[YY] Yin Release

Status
Not open for further replies.

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Like my training with Riker, and his with Reborn, we'll start with a simple question. What do you know about Yin-Yang in the context of Eastern Asian traditions? Focus on the Yin aspect of it, but definitely touch on the entire duality of Yin and Yang. Then talk about what you know about Yin-Yang in the Naruto context. You can talk about anything here; from symbolism used in the story to the abilities they involve in regards to Yin-Yang Release.
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,342
Kin
2,224💸
Kumi
3,141💴
Trait Points
0⚔️
Well, from what I know is that Yin and Yang are basically represented as a push and pull, two inseparable opposites that are inexplicably tied to each other. Inside of Yin, there is Yang, and vice versa. They both compliment and contradict it each other, neither one independent to the other. The Taijitu symbol showcases this, with both Yin and Yang, in perfect harmony of each other, neither one existing without the other. What they represent in these philosophies for example, Yin represents a more feminine nature, it represents black, and a more spiritual aspect to it, as well as passive and hidden. While on the other hand, Yang represents masculinity, white and a more physical aspect, more active and belonging in this world. This also ties in to what they are attributed in Naruto of course, where Yin is associated with Genjutsu (imagination, spiritual/mental), Nara clan (giving shape to the inanimate), etc, the more imaginative things and Yang associated with physical abilities and healing. Of course, Yin and Yang have their respective standpoints in Chinese mythology, but I don't think that's very relevant.

Yin is concerned with spiritual energy,, the mind, the creation of all things, giving things spiritual form and/or properties. Here on NB, the techniques that Yin are concerned with, like Change into Heaven for example, allows one to give properties that stem from the imagination and are not normally applicable, like making Fire cold, or Lightning tangible like Sasuke does. It deals with imagination and Genjutsu, like 5 Elements Illusion, where Yin literally allows one to add an elemental nature to a Genjutsu. Of course, in the Naruto context, there were also the aspects of the chakra draining or rather, spiritual draining or feeding of chakra from a living source. This was seen with Tayuya's Doki, and the two Yin techniques, Hungry Ghosts, Phantom Dragon and uh, Sloth one.

Focusing on Yin, isn't really a thing of it being manipulating alone, but rather affecting things to tip more toward the Yin side of things, rather than Yang. Of course, I like it more cause it imagination and creation, similar to why Genjutsu interested me back then. The freedom of creation and manipulation. Beside the few aspects mentioned, Yin of course, can expand outward more, and I am willing to learn and see, what can be done.


You must be registered for see images
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Pretty good. I'd like to add some stuff. Both to your understanding of Yin-Yang in a Daoist sense and Yin in the NB sense. So what is interesting in Naruto is how well Kishi focused on the symbolic details of Yin and Yang. Naturally the first thing that comes to mind is Naruto and Sasuke. The former gained the Six Paths Yang Power, while the other gained the Yin Power. This dichotomy is applied to Hagoromo and Hamura as well, following the same split. Now this is noted not just from the fact that they were said to have these powers. But also from their Shakujo. If you notice Hagoromo's Shakujo, it is a circle at the top for the sun. This represents Yang. Hamura's represents Yin, so he has a more moon-like Shakujo. If you noted in the story, Obito's Shakujo matched Hagoromo's. While Madara's matched Hamura's. It once again shows the split. Obito represented Yang, Madara Yin. Now what becomes even more interesting is that when Madara gained the Rinne Sharingan and came as close as he could to Kaguya's powers, it actually represents Taiji. Now you hit on it a little bit: the Taijitu. Taiji is translated to the "Supreme Ultimate." This is what I believe Kaguya represented in the story. She is the progenitor of Chakra, the all encompassing entity who had ALL chakra at one point. It wasn't until Hagoromo and Hamura did other living beings have chakra. They represent Yang and Yin, respectively. So Kaguya, being Taiji, was basically "everything." And because everything is not distinguishable, having no noticeable differences, it isn't until Yin and Yang that there can be differences. Now in Daoism, before the Supreme Ultimate is Wuji. Wuji is the boundless infinity, or basically nothingness. So Naruto canon shows this. Before Kaguya ate the fruit, there was nothing. No chakra in living beings outside of the God Tree.

So one flaw in your characteristics of Yin is the creation of all things. Creation of All Things only occurs with both Yin and Yang. I'm talking about this in a Yin-Yang Daoist sense, not just the Naruto sense of Creation of all Things (Yin-Yang Release). This is because after Yin and Yang, you have the Ba Gua. But that's where it gets really wild. And it isn't really relevant to the training.

