[CJ] (Y)Ashiro

Yashiro

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(Hyouton: Ken Tarrloc) Ice Release: Blades of Tarrloc
Type: Offensive/defensive/
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user will first perform one handseal. As the handseal is completed a dome of water will form around the user. The water dome is transparent and thus doesn't block the vision of the user. After the dome forms the user will then gather wind chakra and repeatedly punch the water in front of them. As they punch the user will release the wind chakra into the water. The wind chakra cools the water and turns it into ice. The user will shape the ice into six inch long blades. The blades will shoot forward towards the target.
-Usable thrice per battle.
-No Ice above A rank in the next turn.
-Can only be taught by -Yashiro-

(Hyoton: Burakkuaisuburizādo Kyanon) - Ice Release: Black Ice Blizzard Cannon
Rank: S
Range: Short - Mid
Type: Offensive
Chakra: 40
Damage: 80
Description: The user first performs 2 hand seals before clapping their hands together, as their hands separate after the clap they form a cylindrical shape of ice between their hands about half a meter in diameter, the user then releases a pulse of their ice chakra through the cylinder and manipulates it to take on the form of multiple shards of blade ice that bursts out of the cylinder and spreads outward and forward forming like a large wall of small sharp shards of black ice that covers a wide range before the user, similar in scale to that of Great Fire Majestic Annihilation.
Note - Can only be used 2 times per battle.
- No ice techniques can be used in the same turn as this technique.
- No ice techniques above A Rank in the following turn.
- Can only be taught by Yashiro.

Alright! Give me 500 push ups while you explain these techniques to me! In detail might I add :heh:
 

Roy

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As I start pushing up like a boss I go over both techniques, explaining them in the utmost detail.

(Hyouton: Ken Tarrloc) Ice Release: Blades of Tarrloc
Type: Offensive/defensive/
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user will first perform one handseal. As the handseal is completed a dome of water will form around the user. The water dome is transparent and thus doesn't block the vision of the user. After the dome forms the user will then gather wind chakra and repeatedly punch the water in front of them. As they punch the user will release the wind chakra into the water. The wind chakra cools the water and turns it into ice. The user will shape the ice into six inch long blades. The blades will shoot forward towards the target.
-Usable thrice per battle.
-No Ice above A rank in the next turn.
-Can only be taught by -Yashiro-
After performing the required hand seal you condense the moisture in the air around you to rapidly create a dome of water which will be formed around yourself. Then, while gathering wind chakra in your fists you have to rapidly punch the surrounding water and in the split second that you make contact send wind chakra into the water with each punch and use said chakra to freeze the part you hit, turning it into ice and shape it into a six inch long blade which is shot straight forward towards the target.

Useful part is that by just using the water dome you can also protect yourself, am I correct? Though in that case it would function as a water technique and thus the elemental strengths and weaknesses of water apply in that case.

Question: So you basically punch the part your opponent is facing to create the blades, what about all the water behind you and next to you?

(Hyoton: Burakkuaisuburizādo Kyanon) - Ice Release: Black Ice Blizzard Cannon
Rank: S
Range: Short - Mid
Type: Offensive
Chakra: 40
Damage: 80
Description: The user first performs 2 hand seals before clapping their hands together, as their hands separate after the clap they form a cylindrical shape of ice between their hands about half a meter in diameter, the user then releases a pulse of their ice chakra through the cylinder and manipulates it to take on the form of multiple shards of blade ice that bursts out of the cylinder and spreads outward and forward forming like a large wall of small sharp shards of black ice that covers a wide range before the user, similar in scale to that of Great Fire Majestic Annihilation.
Note - Can only be used 2 times per battle.
- No ice techniques can be used in the same turn as this technique.
- No ice techniques above A Rank in the following turn.
- Can only be taught by Yashiro.
After performing two hand seals you clap your hands together and as you separate them mold a cylindrical sphere of ice between them which grows until it's roughly half a meter in diameter. Then by pulsing ice chakra through the cylinder you manipulate it to take the form of multiple ice shards which burst out of it spreading outward into an enormous wall of small sharp shards of black ice which cover an expansive range, much like Great Fire Majestic Annihilation.

This technique seems rather straightforward but is cool nontheless.
 

Yashiro

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It cannot be used for as a source for water, if that's what you were hoping for. But the dome itself would more or less be a B Ranked water technique. Thus it is capable of defending against A Rank and below water.

Is that all?
 

Roy

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It cannot be used for as a source for water, if that's what you were hoping for. But the dome itself would more or less be a B Ranked water technique. Thus it is capable of defending against A Rank and below water.

