[Suiton] with L

Jᴀʏ

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1. After a series of handseals the user thrusts their palm forward releasing a vortex of water than rams into the opponent like a wall. This attack can be used to attack and defend. Plus it doesnt require a water source. However it is limited to mid and short range.

2. A powerful technique that can create a water dragon, afer a long series of handseals. This requires a water source to use but can travel up to long range and is incredibly powerful.
 

Detective L

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Cool beans.


Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.



Now, this technique requires you to form the Tiger hand seal, and then manifest before or beside you (in short range of you always) an orb of Water. This orb of water then expels from it, several whips of water, which blasts towards an intended target, and impales them on impact. Pretty cool technique.


Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.



After that, a technique where you will form the Tiger hand seal and manipulate your Water based chakra to create a fast jet of Water, that travels along the ground. This jet of water is strong enough to cut through the earth as it travels.
 

Jᴀʏ

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1. The first technique is a long ranged water technique capable of attacking multiple opponents at once, If it were a remotely controled technique it can be used while the opponent is attacking. Which makes for a powerful combination.

2. A technique powerful enough to cut through rock, even though Earth has an advantage it seems as though. Which most likely means its most powerful against fire defenses etc, and is only capable of destroying lower ranked earth defenses.
 

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Good.


Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.



After forming the needed hand seals, you will manipulate your Water based chakra to form a spinning column of water. This column of water takes the form of a snake with a gaping jaw, which can twist and follow the opponent, and swallow them, and then carries them away like a river.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Nowm you will manipulate your Water based chakra to create a flow of gushing water beneath the opponent which traps them in a sphere of water, as it encloses upon them. It creates its own water.
 

Jᴀʏ

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1. The technqiue requires hand seals but its well worth it for the power and versatility it provides it can function as an attack a diversion and defend against some techniques as well. Carrying away the user can have dazing effects as well.

2. A water trap that doesn't immoblize thr user it also creates its own water source so its obviously a better choice great techniqur definetly.
 

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Good, next ones.


Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.



Form the three hand seals, and through manipulation of your Water based chakra, you will release a big jet of water from your mouth. Its pretty useful in general.


Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.



After that, a very useful technique where you will summon a large amount of Water above the opponent through manipulation of your Water based chakra. The water has to be summoned at least 10 meters above the opponent to have an effect, really but it can be less and be used as a Water source as well.
 

Jᴀʏ

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Congratulations on becoming a Moderator!
1. The first technique is a very useful technique, although it's simple it can be used for combinations, and as a stand alone attack. It's limited in range, it does not list short nor long range so it's usages are limited. It's also similar to most of the other water attacks except it's a higher rank and requires a number of hand seals.

2. This technique is really good, first off it's one of the few aerial water attacks. Meaning it allows the user to be attacked from above. Not only that it can be used as a water source for other techniques. It's not limited in range at all, it extends from short to long. However the water is created ten meters above the opponent to have a real effect which allows for some time to escape. However mixed with a Raiton technique it could paralyze and shock the opponent.

How's this for descriptive?? :scorps:
 

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Not bad, I like it. And thanks!


Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.



Now this is a cool technique when you are in a Water source, where you will manipulate your chakra and blend in with a water source for a short while. This allows you to be hidden from the naked eye, but not sensors and Doujutsu.


Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.



A very useful technique where you will form the Snake hand seal, and manipulate your Water based chakra. This allows you to release a large amount of Water from your mouth, which lifts you up and forms a wave of water that travels towards the opponent, and allows you to ride the wave. It basically creates a Water source as well.
 

Jᴀʏ

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1. A simple technique where the user will cloak themselves in water. To be undetected by the enemy however this only lasts for a short period of time and sensory ninjas as well as doujutsu users can easily detect the user of this technique. It's extremely useful for stealth attacks against those without doujutsu and sensory, I could blend into an attack and use a physical attack when they least expect it. So it's still incredibly powerful it just depends on who you're using it against.

