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Jᴀʏ

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⚜ Rei's Rules & Regulations ⚜
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Terrain: Konohagakure Training Grounds, three training logs behind you and behind me, there are two ponds to each side, and a 7 meter width and 10 meter long strip between us. Five meters behind the training logs is a ring of trees that form a sort of arena neither of us are able to pass that (The entire arena has a radius of 10 meters). Each pond has a radius of 5 meters.
Range: 10 m

You get first move Mugen bio.
 
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Yuse

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LOL Jay you are so ugly, moment pantha accepts you get rid of the cj prize. But you know what let Pantha get this, you can make a different thread for us tomo or something, next time write closed btw
 

Jᴀʏ

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Mugen smirked, as he looked at the opponent in front of him. He had no time to talk, as it was time to battle. He cared for nothing, except defeating his opponent. Mugen dashed towards the opponent upon reaching a mid-point between the two Muged performed the Boar → Ox hand seals placing hand on the ground. He continued to run forward ran forward as he stomped the ground channeling Doton chakra into it. Forming a wave of earth traveling at high speeds towards the opponent, upon reaching short range he leaped off the wave and behind his opponent the wave it crashed into the opponent, already mutilated by a a plethora of jagged rocks.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
 

Panthalassa

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Mugen smirked, as he looked at the opponent in front of him. He had no time to talk, as it was time to battle. He cared for nothing, except defeating his opponent. Mugen dashed towards the opponent upon reaching a mid-point between the two Muged performed the Boar → Ox hand seals placing hand on the ground. He continued to run forward ran forward as he stomped the ground channeling Doton chakra into it. Forming a wave of earth traveling at high speeds towards the opponent, upon reaching short range he leaped off the wave and behind his opponent the wave it crashed into the opponent, already mutilated by a a plethora of jagged rocks.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
His opponent wasted no time to start the battle. Panthalassa hadn't even gotten the chance to make some sort of badass-like remark, and was immediately put into the fray of things. The ground started rocking and rumbling, and right away he knew he had to move out. Almost like dropping a deuce, a swarm of androgynous flies burst through his pants and crushed through the ground, pushing him upwards through the sheer mass of insects that flew out. Though not just physics came into play, for as soon as they hit the ground, they transformed into a giant fly, that took flight in the air, as Panthalassa locked his feet to the mount with chakra.

( Ninjutsu: Mie ) Ninja Arts: Mimesis
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: This technique is similar to the Bug Clone technique, combining it with the Transformation technique. When the user forms a clone, he sends a chakra signal for the bugs to aggregate and then applies the Transformation technique for the clone to actually appear human, in one fluid action. Mimesis behaves the same way, aggregating bugs, or other lose materials like sand or gravel, for example, and then applying chakra to transform them into any object or being, usually another animal or a bigger version of the insect. Since the user is in control of whatever materials he is using to create the construct, the transformations can have motion and tangibility, and interact with the world around, just like a Bug Clone, and physical harm will disperse through the Mimetic construct and allow it to reform around the intrusion, since it is composed of an aggregation of the material and not a continuous substance, which greatly differs from the traditional Clone and Transformation techniques.

Note: For the mimetic constructs to move, the user must be able to control the materials/bugs, otherwise they're immobile.
Note: Can be used to make bigger versions of the insect, for transportation.
Note: They can serve as movable sources of the material, for further manipulation.

Avoiding the first attack, the no longer androgynous flies, but now Hypermorphised ( see Lucifer Sage Fly for more detail ), into three different species: Leviathan Gorges, Belphegor's Gluttonous Imp Fly ( Earth Glutton species ) and Astaroth Seer Fly ( See customs for more details ), burst out of Panthalassa's sleeves, and crash into the wave of mud. The flie's impact pulls the mud downwards into the 7 meter's deep trench, and, with it, it's ride ( Mugen ), drowning him in his own earth, while being wrapped around the hundreds of Earth-strong flies, that steadily damage him and feed on his chakra.

(Kikaichu Enkai no Jutsu) - Destruction Bug Ocean Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The User manipulates the destruction Bugs to form a large airborne cloud that decends on the enemy and beats them on impact.
Note: Must be a member of the Aburame Clan.
 

