[Tai] YSL for Life Biiiiiiih

Venom

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Jokesssss fam. Anyways how many more A ranks we got? Sheeeesh. KTai A ranks longer than the entire regular Tai list lmfao

Lightning and Taijitsu? *drools*
I like this. So by charging lightning chakra into your hand you're able to deliver 4 quick and fast strikes to the opponent. The electrical discharge that are release upon contact are capable of paralyzing a limb per strike. Since its a total of 4 strikes, you're able to paralyze all four limbs for a turn. Gg

Similar to the previous technique I just learnt. But instead of channeling Raiton chakra you instead channel Doton chakra to the limbs. This doton chakra will harden your limbs to steel like qualities. With this you're able to easily plow through hard defences such as a steel structure.

Again, similar to the last two I just learnt. You channel wind to your limbs for a more agile and fast strikes. The wind coats the limbs so you dont actually need to make physical contact to damage them. Pretty neat to use against someone with a Lightning armor on that has Nagashi properties etc.

I got a few questions. Are these able to combat against their elemental strength (according to size and logic ofc)? Like Can I use Yellow dragon to smash through an S rank earth spear about the size of a human?

Do i treat these like normal elemental attacks? Like can these go against up to S rank on their strengths and B ranks against their weakness?

How long do these elemental infusions lasts? Until used or just the turn its activated?
 

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Lol i'd ask him if you really really need to know.

Yes, you can use the lightning combo to combat an S rank earth spear, simply keep striking as you destroy it along the way. Same with the other questions, the elemental features and weaknesses can apply, so long as you do so within reason. What I mean is, you can use the wind one to fight against someone coated in Nagashi, but you cannot use it to stop a giant lightning bolt, just like you can't use the earth one to stop a tsunami lol. The infusions last just about until you finish the attack I believe.


and dw, these 3 are the last A ranks.

So this is pretty freaking smooth, it's almost like you're manipulation space around the opponent's limbs and making them go amiss, sideway and simply redirecting the momentum of the target using your flowing limb movements. You can use the incoming force of the attack to counter it while redirecting that strength back at the target through wave-like whiping attacks. I don't know if it's fully understood, but the way I see it, it's like something a Gyojin would be able to do normally.

( Aoiro Ryuu Yajuu Shinseki Makai Rakka ) - Blue Dragon Beast Drenching Hell Drop
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: By coating their limbs with water chakra the user is able to perform a wave of flowing and ebbing movements in response to physical attacks, absorbing and redirecting the momentum of the target’s maneuver. By guarding against a strike using their water-enhanced limbs the user is able to transfer the energy of said attack through his body, using it to deliver whip-like counterattacks mimicking a crashing wave.

So this is the fire version of all the elemental combo's we've been seeing so far. Like the previous ones, it has unique traits depending on it's element. In this case, each hit mimmicks raging fire and causes severe burns onto your enemy. The strikes can be delivered in a frenzy of blazing strikes, if you keep striking repeatedly you can even punch your way into their flesh and wound their insides.

( Akai Ryuu Yajuu Hyaku Nenshou Renda ) - Red Dragon Beast Hundred Burning Barrage
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: By coating their limbs with fire chakra the user is able to deliver a blaze of fast and unpredictable attacks mimicking a raging fire, each one capable of inflicting severe burns on an unprotected target. In case of multiple successful strikes the technique has been known to simply burn through flesh.

Now this I know for sure ZK uses, because I saw him use it once to counter stone spikes from beneath. Atleast I think it was this one, or maybe the wind one? The point is you concentrate on your breathing to reach your highest potential and mimic a praying mantis with your arms, turning them into virtual spears which grant them cutting ability that normally we would not posses.

( Kamakiri Kata: Yaiba Kiwa ) - Mantis Style: Sword Edge
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: By positioning their arms to mimic those of a praying mantis, their arms bent and their hands pointed downwards, the user is able to deliver spear hand strikes with considerable cutting ability by extending their arms fully so that they mimic a sword's edge. By using the springing action of the extension and their body weight to their advantage the user is able to inflict lethal damage.
 