2. The user will perform the Snake seal and release a large volume of water from their mouths, the water can be used to get closer to the opponents at high speed. This technique can be used in virtually any terrain, and the technique is also great because it can be used as a water source. I could use the previous technique and this one together to rush the opponent and then use a physical attack. Of course this would be much more useful in water terrain since it'd be hard to notice the user.


Can we do three techniques at a time now?
 

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Remember the first technique can only be used in a Water source. Keep that in mind. And nah, bhill fam. I'll think about it.


Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.



Form the Dog hand seal, and release your Water based chakra into the atmosphere, to create a large accumulation of large storm clouds, which produces rain. This rain can then be made into a wave of water that sweeps the opponent off their feet, and can be trapped in it, as you long as the Dog hand seal is kept, the water can be controlled and maintained.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword into the ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.



After that, jump into the air with your sword drawn. You will then come down, and stab the sword into the ground to cause water to burst around you, and create a pillar of water, to rise into the air and repel the opponent.
 

Jᴀʏ

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1. The user will perform the Dog hand seal and expel water chakra into the sky, forming storm clouds in order to produce rain. Then the rain can be molded into a wave sweeping the opponent off their feet and trapping them in a vortex of water. Great technique that creates it’s own water source and allows the user to sap the opponents chakra away. But I imagine it takes awhile since you have to expel water into the atmosphere then make rain, then manipulate rain to crash into the opponent then form a vortex.

2. More of a knockback jutsu, where the opponent uses his sword to open up a geyser of water from the ground to knock the opponent back, and cause B rank damage. Although the technique range is short, I imagine it works pretty fast no hand seals, simply stabbing the ground to cause water to burst towards the opponent.
 

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Indeed, good job.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

A simple technique where you literally just manipulate your Water based chakra to release a torrent o Water, from your hands. Great for fast offense, and even defense.

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

After that, a technique where you will manipulate your Water based chakra and create an orb in your hand. From this orb, you can release multiple spearing streams, which blast the opponent from multiple angles, or in spirals. Pretty simple.
 

Jᴀʏ

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1. Basic technique where the user releases a torrent of water from his palm useful for defense and offense. It's different from the other basic moves because of it's rank. It has a number of uses and doesn't require a water source. I'm not completely sure but could this be used for one?

2. Simple, yet less broad technique. Where the user forms multiple spears from a droplet of water. The spear is capable of striking multiple targets and doesn't require a water source.
 

Detective L

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Nope, the water is not enough to really act as one. Anyway, last two B ranks.


Type: Supplementary
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: 40
Description: After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out, in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.



Manipulate your Water based chakra and release it in the form of ropes, that aim to restrain the opponent's movements. Its quite difficult for them to break free.


Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: Using his own chakra the user can, unbeknownst to his opponent, create a single or multiple water sources within the earth. The water sources can vary in size, depending on the need of the user. The user can create up to 3 separate sources but their size altogether may not exceed the size of a human sized pond. They don't form too deep in the ground, but about a meter or two beneath the surface. They can be used only as a source for other water techniques.
Note: Usable only thrice per battle
Note: Courtesy of McRazor



Shout McRazor, a cool technique where you use your Water based chakra to create either a single or multiple sources of Water beneath the opponent, around two or a meter below surface. Of course, this happens without the opponent knowing, but the Earth breaking apart as the water emerges will surely give it away.
 

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1. The user will launch water from their mouth towards their opponent. Due to the gel like form of the water, the sticky ropes will confine the opponents movements. Making it hard for them to use a lot of techniques. It extends to mid range too. My question is can you run electricity through it?

2. Pretty useful technique for making sure you're water techniques are capable of attacking you, Because the water you form is near the opponent its much more capable of hitting the target.
 

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Ahh Suiton, how I love thee. I'm taking over this training, hopefully you don't mind. I'll continue using this training method so that we can just keep going from this point without too much adapting.. Only thing I will do will be a short test to check that you're understanding everything to this point.

-----
You can indeed run electricity through viscous water, that property does not change... Oh the possibilities.

This is a technique I haven't actually seen, added recently while I was away I assume. But yes, it is incredibly helpful, having a hidden water source to manipulate when you need it can give you a huge advantage on the battlefield if used correctly.

