[CJ] with Method

Method

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Ribaiasan no giman| Leviathan's Deception

Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: -
Description: A technique requiring the user to channel chakra across the targeted area of their body or the entirety of it. This technique is used after performing a jutsu which alters the state of the user's body through any form of Ninjutsu, allowing the user to channel chakra to the affected area & conceal it's appearance while still maintaining the traits of the original technique. This is a passive technique performed within the same timeframe as the original, timed so the opponent is left unaware of any transition made to the body. Applied to techniques that coat the user's body or merge with their skin with chakra, a prime example of this in effect is when performing "Earth Spear" which hardens the skin while also becoming much darker in colour, Leviathan's Deception retains the physical trait of the steel-like skin while concealing the change in colour, thus leaving the hardened skin to go unnoticed. Another usage allows the user to perform Leviathan's Deception when transitioning their entire body to a state of chakra that combines with it usually causing the user to lose their Solidity, this technique however allows the body to retain it's solid form & the user's original appearance while still being made up of pure chakra & keeping the traits of it i.e, the user manipulates their chakra across the body to convert it into pure fire, Leviathan's Deception retains the user's original form & anything that comes in contact with the user would simply "phase" through them while being burned, as such is fire's nature. The targeted area of the body after would simply "grow" back until complete. Strengths & Weaknesses of the original jutsu still apply while this is active.
- Requires a chakra cost of -5 each turn to sustain if the original jutsu lasts for more than a single turn.
- Cannot be used on jutsu that extend out form the body, such as "Doton: Hardening Technique"
- Taught by Method

Basically allowing you to retain your original appearance while transitioning into chakra or when altering your body through techniques such as Earth Spear. As mentioned this can not conceal any changes to the body that extend out from it; such as extra limbs or other constructs that emerge from the body
 

Mirai

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Meiton: Yami akiraka ni | Dark Release: Darkness Revealed
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40 (+10 each turn)
Damage: 80
Description: A technique sort by near all masters of Dark Release. It was seen as one of the greater Dark release techniques & was most powerful in terms of defence compared to other Dark jutsu. The user is required to absorb three A Rank energy based using the "(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw" technique or any related technique that absorbs strengths & weaknesses apply in regards to the absorption ability. The user is unable to perform any Dark release jutsu that require the usage of Inhaling Maw or related beforehand, otherwise they will have to absorb the chakra once more. After having successfully performed the requirements needed, the user is able to release the chakra through the diamond marking on their hand. The chakra begins to crawl across the user's arm, completely covering it while shortly after the rest of the body. The user is coated in a thick blanket of purple Dark chakra with hints of black hue, almost as if merged with the user's skin. The user's eyes become pure white. The abilities of the technique are not fully known, yet three have been revealed & shown to prove very useful for any situation(Offensive, Defensive & Supplementary).



Offensive | The offensive capabilities of this technique are primarily simple forms. The user is able to create jet black structures across their body, varying from simply weaponry such as swords, axes & whips etc, each of them equal to B Rank dark release techniques. The user is able to perform all dark release jutsu of A rank & below without the need of "Inhaling Maw" by sacrificing a turn of this technique, thereby using the dark chakra already held by the technique as a source. During close combat the user is slightly more resistant to melee attacks due to the surrounding dark chakra.



Defensive | The most notable part of the technique. The user being covered entirely of Dark chakra, is able to absorb any technique composed of Wind, Fire, Lightning & Raw Chakra, without the need of performing the "Inhaling Maw" technique, instead posting this as reference & using one of three moves allowed each turn. The opposing jutsu would simply pass into the user, being absorbed by this technique. If a technique of S Rank or Forbidden (Forbidden dependable on the jutsu itself) is absorbed then the user has the choice of either using the contained chakra to perform a dark jutsu or to add an additional turn to this technique. The user is still able to absorb chakra from Water release jutsu of C rank or below, but has no other effect towards the water source.

Supplementary | Using this part of the technique allows the user to empower Dark jutsu. By sacrificing a turn of this technique the user is able to strengthen Dark related techniques by one rank, S rank simply gaining extra damage (+20 Damage). Another use of this ability allows the user to siphon chakra form the opponent when they are in contact with them. Each time the user comes in contact with their opponent, they passively absorb 50 chakra, adding to their own supply.