Venom

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Yeah im gonna need you to help me more on this. Im confuse. But i'll try. So you coat the limbs with water chakra and use the fluidness of water to basically sway around physical attacks sent to you from your opponent? Dodging

This is ight. Coat the limbs with fire chakra and inflict hot and burning effects upon each strike using the said limb. Straight forward and basic. Basic like all other fire techniques z.z

When I was fighting penguin he used this to counter my earth spikes. The B rank bamboo shoot. Maybe it was him you saw doing it? Idk. But yeah you position your arms and bend them like a mantis and deliver quick strikes which are like a sword's edge. Can be comboed with other techniques easily too since this doesnt use chakra
 

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Yeah im gonna need you to help me more on this. Im confuse. But i'll try. So you coat the limbs with water chakra and use the fluidness of water to basically sway around physical attacks sent to you from your opponent? Dodging

This is ight. Coat the limbs with fire chakra and inflict hot and burning effects upon each strike using the said limb. Straight forward and basic. Basic like all other fire techniques z.z

When I was fighting penguin he used this to counter my earth spikes. The B rank bamboo shoot. Maybe it was him you saw doing it? Idk. But yeah you position your arms and bend them like a mantis and deliver quick strikes which are like a sword's edge. Can be comboed with other techniques easily too since this doesnt use chakra
You basically have this water energy around your limbs right, so you block or parry incoming attacks, shifting their course elsewhere to miss, while absoring the force behind their attack through your movements and then hitting them with the added force of their own attack. Using the water as a medium for this, i believe this description is easier to understand.

And ZK used it in a test, it pretty much made everyone start using tai vs ninjutsu, i´ll link you the test later..

Sorry for my absence, let's move onto S ranks and be done with your training asap.

So this is like an advanced version of the A rank Lightning Strike, which simply numbs the shoulder -and arm- on the opponent. With this one, the lightning is pretty much charged throughout your body, and you can discharge electrical chakra with each strike, the perk is that any part you strike on the body will become numb. This causes paralysis and the enemy's movements continually begin to slow down by retracting their muscles the longer you keep striking.

( Ikazuchi Raikou Hirameki Dageki ) - Thunder Lightning Flash Strike
Type: Offensive
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage points: 80
Description: A technique inspired by a form of southern style Chinese martial arts. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles. This effect lasts for one turn.

Pretty basic, nothing but a boulder breaking kick, simplicity at work my friend. It's enough to break open someone's head and end it in an instant.

( Gekiha NagareBoshi Zenshin ) - Crushing Meteor Drive
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging one leg with earth chakra the user is able deliver a devastatingly powerful kick, one that is almost comparable to kicks augmented by Chakra Enhanced Strength, to the target’s crotch. The strike can send even larger animals flying.

This technique I like, you use precision and accuracy to overwhelm most defenses and cause devastating damage by striking restlessly the same spot through a quick succession of knuckle blows. Much like drilling your way through.

( Hitonare Za Tora ) - Taming the Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: A technique that focuses on overwhelming power and precision. Through careful breathing this technique allows the user to deliver several one knuckle punches in quick succession, each and every one striking the exact same spot on the target with devastating effect. This attack is capable of breaking through most conventional defenses.
 

Venom

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More understandable. And yeah I'd like to see that usage fr. Please do link me

Im gonna have fun using these NB tai techs with my 3rd Raikage bio lol. So yeah charge your feet with Raiton chakra to give you a "speed boost" to quickly reach the opponent. You follow up by charging your fists and strike the enemy several times across the body with the Lightning infused fists. Ofc due to Raiton's paralyzing nature it will numb the various body parts on the opponent that were struck.

Infused Doton chakra to a leg and deliver a powerful kick. The kick is definately powerful as you can see its able to send large summonings away.

Question do I have to kick the crotch? I can aim my kick to another body part or perhaps a technique within logic right?

