[YY] Yangnam stlye

Zatanna

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To try and streamline this a bit,

Yang in the context of the naruto universe deals with life force, whether that be strengthening, healing, creating or repairing physical bodies. All techniques contain yin and yang, just in different ratios. Yang is body and life where Yin is spiritual. even in yang techniques there is still some yin and even in yin techniques there is still some yang.

In the RP its more to do with Taoism and Daoism, but It can be broken down into more yang deals with more physical aspects, where yin deals with more spiritual aspects. Yang obviously because of this has benefits for taijutsu, where yin has benefits for genjutsu, both dealing with physical and spiritual respectively. Yang healing surpasses medical ninjutsu healing, however where medical ninjutsu can be more precises with its effects such as poisons and tenketsu destruction, yang is more, obliteration.

Not sure what else to specifically say about yang.
 

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So my understanding is that similar to Yin and Yang, Taoism and Daoism are similar, if not the same? Used or studied by Lao Tsu (this is all research not stuff I actually know). The Taojitu, is the symbol of yin yang, where "the universe creates itses out of a primary chaos material energy, organised into the cycles of Yin and Yang and formed into objects and lives."

My understanding is that the universe creates itself out of yin and yang, which then depending on how its combined forms life. Im not really too knowledgeable on philosophy and taoism and daoism, but at least in the concept of positive and negative chi or energy, I can understand that every action or energy can create positive or negative. no limited to just physical energy but spiritual as well.
 

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No, there will still be traces of Yin, as there is always Yin and Yang in every molded chakra, just in different ratios. For example, Yin which deal with the spiritual energy will still be needed to create the constructs or whatever.

Things like Nara shadows and akimichi all have different ratios of yin and yang. Im guessing some are more 90/10 or 10/90 ratios compared to 50/50.

However given the different properties, Im guessing things like Yamanaka Technique has more Yin influence where as Akimichi has more Yang.

So even with pure Yang techniques, they would still need some Yin influence to make sure there is not an imbalance of Yang within oneself.
 

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Very good.


Now for the techniques.

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.


The first ability you learn is to imbue life into elemental techniques. Knowing that one of the main virtues of yang is to give life, you are able to do that on a small to large scale depending in the elemental technique you are endowing.

Now tell me the limitations of the technique
 

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Very good.


Now for the techniques.

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.


The first ability you learn is to imbue life into elemental techniques. Knowing that one of the main virtues of yang is to give life, you are able to do that on a small to large scale depending in the elemental technique you are endowing.

Now tell me the limitations of the technique
ok so, Basis, it imbues 'life' into an elemental technique, or rather, it gives it some sentience. Im guessing this is something similar to Mud Wolves or the Fire Earth monkey thing, but can be applied to any elemental technique.

In terms of limitations that I can see, obviously I guess 'ninjutsu/advanced ninjutsu' things cant be given sentience? You cant give sentience to fuuinjutsu seals or a rasengan for example. Although, I guess something like an elemental means it doesnt have to be an animal per se, so I guess the limitations are only imagination, as it does say can be applied to advanced fields if a master.
The entity itself only have 300 chakra points to use, and is able to use jutsu. I guess it can only use the same type of jutsu its made from? IE water elemental can only use water, an advanced element could use its advanced field, plus the elements its comprised of? eg fire and earth for lava? (as an example)

Question, does this have to be applied to a technique? Can you say find a tree and then imbue sentience/give it life? Can you make an elemental from the world? I know it says ts strength is based on the original elemental technique used as a source. Which is why I wonder if it has to be an elemental technique.
Obviously other limitations outlined, 3 times per battle and 6 times per event, only 300 chakra for the elemental.
Although Im curious as to why the chakra use is N/A then 50 -10. Is that an error? is it 50 to add to the technique, to be spent by the user and then -10 every turn? does the user pay that chakra to keep the elemental or the creature?
Is there any limitations to the advanced fields? Can you create a creature out of yang energy?
 

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Where to begin
Nice one on the answer.

As for your question.

- It must be a technique. A technique made by you.

- I don't understand this "Can you make an elemental from the world?"

- This means if you create an elemental technique that is S-Rank in power, then imbueing it with life does not change the power of the technique. It has 300 chakra and can use elemental techniques same with itself while using itself as a source in most cases.

- Same apply to advance fields which must be an element. AE, or Custom element

- N/A (+50, -10 p/turn) means the technique uses fifty chakra to infuse the element and 10 chakra is deducted per turn to maintain the sentient animal
-Yang energy? No? Lol

Clear?
 

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Yeah all clear. When I said can you make an elemental from the world, I meant like lets say you RP finding a volcano in the NW can you make a Lava elemental. but as you said has to be a technique you created.

All Clear
 

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Okay next one is


Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.


An aspect yang that gives vitality and also give life, in this case, heal.
 

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Okay next one is


Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.