Jᴀʏ

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As Mugen slammed the ground and weaved a number of hand seals, his adversary managed to control bugs and use them to destroy the rock formations. Suddenly the young shinobi stepped onto what looked like a plethora of bugs merged into a single entity. As the man took flight Mugen thought of ways to continue his onslaught. Upon reaching a good distance the flies suddenly separated and began to fly downwards towards Mugen. Mugen channeled doton chakra into his palms and slammed the earth, raising it, as he neared the bugs he radiated raiton into his hands launching a hound shaped stream of lightning that would "devour" the bugs the opponent had launched. Mugen then performed the snake hand seal creating a portal directly above the opponent dropping a flat lid. Mugen then leaped off the 15 diameter cylinder of earth. The two techniques would sandwhich the opponent crushing him between the two gigantic pieces of earth.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting and rampages towards his target.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 

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As Mugen slammed the ground and weaved a number of hand seals, his adversary managed to control bugs and use them to destroy the rock formations. Suddenly the young shinobi stepped onto what looked like a plethora of bugs merged into a single entity. As the man took flight Mugen thought of ways to continue his onslaught. Upon reaching a good distance the flies suddenly separated and began to fly downwards towards Mugen. Mugen channeled doton chakra into his palms and slammed the earth, raising it, as he neared the bugs he radiated raiton into his hands launching a hound shaped stream of lightning that would "devour" the bugs the opponent had launched. Mugen then performed the snake hand seal creating a portal directly above the opponent dropping a flat lid. Mugen then leaped off the 15 diameter cylinder of earth. The two techniques would sandwhich the opponent crushing him between the two gigantic pieces of earth.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting and rampages towards his target.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
Non too flustered, Panthalassa worries not with his opponent's sudden approach, riding a rising pillar of earth and unleashing a hound of lightning. Picking up his attacking swarm, Panthalassa spears it and rotates it, drilling through the lightning pup and directly towards his opponent.

( Aburame no Hijutsu: Kaushigai ) Insect Secret Technique: Scavenging
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: 20
Damage Points: N/A
Description: Scavenging is a passive technique where the user introduces a new mechanism within any insect technique he performs. While they're moving as a swarm, they have a very natural flow that gives the construct a great flexibility. What Scavenging does is insert a pulsation spin across the swarm, using flight patterns and wing motions. When it happens, the swarms become more conspicuous, as the light shimmers slightly across the construct with each pulsation, but it greatly increases the swarm's chakra absorption technique, as it evenly splits apart the chakra and distributes it mechanically across the whole construct, for a more efficient absorption, almost like a drill that then redistributes the splintered chakra throughout a greater number of mouths. There are two practical effects to this, the first is that, when an opposing technique happens to collide with a construct, and the swarm overpowers it ( following the same S&W, as Scavenging does not increase the damage or resistance of the construct ), then the drilling pulse will split the defeated technique and absorb the chakra used to produce it throughout the swarm. The second effect is that when affecting a living organism directly, it will double the amount of chakra stolen.

Note: This technique's cost is distributed through its duration, 5 chakra every 2 turns. Thus, this technique last 8 turns.
Note: Aburame that have their biography for more than 6 months and have mastered all the Aburame techniques can spend chakra every 3 turns. Thus, this technique would last 12 turns.
Note: Requires 3 turns cool down between usages.
Note: Can only be used 3 times.
( Aburame no Jutsu: Kuchisaki ) Insect Technique: Proboscis
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user will manipulate a great swarm of insects and form them into a large beam. The beam can be made as thin or as wide as the user requires, up to a maximum of 5 meters radius, though with one particularity that sets it aside from other insect techniques. Every insect in the swarm will synchronize it's wing motion, instead of chaotically fly around. In rhythm, the bugs will beat their wings in a wave pattern, initiated in the front and following through the back, which will displace the air around the beam. As the bugs contact a target, they will naturally drain their chakra, and the synchronized motion will allow them to drain more chakra than normal, as the very motion of the swarm will pump chakra faster. This allows the technique to steal 3 times more chakra than the average insect technique.

Note: Can only be used 4 times per battle.
Note: Can only be used every 3 turns.

It drains all the chakra from the hound, 20 chakra and drains Mugen as well, as it damages him. Finally, Panthalassa creates 4 clones.

