a cool counter attack that can be strategically used in many situations in order to turn the tide. When reading this tech I think of the Karate Kid scene when the student is instructed to wash windows and cars in order to build his muscles doing the circular movements.(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.
A brute frontal attack requiring both fists in order to land a simultaneous blow to the target's chest.(Daburufisuto) Double Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the target with both fist into the chest with enough force to knock him down or send him flying backwards.
Despite the clone closing in on Baraggan, he did not flinch; expecting little from the Zanda's clone. Just as the clone leaned in to deliver a right-hand punch, Baraggan quickly moved his left palm towards the clones fist, intercepting it and diverting the fist away from his jaw. This would leave the clones chest area completely vulnerable for attack. Exploiting the situation, Baraggan crouched down slightly, clenched his fists and lunged forward; viciously punching the clones chest with both of fists which resulted in the clone dispersing.Ok cool. During your training you will be required to demonstrate a move and, or explain the pros and cons of a move given. I'll give you pointers and details of the moves being taught and I want you to give me good replies. I then summon 1 clone who dashes towards you minimizing the distance before performing a right hook aimed at your jaw bone.
Use both moves to defend and counter while explaining the p&c's of the first move. I know you did these two already but I want to see how you do with my format.
a cool counter attack that can be strategically used in many situations in order to turn the tide. When reading this tech I think of the Karate Kid scene when the student is instructed to wash windows and cars in order to build his muscles doing the circular movements.
A brute frontal attack requiring both fists in order to land a simultaneous blow to the target's chest.
A powerful kick to the knee that brings the target to their knees. Adding chakra makes the technique more devastating.(Tsumazuki Tātoru) Stumbling Turtle
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy in the knee, causing him to stumble in his movement and fall to the earth. If used with a chakra enhanced kick, the user can break the leg of the enemy with this.
A cool, swift technique that can be used to hurt the target while creating distance. You are left vulnerable however.(Tomoenage) Monkey Flip
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user grabs the enemy by his shirt and falls backwards, using his weight to produce all the momentum. The user will put one or both of his legs into the targets body, extending them in the correct moment, propelling the enemy backwards, upside down across the battle field.
A cool technique that knocks the user off balance leaving them open as you ready yourself to perform the final blow.(Rīfu Shitamuki) Leaf Downwards Crash
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user swings low and performs a leg sweep. As he causes the enemy to fall, he jumps upwards and draws his legs in his chest, and then extends them swiftly, stomping him in the chest with great force.
A flashy move that begins by knocking the opponent with a few kicks leaving them open for a combination of punches that ends with a heavy hit launching them into the sky. The user will then use there extreme speed to flash above their target where they will then perform a spinning kick knocking back down to the ground. One must then end with pzazz.(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.
A nice defensive taijutsu technique that is best used in countering direct frontal taijutsu attacks. Although the possible outcome of this jutsu may be great, if used unsuccessfully it can leave the user open as they are left balancing on one leg.(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.
Kinda like the first tech, this tech begins with a couple of punches that ends with a powerful one to knock the opponent into the air. The user will then jump above them, punch them back downwards, before throwing large shuriken that will land in positions pinning that will pin the target's limbs to the ground leaving them open. The user will then land spinning into them like a drill delivering multiple blows.(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.
Very nice work bro. You're on the right track!
A flashy move that begins by knocking the opponent with a few kicks leaving them open for a combination of punches that ends with a heavy hit launching them into the sky. The user will then use there extreme speed to flash above their target where they will then perform a spinning kick knocking back down to the ground. One must then end with pzazz.
After one hand seal I summon a clone a few meters behind you that begins to grin as the thought of fighting dirty appeals his the devious cells of his mind. It then rushes you.
A nice defensive taijutsu technique that is best used in countering direct frontal taijutsu attacks. Although the possible outcome of this jutsu may be great, if used unsuccessfully it can leave the user open as they are left balancing on one leg.
Another shroud of smoke appears, but this one being to your left side, and from it a clone rushes towards you in order to deliver a side kick with its right leg when in range.
Kinda like the first tech, this tech begins with a couple of punches that ends with a powerful one to knock the opponent into the air. The user will then jump above them, punch them back downwards, before throwing large shuriken that will land in positions pinning that will pin the target's limbs to the ground leaving them open. The user will then land spinning into them like a drill delivering multiple blows.
p&c's
A devastating blow that can even destroy earth formations on contact. Nice technique that is swift, but can leave you open in certain aspects.(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.
A powerful upwards lateral kick that sends the opponent off on contact with brute power. The fact that this move aims at a vital spot on the target is what makes it so devastating if successful.(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.
Zeus! The Greek God of lightning! This move gives you none of his powers whatsoever, but you can use it to hit the opponent into the air leaving them susceptible to a follow up attack. This is an example of how a little elemental ninjutsu can be used along with taijutsu in techniques incase you ever decide to make nintai customs.(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
One of my favorite tai moves because of it packs great power along with speed. The user may be left a little susceptible as they attack so be wise.(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.
A very cool technique that shows you how tai can be combined with ninjutsu to amplify its damage. You can flow your chakra into a bladed ninja tool in order to coat the weapon with chakra, thus boosting the damage. This weapon is then used to deliver an onslaught of punches and slashes, even possible to do both simultaneously depending how the weapon is held, dealing damage to the target.(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.
A cool technique that totals three kicks with the aftermath being the opponent being slammed down towards the ground with a lot of force. Dynamic Entry it a jump kick that uses one leg while the other is kept folded towards the opposing thigh, so the user would have to angle themselves well in order to get the target into the air and then sent towards the ground.(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.
This move requires chakra blades, the tool Asuma used, but I think one can get away with using kunai or short swords as well. As long as you hold the tool in a manner where the blades are pointed away from the body horizontally while your hands gripped tight like a fist. You give the target a few punches before delivering a cross style slash with your chakra enhanced blades.(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.
Your focus should be on your targets upper and lower chest while delivering back to back high and low kicks, your body's movement up to you but it must be realistic. The goal is to seem sporadic as you alternate between left and right leg as well as high and low kicks.(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.
Can be used while in the air around the enemy or the user can gain some air above the enemy by their own means. (jumping, previous nin, performing a nin) Once ariel the user will thrust both legs forwards into the enemy performing a powerful drop kick that sends them flying into the air.(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airborne and delivers a powerful drop kick that sends the opponent flying.