The advanced version of the A rank technique. This allows you to lower or raise a platform up to 100 meters. Slam your hands and cause the ground to change in any way you wish. The rise will be fast enough to pin the enemy to the ground, restricting their movement. The drop will also be fast and leave the enemy without footing, albeit not airborne. You can only use this twice. (Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core Rank: S
Type: Defensive/Supplementary Range: Short - Long Chakra Cost: 40 Damage Points: N/A Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times. Note: Can only be used twice. Perform the necessary handseals and create a large dragon of earth to erupt from the ground. You need constantly to feed it with chakra, so you can't perform other attacks while this dragon is on the battlefield. The dragon is strong enough to kill an enemy. (Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique Rank: S
Type: Offensive Range: Short – Long (Made short range of the user with a long range reach) Chakra cost: 40 Damage points: 80 Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique. This technique allows you to bring forth something from deep within the ground by slamming your hands on the ground. Anything from the depths will be forcefully brought upwards. much like a volcano. You can potentially use it to draw out an underground summon or your opponent. (Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation Rank: S
Type: Supplementary Range: Mid-Long Chakra cost: 40 Damage points: N/A Description: With the technique, the user can bring up something from deep within the ground by slamming his hands on the ground and manipulating it to forcefully make whatever is contained in it to be expelled upwards. The result of this technique has the appearance of an erupting volcano and can vary in size depending on the users needs. Only accessible if your bio is a primary earth specialist. Slam your hands on the ground after doing three hand seals which will create two enormous rock formations to close in on the opponent sidewards. These two opposing stones smash anything, regardless of their size. It has been shown in the manga that it managed to trap the Gedo Mazou for a bit. You can only use this twice and mid or long range from you so that you yourself don't accidentally fall within range. (Doton: Yama Eikyō) - Earth Release: Mountain Smash Rank: S
Type: Offensive Range: Mid-Long Chakra cost: 70 Damage points: 100 Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user. Note: Can only be used twice Note: Can only be used by Earth Primary Specialists. Release a burst of earth chakra which manifests in the form of a dense armour of earth. It can be all around your body, or specified parts of it. Great for Taijutsu techniques, and you can form weapons from your armor. However, you can't mold any chakra than Earth chakra while in this mode. The sudden burst of the earth chakra gets you out of some genjutsus (Doton: Koka no Jutsu) - Earth Release: Hardening Technique Rank: S
Type: Offense/Defence/Supplementary Range: Short Chakra Cost: 40 (-15 per turn) Damage Points: N/A Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses. The advanced version of the A rank technique. You create this golem from ground only, short range from you, but with a long range reach. Slam your hands on the ground and make this great warrior to emerge from the ground. You have control over it for as long as you keep your hand on the ground and fuel it with chakra. This golem is pretty fast and reaches heights up to 30 meters. (Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique Rank: S
Type: Offensive, Supplementary Range: Short - Long (Made short range of the user with a long range reach) Chakra cost: 40 Damage points: 80 Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well. Advanced versions of the original technique. They work on the same basis as their original counterparts, and are simply much more superior in altering the targets weight. For example, Ultra Light-Weight virtually decreases the weight to zero while Super Added Weight can increase it 100x. Perform them together (Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique Rank: S
Type: Supplementary Range: Short Chakra cost: 40 Damage poitns: N/A (up to -40 if used to boost speed of a physical attack) Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed. Note: The weight change lasts 2 turns or until countered. Rank: S
Type: Offensive Range: Short Chakra cost: 40 Damage points: N/A (up to +40 if used to add damage) Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks. Note: The weight change lasts 2 turns or until countered. |