I'd like you at this point, before we move on to the A-ranks to put together a move for me. The move should be performed as if you were in a battle under Rei's Rules, so three moves per turn etc. The move must contain at least 2 of the B-rank water attacks that you just learned and another technique that you have learned from any other element you possess. The move should be performed as a kill shot, you are aiming to begin and end the fight in this turn. Be creative, show me that you understand the element and it's interactions with both the environment and the other elements.
 

Jᴀʏ

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Mugen crossed his arms, and tilted his head backwards, swirling his tongue in his mouth in a impudent and disrespectful manner. He then spat on the ground. Of course, Mugen didn't really care who taught him what, it was merely a ploy to anger his opponent. He then reached his hands into his pants and scratched his ass, as he pulled his hand out he reached for two kunai launching them as he channeled his suiton chakra to create a water source beneath the opponent, the water would then surround the opponent trapping them in a prison of water. Just after the kunai were launched he ran in to the left, in a 20 degree alignment with the knife. He used the snake hand seal, expelling a large volume of water from his mouth merging with it as well. In order to crash into the girl suffocating in the prison of water. "How's that?"
 

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When we do this in future, could you post your techniques along with your post so I know what you're combining, just as you would in an official battle. xD
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As for whether that was good or not, you are now your own opponent. Defend against that move, you may not use Earth and must use at least one Water technique you have learned.
 

Jᴀʏ

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When we do this in future, could you post your techniques along with your post so I know what you're combining, just as you would in an official battle. xD
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As for whether that was good or not, you are now your own opponent. Defend against that move, you may not use Earth and must use at least one Water technique you have learned.
Mugen watched as his opponent launched to kunai, he instantly blasted forward. To his surprised soon afterwards the earth behind him started to break apart. Maybe his opponent had used a technique or maybe he was just that strong. Regardless he reached for a kunai, catching the ones his opponent had thrown by the hole at their hilt. He then channeled his chakra into it to create a thin unnoticeable sticky syrup rope. He threw the technique back, if his opponent were to knock back the kunai or anything Mugen would simply react by swinging the string, giving it more chakra to become a thick vicious rope. He then pulled his opponent towards him will all his strength. Ending his life with the kunai he had started the technique with.


Type: Supplementary
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: 40
Description: After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out, in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.

 

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Mugen watched as his opponent launched to kunai, he instantly blasted forward. To his surprised soon afterwards the earth behind him started to break apart. Maybe his opponent had used a technique or maybe he was just that strong. Regardless he reached for a kunai, catching the ones his opponent had thrown by the hole at their hilt. He then channeled his chakra into it to create a thin unnoticeable sticky syrup rope. He threw the technique back, if his opponent were to knock back the kunai or anything Mugen would simply react by swinging the string, giving it more chakra to become a thick vicious rope. He then pulled his opponent towards him will all his strength. Ending his life with the kunai he had started the technique with.


Type: Supplementary
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: 40
Description: After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out, in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.

If we do this exercise again, please do not just interupt the move.. Defend against it. Interupting a move with freeform does nothing to tell me you understand what you're being taught and gives me no bearing on whether I need to give you more details on ways to use Water... An element which I have an abundance of knowledge to share, it's about all I use in battle... All I need.

I'll let it slide this once and move on, but please next time, defend. And be very careful when responding in this manner, it's in serious jeopardy of being called a time frame break.

--------

Only perform this if you have learned 'Rasengan'. Summon a clone and have his create a rasengan in his hand, whilst the clone does that, you create the previously taught 'Destruction Torrent' in your own hand. Slam them together and combine the two in order to create a 'water hurricane'.

Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Note: Can only be used with either a clone or an ally



Now, perform the necessary 18 seal sequence and spit out a huge wave of water a wave that surges upwards upon impact before dropping back down to earth with a thud. Then, using the water you just created perform the handseal sequence again, but this time form the already existing water into a giant ring in front of you which stretches forwards into long range again rising and falling on impact.

Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

 
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