Perform and give me 1 adv. and 1 disadv.(Fuuton: Haha shikyū) Wind Style: Mother's Womb
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user focuses their wind chakra on the floor underneath their opponent as they perform 2 hand seal before stomping down on the ground causing a strong, but harmless, torrent of wind to shoot up from underneath the opponent. The user will then manipulate the torrent of wind in order to create a concentrated orb of wind that encloses around their opponent trapping them in a small circular space. The space inside the orb is tight, leaving them in a sitting position before it gradually shrinks until the opponent is forced to take a fetal position like the times when they were in their mothers womb. The wind orb consists of many racing wind currents that rapidly circulate around the opponent, creating a near solid concentrated wind orb inside and out, while making it difficult for the opponent to breath as outside air cannot penetrate the orb leaving them with the little amount of air that was captured when the orb first formed. The orb is strong enough to withstand most elemental and raw chakra attacks, following the strengths and weaknesses, and once inside if the user does not counter correctly their attack may end up backfiring, but if they do not escape in time then the user will faint due to lack of air.
NOTES
►Can be used once per battle
►No wind over A rank next turn
►If the opponent does not escape the orb by next turn they will faint due to lack of oxygen
►Can only be taught by Zanda
It's like RokuNR, we don't really know what it means. Let's find out though o__oWTF did the T stand for doe <_<
Dean starts by focusing his Wind based chakra beneath his opponent. Then he forms two hand seals and stoms onto the very ground before him. This causes a harmless current to rise up from beneath the opponent. Dean then manipulates this current of Wind to form into a concentrated orb of Wind that is greatly concentrated, and shrinks. This causes the opponent to be forced to be in a fetal postion because of the way the orb encloses. The orb also has racing currents within it, that circles around the opponent. This makes the orb more concentrated inside and out, and makes escaping near impossible. The opponent would then faint due to lack of oxygen.I'll go first then you post your jutsu and i'll reply after work
(Fuuton: Haha shikyū) Wind Style: Mother's Womb
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user focuses their wind chakra on the floor underneath their opponent as they perform 2 hand seal before stomping down on the ground causing a strong, but harmless, torrent of wind to shoot up from underneath the
opponent. The user will then manipulate the torrent of wind in order to create a concentrated orb of wind that encloses around their opponent trapping them in a small circular space. The space inside the orb is tight, leaving them in a sitting position before it gradually shrinks until the opponent is forced to take a fetal position like the times when they were in
their mothers womb. The wind orb consists of many racing wind currents that rapidly circulate around the opponent, creating a near solid concentrated wind orb inside and out, while making it difficult for the opponent to breath as outside air cannot penetrate the orb leaving them with the little amount of air that was captured when the orb first formed. The orb is strong enough to withstand most elemental and raw chakra attacks, following the strengths and weaknesses, and once inside if the user does not counter correctly their attack may end up
backfiring, but if they do not escape in time
then the user will faint due to lack of air.
NOTES
►Can be used once per battle
►No wind over A rank next turn
►If the opponent does not escape the orb by next turn they will faint due to lack of oxygen
►Can only be taught by Zanda
Perform and give me 1 adv. and 1 disadv.
I saw him lurking z.zIm bouta throw shots at mr. five hearts no hearts over here.
You'll never knowWTF did the T stand for doe <_<
Where is the other one >_>Your turn, just perform it for me. One advantage and disadvantage.
(Fuuton: Banshī no kanakirigoe) | Wind
Release: Screech of the Banshee
Type: Supplementary
Rank: B rank
Range: Short – Mid range
Chakra: 20
Damage: N/A
Description:
The user start by manipulating his Wind based chakra into the area surrounding the opponent (short range). By manipulating it with great precision, the user will form extremely small but dense shards of wind that vibrate at an extreme speed. These shards are about the size of an average ring and are about 30 in number, they can only be seen by a white glance it gives off.
They vibrate at a stationary point and cause an eerie and somewhat deafening
screech, due to the friction caused against the air itself. This causes the opponent to be distracted, and allow the user ample moments to attack.
Restrictions:
-Can only be used 4 times a fight
-Can only be taught by –L-
As big as a ring, that you wear on your finger. Like an Akatsuki ring. The shards are that size.You'll never know
z.z
Where is the other one >_>
*I start by manipulating my wind based chakra into the area surrounding the opponent, and with great precision, I form extremely small but dense shards of wind that vibrate at a extremely swift speed. These shards appear all around the opponent and they all emit a white glance. They all vibrate at a stationary point and cause an eerie and somewhat deafening screech*
Adv- distracts opponent
Dis-No damage >_>
What do you mean by as big as a normal ring?