Man this gotta hurt like a mofo. I use to like hitting ppl on their head with my knuckle for fun and when I was on the receiving end of that it hurt ;_;
Anyways focus on your breathing and concentrate on the targeted area. Quickly attack the opponent several times with a knuckle strike over and over in quick succession. You hit the same spot over and over again.

Another question since this doesnt use chakra I could pair this with one of those elemental tai techs for extra dmg huh?
 

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You don't have to go for the crotch, but it is recommended.
If a tech doesn't cost chakra to use then you can use it with something else.

Check out the next two techs; you'll have fun with the 2nd one, but the 1st one costs no chakra, so that's a bonus. Plus it's pretty open to interpretation.

( Za Danshingu Shiro Tora ) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.
( Za Saru Suingingu Tsuuijite Za Ueki ) - The Monkey Swinging Through the Trees
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their striking speed and to discharge the electricity when making contact with the target to cause temporary paralysis in the areas that are struck, this effect lasting for one turn. The user then launches themselves at the target, dealing rotating kicks to knock them off balance in addition to sweeping kicks and roundhouse kicks to further knock the opponent into the air. The user finishes off with dealing a final hammer kick to the target to send them crashing into the ground.
 

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So you position yourself in a low stance with your hands formed to mimic claws. You engage your target and attack him with these 'claws' which are able to tear into his flesh or rip apart weak armors. Pretty neat if im aiming to strip him of things or rip out his neck z.z

Whats up with this name lol I remember seeing Selendrile use this a lot. Anyways, so with this technique you channel Lightning chakra into your legs and dash at the opponent. Upon reaching, you'll hit him with a series of kicks which end up launching him into the air. You will then end him by reaching above and sending back to the ground with a savage kick.

Question on the second one; may I use this to evade small & logical techniques from mid range to reach short range of my opponent? I've seen it being used like this b4 but ya know, ppl didnt really care if it was wrong or right back then.
 

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So you position yourself in a low stance with your hands formed to mimic claws. You engage your target and attack him with these 'claws' which are able to tear into his flesh or rip apart weak armors. Pretty neat if im aiming to strip him of things or rip out his neck z.z

Whats up with this name lol I remember seeing Selendrile use this a lot. Anyways, so with this technique you channel Lightning chakra into your legs and dash at the opponent. Upon reaching, you'll hit him with a series of kicks which end up launching him into the air. You will then end him by reaching above and sending back to the ground with a savage kick.

Question on the second one; may I use this to evade small & logical techniques from mid range to reach short range of my opponent? I've seen it being used like this b4 but ya know, ppl didnt really care if it was wrong or right back then.
I wouldn't recommend using either of these for any kind of dodging, really. That's not what these techs are for. For the second tech... you should pretty much just use the first part of the tech, lol. That's the most universally useful.
For the next two we got, first, a Muay-Thai inspired fire NinTai. The second one is just a really strong, temporarily paralyzing strike.

( Go Ryuu Assai Fungeki ) - Five Dragon Crushing Fury
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By charging their elbows and knees with fire chakra this technique enables the user to deliver a wide range of blazing knee and elbow strikes. The attacks themselves are able to break bones and when enhanced with fire chakra they become truly powerful.

( Tsuin Ikazuchi Tajuu ) - Twin Thunder Beast
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring, increasing the power of the concentrated lightning chakra that envelops their arm in a spiral. Then the user will rotate their arms with their fists clenched to strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed, dealing a strong amount of damage whilst paralyzing the target through the stomach, preventing them from properly moving and drastically restricting their speed for one turn.
 

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Ok good to know.

So for the first one you would channel fire chakra to the knee and elbow areas. This technique's vagueness gives you the option to be creative with your strikes that include the elbow and knee that follows. The strikes im guessing are hot to the touch, capable of burning on impact (right?) and can break bones.

Question, would this be visible as flames on the knee and elbow area? Or would it glow red or something?

