  • Used as both trapping offensive.
  • Pretty easy to perform
Disadvantages:
  • Doesn't deal much damage
  • The user looses sight of the opponent while it's trapped under the ground
How to Defend: By breaking the surrounding ground apart with raiton chakra.
CombinationsShould be combined with water techniques to make your opponent drown, or could be combined with other doton techniques that shapes the ground into spikes etc.
Other: N/A.
 

Yugure

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Ehhh... I think earth flow is for underneath someone and this one in front of you>.< But they basicly do the same yeah>.<

How to Defends: Use the ice element to freeze the mud O___O. Only works when you have ice:p Otherwise don't step into it or use fire to harden the mud;)

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

Using your earth chakra you will be able to hide and move trough the ground, barely noticable for a non-dojutsu user. Uhh.. Yeah, basically the same as Hide Like a Mole>_>

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
I'll skip this one for now, as I don't really get it, need to find that out first before I can teach you>_>

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.

You peform the Snake hand seal and then proceeds to slam your hands against the ground, focusing your chakra in the ground. This will cause chunks of rubble to pop out of the ground and distract the opponent, allowing you to either retreat of attack.
 

Silico

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Oh ok xD.

Yeah i guess U_U. Wait doesn't fire just turn that to lava O____O




(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.



How to Preform:The user utilizes their doton chakra in order to dig themselves underground and being able to move throughout the ground.
Advantages:
  • Very simple jutsu, easy to perform
  • Excellent for defence
  • Can be used to get the element of surprise
Disadvantages:
  • Can be looked through with chakra sensing or dojutsu
  • Can also become your very own grave if the opponent uses earth core manipulation and crush you in the ground you dug yourself into
How to Defend:Chakra sensing, dojutsu, channeling raiton through the ground.
CombinationsI don't really have any combinations for this, but i guess if you move throughout the ground to appear behind your opponent a close range jutsu would come in handy. Like rasengan.
Other:Does the user flax with his arms while moving through the dirt like he/she was swimming? XD




*Skips the one in the middle x)*

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.



How to Preform: The user focuses/gathers up their chakra which they then turn into doton chakra. Then proceeding by performing a single handseal:

Rat

The user then slams his hands into the ground and channels their doton chakra through the palms and into the ground they're standing on. By doing so, the user gain control of rock debris underground which they will erupt throughout the ground to repel/counter an offensive from their opponent.
Advantages:
  • Simple doton jutsu, not much required from the user to perform the jutsu
  • Could be very effective to block projectiles from the opponent
  • Good jutsu to use as distraction
Disadvantages:
  • Doesn't deal any damage
  • Can't protect the user from lightning surges
  • Can be used against the user if the opponent blasts away a wind current, making the debris hit the user instead.
How to Defend: Air currents
Combinations They could perhaps also be combined with air currents to make an impact on the opponent. But since it's a jutsu to mainly distract the opponent, it could be combined with pretty much everything i guess.
Other: N/A
 

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You will make some kind of Lave technique, but it will always be weaker then the actual Lave Element. As for the swimming, honestly don't know, if you want to put that in a battle, I won't stop you:p

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.

So, after performing two hand seals you will focus your chakra in a layer around your arm (either left or right) and manipulate it to encase it in rock, allowing you to power-up your punch when you hit your opponent. Personally I don't see why it's classed as offensive and not supplementary, but yeah, that doesn't matter that much

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

Another way to hide or travel underground, someone just loves it. After performing the Ram → Dog → Rat → Bird hand seals you will create a tunnel underground, with the opening being in short range of you. While it does allow you to travel underground, it won't work on high density's like rocks or walls, loose sand and soil is where it works.
 

Silico

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honestly don't know, if you want to put that in a battle, I won't stop you :p
That made me lol, thank you XD.




(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.



How to Perform: The user performs two handseals:

Snake → Seal of Confrontation

And builds his/hers doton chakra. By channelling it towards the users arm, it gets in-cased with a layer of solid rock which could be used to block mediocre close range jutsus, or extend the users damage in close range.
Advantages:
  • Simple to use
  • Increases hand-to-hand combat damage
  • Good to block hits/kicks
Disadvantages:
  • It's a C-ranked jutsu, so it can't be used to block advanced close-range jutsus
  • You can't eat soup while using the jutsu >_>
How to Defend:Chidori would literally destroy it instantly, or the opponent could just stay back.
Combinations: As stated in the jutsu description:

Earth Release: Added Weight Technique

Earth Release: Super Added Weight Technique.

Could also be combined with taijutsu.

Other: Some questions. May sound obvious, but can you in-case your legs with this jutsu?
Also, how do you calculate the extended damage you give if you combine this with a free-form taijutsu move?




