Sorry. But i'm going with Scaze on this one.That terrain O_O'
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*Byakugan activated*
Doing a fast string of 4 handseals, allows me to create a huge reservoir of a sticky substance underground. With one handseal, the sticky liquid located beneath you, now erupts in form of a localized geiser-like stream; below and around you, which, if not engulfing you, will then rain the substance on you. Spanning up to 3 meters around you, the sticky and omnious dropplets of liquid rain almost as if it was neverending. Smirking as I so you wet, I firmly begin to walk forward. As care-free as possible. The substance would ultimately prevent any notable movement within a certain time of effect.So basically, you would like me to pwn you?
Very well, Ling Bio.
Unofficial. <_<
Ninken Mid Ranged to the left of my original location.Sorry. But i'm going with Scaze on this one.
Doing a fast string of 4 handseals, allows me to create a huge reservoir of a sticky substance underground. With one handseal, the sticky liquid located beneath you, now erupts in form of a localized geiser-like stream; below and around you, which, if not engulfing you, will then rain the substance on you. Spanning up to 3 meters around you, the sticky and omnious dropplets of liquid rain almost as if it was neverending. Smirking as I so you wet, I firmly begin to walk forward. As care-free as possible. The substance would ultimately prevent any notable movement within a certain time of effect.
(Suiton: Bouhatei no Hanamizu) Water Release: Mole Snot
Inclining my shoulders back and busting my chest forward as I tilt my head backwards. I'd then open my mouth and hurl a large lightning oriented spear torwards you. As I keep moving forward, this following by reaching out for two easily handled kunai(s) and throwing them one after another at you. Spacing out beneath the lightning spear, possible several feet behind it. One would be wind infused, while the 2nd kunai remains water infused.Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user does a string of 4 handseals, creating a huge reservoir of a sticky substance (Similair to Water Style: Syrup Capture Field) underground. With one handseal, the user can erupt localized geiser-like streams around the opponent, which will then rain the substance upon the target. In case that doesn't work, the user can, by stomping on the ground, seep out the remaining underground syrup, sticking the opponent's foot to the ground.
In case the opponent decides to go underground to avoid the geysers he will come into contact with the substance underground and be stuck there, making him an easy target. The substance will short-circuit electricity, so if he tries using Nagashi to free himself he is dead.
*Can only be used thrice per match*
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
Time frame breach, lower your weapons. x_xNinken Mid Ranged to the left of my original location.The pains of having a Ninken, you just can't move around as freely. z.z
The avaricious incarnate, long haired, squinty eyed, reared to devour all Greed would dart forth with all the swagger befitting that of our most desiring Sin. Shaking ground was never a good sign, and as its vigour increased he too would respond in kind; the Inuzuka bursting forth with the blurred passion of a passing wind.
(Fuuton: Ekusupuro-Jon Uindo): Wind Release: Wind Explosion
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.
Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision
And, arriving slightly to your left as the eruption of the obscene fluid occurred at his prior location took place, the Inuzuka, crouched low, tensed and jaws clenched, would then release.
Body springing upwards; clawed left hand upper-cutting his inferior acquaintance into the air, aimed to gouge the fools ribs open from center to top to leave gore pooling out and around the spotless screaming Sin.