( Suiton/Aburame no Jutsu: Bunshin ) Water/Insect Technique: Cloning
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The Aburame/Water Clone is step forward from the Bug and the Water Clone. It is composed of a swarm of insects and a nutritive syrup-like liquid. Insect eggs are incubated in the core of the clone, which allow for more and more insects to shoot out from within, similar to the actual Aburame host, and are used in insect techniques. When a physical object pierces through the clone, it can swarm around it, while the syrup turns into a thick mist, carrying the eggs. Similar to a Shadow Clone, this clone is capable of using Aburame and Aburame-related techniques ( Ex: Pharaoh Sickles CFS ), as well as use Water chakra for Elemental Ninjutsu, besides the non-Elemental Ninjutsu, Taijutsu and Genjutsu. It does not have access to any other elemental chakra, and can't perform techniques above S rank. When physical contact occurs, the clone is capable of oozing out the syrup liquid which will pin down the target, while the insects drain their chakra. Due to the nutritive aspect of the syrup, when in physical contact, the insects drain around x8 as much chakra as the average insect ( 112 chakra ), though it is dependent on the number of clones in place. If the user created 4 clones, then each will drain around x2 ( 28 chakra ).

Note: Can only be used 3 times per battle.
 

Jᴀʏ

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Non too flustered, Panthalassa worries not with his opponent's sudden approach, riding a rising pillar of earth and unleashing a hound of lightning. Picking up his attacking swarm, Panthalassa spears it and rotates it, drilling through the lightning pup and directly towards his opponent.

( Aburame no Hijutsu: Kaushigai ) Insect Secret Technique: Scavenging
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: 20
Damage Points: N/A
Description: Scavenging is a passive technique where the user introduces a new mechanism within any insect technique he performs. While they're moving as a swarm, they have a very natural flow that gives the construct a great flexibility. What Scavenging does is insert a pulsation spin across the swarm, using flight patterns and wing motions. When it happens, the swarms become more conspicuous, as the light shimmers slightly across the construct with each pulsation, but it greatly increases the swarm's chakra absorption technique, as it evenly splits apart the chakra and distributes it mechanically across the whole construct, for a more efficient absorption, almost like a drill that then redistributes the splintered chakra throughout a greater number of mouths. There are two practical effects to this, the first is that, when an opposing technique happens to collide with a construct, and the swarm overpowers it ( following the same S&W, as Scavenging does not increase the damage or resistance of the construct ), then the drilling pulse will split the defeated technique and absorb the chakra used to produce it throughout the swarm. The second effect is that when affecting a living organism directly, it will double the amount of chakra stolen.

Note: This technique's cost is distributed through its duration, 5 chakra every 2 turns. Thus, this technique last 8 turns.
Note: Aburame that have their biography for more than 6 months and have mastered all the Aburame techniques can spend chakra every 3 turns. Thus, this technique would last 12 turns.
Note: Requires 3 turns cool down between usages.
Note: Can only be used 3 times.
( Aburame no Jutsu: Kuchisaki ) Insect Technique: Proboscis
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user will manipulate a great swarm of insects and form them into a large beam. The beam can be made as thin or as wide as the user requires, up to a maximum of 5 meters radius, though with one particularity that sets it aside from other insect techniques. Every insect in the swarm will synchronize it's wing motion, instead of chaotically fly around. In rhythm, the bugs will beat their wings in a wave pattern, initiated in the front and following through the back, which will displace the air around the beam. As the bugs contact a target, they will naturally drain their chakra, and the synchronized motion will allow them to drain more chakra than normal, as the very motion of the swarm will pump chakra faster. This allows the technique to steal 3 times more chakra than the average insect technique.

Note: Can only be used 4 times per battle.
Note: Can only be used every 3 turns.

It drains all the chakra from the hound, 20 chakra and drains Mugen as well, as it damages him. Finally, Panthalassa creates 4 clones.

( Suiton/Aburame no Jutsu: Bunshin ) Water/Insect Technique: Cloning
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The Aburame/Water Clone is step forward from the Bug and the Water Clone. It is composed of a swarm of insects and a nutritive syrup-like liquid. Insect eggs are incubated in the core of the clone, which allow for more and more insects to shoot out from within, similar to the actual Aburame host, and are used in insect techniques. When a physical object pierces through the clone, it can swarm around it, while the syrup turns into a thick mist, carrying the eggs. Similar to a Shadow Clone, this clone is capable of using Aburame and Aburame-related techniques ( Ex: Pharaoh Sickles CFS ), as well as use Water chakra for Elemental Ninjutsu, besides the non-Elemental Ninjutsu, Taijutsu and Genjutsu. It does not have access to any other elemental chakra, and can't perform techniques above S rank. When physical contact occurs, the clone is capable of oozing out the syrup liquid which will pin down the target, while the insects drain their chakra. Due to the nutritive aspect of the syrup, when in physical contact, the insects drain around x8 as much chakra as the average insect ( 112 chakra ), though it is dependent on the number of clones in place. If the user created 4 clones, then each will drain around x2 ( 28 chakra ).