(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.



How to Perform: The user gathers up their doton chakra and performs the following handseals:

Ram → Dog → Rat → Bird

Then i they slam their palms on the ground and releases the chakra, which creates a tunnel for the user to hide in or have a cozy pick nick in.

Advantages:
  • Basically used to defend against projectile jutsus from the opponent, and hide
  • Again, easy to perform
  • I guess you could summon the tunnel under the opponent and trap them inside(just a speculation though)
Disadvantages:
  • Requires the right terrain
  • Requires four handseals
  • Not very advanced
How to Defend: I guess you could use a terrain-changing jutsu, and harden the ground.
Combinations: Can't see many combinations here, as you just summon a tunnel. I guess you could combine it with Kirin for example, since you're underground and the opponent has no idea where you are, and thus you catch them with surprise.
Other: Can you be discovered by chakra-sensing/Dojutsu users? Because the description didn't mention that.
 
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Yugure

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You can't eat soup while using the jutsu >_>
Don't you have two hands, cause I do, just eat with the other then. Or ask someone to feed you;)

No, you can't incase your leg with this technique, only your arm. As for the extra damage, it's more destructive then a normal punch thanks to the extra weight and hardening of the fist. You can't really calculate the extra damage points, but instead of cracking someone's jaw with a normal punch you would now be able to break said persons jaw.

I would think that dojutsu users can see the chakra in the earth, if they really focus on it, but once it is created they can not, as there would be no real chakra in there any more. They would probably see your chakra when your inside though.

(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.

After using the Assimilate all Creation technique (in spoiler) you can fuse with the rock and control them and for example shoot them at your opponent.

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

After performing Earth Release: Earth Flow Wave you will perform the Snake hand seal and create a large needle of mud that impales your opponent.

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock

Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

After using the Snake handseal you will create two walls of earth, one in either side of your opponent, that will trap him between them

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type:Supplementary/Defense
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user can take on the properties of any rock they touch and harden any part of there body.This jutsu also lets the target turn into fine grains of rock that can be used to do another jutsu.
 

Silico

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Don't you have two hands, cause I do, just eat with the other then. Or ask someone to feed you
Feed me, nao U_U.




(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.



How to Perform:The user must first perform the
(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type:Supplementary/Defense
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user can take on the properties of any rock they touch and harden any part of there body.This jutsu also lets the target turn into fine grains of rock that can be used to do another jutsu.


After that, the user gathers up their doton chakra to manipulate their body of rocks and shoots them towards the target.
Advantages:
  • Easy to perform, once the pre-jutsu has been made
  • Strong and solid offensive jutsu
Disadvantages:
  • Requires a pre-jutsu
  • Close-range only
How to Defend:Close range raiton jutsu, Chidori or you could use strong tai-jutsu to break the hardened body-parts.
Combinations: Same as i put in the "how to perform" description.
Other: I am kinda confused. So you fuse your body with rocks, to gain a rock hard surface on your limbs. Then you shoot your limb away? Wtf XD.




(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand



How to Perform:The user begins by creating a mud medium, as example using the earth flow wave:
(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.



Basically same principe as the dragonbullet, but instead of a projectile the user creates a sharp and tough needle to stab their opponent. This is done by shape-manipulation from the mud.
Advantages:
  • Can be used effectively as a combo with surprise attack
  • It's also a basic technique that isn't too easy to dodge
Disadvantages:
  • Requires a medium
  • Can only be used in short-range
  • Could be avoided if the opponent makes a move that makes them levitate
How to Defend:Levitation, channelling raiton chakra through the ground to penetrate the ground around the user.
Combinations: Earth flow river, genjutsu or any attack that makes your user get off-guard really.
Other: Could it be performed if the terrain already has mud?




(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.



How to Perform:The user first gathers up their doton chakra and follows up by performing four handseals:

Rat → Horse → Dog → Snake

The user then channells their doton chakra into the ground between them and their opponent(for example) to create formations of rocks between the user and the opponent.
Advantages:
  • Straight forward jutsu
  • Great supplementary jutsu for changing the terrain and gaining advantage(s)
Disadvantages:
  • Doesn't deal any damage itself
  • Requires four handseals
  • Useless jutsu if not used good
How to Defend: Channelling raiton chakra through the ground to break the rock-formations. Or simply blow the boulders away with wind techniques.
Combinations: I think it should be combined with other doton techniques that let's the user gain control over boulders, which could be used to trap their opponent or crush them.
Other: N/A

Ps. Sorry for the delay U_U.
 

Yugure

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Feed me, nao U_U.
>_> Tell me when you need help

Ps. Sorry for the delay U_U.
Np, I'm slow too, not a good internet access in youth hostels>_>

As for the question, yes it can, only I don't see why you would create mud when it's already there...