Uruorrrroaaaaaaaaaaahhh
Fenriru No Hikō | Fenrir's Claws
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40 (-10 per turn)
Damage Points: 80
Description: A heavily ninjutsu orientated Inuzuka technique in which the user releases an abundance of silverish chakra that coats their fingers, forming talon like claws of highly condensed chakra. The claws being exceptionally sharp, can be utilised to slash and dice the opponent, holding enough physical prowess to easily slice through a Katana, or even a war hammer for that matter. The true prowess of these chakra claws however is that, through a thrust or slash, they can be released forwards as projectiles, following a pattern similar to that of their release method. For example a straight thrust would result in five straight lined streaks being released, or five arching crescent streaks if released through a swing. With the user capable of releasing four sets of such attacks, dividing the power among them, or alternatively releasing it all in one go for a more powerful singular attack. The released chakra waves can be made to naturally expand so as to prove more of an offensive threat, capable of growing to sizes just slightly greater than that of a human body over a short period of time. However when these claws strike something solid, instead of puncturing, slicing, and blasting through them as they would intangible elements, they instead forcefully erupt, separating into dozens of tiny whirling claw shaped chakra structures that rampage forth outwards at any direction forwards of a 210 degree angle of the chakra streaks original direction, thus preventing them from backlashing onto the user. This of course only applies to solid techniques, should the technique clash with a water, fire, or wind technique it would not erupt, with the claws capable of overpowering A ranked elemental techniques to play equal against S ranked elemental techniques. Thankfully, the sharpness of the claws are minimised when they're not being used offensively, allowing the user to still utilise their hands to perform handseals, wield weapons and so on.
Note:
- Can only be used 3x
- No Inuzuka techniques above S rank for the rest of the turn.
- Can only be sustained for a maximum of three turns.
- Can alternatively be performed by a Ninken to coat their paws.
- Can only be taught by Scaze
Yes, this move may sound like I'm constipated, but I'm not, honest, really. Sorry for the late reply, kept getting caught up in other things. z.z
Fenrir's is maintained as of now btw, concentrated solely on the left hand.
No, not at all. All valid, I vouch for that. o_oTime frame breach, lower your weapons. x_x
As you unexpectedly disappear, I see no further point in continuing with my previous plan, therefor a split second after you're gone and re-appear kneeling to my left. Amazed yet calm, I blink sighly, causing a blast of water to materialize 2 inches infront of your eyes and explode. Dashing into your eyesight, you'd be caught in trouble.
(Suiton No Jutsu) - Water technique
I then jump several feet backwards in one go. while facing your direction. Waving two handseals before I even land, I then spit out high-viscosity, chakra infused water, that is released in the form of a large water shark. The shark is hurled torwards you like a blast, in a compressed state. As if swimming in the air itself. The shark is being tailed by a water infused kunai, hidden from your vision.Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
Tch, what a beast!
(Suiton: Sutikkī denpun same ) - Water Style: Sticky starch Shark
Type: Attack
Rank: A-rank
Range: Short/Long
Chakra Cost: 30
Damage Points: 60
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, that is released in the form of a large water shark. This is a blast of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility or just crush their bones if hit directly due to its large mass and speed.
- Only taught by william24
- Can only be used 3x per battle
o-oNo, not at all. All valid, I vouch for that. o_o
_______
The beast, unphased by the water before him, would brazenly continue with his prior planned motion - body exploding upwards, and left hand prone to tear through the timid fools chest. He didn't really need his sense of sight to angle but a mere single attack, as his other senses were simply far too awesome to be left bewildered after momentary blinding, while his rising motion simply served to somewhat circumvent the full force of the gushing water.
The only difference, if any, would be his responsive release of chakra - the chakra surged around the Inuzuka's body so as to impart his Clan's signature transformation unto him, that, and a magnificently timed lurching motion would be added in - so as to completely guarantee your ensnarement even should you manage to leap back, the Inuzuka's reach becoming overwhelming.
(Shikyaku No Jutsu) - 4 Legged Technique
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: This technique grants animal-like accelerated fighting instinct and reflexes to the user. By enveloping their entire body in chakra and moving on all fours, they can obtain high speed movement and reflexes like that of a wild animal. Taught only to the members of the Inuzuka clan, this technique forms the basis of a Inuzuka clan member's taijutsu fighting style, and will add even more to their feral-like appearances; their canine teeth, their finger and toenails grow to claw-like length, their eyes also become more wild with their pupils becoming slits. When under the effects of this technique, an Inuzuka will display great feats of physical strength, speed, agility and endurance. The form is best suited for using and supporting the ferocious "hit-and-run" tactics that the clan is well known for, leaving the enemy barely any time to launch a counter attack.
Note: Can only be used by a member of the Inuzuka Clan
Goodbye Noky.