Shikaku Nara, shadow on sig and my white Jar strap around on my back.
Shinju: Shiro No Bin (Pearl Release: The White Jar)
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage Points: N/A
Description: A legendary Jar size of Gaara´s Jar, white with green markings made of solid pearl material which has been buried hundreds of years beneath the ocean and contains tens of unique shells with strong pearl chakra and they are able to keep producing little pearls where they live and bread inside the Jar, the Jar itself has been wielded by the Elders of Shells who have strong pearl chakra. Shells from the Jar are able to produce huge amount of pearls to keep unlimited amount of little pearls so the user of the Jar is able to manipulate pearls as his/her wish, the Elder of Shells always carried this Jar to the battle fields and merged his pearl chakra to the Jar so that he will be able to manipulate the pearls inside for many usage (attack, defense and supplementary), but the effect is the Jar drain the user chakra every time the user use it that’s why He passed down some of these Jars to those who have been loyal to the Shells kingdom and trained by the Elder himself how to use this Jar. The Elder made several of these Jars so that each user can have one Jar.
Notes:
-This Jar can be destroyed by a strong lightning jutsu
-This Jar is considered as Weapon so the user cannot use his/her CW in the same battle he uses this Jar
-Every time the user use pearl jutsu using this Jar, it will drain -10 chakra per turn
- Can only be use for 10 turns max no more than that or the Jar will be destroyed afterwards.
I grab one shuriken from my pouch and infuse it with my shadow to become a special shadow shuriken then i throw it aiming your body but suddenly it multiple become 100 shurikens coming from various direction toward you and your shadow while you try to counter the shurikens, surely one of the shurikens will trap your shadow and bind your shadow with mine causing you unable to move.
(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type:Attack
Range: Short-Mid
Chakra Cost: N/A
Damage Points: N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.
As I see the oncoming shuriken, I use a jutsu to block it by creating an immense wall between us that presses the shuriken up and pushing them away. After doing so I activate my chakra sensing.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability.
After i saw a wall forming in front of you then i quickly bite my finger and perform 25 hand seal then slam my hand into the ground and summon my faithful serpent :(Kuchiyose no Jutsu: Kurakkā)- Summoning: Cracker
Type: Summon
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage points : N/A
Description: After performing 25 serial hand seal the user bite his finger then slamming his hand onto the ground to summon Cracker. Cracker is a wombat warrior at the same size with of Gamakichi. His whole body are covered with sharp white solid fur making taijutsu and other sharp object useless. cracker able to shot off his sharp white solid fur from his body.
By stomping his right feet on the ground, Cracker spread his earth chakra to Short-Mid range to senses any chakra within the covered range then link it to the user who summons him.
Note:
-Can be summoned once per battle and stays for 4 turns
-Must have signed the wombat contract.
-Since he has an Earth affinity he is weak to lightning based attacks
-His shot white solid fur ability count as a move
-The senses ability counts as 1 out of 3 move used.
Cracker quickly channel his earth chakra to the ground to mid range and sensing all within his range so he also can sense your present as cracker sense link to me, even the wall block our sight but i can sense you via cracker, so i quickly made a chidori then manipulate it into a lightning blade which extended toward you through the wall while you didn't notice it coming, then destroy it hit you causing a severe injured
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
As I sense the chakra that has just been summoned, I quickly retaliate before it can react and form a single hand seal to form a large portal that releases a large lid that falls down unto the summoning and you. Once I have done that, I turn half of the large wall that was created into a large swamp with another hand seal. This half is your half of the wall and it causes an immense wall of a tar-like substance to fall down onto you and your summoning.
(Doton: Otoshibuta) – Earth Release: Dropping Lid
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Never said I was the center of the wall. Explicitly said the wall was between us. Those changes aren't instant. They take time. Re-watch the anime if you doubt me. Stop over emphasizing your moves, it's annoying to have to do this.I feel and see a large shadow circling below, glance up and saw a large earthen lid start to falls down then i quickly create a massive stone golem upon us and the golem both hands raise up to hold the lid and grab it, mean while cracker warn me your half wall have turn into a swamp and wall of a tar-like substance to fall down toward us, then as the Golem hold and grab the earthen lid and hammer you with your lid, the Golem also get on his huge knees to block the Tar wall and prevent it with his thighs close together so there will be no swamp wall be fall toward us
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone GolemTechnique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
Simultaneously the Golem hammer you with your earthen lid, and i can sense your present via Cracker, i unroll a topographical map then turn your ground to disappear like a hole size as your earthen lid diameter as you are the center of the wall and instantly you will be fall, so as my Golem hammer you down it'll befall onto you and crush you under while after that i create earth spike to protrude at the bottom of the hole which will skew you brutally
(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.