(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground in front of him to form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks. In addition, the user can also create 2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground. This can be done to create a clear path if anything hazardous is above the ground in that specific area.

Slamming your hands onto the ground, you will maniplate the ground in front of you, trough your chakra, so that a slab of earth raises up at a 90 degree angle in front of you to defend against an incoming attack. Additionally you can create two slabs and tilt them sidewards up so that you can clear the path in front of you.

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by lifting one of their hands in the air. This technique can have water added to it to speed up the flow and increase its power.

Simple technique, lifting one of your hands in the air you will summon a river of mud in front of you. Should you add water it's flow and speed will increase
 

Silico

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Wait a secound.. I already learnt Mud Spore here:


Anyway i'll focus on the first one only.



(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground in front of him to form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks. In addition, the user can also create 2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground. This can be done to create a clear path if anything hazardous is above the ground in that specific area.



How to Perform:Alucard focuses on his chakra. He then proceeds by gathering it up, and channelling it towards his palms. He then slams his palms onto the ground, and turns the chakra into doton chakra by using his nature affinity. He then channels the chakra towards the ground and manipulates the earth infront of him. By manipulating the earth, he forms two slabs of stone/earth infront of him to protect from attacks.
Advantages:
  • Basic to perform
  • Decent defense against projectiles
  • Can also be used to clear away streams of water/waterfalls
Disadvantages:
  • Won't protect against raiton attacks very well
  • Could be backfired and trapping the user in a square of earth
How to Defend:You don't defend yourself against a defensive move O_____o
Combinations:I guess the slabs could be boosted with a windblast and be used as a projectile after being used as a shield.
Other: What can it block really? What's it limits?
 

Yugure

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Lol, my bad. Too busy and not enough time on NB>_>

For the question, it of course has it's limits with regard to the elemental weaknesses etc. So, D-Rank Lightning, B-Ranked water and C-Ranked Wind/Fire. But it all depends on the sizes of the technique's used. You create a slab of 1 meter wide it won't protect you from a large scale fire technique. With Nin and Taijutsu I'd assume it's the same, defends against C-Rank technique's but will crumble.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.

After releasing your chakra into the ground, you can manipulate it with a move of yor arm or weapon, causing small dust particles to raise up from the ground and thrust forwards. A good technique to hide your movements for a moment, but it won't fool dojutsu/sensory users.

( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

Focusing your chakra into the ground, you will cause a huge rock to raise up from the ground into the air and then slam it down on your target
 

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It's alright xD.

Oh, and sorry for late reply U_U..





(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.



How to Perform:The user gathers up their doton chakra, and channels it through the ground. By releasing the chakra, the user then waves his arm or sword/weapon to make particles from the ground levitate and create a dust screen that will blind the opponent. Unless use of chakra sensing or dojutsu is implied.
Advantages:
  • Used to hide your moves.
  • Simple to use
  • Could turn into a huge advantage, should the user blind the target, and use surprise movements with the combination of chakra sensing.
Disadvantages:
  • Useless to chakra sensing/dojutsu enemies
  • Doesn't deal any damage
  • Doesn't last forever
How to Defend:A wide wind gust would/should make the dust disappear.
Combinations:Chakra sensing/element of surprise.
Other: N/A





( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.



How to Perform:The user gathers up their doton chakra and channels it through the ground, to create a huge boulder arise from the ground. The user then uses their chakra manipulation to form the boulder into a hammer(i guess) and slams it on the opponent.
Advantages:
  • Straight forward jutsu
  • Lethal, if hits
Disadvantages:
  • Since it's so simple, it could be avoided pretty simple
  • Doesn't cover mid or long range
How to Defend:Piercing the hammer with lightning, using a wind gust to blow it away(strong one then), water fountains. Etc.
Combinations:Should be combined with somehting that puts the target out of balance. Like earthquakes or something like that.
Other: N/A
 

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As you noticed, I;m late too. Haven't got a lot of internet here in Austria>_> On to the last 3 C-Rank technique's then

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet

Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

Focusing your Doton chakra into your palm or fist, you will create a large bullet like rock on it which you can send towards the opponent. You can also spit a large globule of mud towards the opponent, instead of creating it on your hand, which will hardens while it moves towards the opponent.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks

Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.

Clapping your hands together, you will cause two huge rocks to raise up from either side of your opponent, sending him flying backwards

( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.

Focusing your chakra in your feet, you will stomp onto the ground while releasing your chakra, by releasing the chakra you will cause small fractures to rip trough the ground, creating small fragments of earth that will rise up from the ground towards the earth's surface and protrude underneath your opponents feet, causing them damage and raising them up into the air.
 
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