So yeah. Yin is the idea of creation from nothingness, the imagination. It gives shape from nothing, to bring the mind to the physical plane. The list goes on and on. It governs spiritual energy. What I really liked about your post though was that you hit on the ratios. You're right. This isn't just about Yin alone. They are always together. So in reality, Yin Release is about pushing the ratio of Yin to Yang to vastly be in favor of the Yin. The pinnacle of this is the Yin-Yang Mode. In that mode, you push the Yin to its absolute maximum. Yet despite this, there is still some Yang. So the reason why Yin-Yang techniques are so superior to regular ninjutsu is exactly because of this. Yin-Yang training affords the wielder greater control over the ratios in their chakra. It allows one to bring out a much purer, superior form of ninjutsu than those without it. This was put in very simple terms. But you get the idea. Good work on hitting on the chakra draining as well.

Helpful words from Reborn: "Yin is also slower, meager, receptive, and indirect. when thinking of abilities of existing techniques and even custom techniques think of these aspects." - Reborn 2017

Anyways. I imagine the typical response to this will be "no questions." So if you have a question, post it regardless. But I'm going to post the Yin Release Mastery perks as well.
Specialty: At this point you do not have a declared specialty. You do not get to declare one until you at least finish the first nature you decide to learn, in which case, that would be the nature you specialize in. Essentially you choose which ever nature you think will fit you best if you're banking on getting Yin and Yang Release that is. I expect people to specialize in the skill they learn first, however I won't assume.

Elemental Manipulation: At this point you only possess the ability to manipulate multiple elements. You will gain the ability to use 1 hand sign for two specialties if you complete Yin-Yang Release.

Sensory: Only after completing Yin-Yang Release

Chakra Efficiency: Only after you complete Yin-Yang Release

Yin Release Specialty: If you decide to be a specialist in Yin, this comes after completion of Yin Release.
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,342
Kin
2,224💸
Kumi
3,141💴
Trait Points
0⚔️
Interesting dynamic, never thought of it like that. Makes a lot of sense, even in terms of their battle style and the techniques they use throughout the show. Not a bad way to portray it. Nonetheless, no questions indeed and cool, noted about the specialty.
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Awesome. Let's move onto techniques.

(Yinton: Ten ni henkō) - Yin Release: Change into Heaven
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50)
Damage points: N/A
Description: The user manipulates a technique of the basic 5 elements with Yin nature, allowing him to change its properties. Fire can become solid. Lightning can become tangible. The possibilities are as endless as is the user’s own imagination. The end resulting technique is neutral to all basic elemental natures. This doesn't consume time since it’s actually a skill applied to a technique used at the same time.
Note: Yin Release masters can apply this technique to advanced fields, CE and advanced elements.
Note: Usable 6 times per battle
This technique alone is why I picked Yin. Well, almost completely why. It's certainly my favorite technique of them all.

Now this recently got updated by Reborn. It was significantly buffed recently allowing it to be used on advanced fields, in order to match it with Yang's Change into Hell. So Yin Masters can use this on Fuuin, CE, Shikotsumyaku, your grandmother, you name it.

On a basic level, the technique allows one to impose their imagination on another technique and alter the physical properties of it. This changes color, sound, feeling, and tangibility. There are limits to it, however. It can't alter size and it cannot become *completely* undetectable. Those are the hard limits on it. But outside of those limits you're pretty much 100% free to do whatever you want to practically any technique.

So what do you think? What ideas does it bring to mind? Thoughts or questions on the limitations? It is a vast technique and while it seems simple on its surface, the applications are almost limitless. We'll have a short discussion about the technique, basically.
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,342
Kin
2,224💸
Kumi
3,141💴
Trait Points
0⚔️
I've pretty much read a lot about this technique, in the training session with Lili and Reborn, since she basically asked a lot around the limitations of the technique, and what she could do with it. From what I understand, the technique can be used to alter the already existing properties of an element (or CE and AE, if you specialize in Yin) in order to basically change it, and utilize the newly changed property for a specific use. For example, I'll go with Fire, Fire has many already existing forms, so this technique can be used to change say a fireball, into a more solid form, an ash form, a plasma-like form, alter its color, etc. Keeping it hidden isn't really much of an issue, since Kisei has a nice potion for that, but in general, this technique is rather better applicable to changing of states, I guess? But what are the limits to it, really. How hard can an element that is normally considered soft, become? Or for example, can one change an element to be completely contradictory to what it stands for? I know the example of Fire being cold is usually used, but what about Earth becoming more elastic? Allowing certain Earthen structures to bend at my will, like it was rubber? Or utilizing Water for scalding or freezing (though again, this is change of state, really), or even Lightning become liquid like, almost like in Storm? Does this mean I could for example, make my Chloroform CE into its gas based form from its liquid form? Or merely, alter its consistency? (It's already liquid, but has both gas and solid forms, normally, much like Water release).