Note: Can only be used 3 times per battle.
As Mugen continued to rise, he could see the opponent somehow manipulate his bugs into a beam and commanded the bugs to devour his lightning beast, his adversary simply made it easier for Mugen to eliminate his bugs. Mugen channeled Raiton chakra into his mouth, releasing a bolt of lightning that would destroy the beam of bugs, as well as branch out towards the opponent, to electrify/paralyze him. From there Mugen performed the Snake hand seal creating a portal above the opponents head dropping a flat lid directly above him just as the lightning would hit him. Leaving the young shinobi no time to evade, now with the pillar rising Mugen quickly leaped off barely escaping being crushed between the two gigantic pieces of earth.

(Raiton: Gian) - Lightning Style: False Darkness x2
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 

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As Mugen continued to rise, he could see the opponent somehow manipulate his bugs into a beam and commanded the bugs to devour his lightning beast, his adversary simply made it easier for Mugen to eliminate his bugs. Mugen channeled Raiton chakra into his mouth, releasing a bolt of lightning that would destroy the beam of bugs, as well as branch out towards the opponent, to electrify/paralyze him. From there Mugen performed the Snake hand seal creating a portal above the opponents head dropping a flat lid directly above him just as the lightning would hit him. Leaving the young shinobi no time to evade, now with the pillar rising Mugen quickly leaped off barely escaping being crushed between the two gigantic pieces of earth.

(Raiton: Gian) - Lightning Style: False Darkness x2
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
If you don't evolve, natural selection will get you.

Panthalassa shouts, as he swaps the Astaroth Seer species for the Belphegor's Lightning Glutton Fly ( See customs for details ), as per the end of the second turn of Hypermorphosis, keeping the remaining species. Now naturally stronger to lightning, Panthalassa exudes a new swarm of flies, that forms into a bullet that drills through both lightning beams, the weakened one and the one that is being shot after that, to pin down his opponent against his own pillar, feeding from the chakra inside the lightning ( 80 ) and then Mugen's.

( Aburame no Hijutsu: Haekansei ) Hidden Insect Technique: Myiasis
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 ( + 5 per turn )
Damage Points: 80
Description: Myiasis combines normal insect manipulation and the Insect Cocoon technique, creating a great and concentrated swarm of insects in the shape of a large projectile, with the user's chakra at it's core inducing rapid reproduction of the insects. This creates a swarm constantly renewing itself, seemingly pulsate as the inner-most bugs fly out to the surface and then back again, in an endless cycle. This gives the concentrated swarm projectile a very peculiar appearance of something akin to an endlessly unfolding drill, but it's main property is it's resistance to wear and tear. Given it's constant regeneration, when it collides against another technique, if it is not enough to completely destroy the technique, following the elemental S&W, then it will never weaken, maintaining the same power as it had in it's inception. It can lost as long as it is fully destroyed, as long as the user keeps pouring chakra onto the swarm's Insect Cocoon-like core. In essence, it keeps being S rank until a technique that is able to neutralize or overpower S ranks collides with it.
Myiasis can be aggregated as up to 2 or 4 smaller projectiles, where each would be a constantly renewed A or B rank. The state between 1, 2 or 4 projectiles is inter-changeable, and the rank will follow accordingly, the user requiring only to push them together or apart. Likewise, the shape of the projectile can shift at will, become more spear-like or ball-like, or any other type of simple construct. All of these changes require no additional cost.

Note: While Myiasis is in play, the user is unable to perform more than 2 techniques per turn.
Note: The user is unable to perform other Aburame techniques after producing the Myasis, and throughout the duration of the technique.
Note: Only lasts a maximum of 3 turns.
Note: Can only be used twice per battle.
Note: Requires a 3 turn cool down between usages.
 

