[YY] Yang with Me! LA! Never!

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Yang is one of the components of Yin-Yang, combined with Yin Release to make up the two. Yang is basically the physical aspect of the two where Yin is the Spiritual. Yang focuses on bringing life to things or increasing one's life force or vitality as such. Where the basic elements represent the forms of our world, Yang breathes life into those forms to allow it to thrive. Uhh not too sure on much else
 

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That's fine, but I'd like to add onto that. This is from my own training with Drackos where he provided me with the "cheat sheet" for Yang regarding it's characteristics and abilities within the RP, read over it and lemme know if you have any questions.

"There are a few traits that are unique to Yang itself. Yang energy is very heated, but gives off no heat ( meaning if touched, incredibly hot flames will be felt but if you are near it, you generally won't feel it ); It is life energy and encompasses just that, life ( what I mean by this is Yang is able to be used to breath life into form, obviously. Keeping in mind what I said earlier about how all Yang jutsu contain traits of Yin, you are able to use Yang to create living entities or appendages/alterations to the body. This can be best compared to Jugo's clan and how it is able to grow limbs that are enhanced by natural energy, or the Akimichi clan and it's ability to grow/manipulate the size of their body parts or even comparable to the Kaguya who are able to manipulate their skeletal system or even Inorganic Reincarnation which is able to infuse nonliving items with life and sentience like Yang can ); Yang energy is able to cause an imbalance of energy in the body that can have varying effects ( though logically, inserting too much of either Yin or Yang energy into the body will cause an imbalance, only Yang energy is able to affect the opponent in a way that this imbalance can hinder or harm them. This is because Yang requires greater control to handle due to it's highly energized state. This means that with Yang, you can insert high Yang energy and since they don't know how to control it yet, they will have adverse effects on their chakra system. This can present itself as difficulty in using it, inability to utilize certain fields, even things such as rapid aging of the body due to overflowing life energy, aging you to your peak and beyond ); heal on a better level than Medjutsu or Hashirama cells ( one of the easier things to understand, Yang due to it's life energy, is able to heal wounds and even life threatening injuries. On the surface, this doesn't seem as useful because for the most part, the RP is a glass cannon one where almost any blow will kill you. But you can use Yang energy in ways to replicate or even make better forms of Medjutsu. You could create Yang energy that filters biological warfare attacks like poisons and things, you could use it to make abilities like the Yin seal of Tsunade's which is terribly named, you could also use it in conjunction with the life filling ability to make perfect clones that are living with their own chakra pools like a pseudo Creation )."
 

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That is indeed a very helpful cheat sheet. Few things I didn't know about Yang in this description here. I feel like that explanation truly puts into perspective how powerful that ability is, you basically bring things to life like a god lmaoo

No questions yet
 

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Indeed, glad it helped you understand things a lil better. And Yang is pretty lit, but you already know that.

Anyway, onto the first jutsu. Give it a read and lemme know what you think, ask any questions you may have.

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use their Yang nature too imbue life into an elemental technique, creating a Yang/Element sentient entity that remains on the field to aid them. The only limit is the size of the technique originally used as an elemental source, as the resulting entity will always be half the size. The entity can be interacted with, can act on its own, and is made of the element sourced with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn’t consume time since it is actually a skill applied to a technique used within the same timeframe. The infused chakra increases the technique by an additional ten chakra, of the fifty it costs in total. Note that the resulting entity created by this technique is bound by logical limitations of its shape and nature; a meteor cannot move on its own, a pillar cannot walk away, and a statue without arms cannot pick things up. Likewise, while it is able to use techniques from the source it is created from it cannot extend into different fields. For instance, if Susano’o is brought to life by this technique it cannot use Blaze Release unless the Susano’o itself is constructed, or partially formed, from Blaze itself (e.g. Sasuke’s Susano’o). It is bound by the literal source it is formed from, rather than the fields it is bound to.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from. Its chakra reserves can be replenished through external means, and because it has a chakra network can fall under the influence of Genjutsu or other Spiritual-based techniques.
Note: Yang Release Specialists and Yin-Yang users can apply this technique to advanced fields and CE and advanced elements.
 

Corazon

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There's a few Yang CE, but not many have this effect afaik. People have incorporated aspects of Yang into their CE's, not just straight up sentience. Making something fully sentient like this also makes it susceptible to things like Genjutsu as it has a chakra network of its own.

Moving on, same as before. Read over it and ask questions if anything comes to mind.

(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.
 

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There's a few Yang CE, but not many have this effect afaik. People have incorporated aspects of Yang into their CE's, not just straight up sentience. Making something fully sentient like this also makes it susceptible to things like Genjutsu as it has a chakra network of its own.

Moving on, same as before. Read over it and ask questions if anything comes to mind.

(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.
Seems simple enough, a super healing technique used to Heal Guy out of Eight Gates right? It sounds like it can only be used on others, one can't use it on themselves?

I assume this can also be used to regrow the Hearts a Kakuzu bio might lose during battle if they are healed by someone with this technique.
 