None of the above are passive techniques other than the ability to absorb chakra on contact & to the least require the user to reference which ever they use as one move out of their three. Being able to use Lightning & Fire jutsu, the colour of the jutsus performed gains a dark purple hue, this of course is purely cosmetic. While in this form the user is able to perform Dark, Lightning & Fire jutsu of all ranks, & Ninjutsu of A rank & below. The user is left unable to perform Earth, Water or Wind jutsu while this technique is active. On activation of this technique, due to the dark release chakra spreading not just outside of the body, but covering a majority of the chakra network (a reason to why the user is only able to use certain elements), it is able to release the user from genjutsu of S Rank & below.

- This jutsu originally last 5 turns
- Can be used twice per battle
- Can only be Taught by Method
- No S-Rank or above Dark on the turn this ends and the turn after
- The user is unable to perform Lightning or Fire jutsu of S Rank on the turn this technique ends

Meiton: Kyodaina kyōen| Dark Release: Monsterous Feast
Type: Supplementary | Defensive
Rank: A
Range: Short-Mid
Chakra Cost: 30 (+5 each turn)
Damage Points: -
Description: This technique requires the user to have absorbed chakra from an opposing technique with the use of "Inhaling Maw" or Dark Release variants able to absorb chakra. The user manipulates his chakra & releases thousands of minuscule Dark spores that spread across the field reaching Mid range in mere seconds. The spores are imperceptible by regular means, relying on a chakra sensory or doujutsu user to be able to detect the chakra itself. The spores are almost sentient creatures, able to be controlled not only by the user, but by their hunger of chakra. Being drawn toward foreign chakra the spores begin to feed on it, eating away until nothing is left dispelling the opposing technique itself. Due to the large number of spores, they are able to feed through the technique swiftly. The spores are only effective on energy based techniques A Rank or the equivalent of it, Strengths & Weaknesses apply. Unable to feed through such element as Earth, Water or a majority of solid objects & after having absorbed chakra & dispelled the opposing technique, the spores rush back toward the user's marking, able to use the chakra to perform Dark Release techniques. The spores are able to remain on the field for up to two turns without feeding on a chakra source.
- Can be used twice.
- Can absorb only one set of spores each turn
- Taught by Method

Meiton: Desu Burossamu| Dark Release: Death Blossom
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: -
Description: A release ability which begins with the user channeling a mass of chakra that is released as a thick cloud, tightly encircling the user. As it spreads around their entire body the user is able to manipulate the cloud to abruptly burst out with great force in all directions, while continuing to rapidly spiral around in a fierce manner. Anything within a short range distance, caught within the initial burst is pushed back into Mid range, throwing the target with great force as it pushes them back, enough to topple them onto the ground.
Now taking on the form of a whirling mist, it hinders the sight of anything caught within, while also affecting both opposing Sensory & Doujutsu Bios due to the mass of surrounding chakra. The Dark chakra itself is able to severely burn on contact, while also causing internal damage if the opponent is still caught within the mist on the user's next turn. The internal damage prevents the opponent from functioning at full capacity; severely affecting their gross motor skills. While all parties are in contact with the mist the user is able to detect any abnormalities within it; this ranges as a type of sensing, though only through direct contact with the mist & the user is unable to specifically distinguish objects inside, simply relying on size, shape & movement of the objects.
-The mist resides on the field for 3 turns, though the user must pay 5 chakra each turn to continue it's whirling motion.
- Requires a waiting period of 2 turns after each use
- Unable to perform Dark release techniques of A rank & above for the next turn after ending
- Can be used 2 times
- Taught by Method

Meiton: Eien no kiga |Dark Release: An Eternal Hunger
Type: Supplementary
Rank: A
Range: Long
Chakra: 30 (-10 chakra per turn to maintain)
Damage: -
Description: An absorption technique which requires the user to place their palm which carries the dark marking, against the ground to release chakra into it. The user releases a plethora of chakra into the earth, which reaches up to Long Range. They continue to manipulate the chakra to form dark tunnels that spread underground covering a majority of the earth & connect to the ground. Whenever the opponent performs a technique which requires contact with the ground or forms from the earth itself, the tunnels begin to siphon the chakra & neutralise the technique before allowing it to fully form. The user must supply 10 chakra each turn after which continously fuels the tunnels, & must place their palms against the ground each time they absorb the chakra within the tunnels. Each time the user absorbs the chakra, it requires one of three moves to do so. Following Dark's S&W this is effective against S ranks weak to Dark, A ranks neutral & B ranks strong to it.
- The user is unable to perform A rank or above Earth jutsu while active
- Can only be used twice.
- Taught by Method

