[Doton] With Crutch

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
1. As the first explanation was given, while focusing chakra down on the ground, only 2 m on his left, the young Uzumaki started effecting the earth with raw chakra causing it to simply break apart and move the way the tunes did. He did then constantly down, until the tunnel reached a depth of 2 m, then he continued the same principle with a lot of concentration moving the tunnel towards his sensei, while his vision was somewhere else entirely he simply wanted to find out, if his sensei would notice the vibration. Once the tunnel reached a distance of 14 m, he finished the jutsu considering it is enough proof that he had learned it.

How I will use the technique offensively



You said yourself, this jutsu has no offensive capabilities, but I am able to think of maybe something you could to with it. If you can continue the tunnel very close to the actual surface of earth and continue it till the enemy, then go once again, directly under him and dug quite a deep hole. You can further use earth attacks to break that thin layer of earth trapping your opponent or sending him a couple of earth spikes. I don't know if it can work, so correct me if I am wrong.

How I can defend against the tech



If the above statement is actually true the only way to defend against it, is to pay good attention to your enemy, if he is behaving suspiciously and always keep moving so you can't be trapped easily. If the above statement doesn't work, then you don;t need to defend against it since it can't harm you in any way.

Whether or not I find the technique useful or interesting



I have no special feelings towards this technique.


2. For the second jutsu, Nikodo didn't have all creations in his arsenal so he simply explained how it would work. The user will focus earth chakra in his body, slowly turning the molecules he has set up, into earth molecules, once that is complete, you simple create from your chakra a rock of compressed earth which will fire against your enemy. As you said this jutsu is pretty self explanatory, and not a good choice at all. If you want to throw a rock simply pick up one and throw it, you waste, no chakra, no time, and no moves.

How I will use the technique offensively



I would use this skill, to attack an enemy quickly when he is making seals, so that he will be forced to cancel the jutsu, but always if I have all creations pre-used. Another offensive usage might be attacking the enemy behind or on the side, aiming for a K.O from a hit to the head

How I can defend against the tech



There are millions of ways how to stop a flying rock towards you. You can, throw a kunai, shuriken, sword, another person, another rock, with great ease. Another way to defend against it is to simply move away from it's trajectory and even another way is to set up an earth wall...

Whether or not I find the technique useful or interesting



No useful, no interesting no nothing. I have no feelings for this jutsu of any form.
 

Crutch Kaguya

Active member
Legendary
Joined
Jun 23, 2009
Messages
14,952
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand


This jutsu has two requirements for it to happen: one it requires one hand seal, two it requires Earth Flow Wave to be used. In essence, the user of this jutsu will manipulate the existing chakra that is infused inside of earth flow wave and combine nature manipulate of the earth with simple shape manipulate to create a large needle from Earth Flow Wave to stab the opponent. Looking at the jutsu it is not very complicated. The jutsu simply creates a stabbing instrument. I personally would not use this technique because it is only short range (not a good range to be stabbing the opponent as it gives them more freedom in their response) and because it requires an existing technique. So you basically use 2 moves just to stab the opponent. Offensively this jutsu is not feasible. And since it is only C-rank you can defend against it using anything lightning technique that is stronger (and there are plenty). Use this technique at your own caution, it could lead to your opponent gaining an upper hand.


(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.


This jutsu requires only one hand seal and just causes two wall of earth to crush the opponent. The user simply channels his earth chakra into both sides of the opponent and causes two walls of earth to rise up. The walls of earth slam together with the opponent in the middle and crushes the opponent. This jutsu can be used to distract the opponent while you use another attack. Offensively it just crushes the opponent between two slabs, it is not very restricting. Your opponent has several ways of countering. I would recommend using this technique to force you opponent into a more favorable situation for you rather than a KO. For example you want your opponent to move into long range then you can use this. To defend against this, like I just said, just move straight back and allow to walls to miss because of their limited directional capabilities. Or destroy the wall. Either method works.
 