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Yes, this is the tech used to heal Guy, and also used to give Kakashi a new eye iirc. And as the last note says, Yang Specialists can use it on themselves. So if you got the Yang spec, you can use it on yourself.

While it could be used to regrow a heart, it won't be able to replicate an AE/KG, etc, so you won't be getting back that ability if the heart were destroyed, it would give you a regular heart I think. The issue is it regrows a missing body part and those hearts aren't originally Kakuzu's so it could be a bit tricky. I'll ask bout this in more detail and how it'd work, and I'll let you know.

Next technique.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
 

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This is a nice technique :0 It's like a free mode you get with buying Yang cause it sure as hell better than Cursed Mark (im not salty). It shaves off 60 damage from techniques and gives a little nicer speed boost than LW. It just costs a lot of chakra to use, though +40 to Taijutsu is very nice, Pocket Chun-Li. Down sides aren't that bad either, not being able to use Fuuin might suck for some people I guess.
 

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Regarding the previous discussion about ToTS healing Kakuzu Hearts, I asked about it and was given this answer by LoK.

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Don't worry, I can tell, so not salty.
And iss definitely more than a little nicer lol, LW only increases your running speed whereas this increases your speed overall, and is almost double the LWs speed enhancement.

Anyway, now we move onto a big boy technique.

(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release Specialists and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).
 

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So I read this whilst tired and it took my about half an hour because idk, tired brain just hits different. However, much easier to understand once awake- though I do have a question. It says "Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages." IK it says it can only be used by Yin-Yang Release users, but my tired brain couldn't get over the used by all branches part, even though I can understand that probably means for each of the snake heads would have the poison. Just satisfy my anxiety riddled brain :) with a "Yes LA, the Poison part can only be used by Yin-Yang release users.

Anyways, one more question, whats special about this jutsu outside the weird poison and why does it cost 50 chakra to maintain per turn other than it being a yang technique. Is it because of the high damage output? When combined with elements, do you just state which of the 5 basic elements you use in this case? Is it just the 5 basics or more?
 

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Regular Yang Specialists can use it LA. But nah, it's as you thought, it can only be used by people with YY. The branches line refers to the serpents.

Sees three question marks after "one more question". :lok:

Whats special about this jutsu outside the weird poison and why does it cost 50 chakra to maintain per turn other than it being a yang technique. Is it because of the high damage output?
We'll start with what makes it special, as the technique says, these serpents aren't jus chakra constructs, but actual sentient creatures. They're able to sense like normal snakes and share a telepathic link with you. That means if your opponent used something to affect some of your senses, these serpents would be able to help in that regard. E.g. Hidden Mist, normally you wouldn't really be able to see within it, but these serpents wouldn't have such an issue and can relay information to you.

As for why it costs a lot of chakra to maintain, it's coz of the damage, but also coz it's Yang. Y/Y techniques inherently cost more chakra than other stuff because they're stronger. This makes them harder to combat, but also to seal and stuff. Fuinjutsu works on chakra vs chakra clashes and they max out at 70 chakra even with Advanced Fuinjutsu, so these serpents can't be sealed by normal means.

When combined with elements, do you just state which of the 5 basic elements you use in this case? Is it just the 5 basics or more?
Yeah, when you're using the jutsu you will state which element you're adding to it, and it's not jus basics anymore. It will allow for CE/AE as well. It will be updated soon to reflect that.

Any more questions before we move on?
 

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Stop tryna confuse me Mr. Teacher D:

Also yeah I did have ONE question, but as I typed it became THREE and I didn't go back to change that I had only ONE because Humans amirite?

Thank you for all this information, strong tech with built in sensing. No more questions.

So do most Yang Techs come with innate sensing? :^)
 

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This hoar. Bout to drop my first student. But nah, most Yang techniques don't come with innate sensing.

Next up we have White Tiger-san.

( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users are capable of controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra. Senjutsu surges of equivalent chakra or infusions of those ranks will negate the side effects of this Jutsu, allowing it to be ended prematurely. Should two or more strikes land, the amount of chakra needed to break it will increase likewise, requiring 20 more chakr.
Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the jutsu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.
 

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Oooh pretty dire consequences if a hit manages to land, though I suppose that's with most jutsu. You'd probably want to hit them with something that does damage rather than this if you do manage lmaoo. It's a nice jussu tho, would make healing really sucky with the 3x chakra input. No questions this time for real :D
 

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Well you could use a Taijutsu move that doesn't require chakra in conjunction with this to cause damage.

Next up we have Ring of Hell.

( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.

Start over, you didn't make him write a thesis on Taoism and Wuji Dao.
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Well you could use a Taijutsu move that doesn't require chakra in conjunction with this to cause damage.

Next up we have Ring of Hell.

( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.


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This actually might benefit me a lot ngl, would I be able to use this on my Masks when they're apart from me?? I have a Custom that basically turns my masks into people with personalities and thought too if that makes it more viable.
 
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