For the second; you also channel elemental chakra to a limb. This time its lightning to your arm. You deliver a twisting strike that releases the lightning chakra to shock and paralyze the opponent while also lowering their speed.

Few questions here
-Would it be a full body paralyzation for the turn?
-Since its not specified im guessing the lower speed affect is just like fluff there huh?
-Would you use this to strike a earth base technique within a logical size? Like a earth size clone.
 

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Ok good to know.

So for the first one you would channel fire chakra to the knee and elbow areas. This technique's vagueness gives you the option to be creative with your strikes that include the elbow and knee that follows. The strikes im guessing are hot to the touch, capable of burning on impact (right?) and can break bones.

Question, would this be visible as flames on the knee and elbow area? Or would it glow red or something?

For the second; you also channel elemental chakra to a limb. This time its lightning to your arm. You deliver a twisting strike that releases the lightning chakra to shock and paralyze the opponent while also lowering their speed.

Few questions here
-Would it be a full body paralyzation for the turn?
-Since its not specified im guessing the lower speed affect is just like fluff there huh?
-Would you use this to strike a earth base technique within a logical size? Like a earth size clone.
Good question, and since it's not specified I think it's safe to say that that depends on your description, but, of course, it would always be somewhat visible, as chakra usually is when it's focused or infused into something.

- No, we're talking about partial, electrically-induced paralysis centered around the area of impact.
- Well, tbh, so is the paralysis. If you get this 80 dmg badboy to connect you're usually going to be looking at a KO, but it's definitely an effect that would be felt. The exact speed reduction depends on the context of the given fight.
- Deffo. Imagine how cool that would look. Just be careful you don't end up breaking the bones in your hands or something.

Now, for the next two, the first one is a bit too complex for its own good, but the initial uppercut is not to be underestimated. If you just end the tech there that's an 80 dmg uppercut with lightning to boot. Five Animal Fist is more straightforward.

( Banrai Itoguruma ) - Heavy Thunder Spinning Wheel
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user concentrates their lightning chakra into their limbs and strikes the opponent with a upper cut to send them into a roll within the air. Then by thrusting themselves up above the target, the user grabs hold the target's limbs face down, dropping them to the ground. Then right as they are about to strike the ground, the user surges their lightning chakra into their right ankle, releasing the energy on point of contact to smash the opponent downwards and causing a giant crater to appear from the release of the immense energy.
Note: Can only be performed twice per battle.

( Go Animaru Go Soshi Genkotsu ) - Five Animal Five Element Fist
Type: Offensive
Rank: S
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the five basic elements. The user strikes the opponent with five punches, each charged with one of the five basic elements. This is a highly advanced skill that adds the effects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone-breaking power and water will soak in a high density causing irregular breathing.
Note: Can only be used twice
 

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Im guessing the A rank was a typo correct? Really dont get the point of these taijutsu that have so many actions. Its hard getting off just the first action lol but anyways, you channel lightning chakra to your limbs and follow up by launching your opponent into the air with an uppercut. You jump into the air above the opponent, grab him/her and drop him/her back down with a large explosion like landing.

Why is this mid range? I like this one though. You delivery 5 punches. Each strike delivers damage from one of the 5 elements. It also states the effects of each elemental punch. Water being the weirdest one lol. No other questions
 

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Im guessing the A rank was a typo correct? Really dont get the point of these taijutsu that have so many actions. Its hard getting off just the first action lol but anyways, you channel lightning chakra to your limbs and follow up by launching your opponent into the air with an uppercut. You jump into the air above the opponent, grab him/her and drop him/her back down with a large explosion like landing.

Why is this mid range? I like this one though. You delivery 5 punches. Each strike delivers damage from one of the 5 elements. It also states the effects of each elemental punch. Water being the weirdest one lol. No other questions
Yeah, brainfart on my end to not mention that. Yes it's a typo... we should probably tell someone about that. But yeah, it's a bit convoluted; just see it as an advanced and weird Front Lotus.