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
1. As the young Uzumaki once again, understood the explanation gives my his teacher, he realised his question was cut short. Not giving it a lot more thought, he simply started performing this jutsu. Since this skill required the Earth Flow Wave, he used that skill initially, creating a river of mud simply going down a huge cliff. After doing that, with great concentration he started affecting his own chakra into the mud, slowly lifting it up. A quite feasible amount of Earth was already lifted. Under the further modification the earth mud started compressing together, till it created a huge sharp needle which could impale an opponent at any time.

How I will use the technique offensively



The perfect offensive usage of this skill if the enemy is very close to you, very, very close to you. So if you have the ability to first immobilize him and you have used the Earth Flow River this is a Match. Still it is not always the case since the enemy will be able to easily counter this jutsu, with any lightning attack there is. So I don't think I will really use this skill offensively.

How I can defend against the tech



As I said before any kind of lightning attack will be able to do the deed. I will simply use a lightning bolt and destroy it. Maybe I could use even wind, to cut it, or fire to break it apart and melt it. Or simply not get close to the enemy. This might be a pretty worthless jutsu.

Whether or not I find the technique useful or interesting



Neither useful, nor interesting loss of time.

2. For the second jutsu, once again the young Uzumaki waited for the explanation of his teacher before performing it himself. Once the explanation was given, He directly started molding up chakra into his body, while his vision was looking at a blank space int he training grounds. As he was continuing to look into nowhere, with a quick rapid movement he simply slammed his hands into the ground, causing large amounts of earth to grow on 2 sides of a blank space. With further effect of chakra the 2 walls of earth started moving towards one another at a high speed, till they slammed together.

How I will use the technique offensively



I will use this skill mostly in cases that I need the enemy to go somewhere. As you said, a direct K.O is not really a great form of attacking and I feel pretty much the same, the 2 earth walls should be a perfect way to lure him to places I need to, or maybe I could take his attention by attacking him then ultimately from up, down or behind.

How I can defend against the tech



Perfect way to defend against this might be to simply charge lightning chakra into your body allowing you to simply destroy the 2 pieces of earth. Another perfect way might be to simply move forward or backward at high speeds, you simply need to evade the spot where the walls meet.

Whether or not I find the technique useful or interesting



Cool way to lure your enemy into a trap or strategy, as for other things, a pretty basic skill.
 

Crutch Kaguya

Active member
Legendary
Joined
Jun 23, 2009
Messages
14,952
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.


The technique is simple and fast in that it doesn't require any hand seals but it is indeed a very weak technique. The user sends their chakra into the ground but moves the chakra only on the surface of the ground. You don't send your chakra very deep because you won't really be manipulating the earth that deep. You only want the earth on top. You then use your chakra to separate the earth layer on top from the ground itself creating a small layer of loose earth which you break down into dust. You use your arm to thrust the dust up and toward the opponent. As I said, a very weak technique. At most it can push the opponent away or block projectiles. It can't even be use to defend against water. To counter it just use any technique that can overpower the dust like a fire blast or wind blast.


( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.


Not really difficult to understand. Sorta of very blunt attack. The user just focuses their chakra into the ground and manipulates the shape to cause it to rise up in the form a large chuck of rock. The rock then slams down onto the opponent after you've lifted it above them. Because of the bluntness of this attack, you can combine it with a supplementary technique to help its offensive use. Because right now, it only has one... smash. Possible use a technique that ruins your opponents balance, or their vision to create an opening. To guard, just blast through the large rock with stronger lightning to cause to break apart.
 

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
1 .For the first jutsu, as he was concentrated Nikodo started leaking chakra towards the ground, while it was being created from his entity and travelling all around himself, under a very thin layer of earth. As the chakra had been drawn up, towards the ground, with the use of shape and nature manipulation it starts melting in with the layer of earth, but as well, breaking it apart until it is turned into very thin pieces which start floating all around him. The pieces of rock were not all even, and as he manipulated them, he simply took it as a whole crowd moving it from one place to the other, making the basic tests with it, as he understood enough of this jutsu, he simply let those particles fall without manipulating it any longer.