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As the bugs begin to eat through the lightning, directly above him. Mugen quickly went to work, as he had no time to lose. At this point it was obvious his opponent was strong. Strong enough to last this long at least. Mugen performed the Horse → Dog → Bird → Ox → Snake hand seals and slammed the ground, suddenly a dragon of earth rose from the ground raising upwards, Mugen then augmented his technique by performing the Ram Tiger hand seal instantly afterwards, manipulating sticky water to coat the dragon. He did this as his adversaries bugs continued their descent, simply speeding up their doom, by giving themselves no time to counter. The dragons would ram into the bugs sticking them to the earth as the dragon slammed into the opponent. Just before the sticky dragon slammed into the opponent a few meters above him. Mugen had created a portal just above his opponent. The dragon would slam his opponent and smash his bones into the large flat lid. Mugen then quickly leaped off the pillar he had rose up on, as the lid began to crush down on the dragon and the pillar indiscriminately. Leaving behind a mountain of rocks and debris.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 
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Panthalassa

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As the bugs begin to eat through the lightning, directly above him. Mugen quickly went to work, as he had no time to lose. At this point it was obvious his opponent was strong. Strong enough to last this long at least. Mugen performed the Horse → Dog → Bird → Ox → Snake hand seals and slammed the ground, suddenly a dragon of earth rose from the ground raising upwards, Mugen then augmented his technique by performing the Ram Tiger hand seal instantly afterwards, manipulating sticky water to coat the dragon. He did this as his adversaries bugs continued their descent, simply speeding up their doom, by giving themselves no time to counter. The dragons would ram into the bugs sticking them to the earth as the dragon slammed into the opponent. Just before the sticky dragon slammed into the opponent a few meters above him. Mugen had created a portal just above his opponent. The dragon would slam his opponent and smash his bones into the large flat lid. Mugen then quickly leaped off the pillar he had rose up on, as the lid began to crush down on the dragon and the pillar indiscriminately. Leaving behind a mountain of rocks and debris.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
A change of tactics was probably the best solution. As the incoming dragon came to be, Panthalassa burst into thousands of flies, that flew quickly and chaotically across the terrain, swarming even around and bellow the dragon, all across Mugen and his area. Much faster than any known bug, much faster than any kikaichu. And as he burst, he disappeared, merged perfectly with the swarm.

(Hijutsu: Haku Sakini) Secret Technique: Fade Away
Rank: A
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Description: The user gains the ability to merge himself into the shroud/swarm of insects around the battlefield and capable of appearing out from any part of the insect swarm.

Note: Can only be used 3 times per battle.
Note: This is similar to Kimimaro's “Sawarabi no Mai - Dance of the Young Ferns”
Note: Must be a member of the Aburame Clan.
Note: Created by DopeyDwarf and McKnockout

While he evaded the attacks, he wouldn't stop there. Because, suddenly, not just one Panthalassa appeared, but 5. All short range from Mugen, all closing in on him.

( Suiton/Aburame no Jutsu: Bunshin ) Water/Insect Technique: Cloning
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The Aburame/Water Clone is step forward from the Bug and the Water Clone. It is composed of a swarm of insects and a nutritive syrup-like liquid. Insect eggs are incubated in the core of the clone, which allow for more and more insects to shoot out from within, similar to the actual Aburame host, and are used in insect techniques. When a physical object pierces through the clone, it can swarm around it, while the syrup turns into a thick mist, carrying the eggs. Similar to a Shadow Clone, this clone is capable of using Aburame and Aburame-related techniques ( Ex: Pharaoh Sickles CFS ), as well as use Water chakra for Elemental Ninjutsu, besides the non-Elemental Ninjutsu, Taijutsu and Genjutsu. It does not have access to any other elemental chakra, and can't perform techniques above S rank. When physical contact occurs, the clone is capable of oozing out the syrup liquid which will pin down the target, while the insects drain their chakra. Due to the nutritive aspect of the syrup, when in physical contact, the insects drain around x8 as much chakra as the average insect ( 112 chakra ), though it is dependent on the number of clones in place. If the user created 4 clones, then each will drain around x2 ( 28 chakra ).

Note: Can only be used 3 times per battle.
 

Jᴀʏ

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A change of tactics was probably the best solution. As the incoming dragon came to be, Panthalassa burst into thousands of flies, that flew quickly and chaotically across the terrain, swarming even around and bellow the dragon, all across Mugen and his area. Much faster than any known bug, much faster than any kikaichu. And as he burst, he disappeared, merged perfectly with the swarm.