Yeahwell, I had to work with what I was given, you brat, lol. But yeah, the water one is certainly not preferable in a combat situation compared to the more direct effects of its elemental counterparts. Use it as you feel the situation warrants.

But, yeah, that should be it, unless you had permission for the Advanced stuff?
 

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Alright then, let's do them one at a time. I'll post it, you'll analyze and ask any questions you might have as usual. We'll start with Willpower of the Heart, which is a last-resort kind of technique, one that you rarely see used anymore, since people either don't get hit, or get hit and die these days.

( Muneisei Za chuushin ) - Will Power of the Heart
Type: Supplementary
Rank: S
Range: Short
Chakra cost: 40 ( -30 per turn )
Damage points: ( +45 to taijutsu techniques )
Description: The user will use this when they are at death's door with dying thoughts where they believe that there was something they didn't quite accomplish. Then by using sheer willpower, they manage to pull themselves together long enough to accomplish that goal, providing the user with extra power due to the sheer determination of the heart of the user. This jutsu provides +45 damage points to all Taijutsu techniques.
Note: Lasts 3 turns and can only be used once
Note: User must defeat the enemy in the 3 turns or they die due to depletion of energy
 

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So basically this is the RP version of what every main character does when the villain is close to winning huh? Lmfao. Pull off some major asspull. Tenacity of a ninja u call it?

But yeah, this technique practically gives you one final push to reach your goal. Think of it as an objective or some sort of motivation i guess. The user when close to dying would focus all their remainining energy and power to give it their all in attempts to finish the opponent b4 3 turns. This gives an incredible boost in tai dmg while depleting a lot of chakra.

-Can one use oral rebirth before this technique ends or some sort of med tech to restore and heal oneself to prevent death? (Ik Yang masters/specialist are capable of healing themselves with one of their techniques. Or have someone else do it.)
-Also is this a mode? If its not, can this be paired with a mode like EIG?
 

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So basically this is the RP version of what every main character does when the villain is close to winning huh? Lmfao. Pull off some major asspull. Tenacity of a ninja u call it?

But yeah, this technique practically gives you one final push to reach your goal. Think of it as an objective or some sort of motivation i guess. The user when close to dying would focus all their remainining energy and power to give it their all in attempts to finish the opponent b4 3 turns. This gives an incredible boost in tai dmg while depleting a lot of chakra.

-Can one use oral rebirth before this technique ends or some sort of med tech to restore and heal oneself to prevent death? (Ik Yang masters/specialist are capable of healing themselves with one of their techniques. Or have someone else do it.)
-Also is this a mode? If its not, can this be paired with a mode like EIG?
Stop trying to game it. It's a late burst of energy before you die. You're not gonna get out of it with Oral Rebirth. And yes, I'd say it counts as a mode.

Next is one you've probably heard about:


( Sempai Oshie: Roku Sacchi ) Elder teachings: Sixth Sense
Type: Supplementary
Rank: S
Range: Short
Chakra cost: ( -10 per turn to keep active )
Damage points: N/A
Description: Elder teachings: Sixth Sense is a skill known only to those who have achieved mastery in meditation and fighting arts. The user unlocks the Sixth Sense, which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret, thus allowing the user to be able to increase their reaction to incoming Taijutsu attacks and not fear death, making the user possible to react fast to the attacks. This increases the user's reaction speed by x2, giving them heightened senses to attacks.
Note: Can only be used two times
Note: Lasts four turns

And no, it doesn't cost chakra to activate. Another typo there.
 

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Lol just asking z.z

Ive seen this being used countless times. By clearing the mind and entering a tunnel vision mode basically, you're able to have more of a clear focus on the task at hand. Straight forward.

The typo is the chakra cost to keep active right? Doesnt cost chakra to activate so im guessing none is needed to maintain.

Also would this tracking reaction stack with the passive one people get from specializing in tai? Which is x2 also
 

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Lol just asking z.z

Ive seen this being used countless times. By clearing the mind and entering a tunnel vision mode basically, you're able to have more of a clear focus on the task at hand. Straight forward.