How I will use the technique offensively


For this jutsu, I do not really see any kind of offensive usages. I might use it to blind opponents giving me time to actually take out a kunai or execute a proper jutsu, but this in general doesn't really call out to me in any way for offensive usages.

How I can defend against the tech


Best way to counter this skill, might be to stay away from the enemy, and use long to mid range attacks. Another very good way is to use strong gusts of wind, which can further break up the earth or allow it to simply move to somewhere else, where the enemy can't control it anymore with chakra.

Whether or not I find the technique useful or interesting


Nothing special about it, to me actually a loss of time, considering you can throw dirt in your enemies eyes with free-formly (This is a Word, Nathan said so)


2. For the second jutsu, once again, he started charging chakra and leaking it slowly through the ground, till he found some patch of land, where the chakra started slowly breaking up a huge chunk of rock slowly giving it some kind of geometrical shape. That of a cube. As the chunk of rock was perfectly cut, with the use of the chakra it had in, it started resisting the effect of gravity that the earth had, and started floating quite a considerable amount over the ground. As it was high enough, a simply stopping in the effect in the boulder, caused the gravity to pull it back to the ground, smashing into the ground, causing the earth to vibrate, if the person was close to the boulder, he would get throw out of balance giving you changes to attack after that directly.

How I will use the technique offensively


Dropping it right over the enemy in my opinion isn't a great usage. The enemy will be able to step out of the way pretty quick, or grow 4 pillars all around himself, or even be able to shatter it with raw strength. I would mostly hit the enemy in the sides, causing the breaking and shattering of the ground, to be used as a decoy. Another good usage might be limiting the runway.

How I can defend against the tech


As you said best usage in these cases might be hitting the earth boulder with a strong enough lightning surge or bolt, or spear till it breaks up fully. Another very good counter, would be actually catching it with earth pillars of the same rank which will be able to correctly stop the boulder.

Whether or not I find the technique useful or interesting


Pretty straight forward, nothing to special or wow effect about this.
 

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Do you know what projectiles are?
Do you know what streaming are?

If not, I can quickly explain everything required for my new training system >_O. You are a smart kid, so I know you can do ettt.
 

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
Alright, so Projectile and Stream attacks. And I have to tell you what each of them are? Alright this gonna be easy.

Projectile based jutsu are jutsu's which consist of the chakra being released either from the body, or from the surrounding into a compressed form, which is separated from other chakra sources as it flies towards the enemy or wherever you launch it. Projectile based attacks are useful in cases where you need to fire something quick in a straight line, which will eventually reach the target after a certain amount of time depending where he is. It has benefits as you don't need to concentrate in it for a long time and you will be able to get done with the skill quick and with no pain, so you have time to follow it up with another jutsu, or take action depending on how you enemy replies. Another thing is that it can't be controlled after you fired it, so basically it is just spray and pray.

As for stream based attacks they are different as they need to continuously be connected and fueled to the user's chakra and the moment this connection is broken, the jutsu ends as well. These kinds of skill are sometimes troublesome as they need to be fueled all the time and at that time, you can't really make swift movement or change natural affinity in time. Another one is that in many cases this skill will be able to block your vision for a long time actually, allowing the enemy to maneuver in many way's catching you of guard. Now despite it having negatives it even has positives as you can actually control the directions of streams, in cases you spew out the jutsu by tilting your head towards any way, you can eventually change the direction of the skills as well.
 

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Do you understand what are elemental source release? Basically the same thing as streaming and projectiles, but they are released from a source existing all ready, so its a mixture to.

And then their are armors and such like that, I have another name for those called stationary releases.

Anyway, since that was a good and quick explanation. Can you explain to me the different elements earth can combine with?

Earth+ Water
Earth+ Lightning
Earth+ Wind
Earth+ Fire

Make a brief explanation of each, and its effects.
 