(Hijutsu: Haku Sakini) Secret Technique: Fade Away
Rank: A
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Description: The user gains the ability to merge himself into the shroud/swarm of insects around the battlefield and capable of appearing out from any part of the insect swarm.

Note: Can only be used 3 times per battle.
Note: This is similar to Kimimaro's “Sawarabi no Mai - Dance of the Young Ferns”
Note: Must be a member of the Aburame Clan.
Note: Created by DopeyDwarf and McKnockout

While he evaded the attacks, he wouldn't stop there. Because, suddenly, not just one Panthalassa appeared, but 5. All short range from Mugen, all closing in on him.

( Suiton/Aburame no Jutsu: Bunshin ) Water/Insect Technique: Cloning
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The Aburame/Water Clone is step forward from the Bug and the Water Clone. It is composed of a swarm of insects and a nutritive syrup-like liquid. Insect eggs are incubated in the core of the clone, which allow for more and more insects to shoot out from within, similar to the actual Aburame host, and are used in insect techniques. When a physical object pierces through the clone, it can swarm around it, while the syrup turns into a thick mist, carrying the eggs. Similar to a Shadow Clone, this clone is capable of using Aburame and Aburame-related techniques ( Ex: Pharaoh Sickles CFS ), as well as use Water chakra for Elemental Ninjutsu, besides the non-Elemental Ninjutsu, Taijutsu and Genjutsu. It does not have access to any other elemental chakra, and can't perform techniques above S rank. When physical contact occurs, the clone is capable of oozing out the syrup liquid which will pin down the target, while the insects drain their chakra. Due to the nutritive aspect of the syrup, when in physical contact, the insects drain around x8 as much chakra as the average insect ( 112 chakra ), though it is dependent on the number of clones in place. If the user created 4 clones, then each will drain around x2 ( 28 chakra ).

Note: Can only be used 3 times per battle.

Mugen watched as the man had dissipated into bugs, flying rapidly down towards himself, evading the dropping lid directly above himself. As the bugs came down within close range of Mugen, the Uzumaki smirked, "You really shouldn't have done that." Mugen kneaded his chakra to create another clone, the clone instantly channeled doton chakra into the ground raising it upwards at blinding speeds preventing the opponents from moving. Just before the dropping lid smashed into the pillar, Mugen channeled raiton chakra into his sword using it as a medium in order the paralyze the opponents as well as his own clone. Mugen wasn't sure whether the real deal was among them but that didn't matter he would win. Being that the flat lid was directly above the pillar Mugen had created, the Tsurugi wielding ninja leapt off, (after completing his technique) channeled chakra into his sword and began to spiral. The shinobi managed to dig a six foot hole underground to escape his own technique.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
 
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Panthalassa

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Mugen watched as the man had dissipated into bugs, flying rapidly down towards himself, evading the dropping lid directly above himself. As the bugs came down within close range of Mugen, the Uzumaki smirked, "You really shouldn't have done that." Mugen kneaded his chakra to create another clone, the clone instantly channeled doton chakra into the ground raising it upwards at blinding speeds preventing the opponents from moving. Just before the dropping lid smashed into the pillar, Mugen channeled raiton chakra into his sword using it as a medium in order the paralyze the opponents as well as his own clone. Mugen wasn't sure whether the real deal was among them but that didn't matter he would win. Being that the flat lid was directly above the pillar Mugen had created, the Tsurugi wielding ninja leapt off, (after completing his technique) channeled chakra into his sword and began to spiral. The shinobi managed to dig a six foot hole underground to escape his own technique.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

It's no use. All at once, three of the clones launched a simultaneous 3-way attack. Two of them spat out a load of flies, that violently spun around the whole area, feeding on lightning and earth, dealing with the raising pillar and the lightning sword and the falling lid, while at the same time furiously feeding on Mugen's chakra.

(Kikaichū Kumo no Jutsu) - Destruction Bug Cloud Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user will cause a large amount of destruction bugs to swarm around the target creating a thick barrier that then swallows the target into a whirlpool of destruction bugs that drive the enemy into the ground.
Note: Must be a member of the Aburame clan.

While the third clone opens a portal that drops down a heavy mist that makes it even harder to see. With all of the clones exuding the liquid draining, it's a chakra fest around the place.