Is that all?
I guess you mean fire xD but yeah that'll be all! o/
 

Roy

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Your turn u-u

Hyouton: Mayu | Ice Release: Cocoon
Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: A Yuki clan member overlaps both their arms like an 'X' and creates a spiked dome of ice which raises up around them in a rotating fashion at a rapid pace with spikes facing outward slightly angled to one side. Due to the spikes anyone within short range of the user would be skewered by them. Then, if the dome is still intact the user extends both arms outward upon which the dome breaks down, spinning in the opposite direction from which it rose forming a rapidly rotating circle of blades of ice around the user which keeps spanning outward until the blades reach a mid ranged radius from the user. These blades can be manipulated to attack omnidirectionally around the user, or manipulated to attack any direction the user wishes.
Note: Can only be taught by Yukihira.
Note: Can only be used twice per battle.

Picture for reference:
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Describe how you would perform this technique in great detail u-u give me any advantages and disadvantages you can think of and yeah.. cus you made me do the same <-< >->
 

Yashiro

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Your turn u-u

Hyouton: Mayu | Ice Release: Cocoon
Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: A Yuki clan member overlaps both their arms like an 'X' and creates a spiked dome of ice which raises up around them in a rotating fashion at a rapid pace with spikes facing outward slightly angled to one side. Due to the spikes anyone within short range of the user would be skewered by them. Then, if the dome is still intact the user extends both arms outward upon which the dome breaks down, spinning in the opposite direction from which it rose forming a rapidly rotating circle of blades of ice around the user which keeps spanning outward until the blades reach a mid ranged radius from the user. These blades can be manipulated to attack omnidirectionally around the user, or manipulated to attack any direction the user wishes.
Note: Can only be taught by Yukihira.
Note: Can only be used twice per battle.

Picture for reference:
You must be registered for see images

Describe how you would perform this technique in great detail u-u give me any advantages and disadvantages you can think of and yeah.. cus you made me do the same <-< >->
I start by gathering my chakra throughout my entire body, I then mold the gathered raw chakra into part wind chakra and part water chakra before combining the two and forming a certain special ice release chakra. Once the ice chakra has been gathered, I release it as I also hold my arms in a cross-like fashion across my upper body. As the ice chakra is released, a dome shaped figure of ice forms in a rapid spinning manor around myself with spikes facing outward that reaches upto short range all around me. I then extend both of my arms outward upon which the dome significantly breaks down, spinning in the opposite direction from which it rose, forming a rapidly rotating circle of blades of ice around me. The blades/spikes of ice keeps spanning outward until it reaches a mid ranged radius from me. I then manipulate the blades into swiftly shooting in the direction of Tybone.

Advantages and Disadvantages are overrated, there is no need for it :coffee:.
 

Roy

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I start by gathering my chakra throughout my entire body, I then mold the gathered raw chakra into part wind chakra and part water chakra before combining the two and forming a certain special ice release chakra. Once the ice chakra has been gathered, I release it as I also hold my arms in a cross-like fashion across my upper body. As the ice chakra is released, a dome shaped figure of ice forms in a rapid spinning manor around myself with spikes facing outward that reaches upto short range all around me. I then extend both of my arms outward upon which the dome significantly breaks down, spinning in the opposite direction from which it rose, forming a rapidly rotating circle of blades of ice around me. The blades/spikes of ice keeps spanning outward until it reaches a mid ranged radius from me. I then manipulate the blades into swiftly shooting in the direction of Tybone.

Advantages and Disadvantages are overrated, there is no need for it :coffee:.
The blades disperse before hitting me u-u you may not use my own techniques against me, that's the sole rule!

You hereby have learned Ice Release: Cocoon treat my baby well :<

Now, I'd like spirit touch :eek: if you don't miiind.
 

Yashiro

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Alright, so this summon has no offensive or defensive abilities but is great for moments that would require sensing abilities. He cannot, however, sense chakra but he can sense any and all vibrations and sound (including ultra sonic sound waves) across a wide range of 120 meters from his position. I made this summon mostly for users whom prefer using Sound based techniques, but it works well overall for most things since everything has a distinguishing sound that it makes. Even the heartbeat of your opponents would be sensed by this summon.

