You already know the rules.
Mid range
Terrain: Training Field.
Ulquiorra in the sig. You may use my custom jutsu and summonings, idc, just want a good match. If we both use the same summoning, there will be two of that summoning on the field.
*I perform the "Snake" handseal with my sleeves covering my hands and use*
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant earthen lid, big enough to trap over twenty people within it, and throws it in the air so it lands on the target, trapping and stunning him. It can also be used from an elevation to drop down on the target.
*summoning a giant lid 1 inch above your head, the lid is off set so it wont hit me. With/o any hesitation I use*
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
*Creating a flow of gushing water around you which traps you in a sphere of water. Since this doesn't require handseals and the water technique is very quick if you've ever play Naruto: dragon blade chronicles so it would happen as the lid is dropping out of the vortex above you since theres a time gap opening for it since the lid has to drop out of the vortex, thus making it seem as if the techniques were used in unison due to timing but really I'm just taking advantage of the time it takes to summon the lid from the vortex with a really fast water technique which wouldn't be possible if the water tech required seals but this tech doesn't, making it so that you have to deal with them together. This doesn't require handseals and due to that I can quickly make one handseal without hesitation and so I quickly make one handseal as I move my arms forward with my hands together and use*
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninjas chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
*Summoning 4 clones. 1 on my left, 1 on my right, and 2 behind me. We are all in the same position I am in so you don't see the 2 clones that's behind me, as our bodies are perfectly aligned. They keep their arms forward and their hands together, that way you won't see their arms sticking out when they make handseals (for the clones behind me) so that you still don't notice the two clones behind me. This would happen as theres an opening for this technique since you would be defending as I do it.*
*I perform the "Snake" handseal with my sleeves covering my hands and use*
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant earthen lid, big enough to trap over twenty people within it, and throws it in the air so it lands on the target, trapping and stunning him. It can also be used from an elevation to drop down on the target.
*summoning a giant lid 1 inch above your head, the lid is off set so it wont hit me. With/o any hesitation I use*
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
*Creating a flow of gushing water around you which traps you in a sphere of water. Since this doesn't require handseals and the water technique is very quick if you've ever play Naruto: dragon blade chronicles so it would happen as the lid is dropping out of the vortex above you since theres a time gap opening for it since the lid has to drop out of the vortex, thus making it seem as if the techniques were used in unison due to timing but really I'm just taking advantage of the time it takes to summon the lid from the vortex with a really fast water technique which wouldn't be possible if the water tech required seals but this tech doesn't, making it so that you have to deal with them together. This doesn't require handseals and due to that I can quickly make one handseal without hesitation and so I quickly make one handseal as I move my arms forward with my hands together and use*
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninjas chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
*Summoning 4 clones. 1 on my left, 1 on my right, and 2 behind me. We are all in the same position I am in so you don't see the 2 clones that's behind me, as our bodies are perfectly aligned. They keep their arms forward and their hands together, that way you won't see their arms sticking out when they make handseals (for the clones behind me) so that you still don't notice the two clones behind me. This would happen as theres an opening for this technique since you would be defending as I do it.*
*As soon as the rift opens and the dome begins to fall I form one hand seal. I disappear from view and make my way to long range behind you. It would take you a moment to realize this. This would happen as the Dome is falling meaning you would be in the process of using the water tech on my last known position.*
(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
*As I appear long range behind you I form 2 hand seals in quick succession channeling large amounts of doton chakra into the ground. A large swamp forms below you almost instantly. It engulfs the range you are in and extends back into the area in which I started. It is enough to take up both Short and Mid Range so roughly 15 meters in length. This leaves the range I am in untouched. It and is deep enough to reach Long range in depth. You should begin sinking rather quickly. The dome you formed earlier should land in the swamp and sink as well.*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
*As soon as the rift opens and the dome begins to fall I form one hand seal. I disappear from view and make my way to long range behind you. It would take you a moment to realize this. This would happen as the Dome is falling meaning you would be in the process of using the water tech on my last known position.*
(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
*As I appear long range behind you I form 2 hand seals in quick succession channeling large amounts of doton chakra into the ground. A large swamp forms below you almost instantly. It engulfs the range you are in and extends back into the area in which I started. It is enough to take up both Short and Mid Range so roughly 15 meters in length. This leaves the range I am in untouched. It and is deep enough to reach Long range in depth. You should begin sinking rather quickly. The dome you formed earlier should land in the swamp and sink as well.*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
*As I see you going behind me, I simply stop my water jutsu and turn the area behind me into a giant swamp, long range deep, 10 meters in diameter*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.