Other than the many questions, I do like that the altered technique becomes neutral. Though, I have to ask, in what sense this works? If my technique is inherently weaker initially, does the Yin enhancement just automatically make it neutral, or does this only work for same rank techniques (not sure I am wording this correctly lol).
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Remember, Yin masters can use this on more than just advanced elements and CE. You can use this on any advanced technique. You can use it on Fuuin barriers, Dead Bone Pulse, anything really.

Like I said the only limits to the technique, as of right now, is how far you can go altering how the technique is perceived and how large/small it is. You can't change its size, and you can't make it completely undetectable. The basic idea of the technique is to change states, sure. But it can do so much more than that. You can do virtually anything with this technique within your imagination. So yes, elements can become completely contradictory. Earth can become elastic, they can be rubbery, water can become hot. There's really no limit to it outside of what it can do. So yeah, Chloroform can become a gas. That's 100% easy. But remember, you can't make it bigger or smaller than what it is. So while the liquid Chloroform would become gaseous, the volume the gas would occupy would remain the same. Hell, you could even make water acidic.

The two major limitations to it are just altering the size (not allowed at all) and altering how its detected. There must always be at least one way to detect it. So you could make it totally invisible to the naked eye or make it have no scent, but there would still need to be at least one.

Uhhh, okay let me make sure I am interpreting this correctly. If you have an S-Rank Fire technique clash with an S-Rank water technique, the water wins and continues A-Rank. But if you infuse the Fire with Change into Heaven, then it will neutralize the water. So yeah, its same rank stuff. It eliminates the elemental weaknesses and strength of it, making it neutral to the basics. Change into Heaven isn't a damage boost. So something just straight up weaker will still lose.

I think I covered everything. Maybe.
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Alright I'm sure this is the one you've been salivating for.

(Inton: Gogyou Gen) - Yin Release: 5 Elements Illusion
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent genjutsu. When the user casts a genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. The jutsu increases in strength by one rank and due to the massive amount of chakra used, the jutsu can penetrate through any subversive method against genjutsu. By using nature chakra rather than raw chakra, the properties of the genjutsu can change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. As well, the technique would follow the rules of elemental genjutsu. The user is free to alter the effects of a genjutsu within reason as long as the primary effects remain the same.
Note: Can only be used 6 times per battle.
Note: Cannot be used on techniques above S-rank.
Note: Yin Release masters can use advanced elements and CE
Before we go into a specific example of using this technique, do you have any questions about the wording itself?
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,342
Kin
2,224💸
Kumi
3,141💴
Trait Points
0⚔️
Oh, yeah, definitely. The technique is pretty straightforward and I can already see a myriad of uses with my Gen arsenal. However, I do have a question about one line in the technique;

The jutsu increases in strength by one rank and due to the massive amount of chakra used, the jutsu can penetrate through any subversive method against genjutsu

What does it mean, exactly?
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Oh, yeah, definitely. The technique is pretty straightforward and I can already see a myriad of uses with my Gen arsenal. However, I do have a question about one line in the technique;

The jutsu increases in strength by one rank and due to the massive amount of chakra used, the jutsu can penetrate through any subversive method against genjutsu

What does it mean, exactly?
You must be registered for see images


Well I'm glad you asked, Moderator Detective L.

The first part of that sentence is pretty self explanatory. A single rank boost to the illusion, up to S-Rank. The second part is more interesting. So after speaking to Reborn a bit about this to wrap my head around what this means, I finally fully understand it. So given the nature of Yin Release as literally just being more badass than regular Illusions, the very nature of 5 Elements Illusion (and other Yin Release Genjutsu, technically redundant since Gen is a product of Yin anyway, but when you add Yin to it again it strengthens it) trumps these 'subversive methods.'