The typo is the chakra cost to keep active right? Doesnt cost chakra to activate so im guessing none is needed to maintain.

Also would this tracking reaction stack with the passive one people get from specializing in tai? Which is x2 also
It does cost chakra to maintain, but not to activate. It's a pretty fluffy 'drawback,' but there it is.
Tracking boosts stack, so yeah.

Next, a real behemoth of a tech, but really simple if you think about it:

( Furuigiten no Tai: Go Animaru Go Soshi Mukei Enko Zenrykou no Seishou ) Ancient Ceremonial Form: 5 Animal 5 Element Spiritual connections of your own energy and power
Rank: Forbidden
Type: Offensive/Supplementary
Range: Short
Chakra cost: 50
Damage points: 90 ( -30 damage to user)
Description: This technique is an ancient style of martial arts passed down through many generations from master to master and can only be performed whilst the user is under the conditions of the Sixth Sense technique. This is the final form whilst under sixth sense, making it a technique of extremely good accuracy and power and dealing devastating force to the opponents. It is a set of styles based around the five animals of the Hung Gar and the five basic elements. The user fights in the five different styles using a single element, which represents each of the five animals and concentrates that elemental energy into their limbs to provide them with additional powers and effects when fighting with Taijutsu. The user alternates through each style simultaneously dealing all five styles one after the other. Thus this technique allows the user to attack the opponent in a total of fifty attacks.

ドラゴン Dragon Style: - Fire element
The user concentrates their fire chakra into their elbows and knees and jumps at the opponent, taking on the characteristics of a dragon in terms of their ferocious attacks and power. Then, the user strikes with the elbow and knee to deal fierce attacks that burn intensely from the fire chakra and induces painful burns to the victim, making them feel more pain with each attack.
(Dealing a total of ten attacks)

クレーン Crane Style: - Water element
The user concentrates their water chakra into just their legs and jumps up in the crane stance much like crane kick but then continuously deals hi-kicks rotating with each leg and dealing water effects from the charging of water chakra which then leaves the opponent drenched and heavy and because of the extra weight that induces heavy breathing from the extra weight of the water making them sluggishly slow.
(Dealing a total of ten attacks)

トラ Tiger Style: - Lightning element
The user concentrates their lightning chakra through their entire body, providing them with extremely fast speed with the release of the lightning chakra through their feet. The user takes on the characteristics of the tiger by taking low stances and jumping up at the opponent, striking them with a bombardment of lightning fast punches which will cover the entire body of the victim discharging the lightning chakra numbing on contract and causing the opponent to be paralyzed.
(Dealing a total of ten attacks)

猿 Monkey Style: - Earth element
The user concentrates their earth chakra into their arms and legs and then takes on the stance of a monkey and using some of their characteristics such as their movements and acrobatics and deploying them in battle to deal strong physical based attacks through blunt force damage. The user deals a mixture of punches and kicks using heel drops, upper cuts, and wheel kicks.
(Dealing a total of ten attacks.)

カマキリMantis Style: - Wind
The user concentrates their wind chakra into their arms and then by taking on the characteristics of the mantis in terms of having deadly accuracy with the wind chakra adding the effects of cutting wind. The user will then strike the opponent with deadly accuracy on pressure points all around the body and shredding the skin, cutting them.
(Dealing a total of ten attacks)

Note: Can only be used once.
Note: Ends the effects of Sixth Sense and leaves the user totally exhausted
 

Venom

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Wew. So this technique can only be used once 6th sense is active. This technique is based on 5 different styles/animal using one of the 5 elemental nature chakra with each style/animal. With each style, it gives you different effects once struck. From numbing when using Lightning to cutting when using wind. This is a long technique tbh lol I guess it would be well suited against multiple enemies too. Perhaps if im jumped by 5 different elemental clones I can use their weakness against them. Correct?

Question, would this carry the power of an Forbidden rank (90dmg) throughout? Like if Im up against 5 ppl and I switch styles on each. What damage would they receive each?
 
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