You've got to ask yourself one question: 'Do I feel lucky?'

Gatsndshanks

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Well, do ya punk?

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To commemorate my 18th month unbeaten streak, I issue an open challenge to anyone.

Rei's rules. All out. No subs or kais. Plain terrain. kumi/bio stealing up to you and whatever else I missed is down to you.

-----
*Awaits his challenger while nonchalantly smoking*
 

Gatsndshanks

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Greed stands cool with his shades on with an evil smile

"Wuz up"
Stealing is useless to me so not allowed

Killing allowed


Now make your move friend
*Takes out the cigarette from my mouth, throw it to the ground and stomp on it*

"Look who we have here... An overbearing fruitcake with a crooked smile. Even shades don't do you justice"

I then make four hand seals in rapid succession, after which, I release a plume of dark smoke that crosses the distance between you and I. I backflip into a safe area and detonate the smoke before it engulfs you and before you can retaliate. With a large explosion now taking place in front of you, before you know it, a large barrage of kunai and a singular explosive one burst out of the smoke (at a short-range to you) and assault you in a blink of an eye. I land safely and lift my kumogakure headband that covers my left eye, revealing three tomoe sharingan.

(Katon: Haisekishou) - Fire Style: Burning Ash Accumulation
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60 (+10 damage if the opponet escapes before explotion do not calculate the 60 if he/she escape just the 10)
Description: User utilizing his fire chakra, inhales and spits out a cloud of ash which begins to envelope his opponent and explodes when the user clicks his teeth.
However, this jutsu will cause major damage to his skin and lungs if the user doesn't escape before it explodes.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank:A
Type:Attack
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.
 
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The_Empire

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"Oh really you freaky of nature."

As the cloud leaves your mouth, I take a scroll out and throwa it in front of me. It turns into a shield to block the cloud and the weapons. Right after the shield I jump straight back and up at an angle then expel a jet of water straight down on you. The sends chakra to the air making lightning strike down on you and around you as the water is close to hitting you. I land safely. The dome disappears right when I did the water jet.

(Kuchiyose: Tetsuengo Kabe)-Summoning: Iron Protection Wall
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user summons a large iron dome from one of their scrolls that covers themselves and even their teammates from enemies' attacks.


(Suiton: Mizurappa)-Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth.


(Raiton: Ikazuchi no Kiba)-Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
 

Gatsndshanks

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Your usage of your techniques is all wrong. You can't use water horn and then lightning fang to attack me before the former attack has even hit. Water horn is more of a continuous technique that requires you to continually release water instead of just one blast. So with this, you would need to do your attacks one after another. Anyway...

With the smoke clearing and the kunai being deflected by the iron wall. With the sharingan active, I'm able to pierce the fleeting smoke to some degree to see you release water horn and enhance my perception and reaction time. As the water horn comes at me, I generate my own water on my hand and eventually covering my arm to make a drill. With a thrusting leap toward your attack, I ram right through your water with my own at a quick pace. Once your water horn technique ends, I'm practically right in front of you and at a quick gaze of my eyes, you're under a genjutsu where you perceive everything as being as it should, with me coming at you and probably you preparing to counter. Whereas in reality, you've been reduced to a comatose state and into a deep slumber. With my other hand, I reach out behind me and grab a katana that I unsheathe and slash toward your exposed next while charging chakra to make it that bit more deadly. Your head is sliced clean off, the pain breaks you from the genjutsu and you're left beheaded for a couple of moments before you die.

(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).

(Doujutsu: Chouetsu no Shunmin) – Eye Technique: Transcend to Deep Slumber technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user will use their Sharingan to cast an illusion upon the opponent by looking them into their eyes; this illusion makes the enemy fall asleep but makes them think they are still watching the opponent without realizing they have fallen asleep.
Note: Requires direct eye contact with tomoe 3 Sharingan.
 

The_Empire

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With the water still contiuning to spit out and I see you coming through the little bit of smoke with your spike and you are like half way to me, I turn the water into a wall of water but make it where the back has open. Right after, I spit a stream of wind that pushes me backwards through the open that pushes some of the water forward. The wall also prevents your genjutsu. While going backwards and about to land, I throw a kunai with lightning chakra straight at the last known place I seen you.

(Suiton: Suijinheki)-Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stoppong fire techniques. The wall can be formed from a preexisting water source or by spitting a protective stream of water from the mouth. However, it is unable to defend against elemental combinations such as those employed by Kakuzu.