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
Do you understand what are elemental source release? Basically the same thing as streaming and projectiles, but they are released from a source existing all ready, so its a mixture to.
Never heard of this, You mind explaining more carefully ?​

Earth and water, are 2 elements which when they clash against one another Earth is gonna win, as it's natural affinity will not allow it to pass through. Earth is some kind of blocker for water, hence why it is strong against it. While if the 2 elements are used in the same time, they can from the wood Release, which is hypothetical, because not many were seen to use it, except Hashirama and the ones who gained it from him. Another connection is that the water will be able to be connected with softer earth forming mud, and eventually with another type of earth which is called sticky mud or Clay to form some kind of Cement if burned.

Earth and Lightning are 2 elements which can't really get along either. Lightning is stronger than earth, considering it can break the individual pieces which make earth up, making it unusable again. So lightning is naturally stronger than earth considering it's natural affinity. As for KKG formed by it, there are none yet, considering it is insanely hard to make them work together without lightning breaking it up and ruining it. But there might be cases in CE, where they can work together to form other minerals. But yet again nothing of those is cannon so any other relations are not known, therefore don't exist.

Earth and wind are another part which is kinda difficult to understand. First I knew that these 2 were neutral but then through further training I found out wind is stronger as the high speeds of it, can break earth up, similar to lightning. And the very huge cutting powers could eventually cut through large blocks of earth. As for other relations, none were visible in the manga or the anime, but you can use it for blowing dust and debris all around, eventually blinding your opponent. So any other relations than Combos are yet to be found.

Earth and fire now, unlike the others ones above, share a normal relation against one another. They are strength wise equal, so an A rank fire against an A rank earth would cancel each other out. The heat of the flames can melt the earth if the flames are in the higher rank, but earth can even withstand heats if the earth in higher rank. For KKG relations those 2 elements when used together can create Lava, which a molten rock at very high temperatures, being able to melt through leaving beings. Another one is Gummy or rubber, which was shown only by one person and that was Dodai from Kumogakure, but yet again that was part of the lava release. Another relation is CE wise, where you can use fire to rearrange the atoms to form different kinds of metals, which yet again is not cannon.
 
Last edited:

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
The alternate releases of earth are the different ways earth chakra can be used and what it forms. According to the manga, Earth release can be changed in hardness it can either be very tough and strong as steal, it can even be very soft like mud or clay. Another usage that Onooki was able to use earth chakra to make bodies weight a lot more than they actually do, how he used it on Muu to seal him. And another one is the ability to make everything a lot lighter, like he did with Gaara's sand or with the 4th Raikages body in order for him to run faster. Then earth can be used into very big boulders, it can be used into small particles, like small stones. It can be used in totally imaginary forms such as golems!!.
 

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
well then, I'm not going to advance this any further, I'm sure you know how to perform techniques as well so lets get to it? Any questions?
 

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
Doton: Hokoriheki no Jutsu - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

Doton: Rokkuhanmā - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

Want me to explain them?
 

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Nope, just needed to know where to start.

Here is the last two techs of earth.


( Doton: Josho Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.

Very similar to the technique. The user claps their hands and unleashes two huge rocks from the ground on each side of the opponent that appears anywhere close to the opponent, it acts to try to attack the chin or any other area around them. The impact can cause the opponent to fly back in the air. As said before they are left vulnerable in the air, they rise quite quick and the opponent can sense the density happen in the ground before they officially rise so they can anticipate an attack. Difference is you can only use it up to mid-range the most.


( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.

The user will stomp on the ground and make the ground shake and tear through small fractures through the ground which will then force the ground fragments rise all over the area where the tore went through. The fragments will appear also around the opponent rising to hit them into the air with some serious force. They will be dealt damage as well as be vulnerable in the air. Simple and very fast jutsu after you stomp on the ground you can move on to your next attack.

Lets get this over with so we can blaze B-Rank.

All I want you to do is, describe the techniques. Tell me what they do, how you like em , etc. Explain explain explain explain.
 