(Hebi Kuchiyose: Asmodeus) - Snake Summoning: Asmodeus
Rank: A
Range: Short
Type: Summoning
Chakra: 30
Damage: N/A
Description: After performing the necessary requirements for performing the summoning technique, the user summons Asmodeus which is a small black and white snake about 50 cm in length, Asmodeus doesn't have any combat skills and can't be used for any type of defensive measures like majority of the other snake summons, but Asmodeus was born with a special gift that makes him just as important as any other powerful snake, Asmodeus' snake senses are almost double as sensitive as regular snakes, he is able to detect even the slightest bit of a vibration 120 meters away, Asmodeus can still however travel underground like all snakes and thanks to his miniature size he wouldn't be easily detected by regular ninja even if he travels close to the surface of the ground, Shady also has the ability to contact any other snake summoning via telepathy as well as its summoner.
Note - Can only be summoned once per battle.
- Lasts for 4 full turns until automatically dispersed.
- Summon is able to detect any vibration (this includes any movement and any sound since sound is produced through high frequency vibrations.) across the entirety of the battlefield, And also up to 120 meters maximum, but cannot sense any chakra.
- When traveling underground the summon can only be detected by Doujutsu users and those with Sensory abilities.
- Can only be taught by Yashiro.

This technique is a Manda exclusive. Its pretty straight forward and simple, but still useful for when you are aiming to immobilize multiple targets.

(Hebi geijutsu: Hebi kiba senbon) - Snake Arts: Snake Fang Needles
Rank: S
Range: Short - Long
Type: Offensive
Chakra: 40
Damage: 80
Description: Once Manda is summoned onto the battlefield the user manipulates him into gathering a large amount of his chakra and compressing it all into his fangs, then in a burst Manda releases the chakra all at once from his fangs in the form of thousands of fang shaped needles, the needles cover a wide range of the battlefield and can be used to attack multiple targets, also due to the natural venom which a snake carries within its fangs, the fang needles would be able to numb multiple parts of the body (All parts that come into contact with the fang needles) and paralyze the target.
Notes - Must have signed the snakes contract
- Can only be used with/by the Manda summoning
- Can only be used 2 times per battle
- Paralysis and numbing lasts for 2 turns
- Can only be taught by -Yashiro-

Any questions?
 

Roy

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Alright, so this summon has no offensive or defensive abilities but is great for moments that would require sensing abilities. He cannot, however, sense chakra but he can sense any and all vibrations and sound (including ultra sonic sound waves) across a wide range of 120 meters from his position. I made this summon mostly for users whom prefer using Sound based techniques, but it works well overall for most things since everything has a distinguishing sound that it makes. Even the heartbeat of your opponents would be sensed by this summon.

(Hebi Kuchiyose: Asmodeus) - Snake Summoning: Asmodeus
Rank: A
Range: Short
Type: Summoning
Chakra: 30
Damage: N/A
Description: After performing the necessary requirements for performing the summoning technique, the user summons Asmodeus which is a small black and white snake about 50 cm in length, Asmodeus doesn't have any combat skills and can't be used for any type of defensive measures like majority of the other snake summons, but Asmodeus was born with a special gift that makes him just as important as any other powerful snake, Asmodeus' snake senses are almost double as sensitive as regular snakes, he is able to detect even the slightest bit of a vibration 120 meters away, Asmodeus can still however travel underground like all snakes and thanks to his miniature size he wouldn't be easily detected by regular ninja even if he travels close to the surface of the ground, Shady also has the ability to contact any other snake summoning via telepathy as well as its summoner.
Note - Can only be summoned once per battle.
- Lasts for 4 full turns until automatically dispersed.
- Summon is able to detect any vibration (this includes any movement and any sound since sound is produced through high frequency vibrations.) across the entirety of the battlefield, And also up to 120 meters maximum, but cannot sense any chakra.
- When traveling underground the summon can only be detected by Doujutsu users and those with Sensory abilities.
- Can only be taught by Yashiro.

This technique is a Manda exclusive. Its pretty straight forward and simple, but still useful for when you are aiming to immobilize multiple targets.

(Hebi geijutsu: Hebi kiba senbon) - Snake Arts: Snake Fang Needles
Rank: S
Range: Short - Long
Type: Offensive
Chakra: 40
Damage: 80
Description: Once Manda is summoned onto the battlefield the user manipulates him into gathering a large amount of his chakra and compressing it all into his fangs, then in a burst Manda releases the chakra all at once from his fangs in the form of thousands of fang shaped needles, the needles cover a wide range of the battlefield and can be used to attack multiple targets, also due to the natural venom which a snake carries within its fangs, the fang needles would be able to numb multiple parts of the body (All parts that come into contact with the fang needles) and paralyze the target.
Notes - Must have signed the snakes contract
- Can only be used with/by the Manda summoning
- Can only be used 2 times per battle
- Paralysis and numbing lasts for 2 turns
- Can only be taught by -Yashiro-

Any questions?
Nope o-o no questions o/
 
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