So it begs the question on what a subversive method against Genjutsu is. I'll start with examples, then give a broad rule of thumb. Think Surgebinder passive and Nekura passive. These two allow one to essentially ignore illusions, or any infusion of foreign chakra for that matter. But what Yin Release does is subvert this. So basically the ability for a Surgebinder to passively transport that Illusion's chakra to the Throne is subverted, this forces them to confront the illusion as one normally would and release it.

So the rule of thumb here is that it subverts things that would otherwise prevent the illusion. It forces a confrontation. They can't be ignored.
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
Explain how 5 Elements Illusion would be used with this, applying Water and Fire Releases. Then answer these questions.

1. Explain how you'd use this combination with Fire and Water Release
2. Explain the overall jutsu rank
3. Explain all elemental counters through full body surges
4. What about other counters to illusions?
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,342
Kin
2,224💸
Kumi
3,141💴
Trait Points
0⚔️
Alright, I'll try and do this without rambling too much. You know Gen is my favorite area. Anyway, that illusion is a vision impairing one, normally, affecting one of the senses only. So, with 5 elements illusion, one can add the effects of an element. From what I understand and what we discussed, any variation of the element can be added. The searing ash from Fire, or the cold light mist from water. Since the initial illusion affects eye sight, 5 elements illusion allows me to effect one or more, of the other senses not initially affected. This could range from using Water nature to cause a feeling of pressure, akin to being underwater, the feel of water on their skin, bursting from the ground, or a light rain that drizzles on them. Perhaps go even deeper, and delve into the small intricacies like a mist like effect creating a light hue of water on their person, or the distinct smell of water touching the ground as it bursts from beneath them. Because their eyes are affected, the other senses can be played on to make the illusion seem even more real, or more difficult to discern that it isn't. Nonetheless, Fire on the other hand, is more destructive than water so the route of being more offensive would go well with it. With Fire infused into this specific illusion, one could of course, affect the sense of touch. A burning sensation on their clothes/skin, radiating a bright light, the smell of burnt clothes, etc. The usage of the ash variation could allow one to cause the afflicted to feel a scathing heat rise from the ground, and aim to consume them. Just like with water, it is masked under the 5 senses, to seem more real.

1. As in my initial statement, after affecting one or more of the senses, one could lead onto to utilize that same element to make it more realistic, but that's kind of meh. It can be redirection, say I cause a burning sensation to occur on the opponent's clothes, but I manifest a large sword of fire from above them, or in the illusion, water starts rising up, but in reality, I utilize a mist. Misdirection can have its benefits but I'd say combining the illusion with the opposite/stronger nature, or predict what the opponent will use (for Fire, they'd use Water, then I follow the illusion with a Lightning technique for example). Outside of misdirection or using another element all together, the illusion allows one to create very interesting scenarios, involving already existing conditions. Say, you cast the real Fire technique, then only use a Gen, combined with Fire. Normally, a quick giveaway was that Fire in the illusion doesn't even radiate heat, or affect my shadows, making it easy to break. With this, reality and illusion can seemingly mix, and the border between the two, becomes blurred.

2. Well, it increases in rank +1 due to massive amount of chakra infused. Which is a bit disturbing, as it makes it difficult/nigh impossible to break, however, it counts as elemental Genjutsu, and that can of course be broken, in another method that to normal Genjutsu, as it now has the elemental aspect to it. So that leads to the next question, really.

3. I was thinking for a while then realized, lol. In terms of elemental surges, it depends on what element is infused into the Genjutsu, through the 5 elements technique. Normally, a S rank Genjutsu would require the surge of F rank to be broken. This is impossible on normal terms now, cause the Genjutsu goes into the scope of F rank, but the elemental aspect can unfortunately be affected by the surge. If I use 5 elements (Water variation) with a Gen, then it'd be something like;

  • Fire Surge would not work (would have to be above F rank)
  • Earth surge would work (should be S rank)
  • Raw surge would not work (should be above F rank)
So basically it just follows the rules of elemental Genjutsu, really, where the Genjutsu is broken by a S rank surge by the element that is strong to the element being used for the infusion. Makes it really difficult to get that though, with CEs and advanced elements, as one can perhaps trap/restrict someone from having a specific element, then use an elemental Genjutsu that is literally impossible to break via surge methods.