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
So yeah, the first skill is able to grow huge rocks on each side the left and right and able to hit the opponent anywhere making him airborne, lifting him making him vulnerable to any kind of attack. So I guess the best usage for this is a supplementary since you will be able to get your enemy into a situation where he can't really move around in order to finish him up with a real attack which can actually have the potential to finish him. Another one is that this skill can stop the enemies attacks if he is basically aiming to punch you , this fast rock could catch it and break his hand. Another usage might even be able to stop attacks which are launched at your sides, in this way you won't have any openings.

I think the basic advantages to this skill is the very fast speed. Just a clap and then the rocks will grow fast enough to push him up, leaving him directly vulnerable. Another one is the versatility of this attack since it can be used in any kind of occasion. When the person is about to make seals, take out weapons or even punch you directly as I said before.

My personal thoughts would be that I kinda like this skill it is quick, strong and able to be used with other skill pretty effectively.


The second skill is a technique is one which is very, very fast executed, by simply stomping the ground, you charge chakra into it and make a fracture, that fracture will go around the opponent and along the line of fracture the earth is gonna rise, so being in the center of the fracture, it means that the enemy will be driven up very unexpectedly as well. Another thing with jutsu can do, is drive the enemy into an attack you might have launched from up, so you will push him right into the heart of the attack. Another usage might be simply driving the opponent down due to the sheer rapid change of momentum. This jutsu can even be used to get him airborne or stop him from making seals.

Advantages to this skill would the fact that this skill is insanely quick to execute so right after you stop you can go ahead and use another jutsu. Another one is that if you take the attention of the person from up, he could not even be able to hear and see the cracks being hit by surprise. Another one is that it might be used pure offensively to drive him down, or to help out your clone who will attack from high up

I have no special feelings about this jutsu. It;s pretty deceitful since not many will think much after a stomp. Another one would be that this skill is insanely versatile, being able to get him of balance, stop him from making seals, stop him from throwing any weapon ect..
 

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Here is the task I want you to do. There are 5 techs right there, simple arrange them from your favorite to your least. Explain to me why you like em, uses/combos, and disadvantages/ counters, projectiles or streams, etc. The more the better. Here you are never wrong, it is opinion based, I will then add my own explanation if need be after we move onto the next set. Here are things I request you to tell me in your description. Free-form write em as well. No template needed.




(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.


( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.



(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.
 

Six Paths

Active member
Legendary
Joined
Oct 27, 2012
Messages
16,506
Kin
121💸
Kumi
4,249💴
Trait Points
0⚔️
1. So the first of the skills In my opinion will be the most versatile one or the one you could get out most usages and have the best advantages to the way how I see battle, I will have to choose from any of those. The first skill in my opinion is:

Doton: Iwa Bunshin - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

This is the best one of this cycle for many reasons, the first one being versatility. The clone is first and foremost done with no handseals you just spit the earth from your mouth, creating a clone relatively quick, this clone now unlike the other ones is a full fledged person to some levels. It can move around and not stay only in one place, and can be useful for many things. Having the same intellect as you, it will follow the plan according to how you want it with no problem at all without need to communicate. Another one is that the clone might get you out from many situations, like it can guard your blind spots, Another usage is aid in Taijutsu or aiding a comrade if he needs protecting.

Advantages to this skill are that the clone is able to be formed without any kind of handseals, another one is that it can even take the form of an enemy you know, so if there are more than one and separated you can trick either one with a clone and then take their lives. Another one is that it can even use Earth techniques which would be enough to save your friend from a tricky situation, or protect you from attacks behind you.

Disadvantages are that this skill still is not perfect as it can only use earth, and it can be vulnerable to lightning attacks, and people who bear gifted eyes, will not be fooled anyway as clones have smaller chakra reserves, faster than the original body, and they can even look out for the real body no matter what. This is neither a stream nor a projectile, so I guess this is another type entirely which I would call support type xD.