An aspect yang that gives vitality and also give life, in this case, heal.
A stronger medical technique, while med can heal wounds I dont think or Im not aware it cant regrow limbs. I know it says 150 damage per turn but also bigger the injury the longer it takes to heal, but I mean 150 damage per turn is still pretty quick. It even says its not suited to battle, but 150 damage heal per turn still seems a lot better than regular med.
As you said, Yang, dealing more with a physical body and production, relating to physical energy.

No questions
 

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How about this one


(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
 

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How about this one


(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
A boosting jutsu, that increases the users physical prowess. Increased strength (+40 tai, -60 damage shaving), increasing speed, (3.5x increase) and minor healing, (30 per turn).
Restrictions mean cannot use Yin, YY, Gen or non elemental nin like fuuin, kin etc.

Only one real question, does this count as a mode, or simply a boosting technique?
 

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Its the latter.

This

However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques

What does this means? Why?
 

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Its the latter.

This

However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques

What does this means? Why?
Effectively this technique causes the user to flood themselves with Yang Chakra, causing an imbalance in their body. The ratio is disturbed, which is why it causes the user unable to use Yin or YinYang (as it contains Yin), due to not being able to properly balance or adjust the ratios while this is active. Similarly, other Non-Elemental fields of Ninjutsu require a more delicate balance of Yin and Yang to properly be applied.
 

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Kay.

The tech requires high ratio of yang ie more yang energy is required

Yin techniques requires more yin energy than yang energy, then its can't be used
Y/Y requires equal ratio, then it can't be used

Kay for the next one

(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).
 

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Kay.

The tech requires high ratio of yang ie more yang energy is required

Yin techniques requires more yin energy than yang energy, then its can't be used
Y/Y requires equal ratio, then it can't be used

Kay for the next one

(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).
Ok, so, 8 headed snake, 3 on each side with one arm each also being coated to form 8 snake heads.
3 forms to this technique;
Basic Yang style, sentient chakra snakes, can communicate with the user and act like arms.
2nd form can add elements, increases damage to 120
3rd form user adds Yin, giving physical bodies and allows them to inject a potent Yang based Venom. This decreases their physical abilities. Bitten once reduced trackin by half, bitten twice and their base speed and physical damage is reduced by half, 3 times and cannot use any tai or ken and then paralyzed 2 turns after the third bite.

Im assuiming it means if theyre bitten even once, they cannot use any physical elevating techniques, like Sage or EIG or SHB etc.

Med or Yang can stop or remove the venom,or heal it with Yang.
Tech can only be used once, lasts till cancelled, requires 50 chakra to maintain, or 60 if form 2 or 3 is used, same restrictions as last technique, cannot use any Yin, Yinyang, or non elemental ninjutsu due to concentration of Yang.
 

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( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users are capable of controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra. Senjutsu surges of equivalent chakra or infusions of those ranks will negate the side effects of this Jutsu, allowing it to be ended prematurely. Should two or more strikes land, the amount of chakra needed to break it will increase likewise, requiring 20 more chakr.
Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the jutsu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.


Having a debilitating effect like the one above, this one however does not deal damage.
 

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( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users are capable of controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra. Senjutsu surges of equivalent chakra or infusions of those ranks will negate the side effects of this Jutsu, allowing it to be ended prematurely. Should two or more strikes land, the amount of chakra needed to break it will increase likewise, requiring 20 more chakr.
Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the jutsu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.


Having a debilitating effect like the one above, this one however does not deal damage.

A very interesting tech, though I reckon its got some weak points
While the effects of themselves are potent, they still require physical contact with an opponent to take full effect. Not only this but there is a confusion with the wording here that
"the strikes do not cause bone crushing or outwardly physical harm."
but also
"his reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body"
Im pretty sure causing phsyical pain should still cause damage to someone, or if it causing excessive spiritual damage, then its still damage.
"Their muscles begin to tear resulting in their movement speed being reduced by 1/4th."
More reason this tech should deal damage or at least have some damage consequences.
Just something Id bring up to the mods.

Other Yang users and YY users can control the yang entering the bodies, and as such arent as adverse to the effects, only losing 25% chakra instead of 50%

As it says in the notes, One strike prevents techniques of S rank and above and 3x the cost for A and below. YY users can still use S ranks but at 3x the cost tho. Usage of Yin and Gen above A rank cant be done after 2 strikes, and no gen at all after 4 strikes.
While active cannot use Yin or non elemental ninjutsu.

The big question is, techniques that have multiple strikes, like a few NB tai techs, does the 4th hit take affect after one of those attacks, or does it need to be rewritten to say after one attack, after two attacks, after four attacks etc?
 

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The hits don't have to follow consecutively. The first effect takes place after one hit and so on. In the case its a barrage of hits and you reach up to four at a go or more, then the effect of the 4th hit takes place.



( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.
 
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