[CJ] with Jagged

Rust

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Joined
Nov 7, 2015
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As discussed, 1500 Kumi per custom, equalling 3000 Kumi for this trade.

3. ₪ (Ranton: Sairen no denwa) | Storm Release: Siren's Call ₪

Type: Supplementary
Rank: B rank
Range: Short - Mid range
Chakra cost: 20 (-10 per turn)
Damage points: N/A
Description: Through the formation of two hand seals, the user will focus their chakra into their Storm technique. This allows the user to forcefully shape any existing or created Storm technique on the field into a familiar of their choosing. A dark cloak of black clouds form over the technique as it transforms within an instant. This familiar formed retains the shape and form of the initial storm technique (either in a shifting thunder cloud like shape or in a beam like form) but remains solid and tangible. This familiar is capable of impacting the opponent with the force of the parent technique and causing subsequent damage. The familiar also gains the capabilities of the animal it was transformed into, being able to fly when it has wings, for example. However, the damage remains the same as the initial technique that the familiar is based on. The familiar is capable of being smaller than the initial technique but not larger, and follows the same speed. The shape of the familiar is up to users' imagination. This technique can be performed with another to bring shape to a technique, or it can be initiated mid battle.

Notes:

Can only be used up to 4 times
Lasts up to three turns per use, with a two turn cool down in between.
No A rank and above Storm techniques in the same turn.
Can only be used by Rust
6. ₪ (Ranton: Shinkokyū) | Storm Release: Calling of the Deep ₪
Type: Supplementary ~ Defensive ~ Offensive
Rank: B rank
Range: Short - Mid range
Chakra cost: 20 (-10 per turn)
Damage points: N/A
Description: An initiation technique, done with the formation of three hand seals. The user will manifest forth thick clouds of Storm energy. These thick clouds can be manipulated to form into shapes that the user wants to, for cosmetic purposes. These clouds remain stationary, shifting and crackling with Storm energy, a deep dark blue color. Throughout their existence, the user will be able to pull from them via hand gestures, Storm energy that can be used to perform rudimentary tasks like firing small bolts of Storm energy that are C rank in nature. This action is usable once every two turns, and don't cost a move. The user will however be able to perform certain Storm based techniques from these thick clouds of Storm. These are limited only to projectile based techniques which can effectively be shot from the thick clouds with a sudden surge, instead of from the user. This can be done with the initiation of a single hand seal.

Can only be used three times with a two turn cool down in between
Lasts three turns
No S rank Storm techniques in the same turn this is activated
Can only be used by Rust

Any questions?
 
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