( Suiton: Kafun ) Water Release: Polination
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user does 2 handseals and creates an opening within the sky similar to Earth Release: Sticky Earth Drop, which exudes onto the opponent a large amount of mist. The portal keeps on pouring out mist, making it efficiently more resilient to scattering techniques, as it keeps replenishing itself. One property of the mist is that it acts as a single vessel, allowing the user to use it as a medium for some compatible techniques, particularly Aburame Insect's chakra draining skill, where the user can simply target the mist in order to drain the chakra of enemies within. The idea is not to have a chakra draining water technique, as this is not it, but to have a mist technique that acts as a conductor, so that chakra draining techniques exterior to this technique, can be used through the mist.

Note: The portal stays open for 4 turns.
Note: Can only be used 4 times per battle.
 

Jᴀʏ

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As two of the of the opponents clones spat out a cloud of flies eating away at Mugen's techniques, Mugen's clone continued raising the pillar. The clones were still able to launch attacks however it would be difficult for them to evade attacks. Mugen decided he would now conserve his chakra, and evade the attacks. As the cloud of bugs ate at the dropping lid, Mugen propelled himself to the side and forward by expelling water from his palms. He then began to spin upwards creating a dragon of wind through his own physical strength, he began by attacking the three who hand launched the attack. The wind scattered the mist surrounding Mugen giving him clear sight as to where the opponents were. As Mugen circled around the pillar hitting all five opponents and the bugs began to now focus on the pillar itself, Mugen's clone channeled water chakra into the pillar in order to entrap the swarm in a sphere of water. Defending himself and the original as well as preventing the clones from evading Mugen's attack.

(Suiton No Jutsu) - Water technique

Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water, small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

(Konoha Ryūjin) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 

Panthalassa

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As two of the of the opponents clones spat out a cloud of flies eating away at Mugen's techniques, Mugen's clone continued raising the pillar. The clones were still able to launch attacks however it would be difficult for them to evade attacks. Mugen decided he would now conserve his chakra, and evade the attacks. As the cloud of bugs ate at the dropping lid, Mugen propelled himself to the side and forward by expelling water from his palms. He then began to spin upwards creating a dragon of wind through his own physical strength, he began by attacking the three who hand launched the attack. The wind scattered the mist surrounding Mugen giving him clear sight as to where the opponents were. As Mugen circled around the pillar hitting all five opponents and the bugs began to now focus on the pillar itself, Mugen's clone channeled water chakra into the pillar in order to entrap the swarm in a sphere of water. Defending himself and the original as well as preventing the clones from evading Mugen's attack.

(Suiton No Jutsu) - Water technique

Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water, small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

(Konoha Ryūjin) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
As per this counter, as soon as Mugen tries to shoot out the water, the accumulative chakra drain within the mist is 3840, 1920 for Mugen and 1920 for your clone, Which means immediate dispersal of the clone and any active jutsu, and death of the original.

Cloning Technique: 20 ( Average B rank Technique Kikaichu ) x 4 ( Leviathan Gorge Natural Drain Abilities ) x 8 ( Cloning Technique's Drain ) x 2 ( Scavanger Bonus ) = 1280
Destruction Bug Cloud Technique: 40 ( Average S rank Technique Kikaichu ) x 2 ( Two Techniques ) x 4 ( Leviathan Gorge Natural Drain Abilities ) x 2 ( Scavanger Bonus ) = 640
Total per Target = 1920 x 2 ( Clone + Mugen ) = 3840

Panthalassa lands softly. Staring at the emptied out vessel of Mugen.
 

Punk Hazard

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As per this counter, as soon as Mugen tries to shoot out the water, the accumulative chakra drain within the mist is 3840, 1920 for Mugen and 1920 for your clone, Which means immediate dispersal of the clone and any active jutsu, and death of the original.

Cloning Technique: 20 ( Average B rank Technique Kikaichu ) x 4 ( Leviathan Gorge Natural Drain Abilities ) x 8 ( Cloning Technique's Drain ) x 2 ( Scavanger Bonus ) = 1280
Destruction Bug Cloud Technique: 40 ( Average S rank Technique Kikaichu ) x 2 ( Two Techniques ) x 4 ( Leviathan Gorge Natural Drain Abilities ) x 2 ( Scavanger Bonus ) = 640
Total per Target = 1920 x 2 ( Clone + Mugen ) = 3840

Panthalassa lands softly. Staring at the emptied out vessel of Mugen.
I'm gonna need to see where you came up with these numbers and every technique involved copied and pasted in their entirety.
 
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