Meiton: Yakkaina kansho| Dark Release: Torturous Interference
Type: Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: Before performing this technique the user is required to have Dark chakra stored within their mark. The user begins by activating their mark & continues to channel chakra onto an object they focus on(limited through the user's vision), they manipulate their chakra to manifest a light blue flame as seen with techniques such as "(Meiton: Jajjimento) - Dark Release: Judgment", however Torturous interference specifically materialises on contact with the target as a localised concentration of fire rather than the former which is released as a blast of flames. Upon creation the flame rapidly spreads across the object, completely devouring it until nothing is left. By following Dark's strengths & weaknesses this technique is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark, but cannot be used against Earth or elements in relation to it & when used against water techniques, it simply devours the chakra, causing the water to simply drop in it's place. It can also work on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy. The flame starts off as a large ember & continues to grow to the same size as the object it consumes until nothing is left to which it simply dissipates. If the opponent is in contact with the object then the flame continues to spread across onto them, spreading across their body & causes severe 3rd degree burns across the affected area as well as internal injuries if applicable through the technique devoured, it will continue to spread until extinguished. This technique cannot directly effect the opponent or their summon, however if they are coated in chakra it can devour the chakra & continue to burn the opponent in it's trail, if the coating is weaker than the technique
- Can be used 3 times
- Cannot be used in consecutively
- Taught by Method

Meiton: Vu~oidou~ōkā | Dark Release: Void Walker
Type: Offensive
Rank: A
Range: Mid - Long
Chakra: 30
Damage: 60
Description: A release type technique which requires the user to have Dark chakra stored within their mark. The user focuses their Dark chakra, makes two handseals, & releases it as a large sphere of light blue flames, the size & appearance being similar to "Fire Release: Great Fireball Technique". The technique follows a direct path & can, on impact, explode into a maelstrom of blue flames that covers a Short range from the point of impact, anything caught within radius is left severely burnt, while direct impact results in a high chance of death. Alternatively the user is able to form a single handseal which not only forces the sphere to explode prematurely/on demand, but also releases smaller spheres from the explosion which target the opponent & dash toward them. The rank of the spheres is determined by the number created, beginning from B rank for a single orb. This requires an extra 10 chakra to perform.
- Can be used 3 times
- Taught by Method

Meiton: Juryoku saji| Dark Release: Gravitational Surge
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: -
Description: Gravitational Surge is applied after the user has performed a technique. The user focuses their chakra & channels it throughout an existing technique or a selected portion of it, creating a layer of Dark chakra that blankets the user's technique in an almost transparent veil which has a slight hue of purple. This creates no additional defence or resistance to the original technique. When the user's own comes within short range of an opposing technique, they perform a single handseal which generates a suction affect from the Dark chakra. The suction continues to pull the opposing technique in toward the Dark layer. This is made possible due to Dark release's absorption method carrying an inhaling ability that draws chakra sources into the user's mark, as seen with techniques such as "Dark Release: Inhaling Maw". However, this technique does not absorb the chakra, it simply draws the target toward itself. Gravitational Surge follows Dark's strengths & weaknesses & is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark. It cannot affect solid objects that lack chakra. Opponents are not directly affected by this technique unless coated in chakra by a technique or having altered their body to a state of chakra. It is possible to use on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy.
- Can be used 3 times
- Cannot be used consecutively
- Taught by Method


No questions here!
 

Method

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Darkness Revealed - Basically a technique which coats the user in Dark chakra, which allows several abilities. Thr offensive ability allows the user to create basic constructs such as weapons, to attack the opponent with. Regardless of creating two swords o one, it will ultimately be treated as a B rank. You can also sacrifice a turn of DR to perform a Dark tech of A rank or below.
The Defensive ability allows the entire body to act as an absorption medium, while following the same rules & restrictions as normal. If absorbing an S rank or higher, the user is able to increase the turn limit of DR by a single turn. The supplementary usage of DR allows the user to not only empower their Dark techniques (techniques performed after DR) by what is stated, but also absorb chakra from the opponent on contact with them. Each time absorbing 50 chakra on touch. This is the only passive ability, while the rest are active ones.
While in this form you are only able to perform Dark, Lightning & Fire jutsu of all ranks, & Ninjutsu of A rank & below. You can't use water, wind or earth. As long as they do not contain the latter, you can use CE or AE which contain Fire & Lightning.