(Futon: Kaze Ogawa)-Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.
 
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Gatsndshanks

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Whilst ripping through the water horn with my water drill, the current of the flow of water begins to change and ascends into a reverse waterfall that shoots me up along with it. Knowing this is bad, I use my might to fight against it and bring my two hands together, my left hand holding my right wrist and my right hand clenched in a ball. I release a vortex of wind that pushes against the current of water at an angle, shooting me backward into the sky, allowing me a birds eye view of the field. Seeing you right away, just after you've thrown the kunai, I prepare the tiger seal.

"There's too much water... Time to heat things up"

I release a large fire ball in shape of a dragon down toward you whilst I continue to head backward in the air. Soon after, I land and create the shadow clone seal unbeknownst to you as the encampment wall begins to slowly deplete. I make two clones, both of them rushing toward you. One left of the former water wall and one right of it.


Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

The_Empire

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I look at sees the dragon head fire ball coming down so I focus my earth chakra into the ground. Two pillars(one each foot) shoots me at my right at an angle. I dodge the fire but while still in the air about 1 and half foot off the ground, I see three of you but in different spots. I make two hand seals and lands and turns the whole ground around me into a swamp. You guys starts going into the swamp and I'm safe from the swamp but even if I wasn't I would just focus chakra to my feet since the swamp is made of my chakra to stand on it. Right after touching the ground to turn the ground to a swamp, I take three kunais with lightning infuse into it. I throw one at the each of you guys.

I'll add the jutsus in a little bit.
 

Gatsndshanks

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Alright. Had the weekend off from NB O_O Back into action.

The earth underneath me turns into a large swamp, as well as the earth pretty much everywhere apart from where you're under. After being stuck, I create the ram seal and blow out a tremendous amount of water, aimed at the ground. Using the force of the water being expelled and it ascending, it drags me out of the swamp and I begin riding the wave but soon enough jump straight off it and forward in the air. The water floods the field at a knee-height. The lightning kunai that you launched would conduct the water and paralyse any one in it (including my clones) though if you do not throw the kunai, the clones will survive and due to the water loosening up the tar it grants them safety on the water via swimming and/or walking on the water; in that case, they begin to approach you on either side.

Meanwhile, in the air, I make three seals and release dozens of small wind bullets across the isolated area you are in. Leaving no room for escape while either A) you are paralysed from the conducted water or B) the clones approach you.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. the user spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh

Small note: About the great exploding water colliding wave; I'm using it like it's weaker version - water colliding wave-- after I realised it hasn't been made and for some reason was declined, which is absurd considering the greater version was accepted -> but yeah, seeing as it's only a 'greater' version. It should have room for flexibility and can use it like it's lesser version imo -_-
 

The_Empire

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Yea I still throw the kunais and make the water electricite the clones

As the kunais leave my hand and you are riding the wave, I send lighninjg in the air and send it shooting down on you and around you. Killing you and giving the water more lightning.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location
 

Gatsndshanks

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Alright. Had the weekend off from NB O_O Back into action.

The earth underneath me turns into a large swamp, as well as the earth pretty much everywhere apart from where you're under. After being stuck, I create the ram seal and blow out a tremendous amount of water, aimed at the ground. Using the force of the water being expelled and it ascending, it drags me out of the swamp and I begin riding the wave but soon enough jump straight off it and forward in the air. The water floods the field at a knee-height. The lightning kunai that you launched would conduct the water and paralyse any one in it (including my clones) though if you do not throw the kunai, the clones will survive and due to the water loosening up the tar it grants them safety on the water via swimming and/or walking on the water; in that case, they begin to approach you on either side.

Meanwhile, in the air, I make three seals and release dozens of small wind bullets across the isolated area you are in. Leaving no room for escape while either A) you are paralysed from the conducted water or B) the clones approach you.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. the user spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh

Small note: About the great exploding water colliding wave; I'm using it like it's weaker version - water colliding wave-- after I realised it hasn't been made and for some reason was declined, which is absurd considering the greater version was accepted -> but yeah, seeing as it's only a 'greater' version. It should have room for flexibility and can use it like it's lesser version imo -_-
Yea I still throw the kunais and make the water electricite the clones

As the kunais leave my hand and you are riding the wave, I send lighninjg in the air and send it shooting down on you and around you. Killing you and giving the water more lightning.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location
Dude... I wrote my technique would flood the whole field... if you just add even more lightning to the water, you're basically screwed :|
 
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