2. Second jutsu would be:

Doton: Dosekidake no Jutsu - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

If you ask me this is a clone one with, Tearing Earth Turning Palm cause the both of them, are an amazing way of offense, but I went for this one for the reason of it being able to be used more freely and with more conjunction. You see this skill will grow 4 pillars on each side, so even if the enemy will be able to see 2 coming at them, the 2 others might be a perfect hit, another usage might be distraction, while you are planning an attack towards the only other point where the enemy could escape to and that would be up. This attack has even another usage and that would be staggering or taking away attention toward something you don't want the enemy to realise, it being whatever.

Advantage to this skill is that it requires no seals, it is pretty quick and painless and not many people will even be able to tell by your normal stance. Another advantage is that you will be attacking all the blind spots and the only opening towards the enemy could escape can be guarded easily if you have an ally or a clone set up before hand.

Disadvantages or counters would be that this skill still can be fully countered by very strong lightning attacks which have a 360 degree attack corner in order to make all the rocks around crumble. Another one would be being able to push yourself up, using a very small earth pillar. But that is quite a rare accomplishment.

3. I guess you know by now that the 3rd jutsu I will choose is!!!

Doton: Retsudo Tenshō - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

This skill has quite a lot of usages, as it has very tiny flaws. One and the most basic one is using it against opponents who need stabilization for a short while. For example if you use it while he is making seals, or getting ready to dash towards you, using this one will help you throw him off balance, canceling out what he was about to do. Another one would be that this skill will be able to perfectly restrict someone and hinder him from moving. This could basically crush anyone who gets caught into it.

Advantages would be that this skill only requires no more than 2 handseals giving it a speed of performance rated as quick, while the other one is that this skill will be able to break the balance of the target burying him deep into the ground, crushing him by the sheer power of the earth.

But despite that, this skill surely has it's disadvantages, one of them being the handseals, no matter how less there are considering there are ones which have no seals at all this makes it a disadvantage. Another one would be that this skill can be avoided by channeling lightning into the ground from your feet so not a lot of trouble countering it.

4. And the last 2 I think are pretty self explanatory. As the only function fo those 2 below are to dodge, it really doesn't matter a lot which one I chose but there is a slight difference which makes one fr better than the other one in terms of usages. So the 4th one pretty much is.

Doton: Iwa no Hogo - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

Seeing how this skill is pure defense oriented of course this one will have the smallest usage of all the ones before. It is kinda explained like this, how you will be able to make a full shield all around yourself, but the shield will be set in some way how it would be able to allow the person inside to look what's happening around, which gives it a better effect than the one with the 1/4 of the dome. Another usage might be that this skill could even be used to hide you from using the earth mole skill, while the enemy thinks you still are down there, giving you a chance to attack.

Advantages to this skill would be the total lack of seals and the very fast forming of the wall, as it can literally be born into thin air. Another one would be the versatility of the shield, being able to tank even A ranked water attacks. Another one is that you can freely control where you want there to be holes so you can observe what's happening around.

Disadvantages to this skill though are that if you get hit by all corners and you need to make a full half sphere to protect yourself you could in one way or another trap yourself. And lets not forget that the user can manipulate the earth right below you all as well, making you into Swiss cheese.

5. The last one is the jutsu that is left and that would be...

Doton: Iwa Enchou no Jutsu - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

So yeah, the usages of this skill are the same as above. But it will first and foremost grow from the ground and you need to slam them in the ground as well. So this might put you in a disadvantage. I doubt I need to talk about usages as they are identical to the one above, so I will just talk about disadvantages.

This skill has weaknesses, as it will take more time while you slam into the ground. The other one is that it will grow from the ground so it will be more time to guard your highest spots as well, another one is that it might protect your front, but any attack from the back, while you are concentrating in the front you might be attack behind. And another one entirely is that your vision will be ruined totally unlike the one above.
 

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Wow, very nice job. Nothing to add.

If you know assimilation all creation then analyze this technique, if not, skip it.

(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.


(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

Same thing as before.
 
Top