Monsterous Feast - This tech releases countless spores that spread out onto the field. Your opponent is unable to see them unless they have a type of sensory or Doujutsu ability, which allows them to sense/see chakra. They can last up to 2 turns without absorbing chakra. They can only absorb up to A rank techs following Dark's S&W, however Earth & Water are immune to the spores. The spore can easily devour the opposing tech, ending it swiftly & travelling back to the user's mark, with the chakra. This allows the user to perform Dark release techs A rank & below.

Death Blossom - A technique which requires the user to channel their chakra & manipulate it to cover their body, shortly after bursting out into a maelstrom of Dark chakra which turns into a type of whirling mist, spreading out to Long range. While in the mist yo uare able to somewhat "detect" objects inside. Where this seems like a sensory ability, it is an extremely basic ability which allows you to feel out the shape of an object, allowing you to distinguish what it is. This last only as long as the user is in contact with the mist. While in the mist the opponent(s) suffer burning damage which worsens the longer they linger in the mist.

Eternal Hunger - This technique allows you to create multiple tunnels that spread all across the earth. Hidden underneath, this technique absorbs any chakra being channeled into or across it. This does follow Dark's S&Ws. To absorb the chakra the tunnel collects, the user must place his hand against the ground. This countd as 1 of 3 moves.

Torturous Interference - This technique can be seen similar in essence to Ameratasu, though obviously not as powerful. The user can channel chakra to a specific point of a target(targeted through visual contact), which creates a blue flame that begins to devour the completely. This only affects chakra related targets (not including earth). However, if the opponent is in contact with the target, the flame can spread & burn them.

Gravitational Surge - is a technique which can be applied to your own techs. it acts similar to inhaling maw, but rather than absorbing chakra, it simply draws in objects containing chakra, in a short range distance, like a magnet.


Any questions?
 

Mirai

Supreme
Joined
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Messages
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Kin
1,057💸
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Darkness Revealed - Basically a technique which coats the user in Dark chakra, which allows several abilities. Thr offensive ability allows the user to create basic constructs such as weapons, to attack the opponent with. Regardless of creating two swords o one, it will ultimately be treated as a B rank. You can also sacrifice a turn of DR to perform a Dark tech of A rank or below.
The Defensive ability allows the entire body to act as an absorption medium, while following the same rules & restrictions as normal. If absorbing an S rank or higher, the user is able to increase the turn limit of DR by a single turn. The supplementary usage of DR allows the user to not only empower their Dark techniques (techniques performed after DR) by what is stated, but also absorb chakra from the opponent on contact with them. Each time absorbing 50 chakra on touch. This is the only passive ability, while the rest are active ones.
While in this form you are only able to perform Dark, Lightning & Fire jutsu of all ranks, & Ninjutsu of A rank & below. You can't use water, wind or earth. As long as they do not contain the latter, you can use CE or AE which contain Fire & Lightning.

Monsterous Feast - This tech releases countless spores that spread out onto the field. Your opponent is unable to see them unless they have a type of sensory or Doujutsu ability, which allows them to sense/see chakra. They can last up to 2 turns without absorbing chakra. They can only absorb up to A rank techs following Dark's S&W, however Earth & Water are immune to the spores. The spore can easily devour the opposing tech, ending it swiftly & travelling back to the user's mark, with the chakra. This allows the user to perform Dark release techs A rank & below.

Death Blossom - A technique which requires the user to channel their chakra & manipulate it to cover their body, shortly after bursting out into a maelstrom of Dark chakra which turns into a type of whirling mist, spreading out to Long range. While in the mist yo uare able to somewhat "detect" objects inside. Where this seems like a sensory ability, it is an extremely basic ability which allows you to feel out the shape of an object, allowing you to distinguish what it is. This last only as long as the user is in contact with the mist. While in the mist the opponent(s) suffer burning damage which worsens the longer they linger in the mist.

Eternal Hunger - This technique allows you to create multiple tunnels that spread all across the earth. Hidden underneath, this technique absorbs any chakra being channeled into or across it. This does follow Dark's S&Ws. To absorb the chakra the tunnel collects, the user must place his hand against the ground. This countd as 1 of 3 moves.

Torturous Interference - This technique can be seen similar in essence to Ameratasu, though obviously not as powerful. The user can channel chakra to a specific point of a target(targeted through visual contact), which creates a blue flame that begins to devour the completely. This only affects chakra related targets (not including earth). However, if the opponent is in contact with the target, the flame can spread & burn them.

Gravitational Surge - is a technique which can be applied to your own techs. it acts similar to inhaling maw, but rather than absorbing chakra, it simply draws in objects containing chakra, in a short range distance, like a magnet.


Any questions?
Nope none here
 
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