4. Other counters would include Pain, Kai and introduction of an external chakra. Of course, Pain is wild, because if the Genjutsu is enhanced to the extent of F rank, the pain needed would be too drastic, and you'd probably have to kill yourself to get out of the Genjutsu. It adds a single rank to the normal ways of using pain to release Genjutsu infused with elements, meaning, A rank infused Genjutsu would require S rank pain to break. So, not advisable. Kai remains the same (but since it requires a hand seal, rendering the opponent's hands useless can force them into using one of the other methods). Then the annoying external chakra method, that just flushes their system, like a CM or Sage Mode.
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
I'm sure I learned from this post. Nice one. With this in your hands it is sure to be dangerous. Thankfully I have Yin too so wew *wipes sweat from brow.*

So let's talk about the surges, as this is important. So you're right, this enhances an illusion significantly and makes it frighteningly much more difficult to break out of. Everything you said is correct about what would and wouldn't work. But keep in mind the chakra level of the surge itself. I have the link to the fight if you want it, but I'm sure you understand this concept anyway. I'll briefly run through it. Breaking an F-Rank illusion with raw chakra would require chakra exceeding that of F-Rank in the surge. So that means a raw surge would require two effective ranks of higher chakra than the F-Rank. This should be around 70 chakra. So it isn't impossible for these surges to work, but it is far more difficult. This is especially true considering discerning the illusion itself becomes compounded in difficulty, as well as illusions which may prevent the use of surges or other forms of illusion release.

The rest is correct as well. Pain release on these high ranked illusions becomes extremely ill advised; only if you have some potent healing techniques should that be used as a way out. And yeah, Kai is useless. Thankfully Yin Masters get hand sealless Kai.
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Moving back to Ninjutsu, we'll talk about the next infusion. This one is unique in that you're creating a spirit and imbuing it within a technique of yours. The scary part about this technique though is that it can tether itself to an opponent by techniques merely clashing, not even coming in direct contact with the target.

What do you think are the limitations of the technique?

(Inton: Gaki no Jutsu) - Yin Release: Hungry Ghost Technique
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: Hungry Ghost is a spiritual parasite created through the user’s Yin Release chakra. When using an elemental jutsu, the user will form the ram hand seal to seal the hungry ghost within their technique. Sealing the hungry ghost inside one’s technique happens within the same timeframe as their elemental technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank. Once the hungry ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to eat away at the enemy’s chakra every time they use techniques (all techniques reduce in rank and power by 1 degree). Once the Hungry Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Hungry Ghost last for 4 turns.
Note: Can only be used 5 times per battle and cannot be used on the same target more than twice.
Note: Surges or Barriers that utilize Yin, Yang, or Yin-Yang chakra can break or prevent the tethering of the Hungry Ghost.
Note: Yin Release master can apply this technique to advanced elements and CE
Note: Hungry Ghost can only be used on S-rank techniques and below.
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,342
Kin
2,224💸
Kumi
3,141💴
Trait Points
0⚔️
Wild, indeed. Well, this technique is pretty cool and from what I can see now it would be; that this parasite that is create can only be used S rank techniques and below. Does this mean in terms of damage, by the way? Or just S rank in general? From what I see, it can last 4 turns, and can be 5 times, even twice on one target (slight limitation, but understandable lol). Of course, this can be broken by other Yin, Yang or Yin/Yang users, who utilize barriers or surges of their respective field. Outside of that, I am not sure I see any glaring limitations, but I could be missing something. The tether aspect is quite interesting, though.
 

Drackos

Legendary
Joined
May 28, 2014
Messages
13,832
Kin
5,496💸
Kumi
97,804💴
Trait Points
0⚔️
Awards
Wild, indeed. Well, this technique is pretty cool and from what I can see now it would be; that this parasite that is create can only be used S rank techniques and below. Does this mean in terms of damage, by the way? Or just S rank in general? From what I see, it can last 4 turns, and can be 5 times, even twice on one target (slight limitation, but understandable lol). Of course, this can be broken by other Yin, Yang or Yin/Yang users, who utilize barriers or surges of their respective field. Outside of that, I am not sure I see any glaring limitations, but I could be missing something. The tether aspect is quite interesting, though.
It applies to the rank, not the damage.

The two major limitations of this technique is that it follows the debuffing rules. Meaning no boosts can be used while this is active.

The other major limitation placed on this technique, not outlined in it, is that you can't use this in conjunction with techniques that instantly materialize on an opponent. For example, Swamp of the Underworld or the Earth Core techniques can't be used to deliver this spirit.
 
Status
Not open for further replies.
Top